Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.27 @ 19:02:29 Player: cptwinky Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (202) 1010 Value Destroyed (9192) 9192 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 17956 Bonus ------- High Alert Combat Kills 830 Follower Combat Kills 290 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Friendly Fire -806 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Advanced Cryofiber Web Makeshift Sensor Array Encrypted Comm Array Advanced Transmission Jammer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Plasma Rifle Plasma Rifle > --- INVENTORY -------- Neutrino Core Myomer Leg Advanced Cryofiber Web Improved Cooling System Improved Coolant Injector Advanced Transmission Jammer Improved Medium Armor Plating Advanced Focal Shield Advanced Thermal Shield Advanced Shield Generator Authchip [R/Combat] Improved Grenade Launcher Advanced Datajack Improved Plasma Cutter Powered Hammer [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Slots Evolved 12 | . . . 2 . 2 . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . 1 . . . 1 . . . Utility 7 | . . . 1 . 1 . . 1 . . 1 1 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 161 | 6 6 5 15 3 14 4 15 3 14 14 3 3 13 30 13 Power 21 | 1 . 3 1 1 2 . 2 . 3 1 . . 2 5 . Engine 13 | 1 . 2 1 . 2 . 2 . 1 . . . 2 2 . Core 6 | . . 1 . 1 . . . . 2 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 47 | 2 . 2 5 . 3 2 6 1 6 4 1 . 5 8 2 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 45 | 2 . 2 5 . 3 2 6 1 6 4 1 . 5 7 1 Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . Utility 53 | 1 3 . 5 . 6 1 2 1 2 3 2 3 5 13 6 Device 24 | . . . 2 . 2 . 2 1 1 1 1 2 2 8 2 Storage 4 | 1 1 . . . . 1 . . . 1 . . . . . Processor 6 | . . . . . 1 . . . . . . . . 2 3 Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 18 | . 2 . 3 . 2 . . . 1 1 1 1 3 3 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 3 . 4 2 3 1 5 1 3 6 . . 1 4 5 Energy Gun 20 | . . . 2 1 1 1 4 1 1 3 . . 1 2 3 Energy Cannon 1 | . . . . . . . . . . 1 . . . . . Ballistic Gun 6 | 2 1 . 1 . . . . . . . . . . 1 1 Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon 6 | . . . . . 2 . 1 . . 1 . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 . 1 . . 2 . . . 3 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 19 | . . . . . . . . . . . . . . . 19 Parts Lost 51 | . . . 1 . 4 . 3 . 14 . . . 2 20 7 Power 7 | . . . 1 . 1 . 1 . 2 . . . . 2 . Propulsion 21 | . . . . . 3 . 1 . 6 . . . . 8 3 Utility 9 | . . . . . . . . . 1 . . . . 6 2 Weapon 14 | . . . . . . . 1 . 5 . . . 2 4 2 Highest Loss Streak 11 | . . . 1 . 2 . 3 . 3 . . . 1 11 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Backups 11 | 2 9 9 9 9 9 9 14 13 13 14 14 14 14 13 4 Power . | . 1 1 . . . 1 1 1 1 . 1 1 1 1 . Propulsion 1 | 1 2 2 3 2 . . 1 2 1 . . . . 1 . Utility 4 | . 1 2 1 4 3 2 3 3 5 8 7 7 8 7 2 Weapon 3 | . 3 3 3 2 3 3 6 5 3 3 4 4 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . 3 3 1 . . . 2 . . 2 . 1 . 4 6 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . 2 2 . . . . . . . . . . . . . Utility 11 | . . 1 . . . . 1 . . 2 . 1 . 2 4 Weapon 2 | . 1 . 1 . . . . . . . . . . . . Tool/Special 4 | . . . . . . . . . . . . . . 2 2 Average Slot Usage (%) 92 | . 99 100 99 100 94 97 99 99 96 93 91 87 98 88 47 Engine 6 | . 14 10 8 . 5 9 9 7 5 . . . 8 7 . Core 2 | . . 3 2 10 2 . . . 1 7 6 5 1 . . Leg 25 | . 28 28 33 33 23 24 26 30 29 30 26 23 28 22 . Device 10 | . . . 10 11 9 9 9 14 15 15 13 16 17 17 3 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 6 5 5 4 . Processor 6 | . . . . . 