Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 22:11:33 Player: Dadrick Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (138) 690 Value Destroyed (3225) 3225 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (8758) 8758 TOTAL SCORE: 21933 Bonus ------- Follower Combat Kills 507 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -49 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Advanced Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Stasis Canceller Experimental Cloaking Device Compact HERF Cannon Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Experimental Cloaking Device Layered Light Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Diametric Drive Structural Scanner Stasis Canceller Improved Reaction Control System Graphene Brace Compact HERF Cannon Hellfire Missile Launcher Remote Datajack [Rating: 168] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . . 4 2 . . . . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . 2 . . . . . 1 1 . . . . . . 1 1 Utility 10 | . . 1 . . 2 1 . . . . 1 1 . . . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 271 | 7 21 25 43 7 24 12 . . 1 1 24 31 1 2 6 . 18 23 14 11 Power 20 | 1 1 1 1 . 2 2 . . . . 2 5 . . . . . 2 2 1 Engine 10 | 1 1 1 1 . 2 1 . . . . 2 1 . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . . . . 2 . 1 Reactor 6 | . . . . . . . . . . . . 4 . . . . . . 2 . Propulsion 57 | 2 3 3 11 1 7 . . . . . 6 7 . . 3 . 4 4 3 3 Treads 25 | 2 3 3 10 1 1 . . . . . 4 . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . Flight 31 | . . . 1 . 6 . . . . . 1 7 . . 3 . 4 4 3 2 Utility 113 | 2 8 7 11 3 9 10 . . 1 1 13 10 1 2 3 . 9 12 6 5 Device 75 | 1 5 3 8 2 5 9 . . . 1 6 7 . 1 3 . 6 10 4 4 Storage 5 | 1 2 1 . . . . . . . . . . . . . . 1 . . . Processor 9 | . 1 . . . 1 1 . . . . 2 2 . 1 . . . 1 . . Hackware 10 | . . 1 . . 1 . . . . . 4 . . . . . 2 . 2 . Protection 14 | . . 2 3 1 2 . . . 1 . 1 1 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 9 14 20 3 6 . . . . . 3 9 . . . . 5 5 3 2 Energy Gun 8 | 2 2 2 1 . . . . . . . 1 . . . . . . . . . Energy Cannon 22 | . . . 1 . 1 . . . . . . 7 . . . . 5 5 2 1 Ballistic Gun 3 | . . . 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 21 | . 4 8 8 1 . . . . . . . . . . . . . . . . Launcher 6 | . . . 3 . 2 . . . . . . . . . . . . . . 1 Special Weapon 15 | . 3 4 5 1 1 . . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 5 . . . . . . . 1 2 . . 3 . 1 2 2 . Parts Lost 45 | . . 1 . . . . . . . . 20 1 . . . . 1 . 1 21 Power 10 | . . 1 . . . . . . . . 4 . . . . . 1 . 1 3 Propulsion 15 | . . . . . . . . . . . 8 . . . . . . . . 7 Utility 14 | . . . . . . . . . . . 5 1 . . . . . . . 8 Weapon 6 | . . . . . . . . . . . 3 . . . . . . . . 3 Highest Loss Streak 19 | . . 1 . . . . . . . . 7 1 . . . . 1 . 1 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 100 98 99 100 100 100 100 84 79 84 84 86 89 86 85 85 68 Engine 6 | . 14 11 10 11 7 6 6 6 6 6 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 10 10 10 10 9 4 5 5 Treads 12 | . 27 32 33 33 3 . . . . . 11 . . . . . . . . . Flight 15 | . . . . . 33 33 33 33 33 33 18 19 21 21 23 26 23 22 23 16 Device 11 | . 13 5 8 10 9 13 13 13 13 10 7 11 14 11 14 15 14 17 16 14 Storage 4 | . 14 11 11 11 . . . . . . . . . . . . 3 4 4 3 Processor 7 | . . 1 . . 5 12 13 13 13 13 14 15 15 13 15 15 13 9 8 8 Hackware 10 | . . 9 11 11 14 13 13 13 13 13 11 12 10 10 10 10 14 15 17 13 Protection 1 | . . 5 2 . 5 . . . . 2 . . . 5 . . . . . 2 Energy Gun 2 | . 19 1 . . . . . . . . 2 . . . . . . . . . Energy Cannon 1 | . . . . . 3 . . . . . . 4 5 5 5 5 1 1 1 . Ballistic Cannon 4 | . 