Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 13:39:27 Player: Drosophila Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (91) 455 Value Destroyed (3225) 3225 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1326) 1326 TOTAL SCORE: 11646 Bonus ------- High Alert Combat Kills 26 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 137/300 Energy 950/950 System Corruption 4% Temperature Warm (168) Movement Immobile (Siege) Location -4/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Energy Well Point Defense System Hacking Suite > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (5) ---- Heavy Hardcell Cannon Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Heat Sink Lightpack 2.0 Improved Medium Armor Plating Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Heavy Hardcell Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Armored Huge Wheel Improved Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Aerolev Unit Antigrav System Improved Gyrokinetic Inverter Nuclear Pulse Thruster Field Propulsion Drive Improved Particle Charger Advanced ECM Suite Improved Light Armor Plating Focal Shield Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [Weapon] Recalibrator Gatling Laser Beamcaster Heavy Machine Gun Heavy Hardcell Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon Improved Plasma Cutter [Rating: 116] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Biometal Heavy Treads Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Lightpack 2.0 Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Proton Missile Launcher Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . 2 . . . Utility 8 | . . 2 . . . 2 2 . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 161 | 7 4 16 3 2 . 12 1 8 30 22 6 14 10 5 21 Power 24 | 1 1 1 . . . 2 . 1 6 1 1 3 1 2 4 Engine 8 | 1 . 1 . . . 2 . . 3 1 . . . . . Core 10 | . 1 . . . . . . 1 2 . 1 3 . 2 . Reactor 6 | . . . . . . . . . 1 . . . 1 . 4 Propulsion 39 | 2 2 5 . . . . . 2 1 5 3 7 6 . 6 Treads 2 | . . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 13 | 2 2 5 . . . . . 2 1 . 1 . . . . Hover 21 | . . . . . . . . . . 3 1 7 6 . 4 Flight 3 | . . . . . . . . . . 2 1 . . . . Utility 49 | 2 . 3 2 2 . 5 1 1 13 8 1 1 2 3 5 Device 25 | 1 . . 1 1 . 1 . 1 8 8 . . 1 . 3 Storage 4 | 1 . . . 1 . . 1 . . . . . . . 1 Processor 1 | . . . . . . 1 . . . . . . . . . Hackware 4 | . . 1 . . . . . . 1 . . . . 2 . Protection 15 | . . 2 1 . . 3 . . 4 . 1 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 1 7 1 . . 5 . 4 10 8 1 3 1 . 6 Energy Gun 18 | 1 . 3 . . . . . 1 5 5 . . . . 3 Energy Cannon 6 | . . . . . . 1 . 2 . . . 1 . . 2 Ballistic Gun 8 | 1 1 3 . . . 2 . . . . . 1 . . . Ballistic Cannon 5 | . . . . . . . . . 1 1 1 . 1 . 1 Launcher 9 | . . 1 . . . 2 . . 4 2 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . 1 . . . Unidentified Prototypes 7 | . . . 1 . . . . . 2 . . 3 1 . . Parts Lost 47 | . . . . . . 1 . 9 8 13 . . 4 10 2 Power 9 | . . . . . . . . 2 2 2 . . 1 2 . Propulsion 6 | . . . . . . . . . 1 2 . . 1 2 . Utility 26 | . . . . . . 1 . 5 5 6 . . 1 6 2 Weapon 6 | . . . . . . . . 2 . 3 . . 1 . . Highest Loss Streak 7 | . . . . . . 1 . 5 2 7 . . 