Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.17 @ 14:16:36 Player: Man Suit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3594) 3594 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 7358 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 46 Friendly Fire -289 Cogmind --------- Core Integrity 503/700 Matter 41/300 Energy 76/100 System Corruption 2% Temperature Cool (2) Movement Core (1600) Ox31 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (28) --- Improved VTOL Module Improved VTOL Module Improved Heat Sink Large Matter Pod (150) Improved Signal Interpreter Matter Filter Matter Filter ECM Suite Light Armor Plating System Shield Recalibrator Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Bomb Drone Bay (16/16) Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Precision Grenade Launcher Precision Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Particle Charger Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Improved VTOL Module Improved VTOL Module Improved Heat Sink Large Matter Pod Improved Signal Interpreter Matter Filter Matter Filter ECM Suite Light Armor Plating System Shield Recalibrator Bomb Drone Bay Plasma Cannon Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Signal Generator [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 115 | 7 16 4 9 11 36 3 29 Power 13 | 1 3 . . 2 2 1 4 Engine 8 | 1 2 . . . 2 1 2 Core 5 | . 1 . . 2 . . 2 Reactor . | . . . . . . . . Propulsion 19 | 2 3 1 2 1 9 . 1 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 13 | . 3 1 2 1 5 . 1 Hover . | . . . . . . . . Flight 4 | . . . . . 4 . . Utility 33 | 1 2 . 3 5 16 1 5 Device 8 | . . . . 1 3 . 4 Storage 8 | 1 2 . . . 4 1 . Processor 4 | . . . 1 1 2 . . Hackware . | . . . . . . . . Protection 13 | . . . 2 3 7 . 1 Artifact . | . . . . . . . . Weapon 50 | 3 8 3 4 3 9 1 19 Energy Gun 19 | 1 4 1 2 . 4 1 6 Energy Cannon 11 | . 1 1 1 2 2 . 4 Ballistic Gun 6 | 2 1 . . . 2 . 1 Ballistic Cannon . | . . . . . . . . Launcher 12 | . . 1 1 1 1 . 8 Special Weapon 2 | . 2 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 4 . 3 Parts Lost 35 | . 2 . 2 . 9 . 22 Power 6 | . 1 . . . 1 . 4 Propulsion 3 | . . . 1 . . . 2 Utility 11 | . . . 1 . 4 . 6 Weapon 15 | . 1 . . . 4 . 10 Highest Loss Streak 10 | . 1 . 1 . 8 . 10 Average Slot Usage (%) 93 | . 98 97 98 100 89 91 86 Engine 6 | . 8 14 11 . 4 15 7 Core 4 | . 5 . . 10 4 . 4 Wheel 16 | . 24 28 21 22 9 7 6 Device 2 | . . . . . 3 . 7 Storage 21 | . 26 28 22 22 18 15 23 Processor 9 | . . . 11 12 13 7 7 Protection 10 | . . . 10 9 18 21 6 Energy Gun 8 | . 6 18 11 11 6 15 7 Energy Cannon 6 | . 3 6 9 9 5 . 4 Ballistic Gun 4 | . 16 . . . 5 7 2 Launcher 1 | . . 1 . 1 . . 6 Naked Turns . | . . . . . . . . Heaviest Build 146 | 10 42 42 51 51 101 140 146 Greatest Support 32 | 20 32 32 26 20 28 28 28 Greatest Overweight (x) 32 | . 1 1 5 2 32 4 5 Average Overweight (x) 1 | . . 1 2 2 2 3 4 Largest Inventory Capacity 28 | 6 16 16 16 16 20 28 28 Average Capacity 17 | 4 14 16 16 16 17 21 28 Most Carried 28 | 6 16 16 16 16 20 21 28 Average Carried 16 | 3 11 15 15 15 16 19 26 Final Capacity 28 | 6 16 16 16 16 20 28 28 Final Carried 25 | 6 16 16 14 16 20 21 25 Class Distribution -------------------- 74% | Mutant 15% | Hauler-Mutant 4% | Hauler-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Matter Collected 2241 | 243 458 70 112 129 589 . 640 Remotely . | . . . . . . . . Salvage Created 4360 | . 525 113 880 254 1435 . 1153 Parts 218 | . 36 5 50 18 73 . 36 Haulers Intercepted 8 | . 2 . 2 . 2 . 2 Recyclers Shooed 3 | . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 84 | . 13 3 15 8 20 . 25 Guns 37 | . 12 . 7 5 9 . 4 Cannons 14 | . 1 . 3 1 6 . 3 AOE 30 | . . 3 4 2 4 . 17 Classes Destroyed 16 | . 5 3 3 . 1 . 4 Worker 5 | . . 1 . 1 2 . 1 Builder 3 | . . 1 . . 1 . 1 Tunneler 2 | . 1 . 1 . . . . Hauler 8 | . 2 . 2 . 2 . 2 Recycler 5 | . . 1 1 . 3 . . Mechanic 2 | . . . . . . . 2 Operator 1 | . 1 . . . . . . Watcher 4 | . . . 1 . 3 . . Swarmer 15 | . 