5 18 18 15 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 6 6 6 6 6 6 1 . . . . . . . . . Impact Weapon 1 | . . . . . 3 6 6 6 6 6 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 1 5 5 5 5 4 4 4 3 Peak Build Rating 168 | 7 9 15 21 21 42 49 49 49 52 52 72 114 114 114 125 125 141 140 162 168 Average Rating 60 | 5 7 13 17 20 36 48 49 49 49 50 58 95 113 113 120 125 132 131 149 137 On Entrance 66 | . 7 8 14 21 21 39 49 49 49 52 49 34 114 113 114 125 125 129 127 153 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 30 54 60 61 61 19 19 19 21 21 20 47 46 47 46 43 54 53 49 53 Greatest Support 90 | 40 40 60 60 60 60 29 29 25 25 25 90 51 51 51 54 54 54 53 59 67 Greatest Overweight (x) 4 | 1 . . . 1 1 . . . . . 1 . . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 10 | 7 11 19 20 20 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 9 Most Carried 20 | 4 14 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Carried 9 | 2 10 17 19 20 5 4 5 5 5 5 4 4 5 4 4 5 8 9 9 8 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 Final Carried 20 | 4 14 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 4 Class Distribution -------------------- 40% | Hacker-Ninja 26% | Mutant 13% | Scavenger-Mutant 8% | Hacker-Scout 6% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 4642 | 270 364 603 885 191 180 149 9 22 . . 230 340 70 25 56 4 65 605 245 329 Remotely 459 | . . . 375 84 . . . . . . . . . . . . . . . . Salvage Created 5040 | 108 611 574 856 76 133 227 9 . . . 682 401 . . . . 234 538 228 363 Parts 293 | 14 40 35 63 8 11 11 . . . . 17 25 . . . . 14 30 9 16 Haulers Intercepted 6 | . 2 2 1 . . . . . . . . 1 . . . . . . . . Recyclers Shooed 9 | . . 2 4 . . . . . . . 1 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 58 | . 15 13 21 1 1 1 1 . . . 3 1 . . . . . . . 1 Melee 4 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 Guns 7 | . 7 . . . . . . . . . . . . . . . . . . . Cannons 33 | . 8 13 10 1 1 . . . . . . . . . . . . . . . AOE 11 | . . . 11 . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 2 5 1 4 . 2 . 1 . . . . . . . . . . . . . Worker 17 | . . . . . 1 . . . . . 4 3 . . . . 1 7 1 . Builder 10 | . . . 1 . 1 1 . . . . 5 1 . . . . 1 . . . Tunneler 8 | 3 . 1 . . . . . . . . 2 . . . . . 1 . 1 . Hauler 6 | . 2 2 1 . . . . . . . . 1 . . . . . . . . Recycler 17 | 1 1 1 3 . . 1 . . . . 2 1 . . . . 1 3 1 2 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 8 | . 1 1 . . 1 1 . . . . 1 1 . . . . . 2 . . Drone 1 | . . . . . . . 1 . . . . . . . . . . . . . Watcher 14 | . 3 2 2 . 1 1 . . . . 1 1 . . . . 1 . 1 1 Swarmer 7 | . 6 . . . . . . . . . 1 . . . . . . . . . Grunt 27 | . 9 8 10 . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 14 | . . 5 8 1 . . . . . . . . . . . . . . . . Programmer 6 | . . . . . 1 1 . . . . 2 1 . . . . . . . 1 Best Kill Streak 10 | 3 5 3 10 1 2 1 1 . . . 6 3 . . . . 2 2 2 2 Combat Bots Only 9 | . 5 2 9 1 1 1 1 . . . 2 1 . . . . . . . 1 Max Kills in Single Turn 3 | 1 2 1 3 1 1 1 1 . . . 1 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 779 | . 51 57 74 4 11 . 9 . . . 181 14 9 . 14 8 6 27 21 293 Missed 297 | . 20 17 19 . 7 . 5 . . . 61 4 7 . 6 7 3 12 17 112 Damage Taken 9780 | . 356 567 830 91 54 . 135 . . . 2405 634 45 . 168 22 116 333 142 3882 Core 2884 | . 123 40 134 30 13 . . . . . 709 50 . . 85 . . 67 26 1607 Absorbed by Shields 28 | . . . . . 3 . . . . . 25 . . . . . . . . . Ignored by Resistances 54 | . . . . . . . . . . . . 54 . . . . . . . . Regen/Repaired (Parts) 77 | . 66 . . . . . . . . . . . . . 11 . . . . . Core Remaining (%) 78 | 100 50 . . 49 98 . . . . 100 29 . . . . 88 . 94 98 . Volleys Fired 313 | 10 70 62 69 8 13 . . . . . 5 17 14 . . 