Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 01:11:20 Player: deadbabe Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (110) 550 Value Destroyed (5144) 5144 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3402) 3402 TOTAL SCORE: 15736 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 663 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1682 Friendly Fire -208 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 55/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Thermoblaster Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Hardened Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Compact HERF Cannon Compact Mass Driver Compact Mass Driver Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Treads Thermoblaster Thermoblaster [Rating: 138] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Ablative Armor Weapon Heavy Assault Rifle Energy Gun Makeshift Laser Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 1 1 . . . . . . Utility 6 | . . 1 . . . 1 1 . 1 2 . . . . . Weapon 4 | . . 1 . . . . . 1 . . . . . . 2 Parts Attached 149 | 7 1 6 2 1 . 10 21 6 5 16 2 19 22 13 18 Power 14 | 1 . 1 . . . 1 4 1 . 2 1 1 . . 2 Engine 3 | 1 . . . . . . 1 . . 1 . . . . . Core 8 | . . 1 . . . 1 3 1 . 1 . 1 . . . Reactor 3 | . . . . . . . . . . . 1 . . . 2 Propulsion 41 | 2 . 1 . . . 5 5 . . 7 . 4 8 6 3 Treads 21 | 2 . 1 . . . . 1 . . . . 3 6 5 3 Leg 18 | . . . . . . 5 3 . . 7 . 1 1 1 . Wheel 2 | . . . . . . . 1 . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 36 | 2 1 . 1 . . 2 3 2 2 2 1 5 5 6 4 Device 11 | 1 . . . . . . 1 1 . . 1 . 3 2 2 Storage 6 | 1 1 . 1 . . . 1 . 1 . . . . . 1 Processor 4 | . . . . . . 1 1 . . 1 . . . 1 . Hackware 2 | . . . . . . . . 1 . 1 . . . . . Protection 13 | . . . . . . 1 . . 1 . . 5 2 3 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 . 4 1 1 . 2 9 3 3 5 . 9 9 1 9 Energy Gun 11 | . . . . . . . . . . 1 . 2 7 . 1 Energy Cannon 2 | . . . . . . . . . . . . 1 . . 1 Ballistic Gun 27 | 2 . 4 . . . 2 5 3 2 2 . 4 1 1 1 Ballistic Cannon 6 | . . . . . . . 1 . . . . . . . 5 Launcher 6 | . . . 1 . . . 2 . 1 . . . 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . 1 . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 2 . 1 . . . 2 . 1 Corrupted Parts 3 | . . . . . . . . . . . . 1 1 . 1 System Corruption 16 | . . . . . . . . . . . . 9 1 . 6 Parts Lost 82 | . . . . . . 5 18 . . 13 3 13 15 5 10 Power 7 | . . . . . . 1 2 . . 1 1 1 . . 1 Propulsion 29 | . . . . . . 2 8 . . 1 1 5 6 2 4 Utility 20 | . . . . . . 1 2 . . 3 . 3 4 2 5 Weapon 26 | . . . . . . 1 6 . . 8 1 4 5 1 . Highest Loss Streak 9 | . . . . . . 2 6 . . 9 2 9 8 4 7 To Critical Strikes 3 | . . . . . . 1 1 . . . 1 . . . . Average Backups 9 | 1 3 7 10 11 13 14 18 13 16 11 2 3 3 5 3 Power 2 | . 1 1 2 2 3 2 3 3 4 3 . 1 2 2 1 Propulsion 1 | 1 2 2 3 3 3 2 3 1 1 1 1 1 . . . Utility 1 | . . 2 2 2 3 3 5 3 3 1 . . . . . Weapon 3 | . . 1 3 3 3 5 5 4 7 4 . . 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . 1 . 1 . . 6 . 3 . . 1 Power 6 | . . . . . 1 . 1 . . 2 . 1 . . 1 Propulsion 4 | . . . . . . . . . . 2 . 2 . . . Utility . | . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 83 97 100 100 89 91 60 64 64 74 80 80 89 74 Core 5 | . . 2 11 11 11 9 6 4 5 1 . 1 5 5 2 Treads 9 | . 28 22 22 22 22 3 . . . . . 3 9 16 17 Leg 10 | . . . . . . 21 24 . . 14 28 17 7 1 . Wheel 1 | . . . . . . . . 6 5 2 . . 1 5 . Device 7 | . 14 11 11 11 11 . 5 2 5 2 3 5 9 16 6 Storage 9 | . 14 11 19 22 22 18 14 6 5 4 . . . . . Processor 7 | . . . . . . 2 14 13 11 10 15 12 10 8 3 Hackware 1 | . . . . . . . . 2 5 8 5 2 . . . Protection 5 | . . . . . . 7 . . . 1 . 