4 9 9 7 7 7 6 5 5 10 20 Protection 9 | . 13 14 11 11 9 9 8 7 7 7 11 11 11 8 3 Energy Gun 13 | . . . 2 20 22 26 25 23 18 14 20 17 17 11 3 Ballistic Gun 2 | . 3 14 10 1 . . . . . . . . . . . Ballistic Cannon 3 | . 24 13 8 . . . . . . . . . . . . Peak Build Rating 97 | 6 8 12 26 27 37 35 41 46 51 49 55 60 76 97 79 Average Rating 39 | 4 7 8 22 26 33 33 38 45 46 42 52 56 70 80 50 On Entrance 33 | . 6 7 12 26 27 31 35 40 46 32 49 55 60 70 34 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 24 25 39 39 42 38 42 42 53 44 46 47 71 78 36 Greatest Support 104 | 20 20 20 41 39 43 40 54 71 73 63 63 62 90 104 25 Greatest Overweight (x) 4 | . 1 1 . . 1 1 . . . . . . 1 4 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 9 10 10 10 10 11 15 15 15 15 15 15 15 13 5 Most Carried 15 | 5 10 10 10 10 10 11 15 14 15 15 15 15 15 15 5 Average Carried 11 | 2 9 9 9 9 9 9 14 13 13 14 14 14 14 13 4 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 10 10 10 10 10 11 15 13 14 15 15 15 15 5 5 Class Distribution -------------------- 36% | Mutant 16% | Scavenger-Tank 15% | Scavenger-Gunner 15% | Scavenger-Mutant 8% | Gunner 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Matter Collected 3748 | 216 318 261 429 90 304 100 259 36 311 264 . . 171 831 158 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7724 | 20 418 209 713 211 866 . 913 48 1239 527 50 . 278 2167 65 Parts 331 | 2 25 15 40 16 49 . 34 3 39 34 1 . 9 62 2 Haulers Intercepted 11 | . . . 1 . 3 . 3 1 . 1 . . 1 1 . Recyclers Shooed 7 | . 3 . . 1 . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Combat Hostiles Destroyed 162 | . 11 5 16 10 18 . 16 . 31 13 1 . 4 37 . Melee 9 | . . . . . 5 . 2 . 1 . . . . 1 . Guns 86 | . . 4 7 7 7 . 8 . 25 7 1 . 4 16 . Cannons 22 | . 11 1 9 . . . . . . 1 . . . . . AOE 31 | . . . . 3 5 . 3 . 2 5 . . . 13 . Classes Destroyed 18 | 1 4 1 4 . 2 . 2 . 2 1 . . . 1 . Worker 5 | . . . 1 . . . . . . 2 . . . 2 . Builder 6 | . . . . . 1 . . . . 1 . . . 4 . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 11 | . . . 1 . 3 . 3 1 . 1 . . 1 1 . Recycler 6 | . 3 . . . . . 1 . . . . . . 2 . Mechanic 2 | . . . . . 1 . . . . . . . . 1 . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . Watcher 5 | . . . 1 . . . 1 . . 2 . . . 1 . Swarmer 33 | . 6 . . 6 4 . 3 . 12 2 . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 73 | . 5 2 12 4 10 . 7 . 8 5 . . . 20 . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 22 | . . . 4 . 4 . 2 . 8 . 1 . . 3 . Specialist 9 | . . . . . . . 2 . . 3 . . 4 . . Hunter 7 | . . . . . . . 2 . 1 . . . . 4 . Programmer 12 | . . . . . . . . . 1 2 . . . 9 . Behemoth 1 | . . . . . . . . . 1 . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . Thug 3 | . . 2 . . 1 . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 7 3 3 3 7 . 6 1 7 6 1 . 3 11 . Combat Bots Only 8 | . 3 3 3 3 7 . 3 . 7 5 1 . 3 8 . Max Kills in Single Turn 4 | 1 2 1 2 3 2 . 2 1 2 4 1 . 1 4 1 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . . Exploded 4 | . . . . 3 2 . 2 . 1 3 . . . 4 . Melee 1 | . . . . . 1 . 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Hostile Shots Fired 1131 | . 34 14 44 28 85 . 60 . 364 26 9 . 40 313 114 Missed 381 | . 14 3 10 8 23 . 15 . 143 9 5 . 13 101 37 Damage Taken 11627 | . 225 168 460 231 927 13 815 . 2503 274 101 . 647 3982 1281 Core 1874 | . 61 18 60 32 79 . 178 . 248 41 . . . 725 432 Absorbed by Shields 320 | . . . . 15 13 . . . 106 . . . . 186 . Redirected to Shielding 15 | . 15 . . . . . . . . . . . . . . Ignored by Resistances 268 | . . . . 10 34 . . . 76 . . . . 148 . Regen/Repaired (Parts) 432 | . . . 51 . 147 . 121 . . . . . . 