5 3 2 5 . . . Grunt 50 | . 8 . 10 3 13 . 16 Brawler 2 | . . . . . . . 2 Duelist 3 | . . . 1 . 1 . 1 Protector 1 | . . . . . . . 1 Sentry 10 | . . . 2 . 5 . 3 Hunter 2 | . . . . . 1 . 1 Programmer 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Best Kill Streak 7 | . 6 4 7 5 5 . 5 Combat Bots Only 5 | . 5 3 5 4 4 . 4 Max Kills in Single Turn 4 | . 1 2 4 2 2 . 4 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 3 2 2 . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Damage Taken 5784 | . 528 106 343 112 2046 . 2649 Core 724 | . 119 54 33 18 303 . 197 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 . 30 . 87 44 . . Volleys Fired 250 | . 54 13 31 18 77 . 57 Largest 3 | . 2 2 2 2 2 . 3 Hottest 188 | . 120 80 101 101 108 . 188 Shots Fired 473 | . 105 24 47 31 142 . 124 Gun 297 | . 87 20 18 15 106 . 51 Cannon 114 | . 12 . 25 13 32 . 32 Launcher 56 | . . 4 4 3 4 . 41 Special 6 | . 6 . . . . . . Kinetic 138 | . 62 . . . 59 . 17 Thermal 69 | . 18 . . . 19 . 32 Explosive 48 | . . 4 . 1 4 . 39 Electromagnetic 218 | . 25 20 47 30 60 . 36 Robot Hit Streak 35 | . 10 4 12 6 35 . 18 Robot Miss Streak 5 | . 3 4 2 4 4 . 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 326 | . 64 12 34 17 107 . 92 Core Hits 240 | . 25 11 35 14 67 . 88 Critical Hits 4 | . . . . . 3 . 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 2 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9108 | . 879 385 1022 278 2434 . 4110 Guns 3206 | . 642 129 249 139 1339 . 708 Cannons 1671 | . 156 . 288 57 600 . 570 Explosions 4203 | . 76 256 485 82 495 . 2809 Melee . | . . . . . . . . Ramming 28 | . 5 . . . . . 23 Kinetic 1273 | . 426 . . . 605 . 242 Thermal 1979 | . 232 34 239 47 442 . 985 Explosive 2908 | . . 222 . . 404 . 2282 Electromagnetic 2920 | . 216 129 783 231 983 . 578 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 . . . . 2 Average Corruption 1 | . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . Effects 11 | . 5 . . . . . 6 Message Errors 5 | . 3 . . . . . 2 Energy Discharges 2 | . 1 . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Targeting Errors 2 | . 1 . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 122 | . 16 18 10 . . . 78 Projectiles 20 | . . . . . . . 20 Explosions 102 | . 16 18 10 . . . 58 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 530 | . 23 . . . 52 . 455 Shots 20 | . 1 . . . 1 . 18 Rammed 3 | . 1 . . . . . 2 Targets Rammed 3 | . 1 . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 410 | . 254 36 297 180 292 . 410 Average Temperature 87 | . 59 15 88 57 78 . 139 Received Heat Transfer 1950 | . 180 . 165 27 864 . 714 Effects 9 | . . . . . 1 . 8 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 6 | . . . . . 1 . 5 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 1 . 1 . 1 Combat Hostiles 3 | . . . 1 . 1 . 1 Parts Fried 17 | . 1 . 5 . 9 . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 1 . . . 1 Heat Transferred 3081 | . 433 50 450 50 798 . 1300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . 1 1 3 1 2 . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Peak Influence 764 | . 320 239 594 505 565 228 764 Initial 231 | . . 124 92 231 72 228 103 Average 254 | . 135 202 294 285 244 228 446 Maximum Alert Level 3 | . 1 1 2 2 2 1 3 Low Security (%) 39 | 100 67 30 30 23 45 . 16 Level 1 40 | . 32 69 33 70 28 100 20 Level 2 19 | . . . 35 6 26 . 58 Level 3 . | . . . . . . . 5 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 1 1 . 3 . 7 Investigation 3 | . 1 . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . . . 1 . 3 Assault 5 | . . 1 . . 1 . 3 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Distress Signals 7 | . . 1 3 . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 23 3 21 11 43 . 37 Peak Tracking Total 8 | . 4 3 5 6 8 . 5 Tactical Retreats 17 | . 1 1 1 1 10 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Disabled 14 | . 2 . . 3 3 . 6 Max in Single Turn 2 | . 1 . . 2 1 . 2 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Accessed 19 | . 