Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 00:09:45 Player: arcadio rl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2461) 2461 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (546) 546 TOTAL SCORE: 7712 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 35 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 125/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Improved Heat Sink Hardened Light Armor Plating KE Penetrator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Flying VTOL-FC Exoskeleton Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Improved Target Analyzer > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle Burst Kinetic Particle Construct/C > --- INVENTORY -------- Angular Momentum Engine Improved Heat Sink Hardened Light Armor Plating Improved System Shield Long-range Missile Launcher [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Slots Evolved 10 | . . 2 . . 4 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 . 1 . Utility 2 | . . . . . . . 1 1 Weapon 5 | . . 2 . . 3 . . . Parts Attached 85 | 6 10 7 29 9 4 2 17 1 Power 12 | 1 1 1 4 . 1 . 4 . Engine 12 | 1 1 1 4 . 1 . 4 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 28 | 2 2 3 13 2 1 . 4 1 Treads 26 | 2 2 3 13 2 1 . 2 1 Leg . | . . . . . . . . . Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 3 . 1 3 1 . 6 . Device 3 | . 1 . . . 1 . 1 . Storage 2 | 1 1 . . . . . . . Processor 6 | . 1 . 1 1 . . 3 . Hackware . | . . . . . . . . . Protection 4 | . . . . 2 . . 2 . Artifact . | . . . . . . . . . Weapon 30 | 2 4 3 11 4 1 2 3 . Energy Gun 5 | 2 . . . . 1 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . . 2 6 1 . . 3 . Ballistic Cannon 10 | . 4 1 5 . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 29 | . . . 5 . . 10 5 9 Power 5 | . . . 1 . . 1 1 2 Propulsion 10 | . . . 1 . . 3 2 4 Utility 3 | . . . . . . . 1 2 Weapon 11 | . . . 3 . . 6 1 1 Highest Loss Streak 9 | . . . 3 . . 9 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 95 96 97 82 70 54 56 42 Engine 8 | . 14 11 10 . 4 4 4 7 Treads 18 | . 28 22 21 22 22 16 6 2 Device 1 | . . . . . 3 7 6 4 Storage 6 | . 14 11 10 . . . . . Processor 7 | . 8 11 10 6 . . 2 5 Protection 2 | . . . . 14 6 . 1 . Energy Gun 4 | . 18 . . . 2 11 7 3 Ballistic Gun 12 | . . 19 21 9 7 2 11 7 Ballistic Cannon 11 | . 9 21 20 . . . 4 3 Launcher 1 | . . . . 10 7 2 . . Impact Weapon 3 | . . . . 19 15 5 . . Naked Turns 11 | . . . 11 . . . . . Heaviest Build 31 | 13 21 26 29 18 25 27 31 30 Greatest Support 62 | 40 40 40 40 40 62 62 45 25 Greatest Overweight (x) 1 | . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 Average Capacity 7 | 6 8 10 9 5 5 5 5 5 Most Carried 10 | 6 8 10 10 5 5 5 5 5 Average Carried 6 | 3 7 9 9 4 4 4 3 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 Final Carried 10 | 6 8 10 5 5 5 5 5 5 Scrap Engine Consumption 37 | . . . . . 5 7 25 . Constructs Created 4 | . . . . . . 1 2 1 Constructs Modified 10 | . . . . . . . 10 . Class Distribution -------------------- 41% | Gunner 38% | Mutant 8% | Executioner 7% | Construct Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Gunner | -7/DSF Executioner | -6/Factory Construct | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Matter Collected 2645 | 231 97 423 1164 80 . 25 625 . Remotely . | . . . . . . . . . Salvage Created 3391 | . 540 520 1251 . . 23 998 59 Parts 212 | . 32 48 73 . . . 54 5 Haulers Intercepted 9 | . 1 3 4 . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Combat Hostiles Destroyed 59 | . 9 15 23 . . 1 10 1 Guns 32 | . 8 3 12 . . . 8 1 Cannons 25 | . . 12 11 . . . 2 . AOE 2 | . 1 . . . . 1 . . Classes Destroyed 14 | . 6 1 2 . . 1 4 . Worker 6 | . 2 . 1 . . . 3 . Builder 4 | . . . 2 . . . 2 . Hauler 9 | . 1 3 4 . . . 1 . Recycler 4 | . 1 . . . . . 3 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 5 | . 2 1 2 . . . . . Swarmer 14 | . 3 7 . . . . 4 . Grunt 24 | . 6 4 12 . . . 2 . Brawler 1 | . . . 1 . . . . . Sentry 15 | . . 4 10 . . . 1 . Specialist 1 | . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . 2 1 Best Kill Streak 8 | . 5 5 6 . . 1 8 1 Combat Bots Only 5 | . 3 5 5 . . 1 4 1 Max Kills in Single Turn 3 | . 1 2 3 . . 1 3 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Hostile Shots Fired 526 | . 47 76 142 . . 76 80 105 Missed 141 | . 10 25 26 . . 18 29 33 Damage Taken 6700 | . 434 539 1681 . . 1450 961 1635 Core 1918 | . 94 97 255 . . 414 55 1003 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 443 | . . 78 99 . . . 266 . Core Remaining (%) 61 | 100 62 . . 12 . 40 93 . Volleys Fired 197 | . 38 38 70 . . 7 34 10 Largest 5 | . 2 4 4 . . 5 4 2 Hottest 251 | . 80 110 110 . . 241 251 154 Shots Fired 637 | . 75 145 273 1 . 23 101 19 Gun 388 | . 73 69 140 . . 16 81 9 Cannon 241 | . 2 76 133 . . . 20 10 Launcher 8 | . . . . 1 . 7 . . Special . | . . . . . . . . . Kinetic 511 | . 2 145 273 . . 7 65 19 Thermal 74 | . 36 . . . . 2 36 . Explosive 8 | . . . . 1 . 7 . . Electromagnetic 44 | . 37 . . . . 7 . . Robot Hit Streak 16 | . 9 13 16 . . 13 14 6 Robot Miss Streak 10 | . 3 4 5 . . 2 10 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 344 | . 49 86 128 . . 16 50 15 Core Hits 153 | . 22 28 61 . . 2 33 7 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . 2 . . . 2 . Destroy 2 | . . . . . . . 2 . Blast 2 | . . . 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6053 | . 675 1162 1939 . . 392 1600 285 Guns 3004 | . 582 460 856 . . 129 817 160 Cannons 2291 | . 35 702 970 . . . 461 123 Explosions 752 | . 58 . 109 . . 263 322 . Melee . | . . . . . . . . . Ramming 6 | . . . 4 . . . . 2 Kinetic 4298 | . 35 1162 1826 . . 56 936 283 Thermal 961 | . 297 . . . . . 664 . Explosive 372 | . . . 109 . . 263 . . Electromagnetic 416 | . 343 . . . . 73 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 . . . 2 Average Corruption 1 | . . . 1 1 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . 8 7 . . . 3 Message Errors 1 | . . . 1 . . . . . Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . 1 1 . . . . Energy Discharges 5 | . . . 2 2 . . . 1 Parts Rejected 2 | . . . 2 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 4 | . . . 1 2 . . . 1 Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 120 | . . 19 13 . . 18 70 . Projectiles 19 | . . 19 . . . . . . Explosions 101 | . . . 13 . . 18 70 . Melee . | . . . . . . . . . Knockbacks 34 | . . 10 10 . . . 6 8 Impact . | . . . . . . . . . Kinetic 29 | . . 9 8 . . . 6 6 Secondary 5 | . . 1 2 . . . . 2 Self-Inflicted Damage 348 | . 31 . 58 . . 104 154 1 Shots 12 | . 1 . 1 . . 7 3 . Rammed 7 | . . . 6 . . . . 1 Targets Rammed 7 | . . . 6 . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 908 | . 189 242 447 155 . 96 908 767 Average Temperature 134 | . 51 77 114 81 . 48 217 391 Received Heat Transfer 1711 | . 216 171 852 . . 81 72 319 Effects 50 | . . . 8 . . . 21 21 Shutdowns 12 | . . . 3 . . . 4 5 Energy Bleed 7 | . . . 1 . . . 5 1 Interference 6 | . . . 2 . . . 2 2 Matter Decay 9 | . . . . . . . 5 4 Short Circuit 3 | . . . 2 . . . 1 . Damage (minor) 3 | . . . . . . . 2 1 Damage (major) 8 | . . . . . . . 2 6 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1529 | . 650 . . . . . 879 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Peak Influence 402 | . 263 366 402 154 352 279 328 238 Initial 352 | . . 21 131 75 352 249 109 133 Average 167 | . 113 208 162 102 352 246 197 136 Maximum Alert Level 2 | . 1 1 2 . 1 1 1 1 Low Security (%) 63 | 100 74 32 67 100 . . 59 94 Level 1 36 | . 25 67 31 . 100 100 40 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . 3 . . 1 2 . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 . 1 . . 1 1 . Assault 2 | . . . 2 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Distress Signals 6 | . 1 2 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 18 21 32 . . 5 18 19 Peak Tracking Total 12 | . 3 4 9 . . 4 4 12 Tactical Retreats 7 | . 3 . . . . 1 1 2 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Traps Triggered 8 | . 1 . 4 . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Machines Disabled 10 | . 1 1 2 . . 