3 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 96 100 100 100 99 84 72 73 43 44 58 60 61 55 Engine 3 | . 6 2 11 11 11 9 7 5 1 . . . . . . Core 2 | . 7 8 . . . . . . 3 1 4 3 1 4 . Wheel 8 | . 28 22 22 22 22 18 15 7 6 . 4 . . . . Hover 3 | . . . . . . . . . . 4 . 23 22 20 9 Device 14 | . 14 11 11 11 11 9 15 20 20 10 13 10 8 9 10 Storage 6 | . 14 11 11 11 11 9 7 7 6 6 6 5 5 4 3 Processor 1 | . . . . . . 9 7 5 . . . . . . . Hackware 8 | . . 1 11 11 11 9 7 7 11 8 6 5 5 14 5 Protection 8 | . . 17 11 11 11 17 7 1 9 . 3 5 4 2 4 Energy Gun 3 | . . 9 7 . . . . . 5 . . . . . 6 Energy Cannon 1 | . . . . . . 5 7 12 . . . 1 . . 2 Ballistic Gun 3 | . 27 11 11 11 11 6 7 . . . . 1 1 . . Launcher 1 | . . . . . . 2 . . 3 . . . . . . Peak Build Rating 116 | 9 12 20 27 30 25 32 59 68 93 90 74 96 116 108 112 Average Rating 64 | 5 10 17 22 27 25 30 57 65 81 66 70 84 103 100 87 On Entrance 41 | . 9 12 20 27 25 25 32 59 50 90 63 72 80 98 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 15 29 24 28 28 35 24 26 43 41 29 43 47 34 74 Greatest Support 150 | 26 26 24 24 24 24 24 24 28 28 28 28 33 49 48 150 Greatest Overweight (x) 17 | 1 . 2 . 1 1 1 . . 1 1 2 1 1 . 17 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 10 10 10 40 40 40 40 40 40 40 40 5 Average Capacity 28 | 7 8 8 8 9 10 10 39 40 40 40 40 40 40 39 5 Most Carried 40 | 7 8 8 8 10 10 10 11 19 30 30 26 28 40 38 5 Average Carried 18 | 3 6 7 7 8 10 9 8 17 20 25 25 25 33 36 4 Final Capacity 40 | 8 8 8 8 10 10 10 40 40 40 40 40 40 40 5 5 Final Carried 39 | 4 7 8 8 10 10 10 11 18 29 24 26 24 39 4 4 Class Distribution -------------------- 61% | Hauler-Mutant 12% | Mutant 10% | Scavenger-Skirmisher 7% | Scavenger-Mutant 3% | Hauler-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/DSF Hauler-Mutant | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Matter Collected 2801 | 279 46 428 90 . . 273 . 119 586 251 56 99 141 23 410 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3497 | 101 240 459 60 . . 419 . 297 1413 . 54 99 30 . 325 Parts 176 | 7 10 31 5 . . 38 . 14 50 . . 2 1 . 18 Haulers Intercepted 5 | . 1 1 . . . . . . 2 . . 1 . . . Recyclers Shooed 4 | . 1 1 . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Combat Hostiles Destroyed 71 | . 4 13 4 . . 13 . 7 20 . . . 2 . 8 Guns 27 | . 4 9 4 . . 2 . 1 5 . . . . . 2 Cannons 23 | . . . . . . 4 . 6 5 . . . 2 . 6 AOE 17 | . . 4 . . . 7 . . 6 . . . . . . Classes Destroyed 16 | 2 2 5 . . . 2 . 1 2 . . . 2 . . Worker 1 | . . 1 . . . . . . . . . . . . . Builder 2 | . . . . . . . . . 2 . . . . . . Tunneler 3 | 1 . 1 . . . . . . 1 . . . . . . Hauler 5 | . 1 1 . . . . . . 2 . . 1 . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . 1 . . . . . . Watcher 6 | . . 1 . . . 2 . . 3 . . . . . . Swarmer 23 | . . 7 4 . . 4 . 4 . . . . . . 4 Grunt 23 | . 4 2 . . . 4 . . 13 . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . Sentry 12 | . . 3 . . . 3 . . 4 . . . . . 2 Specialist 3 | . . . . . . . . 3 . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . Programmer 5 | . . . . . . . . . 3 . . . . . 2 Heavy 1 | . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 4 5 4 . . 4 . 4 6 . . 1 2 . 2 Combat Bots Only 4 | . 4 4 4 . . 4 . 4 4 . . . 2 . 2 Max Kills in Single Turn 3 | 1 1 3 1 . . 3 . 