11 10 7 12 5 Largest 2 | 2 2 2 2 2 1 . . . . . 1 1 1 . . 1 1 1 1 1 Hottest 139 | 90 100 100 139 100 100 . . . . . 60 105 105 . . 105 105 110 120 120 Shots Fired 483 | 20 132 111 113 14 13 . . . . . 5 16 14 . . 11 10 7 12 5 Gun 121 | 20 79 8 8 5 . . . . . . 1 . . . . . . . . . Cannon 307 | . 46 90 81 7 10 . . . . . . 16 14 . . 11 10 7 11 4 Launcher 16 | . . . 11 . . . . . . . 4 . . . . . . . . 1 Special 39 | . 7 13 13 2 3 . . . . . . . . . . . . . 1 . Kinetic 237 | . 46 90 89 12 . . . . . . . . . . . . . . . . Thermal 226 | 20 86 21 13 2 13 . . . . . . 16 14 . . 11 8 7 11 4 Explosive 16 | . . . 11 . . . . . . . 4 . . . . . . . . 1 Electromagnetic 3 | . . . . . . . . . . . 1 . . . . . 2 . . . Robot Hit Streak 30 | 5 13 19 30 4 11 . . . . . 1 . . . . . 2 . 1 . Robot Miss Streak 4 | 1 4 2 3 4 1 . . . . . . . . . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 363 | 14 77 69 80 6 11 5 1 . . . 28 25 . . . . 8 17 8 14 Core Hits 163 | 5 33 27 54 2 3 3 . . . . 6 7 . . . . 1 11 3 8 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . . 4 . . . . . . . . . Critical Strikes 21 | . 1 2 4 . . 2 . . . . 4 2 . . . . 1 2 1 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . Blast 6 | . . 2 4 . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . 2 . . . . 4 . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . Impale 7 | . . . . . . . . . . . . 1 . . . . 1 2 1 2 Melee Attacks 272 | . . . . . 26 32 7 4 . 4 55 40 . 1 . 1 27 29 23 23 Impact 107 | . . . . . 26 32 7 4 . 4 34 . . . . . . . . . Slashing 28 | . . . . . . . . . . . . 28 . . . . . . . . Piercing 137 | . . . . . . . . . . . 21 12 . 1 . 1 27 29 23 23 Sneak Attacks 51 | . . . . . 2 3 1 . . . 13 7 . . . . 7 12 4 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13092 | 169 1056 1154 2839 206 453 342 98 . . . 1841 1492 . . . . 713 1290 536 903 Guns 1052 | 169 561 84 125 88 . . . . . . 25 . . . . . . . . . Cannons 3049 | . 495 1070 1162 118 171 . . . . . . . . . . . 33 . . . Explosions 1528 | . . . 1528 . . . . . . . . . . . . . . . . . Melee 7363 | . . . . . 282 342 98 . . . 1816 1492 . . . . 680 1290 536 827 Ramming 76 | . . . . . . . . . . . . . . . . . . . . 76 Kinetic 3058 | . 495 1070 1287 206 . . . . . . . . . . . . . . . . Thermal 1009 | 169 561 84 24 . 171 . . . . . . . . . . . . . . . Explosive 1528 | . . . 1528 . . . . . . . . . . . . . . . . . Electromagnetic 58 | . . . . . . . . . . . 25 . . . . . 33 . . . Impact 2234 | . . . . . 282 342 98 . . . 1512 . . . . . . . . . Slashing 851 | . . . . . . . . . . . . 851 . . . . . . . . Piercing 4278 | . . . . . . . . . . . 304 641 . . . . 680 1290 536 827 Highest Corruption 15 | . . . 2 3 1 . . . . . 4 11 11 11 11 . 5 5 . 15 Average Corruption 5 | . . . 2 2 1 . . . . . 2 6 11 11 11 . 5 4 . 3 Corruption Purged 10 | . . . . . 1 . . . . . 4 . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 70 | . . . 5 8 1 . . . . . 1 21 12 6 . . 2 8 . 6 Message Errors 15 | . . . 1 2 . . . . . . 1 5 3 1 . . . 1 . 1 Matter Fused 21 | . . . 2 3 . . . . . . . 7 4 1 . . . 4 . . Heat Flow Errors 9 | . . . . . 1 . . . . . . 3 1 3 . . . . . 1 Energy Discharges 10 | . . . . 2 . . . . . . . 3 2 1 . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . 2 1 . . . . . . . 2 . . . . 1 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2600 | . . 11 1 13 99 135 68 . . . 914 336 . . . . 473 275 124 151 Projectiles 44 | . . 11 . 13 20 . . . . . . . . . . . . . . . Explosions 96 | . . . 1 . . . . . . . 95 . . . . . . . . . Melee 2460 | . . . . . 79 135 68 . . . 819 336 . . . . 473 275 124 151 Knockbacks 46 | . 16 9 8 2 . 1 1 . . . 8 . . . . . . . . 1 Impact 11 | . . . . . . 1 1 . . . 