Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 11:03:33 Player: Anting Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (504) 504 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1039 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 200/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod (191) Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Aluminum Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 12 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 3 | . 1 2 Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 1 | 1 . . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 13 | 3 12 25 Power . | . . 1 Propulsion 5 | 1 6 8 Utility 4 | . 4 8 Weapon 2 | . 1 8 Tool/Special . | . . . Unused Backups 22 | . 3 19 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 8 | . 2 6 Weapon 8 | . 1 7 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 5 | . 5 1 Leg 22 | . 21 26 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 27 | . 26 27 Peak Build Rating 11 | 7 11 11 Average Rating 8 | 5 8 10 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 7 | . 7 . Naked Turns . | . . . Heaviest Build 89 | 14 89 89 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 1 4 4 Average Overweight (x) 1 | . . 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 14 | 7 14 25 Most Carried 25 | 4 25 25 Average Carried 13 | 3 12 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 4 25 23 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 927 | 308 619 . Remotely . | . . . Salvage Created 779 | 203 576 . Parts 50 | 15 35 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 15 . Guns 15 | . 15 . Classes Destroyed 8 | 3 5 . Worker 1 | 1 . . Tunneler 6 | 6 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Best Kill Streak 4 | 3 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 96 | . 86 10 Missed 21 | . 19 2 Hits 75 | . 67 8 Projectile 75 | . 67 8 AOE 9 | . . 9 Damage Taken 1058 | . 774 284 Core 267 | . 144 123 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 112 | 38 74 . Largest 2 | 2 2 . Hottest 70 | 70 70 . Shots Fired 223 | 76 147 . Gun 223 | 76 147 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 159 | 38 121 . Thermal 64 | 38 26 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 7 6 . Robot Miss Streak 7 | 7 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 125 | 41 84 . Core Hits 50 | 14 36 . Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 4 2 . Burn 5 | 3 2 . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1367 | 467 900 . Guns 1354 | 467 887 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . 13 . Kinetic 950 | 214 736 . Thermal 404 | 253 151 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 336 | 320 336 . Average Temperature 110 | 120 99 . Received Heat Transfer 285 | . 285 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 4 3 . Heat Transferred 1554 | 962 592 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 161 | 15 161 . Initial . | . . . Average 30 | 2 39 . Influence Increases 552 | 40 512 . Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 60 | 40 20 . Destroy Leader 86 | . 86 . Successful Hack 29 | . 29 . Select Force Hacks 30 | . 30 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 552 | 40 512 . Time Decay 532 | 40 492 . Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 25 1 Peak Tracking Total 4 | . 4 1 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 7 | . 7 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Part Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2093 | 18 1827 248 Seismic 2093 | 18 1827 248 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2330 | 250 1827 253 Spaces Moved 875 | 79 734 62 Core 8 | 8 . . Treads 333 | . 333 . Legs 534 | 71 401 62 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 400 Average Speed 206 | 120 199 400 Slowest Speed 400 | 190 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 6 94 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1199 | 162 971 66 Wait 144 | 35 109 . Move 873 | 78 733 62 Hop . | . . . Pick Up 29 | 4 25 . Fast Attach 9 | 7 2 . Attach 4 | . 2 2 Detach 2 | . 2 . Swap 10 | . 8 2 Drop 12 | . 12 . Fire 112 | 38 74 . Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: Mat / Exi / Sub) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 11) 686 | -10/Materials | Discovered new exit (range 15) 931 | -10/Materials | Build established: Scavenger-Mutant 939 | -10/Materials | Discovered new exit (range 14) 1151 | -10/Materials | Derelicts attacked the area 1360 | -10/Materials | Build established: Mutant 1542 | -10/Materials | Discovered new exit (range 10) 1594 | -10/Materials | Learned 2 Mines zone layouts 1669 | -10/Materials | Learned location of Recycling (-9) 1688 | -10/Materials | Build established: Scavenger-Mutant 1709 | -10/Materials | Discovered new exit (range 3) 1735 | -10/Materials | Learned location of 2 exits from Subcaves 1762 | -10/Materials | Core integrity fell below 50% 1789 | -10/Materials | Learned Storage stockpile data 1832 | -10/Materials | Identified exit to Mines 1832 | -10/Materials | Learned location of 2 exits from Materials 1867 | -10/Materials | Identified exit to Materials 1890 | -10/Materials | Learned Storage trap positions 1921 | -10/Materials | Learned location of 1 exit from Recycling 1960 | -10/Materials | Learned location of 2 exits from Mines 2078 | -10/Materials | Entered Mines 2079 | -10/Mines | Identified exit to Exiles 2080 | -10/Mines | Identified exit to Subcaves 2328 | -10/Mines | Core integrity fell below 20% 2331 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01881_ Acquired Lgt. Nuclear Core. 01890_ >> SKIM: Stored Storage trap records. 01921_ >> SKIM: Stored Recycling exits (x1). 01960_ >> SKIM: Stored Mines exits (x2). 01994_ K-01 Serf cleans the Matter Pump. 02008_ >> SKIM: Exit location confirmed. 02008_ >> SKIM: Data seek routine purged. 02008_ K-01 Serf cleans the Matter Pump. 02060_ K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Loading 2 Mines exits... Loading 2 Mines zones... 02125_ K-01 Serf collects debris. 02323_ Assault Rifle destroyed. 02325_ Aluminum Leg destroyed. 02327_ YI-UF0 mumbles something. 02329_ YI-UF0: "BOOM!" 02329_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ??????# ### #?######???????????? | | ??????# #????###???????????? | | ?????## ##????# ???????????? | | ?????# ##????# #???????????? | | ?????# ##???# #???????????? | | ?????## #### ##??# #???????????? | | ??????####??## #??# #???????????? | | ???????#>#???# #### #???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????##?????????????????? | | ?????????????#### ###???????????????? | | ?????????###? #*%|k????????????????? | | ????????## # = #?????????????????? | | ????????# #?????????????????? | | ????##### ######????????????? | | ????# #????????????? | | ???# g @ ### #????????????? | | ??# # ###?# #????????????? | | ???????## #???# ###??????????? | | ????????# ##???# #??????????# | | ????????#### ####???## ##????????## | | ???????????###?????## ##???##### | | ???????????????????# ##?## | | ???????????????????# ### | | ???????????????????# | | ??????????????????# | | ??????????????????# """" ####### | | ??????????????????## """" #?????## | | ???????????????????## """" ??????# | | ????????????????????## #????# | | ?????????????????????## #???# # | | ??????????????????????? #??# ? | | ?????????????????????? ? ? | | ??????????????????????? ? | | ??????????????????????? ### ? | | ??????????????????????? ##?## ? | | ????????????????????????####????#? ? | | ??????>??????????????????????????## ? | | ??????????????????????????????????#?? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormRagnarokEngine Manual? 0 Play Time 00:10:03 Cumulative 323.0 hours Start 2025.10.24 @ 10:53:44 End 2025.10.24 @ 11:03:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/0/6/1/1/0/1/1/0/1 Lore% 82 Gallery% 76 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cbe2b63-01e0-4d4b-ac6f-adb72b01d4a2