113 . Core Remaining (%) 79 | 100 . 68 . 77 . . 53 . . 58 100 . 100 . . Volleys Fired 401 | 2 34 20 42 24 35 4 29 1 85 26 2 . 8 84 5 Largest 3 | 2 2 2 2 2 3 1 3 3 3 3 3 . 3 3 2 Hottest 225 | 40 60 50 98 150 211 75 205 207 207 225 225 . 225 225 188 Shots Fired 906 | 4 67 40 84 47 66 4 79 3 208 57 6 . 23 208 10 Gun 747 | 4 4 26 47 46 60 4 75 3 202 45 6 . 23 192 10 Cannon 119 | . 63 14 37 . . . . . . 5 . . . . . Launcher 40 | . . . . 1 6 . 4 . 6 7 . . . 16 . Special . | . . . . . . . . . . . . . . . . Kinetic 211 | 4 67 40 79 11 . . . . . . . . . 10 . Thermal 655 | . . . 5 35 60 4 75 3 202 50 6 . 23 182 10 Explosive 40 | . . . . 1 6 . 4 . 6 7 . . . 16 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 3 7 8 7 8 19 . 13 9 30 14 6 . 13 27 3 Robot Miss Streak 7 | 1 4 4 7 2 2 . 2 . 2 6 4 . 4 5 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . . 3 . . 1 . 5 1 . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . 1 1 . . . 1 . Shots Hit Robots 696 | 3 36 24 51 35 58 11 67 1 147 44 6 . 20 185 8 Core Hits 485 | 1 15 14 27 14 33 . 26 2 56 64 8 . 33 192 . Critical Kills 5 | . . . . . 2 . 1 . 1 . . . . 1 . Critical Parts Destroyed 11 | . . . . 1 3 . 1 . 2 . . . . 3 1 Critical Strikes 61 | . 1 . 2 5 16 . 6 . 17 . . . . 13 1 Burn 41 | . . . . 4 11 . 4 . 13 . . . . 9 . Destroy 1 | . . . . 1 . . . . . . . . . . . Blast 3 | . 1 . 2 . . . . . . . . . . . . Smash 16 | . . . . . 5 . 2 . 4 . . . . 4 1 Melee Attacks 136 | . . . . . 24 13 12 . 21 . . . . 52 14 Impact 125 | . . . . . 24 2 12 . 21 . . . . 52 14 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 1 11 1 . . . . . . 8 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20722 | 31 689 378 959 864 1949 . 2151 27 3207 1858 144 . 582 7508 375 Guns 11763 | 31 30 240 501 705 940 . 1190 20 2702 767 144 . 582 3729 182 Cannons 1365 | . 654 138 455 . . . . . . 118 . . . . . Explosions 4580 | . . . . 134 478 . 478 . 182 973 . . . 2335 . Melee 2876 | . . . . . 530 . 483 . 294 . . . . 1376 193 Ramming 138 | . 5 . 3 25 1 . . 7 29 . . . . 68 . Kinetic 2222 | 31 684 378 844 123 . . . . . . . . . 162 . Thermal 10956 | . . . 112 632 940 . 1190 20 2702 885 144 . 582 3567 182 Explosive 4530 | . . . . 84 478 . 478 . 182 973 . . . 2335 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2876 | . . . . . 530 . 483 . 294 . . . . 1376 193 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . 1 1 . . 1 7 27 Average Corruption 3 | . . . . . . . . . 1 1 . . 1 3 9 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 58 | . . . . . . . . . 4 8 . . 2 19 25 Message Errors 8 | . . . . . . . . . . 1 . . . 4 3 Matter Fused 21 | . . . . . . . . . 2 2 . . 1 6 10 Heat Flow Errors 4 | . . . . . . . . . 1 . . . . 1 2 Energy Discharges 7 | . . . . . . . . . . 2 . . . 2 3 Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . 3 . . 1 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 1 . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 957 | . 4 10 . . 160 . 84 . 56 15 . . . 494 134 Projectiles 14 | . 4 10 . . . . . . . . . . . . . Explosions 79 | . . . . . . . . . . 15 . . . 64 . Melee 864 | . . . . . 160 . 84 . 56 . . . . 430 134 Knockbacks 25 | . 7 2 . . 1 . 2 . . . . . . 9 4 Impact 15 | . . . . . 1 . 2 . . . . . . 9 3 Kinetic 8 | . 6 2 . . . . . . . . . . . . . Secondary 2 | . 1 . . . . . . . . . . . . . 1 Self-Inflicted Damage 424 | . . . . . 36 . 127 . 39 . . . . 222 . Shots 14 | . . . . . 2 . 4 . 1 . . . . 7 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 23 | . 2 1 1 2 1 . . 3 6 . . . . 7 . Kicked 23 | . 2 1 1 2 1 . . 3 6 . . . . 7 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 340 | . 