8 . . . . . . . . 1 Kinetic 28 | . 10 9 7 2 . . . . . . . . . . . . . . . . Secondary 7 | . 6 . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . 13 . . . . . . . 169 . . . . . . . . 35 Shots 4 | . . . 1 . . . . . . . 3 . . . . . . . . . Rammed 17 | . . . . . . . . . . . 1 . . . . . . . . 16 Targets Rammed 17 | . . . . . . . . . . . 1 . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 150 138 156 135 27 257 83 113 . . 135 24 300 463 444 314 301 156 331 199 305 Average Temperature 86 | 51 33 39 32 10 53 41 90 . . 77 16 96 129 171 118 109 42 116 124 61 Received Heat Transfer 1152 | . 171 231 345 . 24 . 9 . . . 231 . 12 . 48 . . . . 81 Effects 9 | . . . . . . . . . . . . . 3 1 . 3 . 1 . 1 Shutdowns 4 | . . . . . . . . . . . . . 2 1 . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 2 1 . . . 8 . . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . 2 . . . . . . . . . Parts Fried 32 | . . . . . 5 4 1 . . . 21 . . . . . . . 1 . Impact Corruptions 34 | . . . . . 2 3 2 . . . 27 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 2423 | 446 1468 200 50 . 259 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 736 | 20 250 311 393 188 253 222 . . . . 208 136 . . . . 104 276 448 736 Initial 268 | . 13 14 103 153 9 123 . . . . . 81 . . . . 20 52 48 268 Average 131 | 7 126 169 242 45 40 84 . . . . 104 62 . . . . 42 92 281 410 Maximum Alert Level 3 | . 1 1 1 . 1 1 . . . . 1 . . . . . . 1 2 3 Low Security (%) 76 | 100 79 56 39 100 94 94 . . . . 95 100 . . . . 100 91 26 . Level 1 21 | . 20 43 60 . 5 5 . . . . 4 . . . . . . 8 68 64 Level 2 1 | . . . . . . . . . . . . . . . . . . . 4 27 Level 3 . | . . . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 1 3 . 4 3 . . . . 4 7 . . . . 2 5 1 2 Investigation 12 | . . . 1 . 2 2 . . . . 1 3 . . . . . 3 . . Extermination 10 | . . . . . 1 1 . . . . 2 3 . . . . 1 1 . 1 Reinforcement 10 | . 2 1 . . 1 . . . . . 1 1 . . . . 1 1 1 1 Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 18 | . 1 4 1 . 3 . . . . . 3 . . . . . . . 6 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . 4 . 6 Distress Signals 10 | . . . . . . . . . . . . . . . . . . 4 . 6 Times Spotted 296 | . 27 25 32 5 20 12 5 . . . 35 6 4 . 20 5 8 13 26 53 Peak Tracking Total 23 | . 9 4 9 4 6 6 5 . . . 10 2 3 . 23 7 9 6 9 22 Tactical Retreats 39 | . . 2 . . 5 2 1 . . . 11 2 1 . . 1 . 3 5 6 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 15 | . 1 . 2 . 2 . . . . . 4 5 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 2 . . . 10 . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 15 | . . 1 6 . 2 . . . . . 5 . . . . . . . . 1 Max in Single Turn 4 | . . 1 1 . 1 . . . . . 4 . . . . . . . . 1 Garrison Access 9 | . . . 1 . 2 1 . . . . 1 1 . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 136 | . 10 5 14 9 21 13 . 1 4 . 12 17 . 1 6 . 8 8 5 2 Terminals 86 | . 7 5 13 4 14 11 . . . . 7 10 . . . . 4 7 2 2 Fabricators 12 | . . . . . 4 1 . . . . 1 4 . . . . 1 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . 5 . . . . . . 2 2 . . . . 2 . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 2 1 . . . . 2 1 . . . . 1 . 2 . Total Hacks 372 | . 26 22 31 22 57 38 . 1 28 . 32 42 . 1 13 . 17 27 13 2 Successful 223 | . 22 15 15 14 28 24 . 1 28 . 16 15 . 1 13 . 9 12 9 1 Failed 149 | . 4 7 16 8 29 14 . . . . 16 27 . . . . 8 15 4 1 Catastrophic 39 | . 2 1 1 1 7 3 . . . . 6 7 . . . . 4 5 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 12 9 6 8 22 16 . . . . 18 15 . . 1 . 5 8 3 1 Terminals 258 | . 22 22 30 15 40 36 . . . . 24 25 . . . . 10 24 8 2 Fabricators 24 | . . . . . 7 1 . . . . 1 9 . . . . 3 3 . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 2 . . 