Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.03 @ 22:37:26 Player: Burgers_Lettuce Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (55) 275 Value Destroyed (1832) 1832 Prototype IDs (13) 260 Alien Tech Used (2) 400 Bonus (788) 788 TOTAL SCORE: 10555 Bonus ------- High Alert Combat Kills 188 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 173/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Leg Centrium Leg > --- UTILITY (11) ----- Enhanced Optical Array Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Faulty Precision Phase Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Cooling System Advanced Energy Well Improved Matter Compressor Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Experimental Weapon Cycler Experimental Core Shielding Makeshift Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Stasis Beam Stasis Projector > --- INVENTORY -------- Centrium Leg Centrium Wheel Precision Phase Gun Gamma Bomb Array [Rating: 161] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Airjet Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility 0b10 Alert Chip Device Advanced Weight Redist. System Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Advanced System Shield Protection Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Stasis Beam Impact Weapon Powered Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 1 1 . 1 . . . . . . 2 Utility 9 | . . . . . 2 . 2 1 . . . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 153 | 7 3 3 1 4 33 3 16 14 5 2 10 3 8 11 30 Power 18 | 2 . . . 1 2 1 1 2 . . 2 . 1 1 5 Engine 10 | 2 . . . 1 1 1 1 2 . . . . . 1 1 Core 2 | . . . . . 1 . . . . . . . 1 . . Reactor 6 | . . . . . . . . . . . 2 . . . 4 Propulsion 41 | 2 1 . . . 10 1 5 4 1 . 3 1 . 3 10 Treads 4 | . 1 . . . 3 . . . . . . . . . . Leg 8 | 1 . . . . 2 . . . . . . . . . 5 Wheel 8 | 1 . . . . 2 1 1 1 . . . . . 1 1 Hover 11 | . . . . . 3 . 4 3 . . . . . . 1 Flight 10 | . . . . . . . . . 1 . 3 1 . 2 3 Utility 49 | 1 2 1 1 . 11 . 5 6 1 . 5 1 5 5 5 Device 20 | . . 1 . . 5 . 1 3 1 . 2 . 1 3 3 Storage 8 | 1 1 . . . 1 . 1 . . . 1 . 3 . . Processor 12 | . 1 . 1 . 3 . 2 2 . . . . . 2 1 Hackware 4 | . . . . . . . . . . . 1 1 1 . 1 Protection 5 | . . . . . 2 . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 . 2 . 3 10 1 5 2 3 2 . 1 2 2 10 Energy Gun 8 | 1 . 1 . 1 1 . 1 1 . . . . . . 2 Energy Cannon 11 | . . . . . 3 . 3 1 . . . 1 . 1 2 Ballistic Gun 6 | 1 . . . 1 2 1 . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . 1 . . 1 . . Launcher 10 | . . 1 . 1 1 . . . 1 1 . . . . 5 Special Weapon 2 | . . . . . . . . . . . . . . 1 1 Impact Weapon 4 | . . . . . 3 . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . . 1 . 7 . 1 . 3 Parts Lost 50 | . . . . . 6 . 3 2 6 4 . . 1 . 28 Power 9 | . . . . . 1 . . 1 2 . . . . . 5 Propulsion 15 | . . . . . 1 . 1 . 4 1 . . . . 8 Utility 13 | . . . . . 1 . . 1 . 1 . . 1 . 9 Weapon 13 | . . . . . 3 . 2 . . 2 . . . . 6 Highest Loss Streak 18 | . . . . . 2 . 2 2 3 4 . . 1 . 18 Average Slot Usage (%) 88 | . 98 100 100 85 93 98 93 98 86 40 37 78 83 88 78 Engine 6 | . 14 14 14 14 2 14 13 10 9 . . . . 1 . Core 1 | . . . . . 5 . . . . . . . 2 4 1 Treads 3 | . 6 14 14 14 6 . . . . . . . . . . Leg 1 | . 7 . . . 6 . . . . . . . . . . Wheel 5 | . 14 14 14 14 6 6 . 5 3 . . . . . . Hover 8 | . . . . . 7 23 24 21 15 4 . . . . . Flight 5 | . . . . . . . . . . 5 9 27 26 22 20 Device 5 | . . 12 14 . 8 . 1 7 5 5 2 5 7 8 7 Storage 6 | . 25 14 8 . 4 7 6 11 9 . 