123 9 11 202 279 . 340 . 82 200 . . 96 105 321 Average Temperature 85 | . 39 5 11 72 92 . 126 . 36 77 . . 44 41 115 Received Heat Transfer 2964 | . 78 15 240 112 591 9 180 . 762 45 6 . 81 836 9 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 2 . 2 . 1 . . . . 4 1 Combat Hostiles 5 | . . . . . 1 . 2 . 1 . . . . 1 . Parts Fried 19 | . . . . . 3 . 3 . 1 . . . . 10 2 Impact Corruptions 30 | . . . . . 7 . 3 . 2 . . . . 16 2 Robots Melted 9 | . . . . . . . 1 . 2 . . . . 6 . Combat Hostiles 9 | . . . . . . . 1 . 2 . . . . 6 . Parts Melted 60 | . . . . 1 9 . 9 . 16 1 . . 1 23 . Heat Transferred 20242 | . . . 185 1345 2442 . 2442 37 5974 877 115 . 485 6155 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Maximum Alert Level 4 | . . . . . 1 . 1 . 4 2 1 . . 3 . Low Security (%) 74 | 100 100 100 100 100 95 100 97 100 7 . . 100 100 71 . Level 1 7 | . . . . . 4 . 2 . 23 . 100 . . 9 . Level 2 10 | . . . . . . . . . 20 100 . . . 4 . Level 3 6 | . . . . . . . . . 36 . . . . 14 . Level 4 1 | . . . . . . . . . 12 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1159 | 5 135 50 180 115 250 157 269 54 1159 610 293 104 117 927 . Initial 608 | . . 10 . 56 3 . 76 49 . 608 289 104 2 56 . Average 195 | . 51 3 104 54 66 30 85 29 654 547 259 51 76 224 . Influence Increases 6370 | 5 395 50 512 285 632 188 682 15 1319 358 44 4 125 1621 135 Destroy 0b10 Robot/C 3360 | . 220 40 320 200 380 80 380 . 620 240 20 . 80 780 . Destroy 0b10 Robot/NC 200 | 5 20 . 20 . 25 . 30 5 . 35 . . 5 55 . Destroy Leader 628 | . 40 10 94 40 96 10 78 2 30 46 10 . 10 162 . Allied During Kill 66 | . . . . . 1 32 15 . 4 3 . . . 11 . Trap Triggered on 0b10 30 | . 10 . 10 . . . 10 . . . . . . . . Successful Hack 161 | . 29 . 20 . 19 14 15 8 . . 14 4 . 38 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . Disable Machine 315 | . 15 . . 30 30 . 45 . 45 . . . . 150 . Anti-Garrison Action 600 | . . . . . . . . . 450 . . . . 150 . Destroy Structure 515 | . 1 . 3 15 51 7 64 . 125 19 . . . 230 . Partial Spotted 30 | . . . 15 . . . . . . . . . . 15 . Lose Combat Pursuer 435 | . 30 . 30 . 30 45 45 . 45 15 . . 30 30 135 Influence Decreases 4496 | 5 367 60 366 330 635 31 648 64 160 376 120 104 20 750 460 Time Decay 3357 | 5 367 60 356 330 361 . 368 30 . 356 120 104 . 550 350 Lost Part 510 | . . . 10 . 40 . 30 . 140 . . . 20 200 70 Lost Ally 211 | . . . . . . 31 100 . 20 20 . . . . 40 Purge Threat 418 | . . . . . 234 . 150 34 . . . . . . . Squads Dispatched 32 | . 1 . 3 . 5 . 5 2 . 7 1 . 1 7 . Investigation 10 | . 1 . 1 . 4 . . 2 . . . . . 2 . Extermination 6 | . . . . . . . . . . 2 1 . . 3 . Reinforcement 10 | . . . 2 . 1 . 2 . . 3 . . 1 1 . Assault 3 | . . . . . . . . . . 2 . . . 1 . Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Distress Signals 13 | . 1 . 6 . . . 3 . . 1 . . . 2 . Communications Jammed 6 | . . . . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . . . 6 . Times Spotted 239 | . 22 5 26 7 25 10 26 . 32 18 2 . 7 50 9 Peak Tracking Total 8 | . 4 2 4 3 5 3 5 . 6 7 1 . 4 8 5 Tactical Retreats 17 | . 2 . 1 . 1 1 1 . 2 1 . . 2 2 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Traps Triggered 11 | . . . . 1 1 2 . . 4 . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . 5 . . . 12 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . . . Reprogrammed 3 | . 1 . 1 . . . 1 . . . . . . . . Reused 3 | . 1 . 1 . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . 1 1 . . . . . . . . . . Triggered 3 | . 1 . 1 . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Machines Disabled 30 | . 1 . . 2 2 . 3 . 11 . . . . 11 . Max in Single Turn 4 | . 1 . . 