1 5 . Max in Single Turn 3 | . 1 1 1 . . 1 3 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Machines Accessed 37 | . 6 3 10 11 3 . 4 . Terminals 24 | . 6 1 7 5 2 . 3 . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units 8 | . . . 1 6 . . 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 103 | . 17 13 28 35 5 . 5 . Successful 61 | . 11 9 17 23 1 . . . Failed 42 | . 6 4 11 12 4 . 5 . Catastrophic 10 | . 1 1 2 3 . . 3 . Database Lockouts . | . . . . . . . . . Manual 47 | . 13 4 10 19 1 . . . Terminals 61 | . 17 4 19 14 4 . 3 . Fabricators 1 | . . . . . 1 . . . Repair Stations 8 | . . 4 4 . . . . . Recycling Units 27 | . . . 4 21 . . 2 . Scanalyzers 5 | . . 5 . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 19 | . 7 . 7 4 1 . . . Robot Analysis 3 | . 2 . . 1 . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . Open Door 2 | . . . 2 . . . . . Open DSF 1 | . . . . . 1 . . . Alert Level 4 | . 1 . 2 1 . . . . Unreport Threat 3 | . 1 . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . 3 4 . . . . . Scan Component 4 | . . 2 2 . . . . . Repair 3 | . . 1 2 . . . . . Recycling Unit Hacks 14 | . . . 3 11 . . . . Process 4 | . . . 2 2 . . . . Report Inventory 6 | . . . . 6 . . . . Retrieve Matter 2 | . . . 1 1 . . . . Retrieve Components 2 | . . . . 2 . . . . Scanalyzer 5 | . . 5 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 15 | . 4 1 2 8 . . . . Terminals 9 | . 4 1 2 2 . . . . Assimilate 1 | . 1 . . . . . . . Botnet 8 | . 3 1 2 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . Tunnel 6 | . . . . 6 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 6 3 7 7 3 . 4 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . Time 84 | . . 26 58 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 54 | . . . 21 33 . . . . Retrieved Matter 32 | . . . 21 11 . . . . Retrieved Components 5 | . . . . 5 . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 62 | . . . 62 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . Total Damage 171 | . . . 171 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Robot Analysis Total 3 | . 2 . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Turns Passed 5527 | 95 789 773 1459 737 245 141 1037 251 Spaces Moved 3116 | 54 379 362 651 452 152 96 713 257 Core 175 | 5 . . 22 . . 2 . 146 Treads 2245 | 49 379 362 629 452 152 66 156 . Legs 300 | . . . . . . . 300 . Wheels 7 | . . . . . . . 7 . Hover 15 | . . . . . . . 15 . Flight 374 | . . . . . . 28 235 111 Fastest Speed 35 | 50 160 160 50 160 155 35 75 50 Average Speed 142 | 149 160 160 158 160 155 116 119 81 Slowest Speed 240 | 160 160 160 240 160 160 155 240 133 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 59 48 80 90 4 94 18 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 7 | . . . 1 6 . . . . Known Exits Taken 4 | . 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . 2 . 17 6 . 10 57 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 91 | . 2 . 17 6 . 10 56 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Total 3781 | 66 489 474 916 464 160 108 822 282 Wait 291 | . 48 54 135 . . . 47 7 Move 3106 | 53 378 361 650 451 151 95 710 257 Hop 1 | . . . . . . . 1 . Pick Up 39 | 7 5 7 8 3 2 2 4 1 Fast Attach 46 | 5 6 2 12 5 4 2 9 1 Attach 19 | 1 . 2 5 4 . . 7 . Detach 11 | . 1 . 1 1 . . 7 1 Swap 20 | . 4 3 12 . . . 1 . Drop 44 | . 9 7 17 . 3 2 2 4 Fire 197 | . 38 38 70 . . 7 34 10 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 6 | . . . 