7 . 1 1 7 1 2 Terminals 10 | . 5 . . . 3 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 68 | . 22 . 4 1 34 1 6 Successful 48 | . 14 . 3 1 26 1 3 Failed 20 | . 8 . 1 . 8 . 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 20 | . 7 . . . 9 . 4 Terminals 34 | . 16 . . . 12 . 6 Fabricators . | . . . . . . . . Repair Stations 15 | . . . 4 . 11 . . Recycling Units 14 | . 6 . . . 8 . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 13 | . 6 . . 1 4 . 2 Record 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Open Door 2 | . . . . 1 . . 1 Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . . 3 . 8 . . Scan Component 5 | . . . 1 . 4 . . Repair 5 | . . . 1 . 4 . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 13 | . 5 . . . 8 . . Process 1 | . 1 . . . . . . Report Inventory 6 | . 2 . . . 4 . . Retrieve Matter 2 | . 1 . . . 1 . . Retrieve Components 4 | . 1 . . . 3 . . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 3 . . . 3 . 1 Terminals 7 | . 3 . . . 3 . 1 Botnet 7 | . 3 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . . . 5 . 1 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . 1 . 4 . . Time 220 | . . . 26 . 194 . . Parts Recycled . | . . . . . . . . Recycled Matter 7 | . 7 . . . . . . Retrieved Matter 131 | . 7 . . . 124 . . Retrieved Components 23 | . 1 . . . 22 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Total Allies 6 | . . 1 . 3 . . 2 Largest Group 3 | . . 1 1 3 2 . 2 Highest-Rated Group 71 | . . 31 31 71 40 . 62 Highest-Rated Ally 31 | . . 31 31 31 26 . 31 Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 33 | . . . 18 10 . . 5 Total Damage 441 | . . . 232 146 . . 63 Kills 6 | . . . 4 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Turns Passed 5278 | 71 797 353 371 1040 2004 86 556 Spaces Moved 3231 | 48 516 284 205 885 1025 61 207 Core 4 | 3 . . . . 1 . . Treads . | . . . . . . . . Legs 133 | 45 88 . . . . . . Wheels 3094 | . 428 284 205 885 1024 61 207 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 130 140 Average Speed 112 | 115 105 103 110 100 121 131 143 Slowest Speed 1650 | 120 120 110 130 100 1650 140 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 73 48 22 98 57 2 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 9 | . 2 7 . . . . . Terrain Destroyed 416 | . 7 24 7 12 49 . 317 Melee . | . . . . . . . . Projectile 22 | . 5 . . . 3 . 14 AOE 394 | . 2 24 7 12 46 . 303 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Total 4417 | 60 662 321 305 1009 1649 67 344 Wait 634 | . 32 14 46 82 432 . 28 Move 3224 | 47 515 283 204 884 1024 60 207 Hop . | . . . . . . . . Pick Up 91 | 5 23 3 5 5 36 3 11 Fast Attach 44 | 7 4 . 4 3 14 1 11 Attach 33 | . 3 2 4 1 10 2 11 Detach 19 | 1 4 . 3 2 3 . 6 Swap 39 | . 9 2 1 7 12 . 8 Drop 80 | . 17 4 7 7 41 1 3 Fire 250 | . 54 13 31 18 77 . 57 Melee . | . . . . . . . . Ram 3 | . 1 . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Mines 500 | -10/Materials | Discovered new exit (range 15) 786 | -10/Materials | Discovered new exit (range 12) 869 | -10/Materials | Entered Mines 928 | -10/Mines | Found a hidden stash of uninstalled traps 963 | -10/Mines | Core integrity fell below 50% 1014 | -10/Mines | Discovered new exit (range 11) 1148 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1212 | -10/Mines | Discovered new exit (range 8) 1213 | -10/Mines | Met a Derelict testing a Signal Generator 1220 | -10/Mines | Found Signal Generator 1222 | -10/Mines | Entered Materials 1222 | -9/Materials | Accompanied by 1 ally 1222 | -9/Materials | Evolved 2 slots: Utility x2 1318 | -9/Materials | Repaired Wheel 1412 | -9/Materials | Discovered new exit (range 7) 1593 | -9/Materials | Entered Mines 1593 | -9/Mines | Accompanied by 1 ally 1639 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1641 | -9/Mines | Found Prototype Device 1729 | -9/Mines | Discovered new exit (range 10) 2180 | -9/Mines | Received a Mining Laser from a helpful Derelict 2187 | -9/Mines | Found the