11 15 13 14 Energy Gun 3 | . . . . . . . . . . . 5 6 11 15 2 Ballistic Gun 16 | . 28 28 32 33 33 26 16 22 22 10 2 3 4 4 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 15 Impact Weapon 1 | . . . . . . . 2 . . 2 5 6 . . . Peak Build Rating 138 | 7 7 13 14 23 16 23 36 37 47 59 69 81 100 92 138 Average Rating 46 | 5 7 9 13 14 16 19 29 31 38 48 59 71 81 85 106 On Entrance 35 | . 7 7 13 14 16 16 23 23 37 47 53 60 81 92 78 Avg Prop Armor Cover (%) 4 | . . . . . . . 9 . . 5 . 3 3 5 2 Naked Turns 50 | . . . . . . . . . . . . . . . 50 Heaviest Build 104 | 13 18 24 64 64 64 67 71 58 68 74 34 85 97 77 104 Greatest Support 196 | 40 40 40 40 40 40 60 40 28 28 115 115 100 108 109 196 Greatest Overweight (x) 7 | . . . 1 1 1 6 6 2 2 2 . 1 1 3 7 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 13 | 7 8 10 17 20 20 20 20 20 20 17 5 5 5 5 5 Most Carried 20 | 3 5 10 11 13 14 17 20 16 18 17 5 5 5 5 5 Average Carried 10 | 1 3 7 10 11 13 14 18 13 16 12 3 4 4 5 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 18 | 3 5 10 10 13 13 17 12 16 18 5 3 5 5 5 1 Class Distribution -------------------- 25% | Scavenger-Gunner 21% | Scavenger-Mutant 15% | Scavenger-Tank 7% | Derelict-Gunner 6% | Mutant 5% | Skirmisher 5% | Scavenger-Skirmisher 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Warlord Derelict-Gunner | -3/Proximity Caves Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 4577 | 189 . 310 92 16 108 471 683 49 333 663 7 555 102 324 675 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4535 | 30 . 236 108 16 95 639 833 63 199 523 29 249 539 451 525 Parts 198 | 4 . 18 7 . 4 28 43 1 10 23 . 9 12 7 32 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . Recyclers Shooed 11 | . . . 2 . . 1 . . . 7 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . 28 . 11 . Prevented 7 | . . . . . . . . . . . 1 6 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 92 | . . 7 3 . . 14 22 2 2 5 2 5 13 6 11 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 54 | . . 7 . . . 14 11 2 2 4 . 4 8 2 . Cannons 13 | . . . . . . . 2 . . . . 1 . . 10 AOE 18 | . . . 3 . . . 9 . . . 2 . 4 . . Classes Destroyed 18 | 1 . 3 3 . 1 1 1 . 1 2 . 1 3 1 . Worker 5 | . . . 3 . . . 1 . . 1 . . . . . Builder 6 | . . . 1 . . . 1 . 2 1 . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . Recycler 4 | . . . . . 1 . 2 . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . Swarmer 13 | . . 3 . . . 3 3 1 . . . 2 . 1 . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 37 | . . 2 2 . . 7 13 . 2 2 . 2 6 1 . Brawler 4 | . . . 1 . . . . . . . . . 3 . . Duelist 1 | . . . . . . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . 2 . . Sentry 6 | . . 2 . . . 2 1 . . . . . . 1 . Hunter 10 | . . . . . . 2 1 . . 1 2 . . 2 2 Programmer 13 | . . . . . . . 4 1 . 1 . . . . 7 Heavy 2 | . . . . . . . . . . 1 . . . . 1 Striker 1 | . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 . 5 6 . 1 3 8 1 4 3 2 2 7 2 4 Combat Bots Only 7 | . . 5 3 . . 3 7 1 1 1 2 2 7 2 4 Max Kills in Single Turn 2 | 1 . 1 2 . 1 1 2 1 2 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . Exploded 2 | . . . 1 . . . 2 . . . 1 . 2 . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 1220 | . . 29 5 . 4 137 257 22 11 74 30 94 114 128 315 Missed 396 | . . 8 2 . 2 44 93 11 4 21 8 26 36 43 98 Hits 824 | . . 21 3 . 2 93 164 11 7 53 22 68 78 85 217 Melee 13 | . . . . . . . 2 . . . . 11 . . . Projectile 811 | . . 21 3 . 2 93 162 11 7 53 22 57 78 85 217 AOE 9 | . . . . . . . 2 . . . . . 7 . . Critical Strikes 44 | . . 1 . . . 3 6 . . 2 1 9 4 4 14 Part Disruptions 2 | . . . . . . . . . . 1 . . . . 1 Damage Taken 16508 | . 10 263 35 . 