1 3 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Hostile Shots Fired 946 | . 20 45 22 . . 53 . 120 261 122 . . 67 133 103 Missed 322 | . 5 13 5 . . 8 . 39 96 51 . . 14 54 37 Damage Taken 9815 | . 246 428 139 . . 756 . 1212 1522 1324 . . 1319 1735 1134 Core 2537 | . 88 121 26 . . 105 . 288 251 246 . . 242 1007 163 Absorbed by Shields 626 | . . . . . . . . . 493 39 . . . . 94 Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . 11 Redirected to Shielding 110 | . . . . . . . . . 110 . . . . . . Ignored by Resistances 114 | . . . . . . . . . 114 . . . . . . Regen/Repaired (Parts) 700 | . . 64 . . . . . . . . . 225 . 411 . Core Remaining (%) 68 | 100 64 . . . 63 80 . 58 . . 41 . 75 . . Volleys Fired 280 | 3 27 36 8 . . 40 . 15 85 11 4 2 18 . 31 Largest 3 | 2 2 2 2 . . 2 . 2 2 2 1 2 1 . 3 Hottest 196 | 60 40 79 79 . . 103 . 150 155 155 53 120 80 . 196 Shots Fired 470 | 6 54 70 16 . . 71 . 30 129 16 4 4 18 . 52 Gun 276 | 6 54 68 16 . . 32 . 3 63 8 . 2 . . 24 Cannon 156 | . . . . . . 27 . 27 47 3 4 2 18 . 28 Launcher 34 | . . 2 . . . 8 . . 19 5 . . . . . Special 4 | . . . . . . 4 . . . . . . . . . Kinetic 217 | 3 54 37 8 . . 32 . . 42 3 4 2 18 . 14 Thermal 219 | 3 . 31 8 . . 31 . 30 68 8 . 2 . . 38 Explosive 10 | . . 2 . . . 8 . . . . . . . . . Electromagnetic 24 | . . . . . . . . . 19 5 . . . . . Robot Hit Streak 18 | 3 6 10 6 . . 12 . 13 18 5 3 7 12 . 13 Robot Miss Streak 9 | 1 2 5 4 . . 3 . 2 4 4 3 . 1 . 9 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 305 | 4 32 44 7 . . 49 . 21 88 7 3 7 15 . 28 Core Hits 175 | 3 12 23 4 . . 30 . 8 63 12 1 2 2 1 14 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 7 | . . 2 1 . . 1 . . . . 1 . 1 . 1 Burn 2 | . . 2 . . . . . . . . . . . . . Destroy 2 | . . . 1 . . 1 . . . . . . . . . Blast 3 | . . . . . . . . . . . 1 . 1 . 1 Melee Attacks 3 | . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9617 | 51 388 781 102 . . 1405 . 547 3323 356 89 108 1077 27 1363 Guns 3276 | 51 388 597 102 . . 338 . 43 983 166 . 46 . . 562 Cannons 4086 | . . . . . . 525 . 500 1032 . 89 62 1077 . 801 Explosions 2180 | . . 184 . . . 498 . . 1308 190 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . 4 . . . . . 27 . Kinetic 3686 | 27 388 324 31 . . 338 . . 932 . 89 46 1077 . 434 Thermal 3878 | 24 . 273 71 . . 569 . 543 1241 166 . 62 . . 929 Explosive 682 | . . 184 . . . 498 . . . . . . . . . Electromagnetic 1340 | . . . . . . . . . 1150 190 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 2 3 3 3 5 5 4 4 Average Corruption 2 | . . . . . . . . 2 1 3 3 5 3 3 4 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . . 15 18 19 1 3 . 16 Message Errors 20 | . . . . . . . . . 4 7 4 1 1 . 3 Matter Fused 15 | . . . . . . . . . 4 3 5 . . . 3 Heat Flow Errors 6 | . . . . . . . . . . 1 2 . . . 3 Energy Discharges 7 | . . . . . . . . . 1 2 2 . . . 2 Parts Rejected 2 | . . . . . . . . . . 1 . . 1 . . Parts Fused 3 | . . . . . . . . . 1 1 1 . . . . Data Loss (minor) 12 | . . . . . . . . . 4 3 3 . 1 . 1 Data Loss (major) 3 | . . . . . . . . . . . 1 . . . 2 Misfires 2 | . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 199 | . . 1 . . . . . 10 77 . 22 . 51 . 38 Projectiles 144 | . . . . . . . . 10 23 . 22 . 51 . 