Drone Emporium 2199 | -9/Mines | Identified Exp. Sensor Array 2207 | -9/Mines | Found Prototype Device 2250 | -9/Mines | Discovered new exit (range 15) 2269 | -9/Mines | Identified exit to Materials 2633 | -9/Mines | Entered Materials 2633 | -8/Materials | Accompanied by 2 allies 2633 | -8/Materials | Evolved 2 slots: Utility x2 2633 | -8/Materials | Identified Bomb Drone Bay 3048 | -8/Materials | Repaired Exp. Sensor Array 3081 | -8/Materials | Repaired EM Shotgun 3133 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3165 | -8/Materials | Repaired Lgt. EM Pulse Cannon 3598 | -8/Materials | Core integrity fell below 50% 3623 | -8/Materials | Lost 8 parts (1p4u3w) 4012 | -8/Materials | Identified exit to Factory 4346 | -8/Materials | Build established: Hauler-Mutant 4633 | -8/Materials | First assault squad dispatched 4637 | -8/Materials | Entered Factory 4637 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4638 | -7/Factory | Identified exit to Storage 4681 | -7/Factory | Discovered exit to Storage (range 4) 4723 | -7/Factory | Entered Storage 4733 | -7/Storage | Met a pair of Derelict thieves 4967 | -7/Storage | Lost 3 parts (2u1w) 5087 | -7/Storage | Lost 4 parts (1n1u2w) 5123 | -7/Storage | First assault squad dispatched 5174 | -7/Storage | Found Prototype Launcher 5174 | -7/Storage | Identified Rocket Array 5177 | -7/Storage | Found Rocket Array 5186 | -7/Storage | Found Rocket Array 5246 | -7/Storage | Garrison activated, responded to threat 5279 | -7/Storage | Self-destructed Last Messages --------------- 05256_ Destroyed Mic. Nuclear Core. 05257_ Rocket Array destroyed. 05259_ The unstable cave ceiling collapses. 05259_ Penetrated by Slug. 05259_ Plasma Cannon destroyed. 05259_ Lgt. Nuclear Core destroyed. 05261_ The unstable cave ceiling collapses. 05262_ H-55 Commando destroyed. 05263_ The unstable cave ceiling collapses. 05263_ Imp. Heat Sink destroyed. 05264_ The unstable cave ceiling collapses. 05265_ Transfer Shaft disabled. 05266_ The unstable cave ceiling collapses. 05269_ R-06 Scavenger collects Datajack. 05272_ The unstable cave ceiling collapses. 05272_ Arm. Huge Wheel destroyed. 05274_ The unstable cave ceiling collapses. 05276_ Adv. EMP Blaster destroyed. 05276_ Imp. Heat Sink destroyed. 05278_ Prc. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###??###??????????????????????????????? | | ############ #??????????????????????????????? | | # #""" #??????????????????????????????? | | # #""" #??????????????????????????????? | | """ # #""" #??????????????????????????????? | | """ # #""" #??????????????????????????????? | | """ # #""" #??????? ??????????????????????? | | """ + + #??????? ??????????????????????? | | """ # #""" #??????? +?????????????????????? | | # #"" ??????? #?????????????????????? | | # #"" ?????? #?????????????????????? | | ""T""# # #" # """""? #???????#?????????????? | | """""### #" ? ##?###? #?????????????? | | ######## # ##### # ## # #??=??????????? | | ###"""=# # # # + ==??????????? | | # !%# # ???????????? | | # [[ #= # #????????????? | | # ! ="%+% # # ## ?????????? | | ###""#[#% # %! o w Y ????????? | | ######## #?# # ????????? | | #???## % "?# @ #??????????????? | | ###### # #### #???????????? | | ####%## #### " #???????????? | | # # ### #### # #???????????? | | # # #### # Y " #???????????? | | ###### #"### "# ## # ????????????? | | #??# # # ### # #???????????? | | ###??# #### ## ## ## #?""" """ #???????????? | | ?????# #??## # % #u##?"""G""" #???????????? | | ###### ####### # # #???#####??????????????? | | + ### #??????????????????????? | | ############## % = % #??????????????????????? | | ?????????????# #####??????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????### ##?????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeInsulatedMultirail Manual? 0 Play Time 01:32:13 Cumulative 90.7 hours Start 2021.07.16 @ 22:52:54 End 2021.07.17 @ 14:16:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f89b6d77-468e-4999-8631-e2455b5769d0