32 1117 2467 137 145 1291 441 1660 2109 1570 5231 Core 2840 | . 10 61 . . . 188 408 36 24 221 85 165 216 107 1319 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 467 | . . . . . . . . . . . . . 467 . . Core Remaining (%) 76 | 100 96 . . . 84 65 41 95 97 . . . . 30 . Volleys Fired 307 | 1 . 14 6 1 2 41 70 5 11 46 10 24 31 23 22 Largest 6 | 2 . 3 3 3 3 3 3 4 4 4 1 3 4 4 6 Hottest 483 | 40 . 63 66 66 66 74 86 92 97 97 39 130 483 183 364 Shots Fired 778 | 2 . 38 8 3 6 118 152 14 29 60 10 47 92 90 109 Gun 615 | 2 . 38 3 3 6 118 124 14 24 57 . 43 92 90 1 Cannon 127 | . . . . . . . 18 . . . . 1 . . 108 Launcher 31 | . . . 5 . . . 10 . 5 3 8 . . . . Special 5 | . . . . . . . . . . . 2 3 . . . Kinetic 563 | 2 . 38 3 3 6 118 142 14 24 57 . 24 17 21 94 Thermal 92 | . . . . . . . . . . . . 5 18 69 . Explosive 31 | . . . 5 . . . 10 . 5 3 8 . . . . Electromagnetic 30 | . . . . . . . . . . . . 15 . . 15 Entropic 57 | . . . . . . . . . . . . . 57 . . Robot Hit Streak 17 | 1 . 5 3 3 6 17 9 6 14 14 5 8 5 10 7 Robot Miss Streak 8 | 1 . 3 2 . . 4 8 2 2 2 1 2 6 3 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 Secondary Targets 15 | . . 1 . . . 4 1 . . . . 1 6 2 . Max Gunslinging Chain 2 | . . 1 . . . 1 1 . . . . 1 2 1 . Shots Hit Robots 486 | 1 . 21 5 2 3 76 96 9 22 51 7 33 56 56 48 Core Hits 272 | 1 . 13 10 2 4 31 55 3 21 38 8 10 35 18 23 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . 1 5 1 . Critical Strikes 22 | . . . . . . . 3 . . . . 2 6 9 2 Burn 10 | . . . . . . . . . . . . 1 1 8 . Destroy 4 | . . . . . . . 1 . . . . 1 1 1 . Blast 4 | . . . . . . . 2 . . . . . . . 2 Detonate 4 | . . . . . . . . . . . . . 4 . . Melee Attacks 13 | . . . . . . . 3 . . 10 . . . . . Impact 6 | . . . . . . . 3 . . 3 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . 7 . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16707 | 10 . 207 594 25 61 1060 3126 129 1468 1391 496 708 4215 1031 2186 Guns 8819 | 10 . 206 12 25 45 1055 1376 129 301 819 . 666 3144 1031 . Cannons 2613 | . . . . . . . 390 . . . . 42 . . 2181 Explosions 4902 | . . . 550 . . . 1233 . 1157 395 496 . 1071 . . Melee 304 | . . . . . . . 127 . . 177 . . . . . Ramming 69 | . . 1 32 . 16 5 . . 10 . . . . . 5 Kinetic 7242 | 10 . 206 12 25 45 1055 1766 129 301 819 . 422 183 303 1966 Thermal 2083 | . . . . . . . . . . . . 68 1287 728 . Explosive 3831 | . . . 550 . . . 1233 . 1157 395 496 . . . . Electromagnetic 433 | . . . . . . . . . . . . 218 . . 215 Impact 247 | . . . . . . . 127 . . 120 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . 57 . . . . . Entropic 2745 | . . . . . . . . . . . . . 2745 . . Highest Corruption 38 | . . . . . . . 2 4 . 2 2 17 17 3 38 Average Corruption 7 | . . . . . . . 1 3 . 1 2 13 4 3 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 130 | . . . . . . . 10 . . 2 4 65 9 11 29 Message Errors 29 | . . . . . . . 2 . . . 2 14 2 2 7 Matter Fused 29 | . . . . . . . 1 . . . 1 17 . 4 6 Heat Flow Errors 16 | . . . . . . . . . . 2 . 9 3 2 . Energy Discharges 16 | . . . . . . . 1 . . . . 8 1 . 6 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . . . 2 . . . . 6 1 2 . Data Loss (major) 6 | . . . . . . . 1 . . . 1 3 . 1 . Misfires 6 | . . . . . . . . . . . . 3 2 . 1 Alerts 3 | . . . . . . . 1 . . . . 2 . . . Misdirections 7 | . . . . . . . . . . . . 1 . . 6 Weapon Failures 4 | . . . . . . . 1 . . . . 1 . . 2 Overload Shots 3 | . . . . . . . . . . . . . 3 . . Effects 3 | . . . . . . . . . . . . . 3 . . Energy Bleed 3 | . . . . . . . . . . . . . 3 . . Overflow Damage 353 | . . . 45 . . . 131 . 24 53 . . 25 . 75 Projectiles 75 | . . . . . . . . . . . . . . . 