38 Explosions 55 | . . 1 . . . . . . 54 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 4 . 1 . 3 . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 4 . 1 . 3 . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . 30 . 2 93 20 . . . 12 . Shots 6 | . . . . . . 1 . . 4 1 . . . . . Rammed 9 | . . . . . . . . 1 . . . . . 8 . Targets Rammed 9 | . . . . . . . . 1 . . . . . 8 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 464 | . 2 464 216 . . 384 . . 370 218 170 40 4 17 260 Average Temperature 100 | . 2 164 110 . . 112 . . 24 87 83 30 2 6 80 Received Heat Transfer 1697 | . 120 132 . . . 288 . 36 425 454 . . 75 96 71 Effects 7 | . . 6 . . . 1 . . . . . . . . . Shutdowns 3 | . . 2 . . . 1 . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 61 | . . . . . . . . . . . . . . . 61 Longest Duration 61 | . . . . . . . . . . . . . . . 61 Robots Corrupted 4 | . . . . . . . . . 4 . . . . . . Combat Hostiles 4 | . . . . . . . . . 4 . . . . . . Parts Fried 7 | . . . . . . . . . 7 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 16 | . . 2 . . . . . 2 5 . . 1 . . 6 Heat Transferred 7149 | 50 . 851 185 . . 1097 . 851 2498 375 . 100 . . 1142 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 5 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Peak Influence 485 | 10 174 374 235 . . 226 51 170 485 . . 56 80 50 218 Initial 145 | . 6 73 145 . . . 51 35 63 . . 44 39 36 . Average 115 | 4 100 148 215 . . 82 51 72 151 . . 49 67 37 74 Maximum Alert Level 2 | . . 1 1 . . 1 . . 2 . . . . . 1 Low Security (%) 81 | 100 100 78 22 . 100 90 100 100 73 . . 100 100 100 89 Level 1 13 | . . 21 77 . . 9 . . 13 . . . . . 10 Level 2 5 | . . . . . . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . . 2 . 3 10 . . . 1 2 4 Investigation 8 | . . . . . . 1 . . 4 . . . . 1 2 Extermination 4 | . . . . . . . . . 2 . . . . 1 1 Reinforcement 10 | . 1 . . . . 1 . 3 3 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Distress Signals 11 | . . 3 . . . 1 . . 1 . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 191 | . 9 20 4 . . 25 . 11 35 31 . . 10 29 17 Peak Tracking Total 25 | . 4 6 4 . . 7 . 4 5 13 . . 7 25 5 Tactical Retreats 26 | . 1 2 . . . . . 1 6 13 . . 1 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Traps Triggered 8 | . 1 . . . . 1 . . 2 . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Machines Disabled 14 | . . 1 . . . . . . 7 2 . . . . 4 Max in Single Turn 3 | . . 1 . . . . . . 3 2 . . . . 1 Garrison Access 4 | . . . . . . . 1 . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Machines Accessed 34 | . 1 4 . 2 . 3 2 . 12 . . 2 . 3 5 Terminals 15 | . 1 2 . . . 2 1 . 5 . . 1 . . 3 Fabricators 2 | . . . . . . . . . 1 . . . . . 1 Repair Stations 6 | . . 1 . . . 1 . . 1 . . 1 . 2 . Recycling Units 3 | . . . . . . . . . 2 . . . . . 1 Scanalyzers 2 | . . 1 . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . . . . 1 . Total Hacks 78 | . 1 14 . 5 . 6 3 . 25 . . 5 . 8 11 Successful 51 | . 1 14 . 5 . 2 2 . 10 . . 5 . 7 5 Failed 27 | . . . . . . 4 1 . 15 . . . . 1 6 Catastrophic 5 | . . . . . . 1 . . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 1 5 . 1 . 5 . . 6 . . . . . 1 Terminals 34 | . 1 6 . . . 5 1 . 13 . . 1 . . 