2 1 . 2 . 2 . . . . 4 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Garrison Relay 4 | . . . . . . . . . 4 . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Machines Accessed 48 | . 11 . 4 . 9 2 5 2 3 1 3 2 . 6 . Terminals 31 | . 8 . 3 . 6 2 3 1 3 . 1 2 . 2 . Fabricators 2 | . . . . . . . . . . . 1 . . 1 . Repair Stations 7 | . 1 . 1 . 2 . 1 . . . 1 . . 1 . Recycling Units 4 | . 2 . . . . . . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . 1 . Total Hacks 135 | . 32 . 16 . 34 4 13 6 4 2 7 3 . 14 . Successful 55 | . 13 . 7 . 14 2 6 3 . 2 1 2 . 5 . Failed 79 | . 18 . 9 . 20 2 7 3 4 . 6 1 . 9 . Catastrophic 15 | . 2 . . . 6 1 1 . 2 . 1 . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 60 | . 15 . 9 . 20 . 5 2 . 1 2 3 . 3 . Terminals 93 | . 27 . 14 . 26 4 6 3 4 . 2 3 . 4 . Fabricators 4 | . . . . . . . . . . . 2 . . 2 . Repair Stations 21 | . 2 . 2 . 5 . 5 . . . 3 . . 4 . Recycling Units 7 | . 3 . . . . . . . . 2 . . . 2 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 8 | . . . . . 3 . . 3 . . . . . 2 . Terminal Hacks 25 | . 9 . 4 . 6 2 1 1 . . . 1 . 1 . Robot Analysis 6 | . 2 . 2 . 2 . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . 2 . 1 1 . . . . . . . Locate Traps 4 | . 4 . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 10 | . 1 . 2 . 3 . 2 . . . . . . 2 . Scan Component 6 | . 1 . 1 . 2 . 1 . . . . . . 1 . Repair 4 | . . . 1 . 1 . 1 . . . . . . 1 . Recycling Unit Hacks 3 | . 2 . . . . . . . . 1 . . . . . Retrieve Components 3 | . 2 . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 12 | . 1 . 1 . 4 . 1 1 . 1 1 1 . 1 . Terminals 6 | . . . 1 . 2 . 1 . . . 1 1 . . . Botnet 5 | . . . . . 2 . 1 . . . 1 1 . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Reprogram 2 | . . . . . 1 . . 1 . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 9 . 4 . 8 2 5 2 3 . 3 2 . 5 . Full Trace Events 7 | . . . 1 . 2 . . 1 1 . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 1 . 1 . . . . . . 1 . Time 129 | . . . 38 . 50 . 19 . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 17 | . 14 . . . . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . . 16 . . . . 3 . Machine Destruction 19 | . . . . . . . . . 16 . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Total Allies 15 | . . . . 1 3 6 . 2 1 . . . . 2 . Largest Group 8 | . . . . 1 3 8 7 2 2 1 . . . 2 2 Highest-Rated Group 101 | . . . . 31 48 101 85 32 32 20 . . . 98 98 Highest-Rated Ally 49 | . . . . 31 31 18 18 16 20 20 . . . 49 49 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . . 4 33 29 . 6 . . . . 11 3 Total Damage 1136 | . . . . . 62 385 226 . 45 . . . . 292 126 Kills 10 | . . . . . 1 4 3 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Active Infowar (turns) 2023 | . . . . . . . . . . . . 212 . 1437 374 Sensors 885 | . . . . . . . . . . . . . . 511 374 Seismic 824 | . . . . . . . . . . . . 212 . 612 . Jamming 1210 | . . . . . . . . . . . . . . 1210 . Robot Analysis Total 6 | . 2 . 2 . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Turns Passed 11933 | 106 1111 740 816 753 1075 931 1038 98 1370 804 259 230 132 1678 792 Spaces Moved 6877 | 73 523 340 427 543 510 632 499 66 729 542 198 179 68 921 627 Core 238 | 6 . . . . . . . . . . . . . 42 190 Treads . | . . . . . . . . . . . . . . . . Legs 6130 | 67 523 340 427 543 510 632 499 66 729 542 198 179 68 745 62 Wheels . | . . . . . . . . . . . . . . . . Hover 509 | . . . . . . . . . . . . . . 