7 . . . . . . 3 7 . . . . 2 . 2 . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . Garrison Access 17 | . . . 1 . 5 1 . . . . 4 1 . . . . 2 . 3 . Terminal Hacks 144 | . 14 11 14 6 11 16 . 1 28 . 8 5 . 1 13 . 2 10 3 1 Record 19 | . . . . . . 1 . . 11 . . . . . 7 . . . . . Part Schematic 14 | . . 1 . 2 . . . . 11 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 5 | . 2 1 . . 1 . . . . . . . . . . . . 1 . . Prototype ID Bank 9 | . . 1 . . 1 . . . 3 . . . . . 4 . . . . . Open Door 10 | . . . 6 . . . . 1 . . . . . 1 2 . . . . . Level Access Points 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 Branch Access Points 5 | . . 1 . . 1 . . . . . 1 . . . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 9 | . 1 1 1 1 1 1 . . . . 1 1 . . . . . 1 . . Fabricator Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert Level 11 | . 1 1 3 . 2 1 . . . . 1 1 . . . . . 1 . . Unreport Threat 4 | . . . 2 1 . . . . . . . . . . . . . 1 . . Locate Traps 17 | . 4 1 1 . 1 5 . . . . . . . . . . 1 4 . . Dispatch Records 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 1 . . . . . . . . Hauler Manifests 5 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . Registered Components 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . Zone Layout 14 | . 1 2 1 1 1 2 . . . . 2 2 . . . . . . 2 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . 3 1 . . . . . 4 . . . . 1 1 . . Network Status 5 | . . . . . 1 1 . . . . . 2 . . . . 1 . . . Load Schematic 3 | . . . . . 2 . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 19 | . 2 . . 7 . . . . . . 3 3 . . . . 2 . 2 . Report Inventory 13 | . 2 . . 5 . . . . . . 3 2 . . . . . . 1 . Retrieve Components 6 | . . . . 2 . . . . . . . 1 . . . . 2 . 1 . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . 2 1 . . . . 1 1 . . . . 1 . 2 . Seal Access 9 | . . . 1 . 2 1 . . . . 1 1 . . . . 1 . 2 . Unauthorized Hacks 34 | . 4 4 . 1 7 6 . . . . 4 2 . . . . 3 1 2 . Terminals 31 | . 4 4 . 1 6 6 . . . . 4 1 . . . . 3 . 2 . Track 10 | . . 1 . 1 1 4 . . . . 2 . . . . . 1 . . . Assimilate 6 | . 1 . . . 4 . . . . . . . . . . . . . 1 . Botnet 8 | . 2 2 . . . 1 . . . . 1 1 . . . . 1 . . . Operators 7 | . 1 1 . . 1 1 . . . . 1 . . . . . 1 . 1 . Fabricators 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 103 | . 8 5 11 4 21 12 . . . . 10 14 . . . . 6 8 2 2 Full Trace Events 10 | . . . 1 . 1 2 . . . . . 3 . . . . . 3 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . 2 2 . . . 11 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 321 | . . . . . . . . . . . . 117 . . . . . 204 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 5 . . . . . . . 2 . . . . 2 . 1 . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . 2 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 25 | . 1 . 12 2 1 . . . . . . 3 . . . . . . 6 . Largest Group 10 | . 1 1 10 10 3 . . . . . . 3 . . . . . . 6 . Highest-Rated Group 751 | . 10 10 88 88 53 . . . . . . 141 . . . . . . 751 . Highest-Rated Ally 357 | . 10 10 31 27 27 . . . . . . 47 . . . . . . 357 . Total Orders 4 | . . . . . 4 . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . 3 . . . . . . . . . . . . . . . Ally Attacks 124 | . . . 22 30 9 . . . . . . 12 . . . . . . 51 . Total Damage 3549 | . . . 214 298 112 . . . . . . 194 . . . . . . 2731 . Kills 18 | . . . 5 5 . . . . . . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 5 | . 2 1 . . 1 . . . . . . . . . . . . 1 . . Derelict Logs Recovered 7 | . . . . . . . 1 1 . . . . 2 3 . . . . . . Drone Launches 3 | . . . . . 