75 Explosions 151 | . . . 45 . . . 34 . 24 23 . . 25 . . Melee 127 | . . . . . . . 97 . . 30 . . . . . Knockbacks 14 | . . . . . 1 . 3 . . 1 . . . . 9 Impact 3 | . . . . . 1 . 1 . . 1 . . . . . Kinetic 11 | . . . . . . . 2 . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . . 154 . 5 . 27 . . . 1 Shots 7 | . . . . . . . 6 . . . 1 . . . . Rammed 14 | . . 1 5 . 2 1 . . 1 . . . . . 4 Targets Rammed 14 | . . 1 5 . 2 1 . . 1 . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 310 | . . 45 3 3 3 38 168 . . 237 . 276 199 152 310 Average Temperature 78 | . . 15 1 2 2 11 69 . . 99 . 62 115 66 119 Received Heat Transfer 2696 | . 6 99 18 . . 387 672 18 54 204 . 171 351 186 530 Effects 2 | . . . . . . . . . . . . 1 . . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . . 1 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . 1 . . . . 1 . . 1 Impact Corruptions 3 | . . . . . . . 2 . . 1 . . . . . Robots Melted 4 | . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . 4 . Parts Melted 14 | . . . . . . . . 3 . 3 . . . 8 . Heat Transferred 3374 | . . . . . . . . . . . . 222 969 2183 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . . . . . . 1 . . . . . . . 3 Low Security (%) 87 | 100 100 100 100 . 100 100 95 100 100 100 . . . . . Level 1 1 | . . . . . . . 4 . . . . . . . . Level 2 8 | . . . . . . . . . . . . . . . 67 Level 3 3 | . . . . . . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 774 | 5 15 115 110 . 34 112 350 169 148 70 . . . . 774 Initial 771 | . . 1 33 . . . . 169 . 44 . . . . 771 Average 100 | . 1 36 15 . 2 28 27 77 44 14 . . . . 643 Influence Increases 4437 | 5 45 195 115 . 39 362 707 60 188 197 50 568 245 280 1381 Destroy 0b10 Robot/C 2140 | . . 140 60 . 20 280 440 40 40 100 40 380 220 140 240 Destroy 0b10 Robot/NC 100 | 5 . . 20 . 5 . 20 . 15 20 . . 10 . 5 Destroy Leader 382 | . . 40 10 . 10 80 100 20 2 20 10 20 . 20 50 Allied During Kill 212 | . . . . . 4 . . . . . . 153 . 15 40 Successful Hack 5 | . . . . . . . 5 . . . . . . . . Disable Machine 120 | . . . . . . . 60 . 45 . . . . . 15 Destroy Structure 293 | . . . 25 . . 2 52 . 86 42 . . . . 86 Advance Influence 750 | . . . . . . . . . . . . . . . 750 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 420 | . 30 15 . . . . 30 . . 15 . 15 15 105 195 Influence Decreases 3847 | 5 40 115 200 . 39 362 361 406 96 282 57 568 245 247 824 Entered New Map 297 | . . 4 52 . . . . 177 . 48 4 . . . 12 Time Decay 2493 | 5 40 111 148 . 39 312 251 229 96 169 43 353 95 210 392 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 300 Lost Part 617 | . . . . . . 50 110 . . 65 10 95 150 37 100 Lost Ally 140 | . . . . . . . . . . . . 120 . . 20 Squads Dispatched 35 | . 1 . . . . 3 11 2 7 5 . . . . 6 Investigation 2 | . 1 . . . . . . . 1 . . . . . . Extermination 9 | . . . . . . . 4 1 . 1 . . . . 3 Reinforcement 16 | . . . . . . 3 4 1 1 4 . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . 3 . 5 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 3 | . . . . . . . 1 . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 7 | . 1 . . . . 1 2 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 283 | . 4 11 3 . 1 20 39 8 24 30 4 23 68 15 33 Peak Tracking Total 12 | . 3 7 3 . 1 6 7 4 7 7 2 7 12 3 11 Tactical Retreats 18 | . 2 1 . . . . 1 . . 1 . 1 1 7 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 9 | . 1 . . . . . . 2 1 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 9 | . . . . . . . 4 . 3 . . 1 . . 1 Max in Single Turn 2 | . . . . . . . 2 . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 13 | . 1 2 . 1 . 2 2 . 1 1 1 . 2 . . Terminals 6 | . 1 1 . . . 