7 Fabricators 4 | . . . . . . . . . 1 . . . . . 3 Repair Stations 18 | . . 2 . . . 1 . . 4 . . 4 . 7 . Recycling Units 3 | . . . . . . . . . 2 . . . . . 1 Scanalyzers 9 | . . 6 . . . . . . 3 . . . . . . Garrison Access 5 | . . . . . . . 2 . 2 . . . . 1 . Terminal Hacks 11 | . . 1 . 5 . . 1 . 1 . . 1 . . 2 Record 5 | . . . . 4 . . . . . . . . . . 1 Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . 1 . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 13 | . . 2 . . . . . . 1 . . 4 . 6 . Scan Component 7 | . . 1 . . . . . . 1 . . 2 . 3 . Repair 6 | . . 1 . . . . . . . . . 2 . 3 . Recycling Unit Hacks 3 | . . . . . . . . . 2 . . . . . 1 Report Inventory 3 | . . . . . . . . . 2 . . . . . 1 Scanalyzer 8 | . . 6 . . . . . . 2 . . . . . . Insert Component 5 | . . 3 . . . . . . 2 . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 . . . . 1 . Seal Access 4 | . . . . . . . 1 . 2 . . . . 1 . Unauthorized Hacks 10 | . 1 5 . . . 2 . . 2 . . . . . . Terminals 10 | . 1 5 . . . 2 . . 2 . . . . . . Track 2 | . . 1 . . . . . . 1 . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . Botnet 6 | . 1 2 . . . 2 . . 1 . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 20 | . . 4 . . . 3 1 . 7 . . . . 2 3 Full Trace Events 6 | . . . . . . . . . 3 . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . . . . . . . . . 4 Parts Repaired 6 | . . 1 . . . . . . . . . 2 . 3 . Time 192 | . . 26 . . . . . . . . . 94 . 72 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . . . no_distress 1 | . . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Total Allies 3 | . . 1 1 . . . . . . . . . . . 1 Largest Group 1 | . . 1 1 1 . . . . . . . . . . 1 Highest-Rated Group 65 | . . 10 31 31 . . . . . . . . . . 65 Highest-Rated Ally 65 | . . 10 31 31 . . . . . . . . . . 65 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Turns Passed 10516 | 70 266 635 392 341 98 1205 48 265 3469 1133 757 196 247 694 700 Spaces Moved 6806 | 44 198 293 387 337 94 350 42 82 1675 1382 693 112 243 503 371 Core 96 | 16 . . . . . . . . . . . . . 7 73 Treads 80 | . . . . . . . . . . . . . . . 80 Legs . | . . . . . . . . . . . . . . . . Wheels 4168 | 28 198 293 387 337 94 350 42 82 1675 152 530 . . . . Hover 1756 | . . . . . . . . . . 687 . 112 243 496 218 Flight 706 | . . . . . . . . . . 543 163 . . . . Fastest Speed 22 | 50 80 80 90 90 105 105 90 90 100 37 37 38 22 50 50 Average Speed 86 | 81 83 94 90 99 105 105 90 99 111 53 99 59 54 58 88 Slowest Speed 900 | 100 90 120 90 105 105 105 90 100 115 117 197 95 102 70 900 Overloaded Moves 4 | . . . . . . . . . . . . . 4 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 31 26 68 62 26 34 1 54 31 97 78 3 95 15 28 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 4 | . . . 1 . . . . . . 2 1 . . . . Spaces Dug 8 | . . . . . . 5 . . . 3 . . . . . Terrain Destroyed 115 | . . 9 . . . 72 . . 19 3 1 . 4 . 7 Melee . | . . . . . . . . . . . . . . . . Projectile 30 | . . . . . . 6 . . 9 3 1 . 4 . 7 AOE 85 | . . 9 . . . 66 . . 10 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Arm Total 10963 | 71 243 579 415 343 93 1111 52 235 3142 1753 757 238 335 902 694 Wait 3446 | 8 6 218 10 . . 701 . 