134 375 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 122 122 122 122 122 114 50 50 Average Speed 129 | 114 179 190 120 120 144 134 121 122 122 124 123 122 122 109 104 Slowest Speed 260 | 120 190 190 120 120 190 190 123 122 122 125 125 122 192 260 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 95 49 36 92 41 70 41 1 83 14 8 5 53 24 74 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 1 . . . . . . . . . . 1 Known Exits Taken 5 | . . . 1 . 1 . . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 . . 1 1 . . . . Scrap Searched 4 | . . . . 1 . . . . . . . . . . 3 Spaces Dug 66 | . . . . . 9 2 4 . 14 . . . . 27 10 Terrain Destroyed 494 | . . . . 15 55 2 68 . 183 23 . . . 134 14 Melee 42 | . . . . . 3 2 4 . 10 . . . . 13 10 Projectile 9 | . . . . . . . . . 1 . . . . 4 4 AOE 443 | . . . . 15 52 . 64 . 172 23 . . . 117 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Fac Fac DSF Fac Upp Total 8891 | 89 628 398 647 596 740 697 850 80 978 626 207 191 106 1325 733 Wait 938 | 4 48 11 135 13 124 31 244 8 82 14 1 5 . 158 60 Move 6860 | 72 522 339 426 542 509 630 498 65 727 541 197 178 67 920 627 Hop . | . . . . . . . . . . . . . . . . Pick Up 109 | 5 8 9 9 2 7 3 15 . 14 9 2 3 5 13 5 Fast Attach 61 | 6 3 . 1 1 7 1 4 . . 8 1 . 4 15 10 Attach 43 | . . 1 4 . 2 . 3 2 14 1 1 1 1 11 2 Detach 15 | . 2 . 1 . 2 . . . 2 2 . . . 4 2 Swap 136 | . 3 7 12 3 19 7 17 1 12 8 1 2 9 34 1 Drop 128 | . 6 10 11 3 9 3 16 . 3 17 2 2 12 27 7 Fire 401 | 2 34 20 42 24 35 4 29 1 85 26 2 . 8 84 5 Melee 136 | . . . . . 24 13 12 . 21 . . . . 52 14 Ram . | . . . . . . . . . . . . . . . . Kick 23 | . 2 1 1 2 1 . . 3 6 . . . . 7 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . 5 . 5 . . 4 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 19 | . . . 5 1 1 . 12 . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 107 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Central database locked down 497 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Discovered new exit (range 9) 1086 | -10/Materials | Discovered new exit (range 5) 1218 | -10/Materials | Entered Mines 1348 | -10/Mines | Assembled infested the area 1670 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1857 | -10/Mines | Discovered new exit (range 3) 1958 | -10/Mines | Entered Materials 1958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -9/Materials | Discovered new exit (range 14) 2378 | -9/Materials | Discovered new exit (range 14) 2425 | -9/Materials | Discovered new exit (range 15) 2517 | -9/Materials | Identified exit to Mines 2665 | -9/Materials | Repaired Reactive Plating 2774 | -9/Materials | Entered Mines 2837 | -9/Mines | Found a hidden stash of uninstalled traps 2878 | -9/Mines | Learned Materials interactive machine intel 3000 | -9/Mines | Learned location of Zion (-6) 3274 | -9/Mines | Discovered new exit (range 10) 3422 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3448 | -9/Mines | Discovered new exit (range 6) 3451 | -9/Mines | Received a Mining Laser from a helpful Derelict 3527 | -9/Mines | Entered Materials 3527 | -8/Materials | Accompanied by 1 ally 3527 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3528 | -8/Materials | Loaded intel: 18 interactive machine locations 3911 | -8/Materials | Build established: Scavenger-Tank 4003 | -8/Materials | Repaired Beamcaster 4108 | -8/Materials | Destroyed 7 combat bots 4164 | -8/Materials | Discovered new exit (range 10) 4492 | -8/Materials | Identified exit to Garrison 4602 | -8/Materials | Entered Garrison 4602 | -8/Garrison | Warlord forces raided the area 4602 | -8/Garrison | Accompanied by 3 allies 4794 | -8/Garrison | Triggered checkpoint 4848 | -8/Garrison | Triggered checkpoint 4904 | -8/Garrison | Triggered checkpoint 4911 | -8/Garrison | Triggered checkpoint 