6 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 332 | -10/Materials | Build established: Mutant 422 | -10/Materials | Identified exit to Mines 765 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Identified exit to Materials 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Weapon x2 907 | -9/Materials | Discovered new exit (range 16) 979 | -9/Materials | Identified exit to Mines 1117 | -9/Materials | Discovered exit to Mines (range 11) 1181 | -9/Materials | Build established: Gunner 1264 | -9/Materials | Repaired Lgt. Cannon 1649 | -9/Materials | Discovered new exit (range 5) 1657 | -9/Materials | Identified exit to Storage 1658 | -9/Materials | Entered Storage 1802 | -9/Storage | Repaired Imp. Ion Engine 1829 | -9/Storage | Repaired Lgt. Cannon 1966 | -9/Storage | Core integrity fell below 50% 2954 | -9/Storage | Met a pair of Derelict thieves 3060 | -9/Storage | Learned location of Armory (-3) 3095 | -9/Storage | Core integrity fell below 20% 3106 | -9/Storage | Released all parts (6) 3115 | -9/Storage | Used back door to open Recycling access 3115 | -9/Storage | Discovered new exit (range 5) 3117 | -9/Storage | Entered Recycling 3119 | -9/Recycling | Found Scrap Engine 3137 | -9/Recycling | Lost 3 parts (1p2w) 3389 | -9/Recycling | Build established: Mutant 3801 | -9/Recycling | Discovered new exit (range 5) 3854 | -9/Recycling | Entered Factory 3854 | -7/Factory | Evolved 4 slots: Propulsion x1, Weapon x3 4099 | -7/Factory | Identified exit to DSF 4099 | -7/Factory | Entered DSF 4122 | -7/DSF | Additional patrols routed to DSF 4228 | -7/DSF | Core integrity fell below 50% 4235 | -7/DSF | Discovered new exit (range 15) 4240 | -7/DSF | Entered Factory 4240 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4256 | -6/Factory | Lost 9 parts (1p3n5w) 4916 | -6/Factory | Build established: Executioner 5268 | -6/Factory | Discovered new exit (range 13) 5276 | -6/Factory | Identified exit to Factory 5277 | -6/Factory | Entered another Factory area 5277 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5290 | -5/Factory | Build established: Construct 5486 | -5/Factory | Lost 8 parts (2p4n1u1w) 5489 | -5/Factory | Core integrity fell below 50% 5516 | -5/Factory | Core integrity fell below 20% 5528 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05453_ Flying VTOL-FC Exoskeleton destroyed. 05453_ Arm. Scrap Engine suffers catastophic network destabilization. 05453_ Scrap Engine core remains intact and functional. 05453_ Dropped Autogun. 05454_ Dropped Hvy. Laser. 05455_ Multi-Ion Engine destroyed. 05455_ Scrap Engine damaged due to network destabilization (-10). 05473_ Penetrated by Slug. 05476_ Critical hit (Burn: +37). 05494_ System corrupted: Matter fused (-6). 05501_ ALERT: Security rotation in progress. 05511_ Scrap Engine destroyed. 05513_ Triggered Tiamat Bomb Trap. 05513_ An explosion rips through the floor. 05513_ M-28 Smith destroyed. 05515_ K-01 Serf collects debris. 05528_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????# +?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ?????????????????### #?????????????????????? | | ????????????????? # #?????????????????????? | | ??????????????"""" # R#?????????????????????? | | ???????????# """" # #?????????????????????? | | ???????????# """" # k #?????????????????????? | | ???????????? """" # #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# """" # #?????????????????????? | | ???????????# """" #s @ #?????????????????????? | | ?????????### """" /s +?????????????????????? | | ???????? # """"p# #?????????????????????? | | ??"????? # # #?????????????????????? | | ?"" ??? # [[! #ss #?????????????????????? | | ?"" """ # [[! # s #?????????????????????? | | ? # [!! # #?????????????????????? | | """ """ # # #?????????????????????? | | """ """ # # #?????????????????????? | | """ """ # + +?????????????????????? | | ! ######### u #?????????????????????? | | #???????# #?????????????????????? | | ? ???####### #?????????????????????? | | ??? ????## # # #?????????????????????? | | #####+####### # #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ^ %! #?????????????????????? | | = #?????????????????????? | | " """ #?????????????????????? | | " """ #?????????????????????? | | " """ #?????????????????????? | | " ### ###########?????????????????????? | | " #?# #???????????????????????????????? | | #?# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed WeldingLegPrototype Manual? 0 Play Time 01:05:30 Cumulative 111.1 hours Start 2024.04.11 @ 23:00:02 End 2024.04.12 @ 00:09:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cab6eea0-a658-41cd-80d9-1bd505a850ba