1 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 25 | . 1 7 . 1 . 4 4 . 2 2 1 . 3 . . Successful 13 | . 1 2 . 1 . 2 2 . . 1 1 . 3 . . Failed 10 | . . 4 . . . 2 2 . 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts 2 | . . 1 . . . . . . . 1 . . . . . Manual 4 | . . . . 3 . . 1 . . . . . . . . Terminals 12 | . 1 4 . . . 2 4 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 3 . . . 2 . . . 2 . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Terminal Hacks 10 | . 1 1 . 1 . 1 2 . . . 1 . 3 . . Record 5 | . . . . 1 . . 1 . . . 1 . 2 . . Open Door 1 | . . . . . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 1 . . . 1 . . . 1 . . . . . Retrieve Study 3 | . . 1 . . . 1 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . . 1 . . . 1 2 . 1 . 1 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . 1 . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 3 3 . . . . . Programmers 6 | . . . . . . . . . 3 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 2 . . . . . . . 2 . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 12 | . . . 1 2 . . . . . . 2 5 . 2 . Largest Group 6 | . . . 1 2 2 2 . . . . 2 6 . 2 2 Highest-Rated Group 290 | . . . 31 42 42 42 . . . . 112 290 . 58 58 Highest-Rated Ally 64 | . . . 31 21 21 21 . . . . 56 64 . 29 29 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . 2 3 . . . . 3 50 . 4 5 Total Damage 2247 | . . . . . 20 49 . . . . 70 1645 . 144 319 Kills 19 | . . . . . 1 . . . . . . 15 . 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 2 3 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Active Infowar (turns) 6003 | 14 281 318 901 1288 500 92 1714 224 425 246 . . . . . Sensors 2609 | . . . . . . . 1714 224 425 246 . . . . . Seismic 3394 | 14 281 318 901 1288 500 92 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 13393 | 109 281 318 901 1288 500 1230 2029 520 425 609 384 1677 1154 1030 938 Spaces Moved 7031 | 61 175 168 458 634 245 431 929 371 270 325 292 1049 536 523 564 Core 104 | 3 . . . . . . . . . . . . . . 101 Treads 3224 | 58 175 168 458 634 245 58 . . . . . 261 356 348 463 Legs 2525 | . . . . . . 373 811 . . 161 292 788 . 100 . Wheels 1178 | . . . . . . . 118 371 270 164 . . 180 75 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 115 115 115 115 120 120 100 130 50 Average Speed 169 | 154 160 160 190 200 200 249 186 126 129 124 120 148 187 169 141 Slowest Speed 540 | 160 160 160 200 200 200 540 525 130 130 260 120 240 250 400 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 43 22 85 93 46 32 23 11 10 13 48 88 64 65 9 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . . 1 . 1 . . . . . 1 4 . 3 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 361 | . . . 28 . . . 72 . 52 25 83 8 35 . 58 Melee . | . . . . . . . . . . . . . . . . Projectile 89 | . . . . . . . 2 . . 1 . 7 21 . 58 AOE 271 | . . . 28 . . . 70 . 52 24 83 . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 7876 | 71 176 190 473 652 250 490 1087 409 325 460 312 1119 609 608 645 Wait 171 | . . . . . . . 36 21 33 48 6 . 10 . 17 Move 7016 | 60 174 167 457 633 244 430 928 370 269 324 291 1048 535 522 564 Hop . | . . . . . . . . . . . . . . . . Pick Up 47 | 3 1 1 1 4 1 4 8 4 . 8 . 6 4 . 2 Fast Attach 108 | 7 . 1 1 . . 6 7 5 3 9 1 20 19 14 15 Attach 44 | . . . . . . 3 11 2 2 12 3 2 2 . 7 Detach 8 | . . . . . . . . 1 3 . 1 1 . . 2 Swap 37 | . 1 5 2 2 . 3 11 1 2 3 . 2 3 1 1 Drop 53 | . . 1 1 1 1 2 13 . 1 1 . 6 5 10 11 Fire 307 | 1 . 14 6 1 2 41 70 5 11 46 10 24 31 23 22 Melee 12 | . . . . . . . 3 . . 9 . . . . . Ram 2 | . . . . . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 12 | . . 1 5 . 2 1 . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 59 | . . . . 11 . . . . . . . 10 . 38 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 12) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 479 | -9/Materials | Central database locked down 684 | -9/Materials | Discovered new exit (range 13) 709 | -9/Materials | Entered Mines 935 | -9/Mines | Build established: Scavenger-Gunner 954 | -9/Mines | Received a Mining Laser from a helpful Derelict 965 | -9/Mines | Discovered new exit (range 6) 1005 | -9/Mines | Discovered new exit (range 5) 1600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1602 | -9/Mines | Discovered new exit (range 5) 1610 | -9/Mines | Entered Exiles 1610 | -9/Exiles | Found Exiles lab destroyed 1710 | -9/Exiles | Discovered new exit (range 15) 2383 | -9/Exiles | Learned location of Zion (-7) 2648 | -9/Exiles | Opened EX-Vault 2654 | -9/Exiles | Found Prototype Special Weapon 2655 | -9/Exiles | Identified Field Lobotomy Kit 2880 | -9/Exiles | Discovered new exit (range 10) 2898 | -9/Exiles | Entered Mines 2898 | -8/Mines | Accompanied by 2 allies 3298 | -8/Mines | Discovered new exit (range 6) 3398 | -8/Mines | Entered Materials 3398 | -8/Materials | Accompanied by 2 allies 3398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3415 | -8/Materials | Discovered new exit (range 13) 3780 | -8/Materials | Met 7R-MNS 3925 | -8/Materials | Build established: Scavenger-Tank 4549 | -8/Materials | Discovered new exit (range 10) 4615 | -8/Materials | Build established: Scavenger-Gunner 4628 | -8/Materials | Entered Factory 4628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4629 | -7/Factory | Caught up to 7R-MNS 4664 | -7/Factory | Garrison activated, responded to threat 4949 | -7/Factory | Build established: Scavenger-Mutant 5781 | -7/Factory | Discovered new exit (range 10) 5797 | -7/Factory | Identified exit to Factory 6026 | -7/Factory | Build established: Scavenger-Skirmisher 6256 | -7/Factory | Discovered exit to Factory (range 4) 6475 | -7/Factory | Lost 5 parts (1p4n) 6546 | -7/Factory | Core integrity fell below 50% 6578 | -7/Factory | Destroyed 7 combat bots 6581 | -7/Factory | Lost 6 parts (1p1n2u2w) 6657 | -7/Factory | Entered another Factory area 6657 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6658 | -6/Factory | Caught up to 7R-MNS 6918 | -6/Factory | Discovered new exit (range 8) 7167 | -6/Factory | Discovered new exit (range 9) 7176 | -6/Factory | Identified exit to Factory 7177 | -6/Factory | Entered another Factory area 7177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7178 | -5/Factory | Caught up to 7R-MNS 7210 | -5/Factory | Garrison activated, responded to threat 7247 | -5/Factory | Build established: Skirmisher 7395 | -5/Factory | Allied Derelicts emerged from ambush trap array 7447 | -5/Factory | Garrison activated, responded to threat 7579 | -5/Factory | Discovered new exit (range 15) 7596 | -5/Factory | Identified exit to Factory 7602 | -5/Factory | Entered another Factory area 7602 | -4/Factory | Evolved 2 slots: Utility x2 7603 | -4/Factory | Caught up to 7R-MNS 7720 | -4/Factory | Central database locked down 7915 | -4/Factory | Lost 9 parts (1p1n1u6w) 8166 | -4/Factory | Discovered new exit (range 15) 8193 | -4/Factory | Build established: Scavenger-Mutant 8210 | -4/Factory | Identified exit to Upper Caves 8210 | -4/Factory | 7R-MNS successfully reached the Upper Caves 8211 | -4/Factory | Entered Upper Caves 8389 | -4/Upper Caves | Assimilated H-77 Assassin with FLK Orb 8400 | -4/Upper Caves | Assimilated H-77 Assassin with FLK Orb 8497 | -4/Upper Caves | Learned Research interactive machine intel 