2 5 11 9 5 Processor 13 | . 1 2 5 14 16 15 20 17 16 11 11 7 5 9 13 Hackware 3 | . . . . . . . . . . . 1 9 12 14 12 Protection 3 | . . . . . 2 7 4 2 5 5 7 11 7 4 2 Energy Gun 5 | . 14 13 14 14 7 7 2 5 3 . . . . . 1 Energy Cannon 3 | . . . . . 8 6 4 4 4 . . 3 . . . Ballistic Gun 3 | . 14 14 14 11 5 . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 5 5 2 . . . 4 1 . Impact Weapon 1 | . . . . . 2 7 4 . 1 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 16 13 13 10 28 30 45 48 41 11 26 33 42 44 70 Greatest Support 70 | 10 10 10 10 10 27 27 40 52 52 8 35 44 44 47 70 Greatest Overweight (x) 8 | 1 1 1 1 . 7 1 2 2 8 1 3 . . 4 7 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 6 6 4 6 6 6 6 6 4 4 4 6 4 4 Average Capacity 5 | 5 7 6 5 4 4 6 6 6 5 4 4 4 5 4 4 Most Carried 8 | 6 8 6 6 4 6 6 6 6 6 4 4 3 6 4 4 Average Carried 4 | 5 6 6 5 4 4 4 5 5 5 3 3 2 5 3 3 Final Capacity 6 | 6 6 6 4 4 6 6 6 6 4 4 4 4 4 4 4 Final Carried 6 | 6 6 6 4 4 6 6 6 6 4 3 3 2 4 3 1 Class Distribution -------------------- 48% | Mutant 20% | Hacker-Sprinter 17% | Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 2196 | 196 27 22 . 57 613 . 311 152 175 84 . 20 . 50 489 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1654 | . 27 22 . 40 704 . 206 30 250 81 . . . 30 264 Parts 95 | . 2 7 . 8 44 . 3 3 12 3 . . . 3 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 10 3 . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 43 | . . 3 . 6 14 . 3 . 6 5 . . . . 6 Melee 2 | . . . . . 1 . . . . 1 . . . . . Guns 14 | . . 1 . 2 9 . . . 2 . . . . . . Cannons 9 | . . . . . 1 . 3 . 4 1 . . . . . AOE 17 | . . 2 . 4 2 . . . . 3 . . . . 6 Classes Destroyed 11 | . 1 1 . . 7 . 1 . . . . . . . 1 Worker 2 | . . . . . 1 . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . 1 Tunneler 3 | . . . . . 2 . . 1 . . . . . . . Recycler 3 | . . . . . 1 . 1 . . . . . . . 1 Watcher 3 | . 1 . . . 1 . . . . . . . . . 1 Swarmer 18 | . . 3 . 6 2 . . . 2 5 . . . . . Grunt 10 | . . . . . 5 . . . 2 . . . . . 3 Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . Sentry 8 | . . . . . 5 . 2 . 1 . . . . . . Programmer 4 | . . . . . . . 1 . . . . . . . 3 Best Kill Streak 8 | . 1 3 . 3 4 . 2 1 3 5 . . . 1 8 Combat Bots Only 6 | . . 3 . 3 4 . 1 . 3 5 . . . . 6 Max Kills in Single Turn 3 | . 1 2 . 3 2 . 1 1 1 3 . . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 1 . . . . 3 . . . . 2 Melee 1 | . . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 8259 | . 66 114 . 74 899 . 701 237 1076 249 . 105 300 67 4371 Core 2285 | . 27 . . . 87 . 90 . 454 106 . 11 41 . 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 89 84 100 89 . . . . 38 96 100 . Volleys Fired 109 | . 2 4 . 5 38 . 21 2 17 7 . . . 5 8 Largest 3 | . 2 2 . 2 3 . 3 3 3 1 . . . 2 2 Hottest 208 | . 60 60 . 70 160 . 202 198 208 48 . . . 94 98 Shots Fired 212 | . 4 7 . 9 76 . 43 6 42 7 . . . 6 12 Gun 102 | . 4 6 . 5 62 . 6 2 17 . . . . . . Cannon 83 | . . . . . 10 . 37 4 25 3 . . . 1 3 Launcher 22 | . . 1 . 4 4 . . . . 4 . . . . 9 Special 5 | . . . . . . . . . . . . . . 5 . Kinetic 102 | . 2 4 . . 53 . 21 2 17 3 . . . . . Thermal 57 | . 2 2 . 5 14 . 10 4 17 . . . . . 3 Explosive 22 | . . 1 . 4 4 . . . . 4 . . . . 9 Electromagnetic 26 | . . . . . 5 . 12 . 8 . . . . 1 . Robot Hit Streak 29 | . 2 4 . 3 29 . 10 5 7 1 . . . 4 4 Robot Miss Streak 3 | . 1 2 . 3 3 . 2 . 3 . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 154 | . 2 4 . 4 69 . 33 4 26 2 . . . 4 6 Core Hits 93 | . 2 3 . 7 31 . 7 2 12 5 . . . 