116 1280 325 47 94 15 380 246 Move 6791 | 43 197 292 386 336 93 349 41 81 1674 1381 692 111 242 502 371 Hop . | . . . . . . . . . . . . . . . . Pick Up 156 | 10 6 8 4 2 . 4 9 11 52 4 5 7 22 6 6 Fast Attach 20 | 1 . 1 . . . 2 . . . . . . . . 16 Attach 85 | 6 . 3 . . . 3 1 5 18 19 4 10 6 5 5 Detach 25 | . . . . . . 1 . . 2 10 3 5 1 . 3 Swap 56 | . 4 12 3 2 . 7 . 3 12 3 2 4 4 . . Drop 60 | . 3 9 4 3 . 4 1 3 19 . . 2 1 1 10 Fire 280 | 3 27 36 8 . . 40 . 15 85 11 4 2 18 . 31 Melee 3 | . . . . . . . . . . . . 3 . . . Ram 9 | . . . . . . . . 1 . . . . . 8 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . 26 . . Rewire 6 | . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x2 369 | -9/Materials | Repaired Assault Rifle 967 | -9/Materials | Discovered new exit (range 6) 972 | -9/Materials | Entered Mines 1033 | -9/Mines | Found a hidden stash of uninstalled traps 1137 | -9/Mines | Build established: Scavenger-Mutant 1203 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1206 | -9/Mines | Found Prototype Device 1207 | -9/Mines | Identified Exp. Sensor Array 1243 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1285 | -9/Mines | Received a Mining Laser from a helpful Derelict 1360 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1361 | -9/Mines | Discovered new exit (range 5) 1364 | -9/Mines | Entered Exiles 1364 | -9/Exiles | Accompanied by 1 ally 1389 | -9/Exiles | Met 8R-AWN 1401 | -9/Exiles | Met EX-HEX 1437 | -9/Exiles | Met EX-DEC 1441 | -9/Exiles | Learned location of Zion (-6) 1492 | -9/Exiles | Discovered new exit (range 14) 1532 | -9/Exiles | Build established: Mutant 1550 | -9/Exiles | Met EX-BIN 1565 | -9/Exiles | Aligned with FarCom system 1566 | -9/Exiles | Given EX-Vault access code 1594 | -9/Exiles | Opened EX-Vault 1601 | -9/Exiles | Found Lightpack 2.0 1625 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1705 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1705 | -9/Exiles | Entered Mines 1785 | -8/Mines | Discovered new exit (range 12) 1803 | -8/Mines | Entered Materials 1803 | -8/Materials | Evolved 2 slots: Utility x2 2492 | -8/Materials | Build established: Scavenger-Skirmisher 2981 | -8/Materials | Discovered new exit (range 5) 3008 | -8/Materials | Entered Factory 3008 | -7/Factory | Evolved 2 slots: Utility x2 3056 | -7/Factory | Identified exit to DSF 3056 | -7/Factory | Entered DSF 3089 | -7/DSF | Additional patrols routed to DSF 3306 | -7/DSF | Discovered new exit (range 16) 3321 | -7/DSF | Entered Factory 3321 | -6/Factory | Evolved 2 slots: Utility x2 3342 | -6/Factory | Lost 5 parts (1p3u1w) 3589 | -6/Factory | Build established: Hauler-Mutant 4649 | -6/Factory | Garrison activated, responded to threat 5148 | -6/Factory | Found Prototype Launcher 6374 | -6/Factory | Identified Rocket Array 6721 | -6/Factory | Discovered new exit (range 15) 6790 | -6/Factory | Entered Lower Caves 6907 | -6/Lower Caves | Attracted the attention of an 0b10 base 7017 | -6/Lower Caves | Lost 7 parts (1p4u2w) 7207 | -6/Lower Caves | Lost 4 parts (1p1n2u) 7228 | -6/Lower Caves | Discovered new exit (range 8) 7289 | -6/Lower Caves | Encountered a Warlord checkpoint 7360 | -6/Lower Caves | Core integrity fell below 50% 7923 | -6/Lower Caves | Entered another Lower Caves area 7930 | -6/Lower