4917 | -8/Garrison | Build established: Scavenger-Gunner 4940 | -8/Garrison | Triggered checkpoint 5042 | -8/Garrison | Warlord forces retreated 5058 | -8/Garrison | Triggered checkpoint 5062 | -8/Garrison | Triggered checkpoint 5154 | -8/Garrison | Discovered new exit (range 10) 5315 | -8/Garrison | Discovered new exit (range 11) 5341 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5351 | -8/Garrison | Build established: Commander-Gunner 5380 | -8/Garrison | Triggered checkpoint 5493 | -8/Garrison | Discovered new exit (range 10) 5502 | -8/Garrison | Discovered new exit (range 62) 5502 | -8/Garrison | Discovered new exit (range 16) 5502 | -8/Garrison | Discovered new exit (range 61) 5533 | -8/Garrison | Entered Materials 5533 | -8/Materials | Accompanied by 7 allies 5660 | -8/Materials | Garrison activated, responded to threat 5697 | -8/Materials | Lost 7 allies 5999 | -8/Materials | Lost 3 parts (1p1n1w) 6445 | -8/Materials | Discovered new exit (range 5) 6535 | -8/Materials | Repaired Imp. Light Armor Plating 6571 | -8/Materials | Entered Factory 6571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6593 | -7/Factory | Identified exit to Garrison 6601 | -7/Factory | Build established: Gunner 6669 | -7/Factory | Entered Garrison 6669 | -7/Garrison | Accompanied by 2 allies 6690 | -7/Garrison | Triggered checkpoint 6739 | -7/Garrison | Destroyed 7 combat bots 6756 | -7/Garrison | Garrison Relay disabled 6766 | -7/Garrison | Garrison Relay disabled 7039 | -7/Garrison | Spotted B-75 Beast 7075 | -7/Garrison | Destroyed B-75 Beast 7140 | -7/Garrison | Lost 3 parts (1p2n) 7181 | -7/Garrison | Phase Generator disabled 7205 | -7/Garrison | Triggered checkpoint 7245 | -7/Garrison | Triggered checkpoint 7357 | -7/Garrison | Build established: Scavenger-Gunner 7397 | -7/Garrison | Triggered checkpoint 7409 | -7/Garrison | Garrison Relay disabled 7471 | -7/Garrison | Discovered new exit (range 13) 7597 | -7/Garrison | Discovered new exit (range 14) 7671 | -7/Garrison | Garrison Relay disabled 7779 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7859 | -7/Garrison | Lost 3 parts (1p1n1w) 7877 | -7/Garrison | Triggered checkpoint 7908 | -7/Garrison | Build established: Scavenger-Mutant 7922 | -7/Garrison | Discovered new exit (range 15) 8032 | -7/Garrison | Rescued a captive Derelict 8039 | -7/Garrison | Entered Factory 8039 | -7/Factory | Accompanied by 1 ally 8287 | -7/Factory | Discovered new exit (range 11) 8426 | -7/Factory | Discovered new exit (range 14) 8749 | -7/Factory | Cargo convoy interrupted 8827 | -7/Factory | Discovered new exit (range 9) 8839 | -7/Factory | First assault squad dispatched 8843 | -7/Factory | Entered another Factory area 8843 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9095 | -6/Factory | Discovered new exit (range 5) 9102 | -6/Factory | Entered another Factory area 9102 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9214 | -5/Factory | Build established: Scavenger-Tank 9329 | -5/Factory | Identified exit to DSF 9332 | -5/Factory | Entered DSF 9373 | -5/DSF | Discovered new exit (range 11) 9380 | -5/DSF | Additional patrols routed to DSF 9464 | -5/DSF | Entered Factory 9464 | -4/Factory | Evolved 2 slots: Utility x2 10248 | -4/Factory | Repaired Imp. Medium Armor Plating 10463 | -4/Factory | Discovered new exit (range 12) 10476 | -4/Factory | Identified exit to Research 10554 | -4/Factory | Spotted B-86 Titan 10875 | -4/Factory | Lost 8 parts (1p1n3u3w) 10877 | -4/Factory | Destroyed 8 combat bots 10931 | -4/Factory | Destroyed 7 combat bots 10954 | -4/Factory | Lost 11 