1 23 Critical Hits 1 | . . . . . . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 12 | . . . . . 10 . . . . 1 . . . . 1 Impact 11 | . . . . . 10 . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5538 | . 21 161 . 180 1834 . 961 119 835 258 . . . 41 1128 Guns 1115 | . 21 26 . 43 627 . 141 55 202 . . . . . . Cannons 1871 | . . . . . 219 . 820 64 633 25 . . . 41 69 Explosions 2098 | . . 135 . 137 574 . . . . 211 . . . . 1041 Melee 436 | . . . . . 414 . . . . 22 . . . . . Ramming 18 | . . . . . . . . . . . . . . . 18 Kinetic 1346 | . 11 15 . . 445 . 524 32 294 25 . . . . . Thermal 1279 | . 10 11 . 43 332 . 246 87 481 . . . . . 69 Explosive 2017 | . . 135 . 137 493 . . . . 211 . . . . 1041 Electromagnetic 442 | . . . . . 150 . 191 . 60 . . . . 41 . Impact 436 | . . . . . 414 . . . . 22 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . 1 . . . . . . . . . 26 Average Corruption 2 | . . . . . 1 . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 21 | . . . . . 4 . . . . . . . . . 17 Message Errors 3 | . . . . . 1 . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Energy Discharges 5 | . . . . . 3 . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . 4 Targeting Errors 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 295 | . . . . . 205 . 64 . 21 . . . . . 5 Projectiles 91 | . . . . . 6 . 64 . 21 . . . . . . Explosions 5 | . . . . . . . . . . . . . . . 5 Melee 199 | . . . . . 199 . . . . . . . . . . Knockbacks 8 | . . . . . 3 . 4 1 . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . Kinetic 5 | . . . . . . . 4 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 40 . . 29 . . . . 54 . . . . 6 Shots 3 | . . 1 . . 1 . . . . 1 . . . . . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 891 | . . . . 27 201 . 493 156 891 . . . . . 103 Average Temperature 193 | . . . . 12 67 . 211 72 347 . . . . . 52 Received Heat Transfer 948 | . 36 . . . 333 . 174 . 189 9 . . 18 9 180 Effects 31 | . . . . . . . 8 . 23 . . . . . . Shutdowns 12 | . . . . . . . 3 . 9 . . . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . Matter Decay 3 | . . . . . . . 1 . 2 . . . . . . Short Circuit 5 | . . . . . . . 1 . 4 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 6 | . . . . . 5 . 1 . . . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 1834 | . 25 25 . 100 649 . 525 111 325 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 928 | . 48 88 . 140 211 110 116 26 . . . . 200 162 928 Initial 99 | . . 18 . . . 95 . 15 . . . . 9 99 90 Average 134 | . 17 85 . 81 93 96 41 10 . . . . 145 100 446 Maximum Alert Level 3 | . . . . . 1 . . . . . . . 1 . 3 Low Security (%) 86 | 100 100 100 . 100 96 100 100 100 . . . . 96 100 23 Level 1 5 | . . . . . 3 . . . . . . . 3 . 25 Level 2 3 | . . . . . . . . . . . . . . . 21 Level 3 4 | . . . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 2 1 1 1 . . . . 1 . 6 Investigation 4 | . . . . . 2 1 . . . . . . . . 1 Extermination 4 | . . . . . . . 1 1 . . . . 1 . 1 Reinforcement 3 | . . . . . . . . . . . . . . . 3 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 6 | . . . . . 2 . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 188 | . 4 3 . 6 30 1 3 2 11 14 . 5 12 3 94 Peak Tracking Total 14 | . 3 3 . 3 6 1 1 2 3 8 . 5 8 2 14 Tactical Retreats 35 | . . . . . 9 . . . 2 2 . 1 4 1 16 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 4 | . . . . . 1 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 1 | . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 23 | . 