8572 | -4/Upper Caves | Discovered new exit (range 9) 8590 | -4/Upper Caves | Identified exit to Upper Caves 8595 | -4/Upper Caves | Entered another Upper Caves area 8595 | -4/Upper Caves | Accompanied by 2 allies 8604 | -4/Upper Caves | Assimilated P-70 Sage with FLK Orb 8607 | -4/Upper Caves | Assimilated P-70 Sage with FLK Orb 8712 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8712 | -4/Upper Caves | Assimilated Y-72 Warden with FLK Orb 8762 | -4/Upper Caves | System corruption reached 10% 8940 | -4/Upper Caves | Learned Research emergency access door positions 9539 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9597 | -4/Upper Caves | Lost 3 allies 9693 | -4/Upper Caves | Lost 9 parts (1p4n1u3w) 9947 | -4/Upper Caves | Build established: Scavenger-Tank 10209 | -4/Upper Caves | Discovered new exit (range 8) 10224 | -4/Upper Caves | Identified exit to Warlord 10272 | -4/Upper Caves | Entered Warlord 10352 | -4/Warlord | System corruption cleaned by Quarantine Array 10530 | -4/Warlord | Visited the Vortex Lab 10537 | -4/Warlord | Warlord's base attacked by MAIN.C 10587 | -4/Warlord | Found Prototype Energy Gun 10587 | -4/Warlord | Identified Vortex Rifle 10592 | -4/Warlord | Found Vortex Rifle 10603 | -4/Warlord | Found Prototype Energy Gun 10603 | -4/Warlord | Identified Vortex Shotgun 10607 | -4/Warlord | Found Vortex Shotgun 10887 | -4/Warlord | Warlord forces counterattacked 10942 | -4/Warlord | Spotted Striker 10958 | -4/Warlord | Spotted Executioner 10962 | -4/Warlord | Core integrity fell below 50% 10987 | -4/Warlord | Spotted Striker 11044 | -4/Warlord | Lost 8 parts (3n3u2w) 11048 | -4/Warlord | Spotted Striker 11061 | -4/Warlord | Destroyed Striker 11095 | -4/Warlord | Lost 27 allies 11098 | -4/Warlord | Destroyed 7 combat bots 11116 | -4/Warlord | Lost 7 parts (3n1u3w) 11212 | -4/Warlord | Warlord base infiltrated, sounded retreat 11215 | -4/Warlord | Met Warlord 11240 | -4/Warlord | Spotted Striker 11299 | -4/Warlord | Lost 5 allies 11347 | -4/Warlord | Spotted Striker 11354 | -4/Warlord | Spotted Striker 11380 | -4/Warlord | Spotted Striker 11381 | -4/Warlord | Spotted Striker 11404 | -4/Warlord | Discovered new exit (range 15) 11415 | -4/Warlord | Build established: Derelict-Gunner 11424 | -4/Warlord | Identified exit to Proximity Caves 11426 | -4/Warlord | Entered Proximity Caves 11430 | -3/Proximity Caves | Lost 5 allies 11441 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11484 | -3/Proximity Caves | Spotter reported a threat 11485 | -3/Proximity Caves | Spotter reported a threat 11877 | -3/Proximity Caves | Spotter reported a threat 11930 | -3/Proximity Caves | Spotter reported a threat 11949 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 11983 | -3/Proximity Caves | Spotter reported a threat 12211 | -3/Proximity Caves | Attacked by a faux Warlord 12382 | -3/Proximity Caves | Build established: Derelict-Tank 12423 | -3/Proximity Caves | Discovered new exit (range 11) 12447 | -3/Proximity Caves | Identified exit to Research 12456 | -3/Proximity Caves | Entered Research 12456 | -3/Research | Accompanied by 2 allies 12456 | -3/Research | Evolved 2 slots: Weapon x2 12458 | -3/Research | Loaded intel: 46 interactive machine locations 12706 | -3/Research | Search patrols dispatched 12799 | -3/Research | P-80 Master assimilated allied ID-9T3(b) 12898 | -3/Research | System corruption reached 10% 12918 | -3/Research | Build established: Scavenger-Executioner 12925 | -3/Research | Spotted B-86 Titan 12956 | -3/Research | Search patrols dispatched 13206 | -3/Research | Search patrols dispatched 13280 | -3/Research | Cargo convoy interrupted 13309 | -3/Research | Released all parts (11) 13335 | -3/Research | System corruption reached 30% 13340 | -3/Research | Lost 7 parts (1p3n3u) 13366 | -3/Research | Core integrity fell below 50% 13386 | -3/Research | Core integrity fell below 20% 13389 | -3/Research | Released all parts (4) 13394 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13369_ G-73 Enforcer unfolds itself. 