parts (1p6n3u1w) 10960 | -4/Factory | Core integrity fell below 50% 11114 | -4/Factory | Discovered new exit (range 8) 11128 | -4/Factory | Identified exit to Upper Caves 11142 | -4/Factory | Entered Upper Caves 11142 | -4/Upper Caves | Accompanied by 2 allies 11176 | -4/Upper Caves | Build established: Mutant 11209 | -4/Upper Caves | Met a Warlord Commander 11210 | -4/Upper Caves | Learned location of Warlord (-4) 11211 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 11212 | -4/Upper Caves | Destroyed W7-6P0(g) 11224 | -4/Upper Caves | Found Encrypted Comm Array 11258 | -4/Upper Caves | Spotted B-86 Titan 11671 | -4/Upper Caves | System corruption reached 10% 11835 | -4/Upper Caves | Core integrity fell below 20% 11868 | -4/Upper Caves | Lost 6 parts (2n2u2w) 11869 | -4/Upper Caves | Learned location of 1 exit from Research 11934 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11833_ Dropped Mni. Fusion Reactor. 11836_ Quantum Rifle destroyed. 11838_ System corrupted: Heat flow error (+198). 11852_ Acquired 14 matter. 11853_ Acquired Corrupted Med. Treads. 11853_ Integrated Corrupted Med. Treads (+9). 11854_ System corrupted: Matter fused (-7). 11869_ Acquired derelict log, extracted data. Data stored: Research exits (x1). 11874_ 2#RT H THNJP#M>7G42L QEJ7MN2S#3JFYOT> 11889_ System corrupted: Component data lost. 11901_ Med. Treads destroyed. 11908_ Acquired 12 matter. 11927_ System corrupted: Matter fused (-5). 11930_ Slug penetrates Earth. 11931_ Slug penetrates Wall. 11931_ Penetrated by Slug. 11933_ Slug penetrates Earth. 11934_ Penetrated by Slug. 11934_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????# """" #???# ## ### ####??# | | ????# " #???## ##????# | | ????# "" ##???## #?????## | | ????# ###### ### ##?????# ### | | ????#### ##?# #?????# ??# | | ???????# ####??## #?????# ??# | | ???????# ###########??????# ### #?##### ??# | | ???????# ##????## ##???????# ### # ?? | | ???????## ##????## ##??????# ## ?? | | ????????###?????## ####???# #??# ??# | | ????????????????# ## # ##?## ##??## ??? | | ???????????????## ### # %! #????##???? | | ????????????#### ### # # #?????????? | | ???????????## ##?## # #!! #?????????? | | ??????????## # ##??## !%% ##??????##?? | | ??????????# ##???# #!!! ##??????## ## | | ??????????# # ##????# ###### ##???????# | | ??????????## # ####???## ##????# ## ?????# | | ???????????# ## ###### ##???? #? #?????# * | | ???????????# ## h #???? ##??# ##?????##" | | ??????????### ### # #???? ????###???????## | | ?????????## ###??# # # #????? ??????????????# | | ????????## ##?????# h #?????##?????????????# | | ???????## #??????# #####????????????????# | | ???????# ##????## #????????????????## | | ???????# # ###### @# #????????????????# | | ???????### ## ## #???##????????????????? | | ????????# pp #######?????????????????????? | | ????????# # ##???????????????????????????? | | ????????## ## #####????????????????????????????? | | ?????????########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 21 Target Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reactive Plating | 71% | -9/Materials Beamcaster | 26% | -8/Materials Imp. Light Armor Plating | 32% | -8/Materials Imp. Medium Armor Plating | 52% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakMinesnifferGuard Manual? 0 Play Time 01:27:22 Cumulative 1734.9 hours Start 2024.11.27 @ 17:28:31 End 2024.11.27 @ 19:02:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1167 Rogue 1163 Adventurer 4 Explorer 0 Win Type - Total 219 Types 163/11/16/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f574fb7f-2e97-4b64-a652-7dad01c93371