2 . . . 4 . 3 4 . . 2 . 2 3 3 Terminals 16 | . 2 . . . 4 . 1 2 . . . . 2 2 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 73 | . 6 . . . 10 . 4 12 . . 2 . 11 16 12 Successful 42 | . 3 . . . 3 . 3 7 . . 2 . 9 7 8 Failed 31 | . 3 . . . 7 . 1 5 . . . . 2 9 4 Catastrophic 5 | . 1 . . . 1 . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 54 | . 6 . 1 . 10 . 4 5 . . . . 8 14 6 Terminals 60 | . 6 . . . 10 . 1 6 . . . . 11 14 12 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . . . . 6 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 23 | . . . . . 1 . . 1 . . 2 . 8 4 7 Record 14 | . . . . . . . . . . . 2 . 7 . 5 Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . Level Access Points 3 | . . . . . 1 . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . . 1 . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 5 . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . 2 . 3 1 . . . . 1 3 1 Terminals 11 | . 2 . . . 2 . 1 1 . . . . 1 3 1 Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 8 | . 1 . . . 2 . 1 1 . . . . 1 1 1 Operators 2 | . 1 . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 4 . 2 3 . . . . 1 2 3 Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . Time 88 | . . . . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . 1 . . . . . 1 . EXPLORE 2 | . . . . . . . . 1 . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . 1 . . . Drone Launches 4 | . . . . . . . . 2 . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 6525 | 154 128 137 203 581 1402 414 518 631 516 123 99 89 322 318 890 Spaces Moved 7373 | 102 110 108 222 682 1083 402 448 488 383 255 199 330 683 428 1450 Core 54 | 3 . . . . 1 . . . 11 . . . . . 39 Treads 7 | . . . . . 7 . . . . . . . . . . Legs 126 | 89 6 . . . . . . . . . . . . . 31 Wheels 2321 | 10 104 108 222 682 658 345 45 69 39 . . . . 3 36 Hover 1511 | . . . . . 417 57 403 419 215 . . . . . . Flight 3354 | . . . . . . . . . 118 255 199 330 683 425 1344 Fastest Speed 22 | 50 90 90 80 80 52 52 48 48 40 40 27 25 25 25 22 Average Speed 58 | 137 93 90 85 80 83 101 79 56 82 40 37 25 25 25 29 Slowest Speed 450 | 150 150 90 90 80 400 110 120 210 450 105 235 27 25 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . . . . . . 8 2 47 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 6 30 27 60 94 71 15 8 15 59 52 62 58 20 19 41 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 . 1 1 1 1 . . . Scrap Searched 3 | . . . . 1 . . . . . 1 . 1 . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . Terrain Destroyed 173 | . . 11 . 28 23 . 2 2 6 61 . . . . 40 Melee 1 | . . . . . 1 . . . . . . . . . . Projectile 14 | . . . . . . . 2 2 6 3 . . . . 1 AOE 158 | . . 11 . 28 22 . . . . 58 . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total 9281 | 113 131 140 235 708 1485 406 569 834 548 265 219 333 826 619 1850 Wait 1540 | . 10 23 10 7 292 . 71 321 133 . 7 . 126 157 383 Move 7248 | 101 109 107 221 680 1082 401 447 487 382 254 198 329 666 423 1361 Hop 52 | . . . . . . . . . . . . . 8 2 42 Pick Up 45 | 5 4 1 1 . 9 1 3 2 2 . . . 9 6 2 Fast Attach 101 | 6 1 1 1 1 19 1 8 11 1 . 11 2 7 10 21 Attach 28 | . 1 . . . 4 2 3 2 3 2 1 1 1 . 8 Detach 24 | . 1 1 . . 2 1 2 3 3 1 1 1 2 1 5 Swap 26 | 1 1 2 . 3 10 . 5 1 1 . . . . 1 1 Drop 84 | . 2 1 2 4 19 . 9 5 6 . 1 . 7 14 14 Fire 109 | . 2 4 . 5 38 . 21 2 17 7 . . . 5 8 Melee 12 | . . . . . 10 . . . . 1 . . . . 1 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 8 | . . . . 