3 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 13639 | 170 1692 1043 1540 493 1116 1180 129 135 23 125 1472 991 311 178 372 433 655 662 381 538 Spaces Moved 16897 | 80 840 458 706 247 1935 1841 162 471 83 428 1566 1555 579 447 916 767 1196 785 1005 830 Core 509 | 4 . . . . . . . . . . 206 183 . . . . . . . 116 Treads 2351 | 76 840 458 706 247 21 . . . . . 2 . . . . . . . . 1 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 14037 | . . . . . 1914 1841 162 471 83 428 1358 1372 579 447 916 767 1196 785 1005 713 Fastest Speed 19 | 50 160 160 160 160 19 19 19 26 26 26 26 31 32 32 27 27 26 24 21 22 Average Speed 50 | 156 160 160 160 163 29 25 24 26 26 26 70 33 32 32 29 27 26 27 22 30 Slowest Speed 250 | 160 160 160 160 240 240 26 26 26 26 26 160 50 32 32 107 27 29 29 24 250 Overloaded Moves 128 | . . . . . 48 44 26 . . . 10 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . 8 12 . . . . 7 1 . . . . 2 8 4 11 Cave-ins Triggered 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Exploration Rate (%) 57 | 6 98 40 92 64 56 41 38 59 72 66 33 46 80 75 95 84 38 74 38 19 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Known Exits Taken 17 | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 2 . . . . 1 3 . 2 . . . . Spaces Dug 239 | . 7 13 6 2 15 26 6 4 . 4 34 26 13 1 . 12 27 14 22 7 Terrain Destroyed 398 | . 7 13 95 4 15 26 6 4 . 4 82 26 14 1 . 12 27 14 22 26 Melee 129 | . . . . . 15 26 6 4 . 4 19 11 . 1 . 1 19 7 11 5 Projectile 100 | . 7 13 7 4 . . . . . . . 15 14 . . 11 8 7 11 3 AOE 169 | . . . 88 . . . . . . . 63 . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Acc Total 20822 | 102 1038 622 981 320 2398 2465 235 474 83 432 1809 1931 691 479 1017 979 1461 1152 1099 1054 Wait 2768 | . 90 66 115 12 364 586 67 . . . 119 240 96 28 88 201 194 293 35 174 Move 16779 | 79 839 457 705 246 1920 1817 161 470 82 427 1552 1552 578 446 915 766 1191 769 996 811 Hop 45 | . . . . . 6 11 . . . . 6 1 . . . . 2 7 4 8 Pick Up 84 | 5 8 9 15 2 12 4 . . . . 4 5 1 . 2 . 6 6 4 1 Fast Attach 104 | 7 8 . 6 1 7 1 . . . . 18 21 . 1 5 . 9 9 7 4 Attach 46 | . 1 4 1 . 7 2 . . . . 6 3 . 1 . . 4 6 4 7 Detach 29 | . 4 . 2 . 1 . . . . . 6 1 . 1 . . 4 6 3 1 Swap 121 | . 12 21 36 6 10 9 . . 1 1 . 7 1 . 1 . 5 8 3 . Drop 135 | 1 6 3 30 4 20 3 . . . . 8 19 1 1 6 . 9 12 8 4 Fire 313 | 10 70 62 69 8 13 . . . . . 5 17 14 . . 11 10 7 12 5 Melee 272 | . . . . . 26 32 7 4 . 4 55 40 . 1 . 1 27 29 23 23 Ram 17 | . . . . . . . . . . . 1 . . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . 12 . . . . . 29 25 . . . . . . . . Rewire 43 | . . . 2 41 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 171 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 9) 559 | -10/Materials | Discovered new exit (range 11) 779 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 9) 1741 | -10/Materials | Repaired Lgt. Treads 1789 | -10/Materials | Discovered new exit (range 10) 1806 | -10/Materials | Identified exit to Subcaves 1861 | -10/Materials | Identified exit to Materials 1863 | -10/Materials | Entered another Materials area 1863 | -9/Materials | Accompanied by 1 ally 1863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2080 | -9/Materials | Discovered new exit (range 10) 2210 | -9/Materials | Identified exit to Mines 2210 | -9/Materials | Identified exit to Storage 2735 | -9/Materials | Discovered new exit (range 16) 2906 | -9/Materials | Entered Storage 2919 | -9/Storage | Met a pair of Derelict thieves 3022 | -9/Storage | Destroyed 9 combat bots 3455 | -9/Storage | Discovered new exit (range 16) 4320 | -9/Storage | Build established: Scavenger-Mutant 4407 | -9/Storage | Used back door to open Recycling access 4407 | -9/Storage | Discovered new exit (range 5) 4417 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4446 | -9/Storage | Entered Recycling 4446 | -9/Recycling | Accompanied by 10 allies 4555 | -9/Recycling | Core integrity fell below 50% 4578 | -9/Recycling | Lost 9 allies 4901 | -9/Recycling | Discovered new exit (range 10) 4939 | -9/Recycling | Entered Factory 4939 | -7/Factory | Accompanied by 3 allies 4939 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5293 | -7/Factory | Build established: Hacker-Mutant 5443 | -7/Factory | Discovered new exit (range 18) 5604 | -7/Factory | Discovered new exit (range 16) 5683 | -7/Factory | Build established: Hacker-Sprinter 5764 | -7/Factory | Identified exit to Factory 5857 | -7/Factory | Identified exit to Lower Caves 6055 | -7/Factory | Entered another Factory area 6055 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6077 | -6/Factory | Identified exit to Factory 6350 | -6/Factory | Build established: Hacker-Ninja 6947 | -6/Factory | Discovered new exit (range 18) 7231 | -6/Factory | Discovered new exit (range 11) 7234 | -6/Factory | Identified exit to Lower Caves 7235 | -6/Factory | Entered Lower Caves 7242 | -6/Lower Caves | Identified exit to Lower Caves 7342 | -6/Lower Caves | Crushed by falling debris 7364 | -6/Lower Caves | Entered another Lower Caves area 7365 | -6/Lower Caves | Encountered a Warlord checkpoint 7441 | -6/Lower Caves | Learned 4 Factory zone layouts 7452 | -6/Lower Caves | Discovered new exit (range 14) 7455 | -6/Lower Caves | Identified exit to Data Miner 7499 | -6/Lower Caves | Entered Data Miner 7499 | -6/Data Miner | Discovered new exit (range 6) 7504 | -6/Data Miner | Met Data Miner 7510 | -6/Data Miner | Learned location of Section 7 (-2) 7510 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7514 | -6/Data Miner | Received God Mode back door access code from Data Miner 7522 | -6/Data Miner | Identified exit to Proximity Caves 7522 | -6/Data Miner | Entered Proximity Caves 7644 | -5/Proximity Caves | Discovered exit to Factory (range 12) 7647 | -5/Proximity Caves | Entered Factory 7647 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7731 | -5/Factory | Lost 3 parts (1p1n1u) 8027 | -5/Factory | Lost 7 parts (3n3u1w) 8292 | -5/Factory | Build established: Mutant 8368 | -5/Factory | Identified exit to Upper Caves 8368 | -5/Factory | Discovered new exit (range 20) 8681 | -5/Factory | Cargo convoy interrupted 8922 | -5/Factory | Build established: Hacker-Scout 9045 | -5/Factory | Lost 4 parts (2p1n1w) 9116 | -5/Factory | Core integrity fell below 50% 9119 | -5/Factory | Identified exit to Factory 9119 | -5/Factory | Entered another Factory area 9119 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9150 | -4/Factory | Lost 4 parts (3n1w) 9519 | -4/Factory | Build established: Hacker-Ninja 9548 | -4/Factory | Crushed by falling debris 9852 | -4/Factory | System corruption reached 10% 10006 | -4/Factory | Discovered new exit (range 10) 10017 | -4/Factory | Incoming investigation squad redirected 10035 | -4/Factory | Discovered new exit (range 20) 10040 | -4/Factory | Identified exit to Upper Caves 10110 | -4/Factory | Entered Upper Caves 10140 | -4/Upper Caves | Found DCF Scrap (12 items) 10172 | -4/Upper Caves | Learned Research interactive machine intel 10257 | -4/Upper Caves | Identified exit to Upper Caves 10421 | -4/Upper Caves | Entered another Upper Caves area 10432 | -4/Upper Caves | Discovered new exit (range 15) 10437 | -4/Upper Caves | Identified exit to Research 10465 | -4/Upper Caves | Learned Research security intel 10480 | -4/Upper Caves | Found DCF Scrap (11 items) 10500 | -4/Upper Caves | Encountered a Warlord checkpoint 10564 | -4/Upper Caves | Learned location of Testing (-3) 10566 | -4/Upper Caves | Discovered new exit (range 9) 10570 | -4/Upper Caves | Learned location of Quarantine (-2) 10598 | -4/Upper Caves | Identified exit to Warlord 10599 | -4/Upper Caves | Entered Warlord 10612 | -4/Warlord | System corruption cleaned by Quarantine Array 10751 | -4/Warlord | Met Warlord 10754 | -4/Warlord | Opened Warlord's prototype stash 10764 | -4/Warlord | Warlord's base attacked by MAIN.C 10764 | -4/Warlord | Found Prototype Device 10764 | -4/Warlord | Identified Thermal Barrier 10768 | -4/Warlord | Found Prototype Device 10768 | -4/Warlord | Identified Exp. Cloaking Device 10932 | -4/Warlord | Opened side exit 10969 | -4/Warlord | Discovered new exit (range 8) 10971 | -4/Warlord | Identified exit to Proximity Caves 10971 | -4/Warlord | Entered Proximity Caves 11403 | -3/Proximity Caves | Discovered exit to Research (range 5) 11404 | -3/Proximity Caves | Entered Research 11404 | -3/Research | Evolved 2 slots: Utility x2 11406 | -3/Research | Loaded intel: 40 interactive machine locations 11435 | -3/Research | Discovered new exit (range 17) 11644 | -3/Research | Identified exit to Research 12000 | -3/Research | Identified exit to Armory 12000 | -3/Research | Identified exit to Testing 12059 | -3/Research | Entered Testing 12076 | -3/Testing | Found Prototype Processor 12076 | -3/Testing | Identified Spectral Analyzer 12212 | -3/Testing | Fabricated Hellfire Missile Launcher (x1) 12718 | -3/Testing | Discovered exit to Research (range 10) 12721 | -3/Testing | Entered Research 12721 | -2/Research | Warlord forces began assault on 0b10 12721 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12831 | -2/Research | Research machine network offline 12836 | -2/Research | Met up with Warlord 12840 | -2/Research | Took control of God Mode 12840 | -2/Research | Attacked by Warlord forces 12840 | -2/Research | Spotted N7-B5B(K) 12840 | -2/Research | Spotted T8-J46(K) 12840 | -2/Research | Spotted NV-2C6(K) 12841 | -2/Research | Attacked by Warlord 12862 | -2/Research | Allies destroyed NV-2C6(K) 12944 | -2/Research | Spotted YF-DFJ(D) 12944 | -2/Research | Spotted TJ-7JB(D) 12992 | -2/Research | Spotted B-90 Cyclops 13080 | -2/Research | Spotted Striker 13090 | -2/Research | Spotted B-90 Cyclops 13098 | -2/Research | Discovered new exit (range 18) 13101 | -2/Research | Spotted B-90 Cyclops 13101 | -2/Research | Identified exit to Access 13102 | -2/Research | Entered Access 13102 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13305 | -1/Access | Spotted B-99 Colossus 13507 | -1/Access | Identified exit to Surface 13605 | -1/Access | System corruption reached 10% 13621 | -1/Access | Core integrity fell below 50% 13635 | -1/Access | Core integrity fell below 20% 13636 | -1/Access | Search patrols dispatched 13637 | -1/Access | Spotted B-99 Colossus 13640 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 13621_ H-88 Terminator suffers critical hit (Destroy). 13623_ System corrupted: Energy discharge (-36). 13624_ Slammed into Y-72 Warden. 13625_ Penetrated by Slug. 13625_ Slug penetrates Wall. 13625_ Slammed into H-88 Terminator. 13627_ K-01 Serf collects debris. 13628_ Slammed into H-88 Terminator. 13628_ Penetrated by Slug. 13628_ Slug penetrates Wall. 13629_ Slammed into H-88 Terminator. 13630_ Destabilizing: System corrupted (+2). 13631_ K-01 Serf collects debris. 13631_ Penetrated by Slug. 13634_ Slug penetrates Wall. 13636_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 13636_ Slug penetrates Wall. 13636_ Penetrated by Slug. 13640_ Knocked back. 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