13369_ G-67 Veteran unfolds itself. 13370_ Penetrated by Slug. 13374_ Slammed into K-01 Serf. 13375_ K-01 Serf destroyed. 13375_ Acquired Sml. Matter Pod. 13376_ H0% I%FS|>NGO|XXLPRIDPU 2 13377_ Acquired 8 matter. 13377_ K-01 Serf collects debris. 13377_ Acquired 29 matter. 13380_ Acquired Gamma Rifle. 13384_ P-80 Master resets K-01 Serf, system corruption cleaned. 13386_ K-01 Serf collects debris. 13387_ P-80 Master resets P-80 Master, system corruption cleaned. 13389_ Released Thermoblaster. 13389_ Released Sml. Matter Pod. 13389_ Released Gamma Rifle. 13389_ Released Com. HERF Cannon. 13391_ System corrupted: Matter fused (-8). 13391_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????% " #????????????????????? | | ?????????????????????? " #????????????????????? | | ??????????????????????## %% #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# %#????????????????????? | | ???????????????????????# %"#????????????????????? | | ???????????????????????# %"%#????????????????????? | | ???????????????????????# % ##???????????????????? | | ???????????????????????#BB T#???????????????????? | | ???????????????????????#BB #???????????????????? | | ????????????##########?# ##???????????????????? | | ????????????# #?# #????????????????????? | | ????????????# #?# #????????????????????? | | ????????????# #?# % #????????????????????? | | ????????????# #?# #????????????????????? | | ????????????# #?# % #????????????????????? | | ????????????# !!#?# #???????????????????## | | ????????????# !!#?# % #???????????????????# | | ????????????# #?#hgh ######??????????????# | | ????????????? ### g # #??????????????# | | ?????????########+######gg !# #???????????????### | | ?????????# ! p% ###???????????????# #! | | ?????????# |[] @=!# #????????????????#" | | ########## ==]!%= k%*####????????????????# | | + p[*!= = # #???????????????! | | # ###+##############?????????????????? | | # # ]#????????????????????????????? | | "" # # #????????????????????????##### | | "" # # !! #??????????????????????### # | | " / # =! #??????????????????????# " !# | | "" # + !! ###############?????????#" # | | "" [ # # ## """" #?????????## # | | "" =[[ [# # ## ""S"" #??????????# # | | "" * [ # # ## "" "" #??????????# " | | = # #####+## #????####### " | | # # #????# "#/##" | | #######/## ^ # #????# T" | | ??????# ## ^ + #????# % | | #######+## # """"" #????#= "##### | | # # # """"" ??????## "##??#= | | # # ^""" # """"?????????# ##???# | | # "" # """ # ?????????# #????# | | # """ # """ # ????????# #????# | | # "R # ############???????# #????# | | # """ # #??????????????????# #????# | | # """ / #??????????????????# #????## | | # # ########??????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1425 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Gauss Rifle | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed GunLongswordMonowheel Manual? 0 Play Time 01:30:49 Cumulative 203.3 hours Start 2026.09.21 @ 23:39:39 End 2026.09.22 @ 01:11:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 7 Adventurer 2 Explorer 14 Win Type - Total 7 Types 4/0/1/0/0/0/0/0/0/2 Lore% 47 Gallery% 48 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7306a228-0157-4b7a-9087-5a25ffb5e4b2