8 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 12) 283 | -10/Materials | Entered Mines 295 | -10/Mines | Escorted by a lone wolf Derelict 315 | -10/Mines | Learned location of Storage (-7) 327 | -10/Mines | Build established: Mutant 411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 412 | -10/Mines | Discovered new exit (range 5) 420 | -10/Mines | Entered Exiles 420 | -10/Exiles | Accompanied by 1 ally 451 | -10/Exiles | Met 8R-AWN 465 | -10/Exiles | Met EX-HEX 490 | -10/Exiles | Met EX-BIN 505 | -10/Exiles | Aligned with FarCom system 506 | -10/Exiles | Given EX-Vault access code 536 | -10/Exiles | Opened EX-Vault 543 | -10/Exiles | Found Prototype Processor 543 | -10/Exiles | Identified 0b10 Alert Chip 563 | -10/Exiles | Warned to stay clear of 0b10 Research branches 586 | -10/Exiles | Met EX-DEC 615 | -10/Exiles | Discovered new exit (range 11) 623 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 623 | -10/Exiles | Entered Mines 998 | -9/Mines | Discovered new exit (range 10) 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1889 | -8/Materials | Build established: Skirmisher 2296 | -8/Materials | Build established: Mutant 2559 | -8/Materials | Identified exit to Factory 2606 | -8/Materials | Entered Factory 2606 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3015 | -7/Factory | Discovered new exit (range 5) 3020 | -7/Factory | Entered another Factory area 3020 | -6/Factory | Evolved 2 slots: Utility x2 3425 | -6/Factory | Discovered new exit (range 14) 3538 | -6/Factory | Entered another Factory area 3538 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -5/Factory | Repaired Imp. Deuterium Engine 3777 | -5/Factory | Build established: Skirmisher 4018 | -5/Factory | Repaired Gravmag System 4129 | -5/Factory | Identified exit to Upper Caves 4129 | -5/Factory | Identified exit to Extension 4169 | -5/Factory | Entered Upper Caves 4315 | -5/Upper Caves | Build established: Gunner 4351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4595 | -5/Upper Caves | Lost 3 parts (1p2n) 4675 | -5/Upper Caves | Discovered new exit (range 9) 4682 | -5/Upper Caves | Learned Factory stockpile data 4685 | -5/Upper Caves | Entered another Upper Caves area 4728 | -5/Upper Caves | Encountered a Warlord checkpoint 4800 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4802 | -5/Upper Caves | Core integrity fell below 50% 4805 | -5/Upper Caves | Discovered new exit (range 10) 4808 | -5/Upper Caves | Entered Zhirov 4808 | -5/Zhirov | Discovered new exit (range 3) 4816 | -5/Zhirov | Met Zhirov 4831 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4833 | -5/Zhirov | Lost 4 parts (1n1u2w) 4838 | -5/Zhirov | Found Alien Artifact 4838 | -5/Zhirov | Identified Transdimensional Reconstructor 4838 | -5/Zhirov | Warped through subspace 4859 | -5/Zhirov | Build established: Mutant 4893 | -5/Zhirov | Found Alien Artifact 4893 | -5/Zhirov | Identified Integrated Reactor 4893 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4907 | -5/Zhirov | Entered Proximity Caves 4955 | -4/Proximity Caves | Learned 8 Research zone layouts 4981 | -4/Proximity Caves | Discovered new exit (range 14) 4996 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4996 | -4/Proximity Caves | Entered Factory 4996 | -4/Factory | Evolved 2 slots: Utility x2 5037 | -4/Factory | Spotted B-86 Titan 5039 | -4/Factory | Identified exit to Research 5222 | -4/Factory | Build established: Hacker-Sprinter 5297 | -4/Factory | Spotted B-86 Titan 5318 | -4/Factory | Entered Research 5318 | -3/Research | Evolved 2 slots: Utility x2 5584 | -3/Research | Found Gamma Bomb Array 5588 | -3/Research | Identified exit to Armory 5588 | -3/Research | Identified exit to Quarantine 5588 | -3/Research | Identified exit to Research 5636 | -3/Research | Entered another Research area 5636 | -2/Research | Evolved 2 slots: Propulsion x2 5668 | -2/Research | Spotted B-90 Cyclops 6030 | -2/Research | Found Prototype Device 6030 | -2/Research | Identified Exp. Weapon Cycler 6082 | -2/Research | Found Prototype Processor 6082 | -2/Research | Identified Exp. Melee Analysis Suite 6094 | -2/Research | Spotted B-90 Cyclops 6171 | -2/Research | First assault squad dispatched 6353 | -2/Research | System corruption reached 10% 6428 | -2/Research | Core integrity fell below 50% 6456 | -2/Research | Core integrity fell below 20% 6480 | -2/Research | Lost 18 parts (3p6n8u1w) 6526 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06522_ U-05 Engineer builds a Wall. 06522_ Penetrated by Slug. 06522_ Antigrav System destroyed. 06522_ Penetrated by Slug. 06523_ Slug penetrates Wall. 06523_ R-10 Processor collects Lgt. Ion Engine. 06524_ Imp. Targeting Computer destroyed. 06524_ Penetrated by Slug. 06524_ Critical hit. 06524_ Gamma Bomb Array destroyed. 06524_ Chain reaction triggered in Lgt. Antimatter Reactor. 06524_ W-44 Eye destroyed. 06524_ Penetrated by Slug. 06524_ Cld. Phase Cannon destroyed. 06524_ Slug penetrates Wall. 06524_ Penetrated by Slug. 06524_ Slug penetrates Wall. 06525_ Penetrated by Slug. 06525_ Slug penetrates Earth. 06526_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# ?# #????????????????????????????????? | | ?# ?# #????????????????????????????????? | | ?########??# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# +??????? ??????????????????????? | | ???????????# #??????" ??????????????????????? | | ???????????# #? ?""" ??????????????????????? | | ???????????# ## ## ####??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ????? """? #??????????????????? | | ????? #??????????????????? | | ????? #?#####????????????? | | ????? ! pp p #? ????????????? | | ??????? R h # ?????????????? | | ???????? h # ""?"????????????? | | ?######### #! % # "?"" ???????????? | | ?# # Y u """"" ??????????? | | ?# """"????????????? | | ?# ?????????????? | | ?# """ # ???????????????? | | ?# """ ;####+##### ##????? | | ?# """ #????? | | ?# =% #????? | | ?# % h #????? | | ?########### @ h +????? | | ???????????### ##############?????????? | | ?????????????# # #?????????? | | ?????????????# # #?????????? | | ?????????????# # """ ???????????? | | ???????????# # # # """????????????? | | ???????????#??## ] #???????????w??????????? | | ???????????????# # ]! #??????????????????????? | | ???????????????#?#]] #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????p????????????????? | | ????????????????????????????????p????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 55 Energy Capacity 1400 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 14 Recoil Reduction 1 Particle Charging 30 Offensive Hacking 21 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Can't Catch Me Origins Respectable Loadout Rockin' Loadout Challenges ------------ None Game ------ Seed SurgeBehemothMace Manual? 0 Play Time 02:02:50 Cumulative 62.1 hours Start 2022.01.31 @ 13:33:07 End 2022.02.03 @ 22:37:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf79a191-7c3e-4eca-b325-1b6b11fafe8d