Caves | Discovered new exit (range 7) 8102 | -6/Lower Caves | Learned Factory stockpile data 8323 | -6/Lower Caves | Learned 4 Factory zone layouts 8680 | -6/Lower Caves | Entered Factory 8680 | -5/Factory | Evolved 2 slots: Propulsion x2 8753 | -5/Factory | Repaired Neutrino Core 8793 | -5/Factory | Repaired Imp. Light Armor Plating 8861 | -5/Factory | Identified exit to DSF 8876 | -5/Factory | Entered DSF 8895 | -5/DSF | Additional patrols routed to DSF 8982 | -5/DSF | Discovered new exit (range 10) 8992 | -5/DSF | Lost 3 parts (1p1n1u) 9123 | -5/DSF | Entered Factory 9123 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9153 | -4/Factory | Repaired Imp. Medium Armor Plating? 9477 | -4/Factory | Repaired Lgt. Antimatter Reactor 9497 | -4/Factory | Repaired Imp. Light Armor Plating 9803 | -4/Factory | Lost 4 parts (1p1n2u) 9805 | -4/Factory | Cargo convoy interrupted 9805 | -4/Factory | Spotted Executioner 9807 | -4/Factory | Discovered new exit (range 15) 9814 | -4/Factory | Core integrity fell below 50% 9817 | -4/Factory | Core integrity fell below 20% 9817 | -4/Factory | Entered Armory 9844 | -4/Armory | Lost 6 parts (1p1n4u) 10154 | -4/Armory | Fabricated Hrd. Light Armor Plating? 10473 | -4/Armory | Build established: Scavenger-Tank 10517 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10492_ H-77 Assassin unfolds itself. 10495_ Slug penetrates Fabricator. 10495_ Penetrated by Slug. 10496_ Slug penetrates Fabricator. 10499_ Slug penetrates Wall. 10499_ Penetrated by Slug. 10501_ Imp. Medium Armor Plating destroyed. 10502_ Penetrated by Slug. 10504_ Slug penetrates Wall. 10505_ Fabricator disabled. 10506_ PTY KBJSA89EAZY4X0 0TRBV,OXR 10509_ Slug penetrates Wall. 10509_ Penetrated by Slug. 10510_ Slug penetrates Wall. 10510_ Slug penetrates Fabricator. 10512_ Penetrated by Slug. 10512_ Power Amplifier destroyed. 10514_ Slug penetrates Fabricator. 10515_ Penetrated by Slug. 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""" | | ?????????# !! | | ?????????# w !! | | ?????????# "" #################+###?## # | | ?????????# p "" # #?????????#????# | | ??######## T" # """ #??????????????# | | p"" + """ " " #??????????????# | | "" # """ "Y" #??????????????# | | # """ #??????????????# | | ########+#####??????????????# | | ?#####+###########+########?# #?????##########+#+# | | ??????????# #?# #?????# | | ??????????# """ """ """ #?# #?????# | | ??????????# """ """ """ #?# #?????# | | ??????????# """ """ """ #?# ####### """""" | | ??????????# #?# + "[""=" | | ??????????# """ """ """ ?#?#########*" ""]" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 53 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Power Amplification 20 Armor Coverage 450 Resistance: EM 25 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Light Armor Plating | x2 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Hunted Slippery One Challenges ------------ None Game ------ Seed NetworkAmuletMicroactuators Manual? 0 Play Time 02:11:00 Cumulative 51.4 hours Start 2025.02.04 @ 00:14:12 End 2025.02.04 @ 13:39:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 50 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 025d5e6b-a6a5-4b91-bb43-c5dcfd45d87f