Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.23 @ 22:02:01 Player: ChromeKnight Result: Destroyed by Q991-n with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (110) 550 Value Destroyed (4308) 4308 Prototype IDs (30) 600 Alien Tech Used (8) 1600 Bonus (6614) 6614 TOTAL SCORE: 21172 Bonus ------- High Alert Combat Kills 471 Follower Combat Kills 507 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -164 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 40/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Light Quantum Reactor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Lightpack 2.0 Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Nanoactuators Actuator Array Stasis Canceller > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Particle Reactor Field Propulsion Array Field Propulsion Array Improved Maneuvering Thrusters Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Phase Redirector Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Latent Energy Streamer Micro-nuke Launcher Chainsword Enhanced Force Lance Sigix Containment Pod [Rating: 183] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Compact Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Lightpack 2.0 Device Advanced Sensor Array Storage Lightpack 2.0 Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Great Axe Energy Gun Beam Rifle Energy Cannon Core Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 13 | . . . . . 2 2 . . 2 2 1 1 . 1 2 Weapon 3 | . . . . . . . . . . . 1 1 . 1 . Parts Attached 181 | 6 6 8 2 1 9 14 . 3 8 7 20 17 19 10 51 Power 20 | 1 1 1 . . . 4 . . . . 2 . 3 . 8 Engine 2 | 1 . 1 . . . . . . . . . . . . . Core 6 | . 1 . . . . 4 . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . 1 . 3 . 8 Propulsion 18 | 2 2 2 . 1 1 . . . . . . . 3 1 6 Treads . | . . . . . . . . . . . . . . . . Leg 10 | 2 2 2 . 1 . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 7 | . . . . . 1 . . . . . . . 3 1 2 Utility 92 | 1 2 1 2 . 3 7 . 2 4 7 15 10 10 2 26 Device 44 | . . 1 . . 1 4 . 1 . 3 8 7 5 . 14 Storage 5 | 1 1 . 2 . . . . . . . . . . . 1 Processor 26 | . . . . . 1 2 . . 2 3 4 2 2 1 9 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 14 | . 1 . . . 1 1 . 1 2 1 3 1 2 . 1 Artifact 2 | . . . . . . . . . . . . . 1 1 . Weapon 51 | 2 1 4 . . 5 3 . 1 4 . 3 7 3 7 11 Energy Gun 7 | 1 1 2 . . 3 . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . 1 Ballistic Gun 7 | 1 . 2 . . 1 . . . . . . . . . 3 Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . 1 Launcher 3 | . . . . . . . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 1 2 . 3 3 3 1 . Piercing Weapon 16 | . . . . . . 1 . . 2 . . 2 . 6 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . . . 1 1 1 6 1 . Parts Lost 69 | . 1 2 . . 7 . . . . . 8 . 1 3 47 Power 6 | . . . . . 1 . . . . . 1 . . . 4 Propulsion 11 | . . 1 . . 2 . . . . . . . . . 8 Utility 34 | . . . . . 1 . . . . . 5 . . 2 26 Weapon 18 | . 1 1 . . 3 . . . . . 2 . 1 1 9 Highest Loss Streak 20 | . 1 2 . . 6 . . . . . 6 . 1 2 20 Average Slot Usage (%) 75 | . 87 99 95 85 60 59 69 69 73 70 75 79 73 68 67 Engine 3 | . 9 11 14 14 7 . . . . . . . . . . Core 2 | . 4 2 . . . 6 7 7 6 5 4 . . . . Reactor 1 | . . . . . . . . . . . . 4 4 4 3 Leg 7 | . 28 27 28 28 16 . . . . . . . . . 2 Flight 4 | . . . . . . 7 7 7 6 5 5 4 8 8 4 Device 11 | . . 11 9 . 7 12 15 12 13 11 17 13 15 12 10 Storage 6 | . 14 14 14 14 9 7 7 7 6 5 5 4 4 4 . Processor 15 | . . . . . 1 9 7 7 20 23 21 28 28 28 29 Protection 3 | . 2 2 . . 1 5 7 9 6 5 5 4 . . 1 Energy Gun 3 | . 14 14 14 14 15 . . . . . . . . . . Ballistic Gun 3 | . 14 13 14 14 1 . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . . . 2 6 5 9 13 9 3 . Piercing Weapon 3 | . . . . . . . 7 7 5 5 5 3 . 6 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 19 22 30 18 27 33 31 32 32 46 52 56 49 51 76 Greatest Support 72 | 20 20 20 20 20 72 72 72 72 72 72 72 72 72 50 65 Greatest Overweight (x) 14 | 2 . 2 1 . 1 10 . . . . 14 . 1 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 10 8 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 18 | 5 6 8 13 24 24 24 24 24 24 24 24 24 24 24 5 Most Carried 24 | 2 8 8 14 20 24 24 24 24 24 24 24 24 24 24 24 Average Carried 17 | . 4 7 9 18 22 21 23 23 23 23 20 21 22 23 4 Final Capacity 24 | 6 8 8 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 1 8 8 14 20 18 23 24 24 24 23 16 24 23 24 4 Class Distribution -------------------- 46% | Hauler-Mutant 15% | Scavenger-Mutant 15% | Mutant 14% | Hauler-Scout 5% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Gladiator | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Matter Collected 2680 | 198 273 105 . 42 68 29 . 249 60 80 125 541 183 177 550 Remotely 30 | . . . . . . . . . . . . . . . 30 Salvage Created 5573 | . 264 165 . 105 414 64 . 350 439 419 275 887 542 372 1277 Parts 243 | . 15 12 . 6 19 5 . 7 12 17 12 35 35 21 47 Haulers Intercepted 11 | . . . . . . . . 2 3 3 . 2 . 1 . Recyclers Shooed 5 | . . . . . 1 . . 1 1 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 73 | . 6 5 . . 5 4 . . 1 1 7 14 7 5 18 Melee 42 | . . . . . . . . . 1 1 7 9 7 5 12 Guns 15 | . 6 5 . . 4 . . . . . . . . . . Cannons 5 | . . . . . . 3 . . . . . . . . 2 AOE 11 | . . . . . 1 1 . . . . . 5 . . 4 Classes Destroyed 13 | . 1 2 . 3 . 1 . 2 1 1 . . 1 . 1 Worker 6 | . . . . 1 . . . . . . . 3 . . 2 Builder 1 | . . . . . . . . 1 . . . . . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . Hauler 11 | . . . . . . . . 2 3 3 . 2 . 1 . Recycler 8 | . . . . 1 1 . . 2 . . . 1 1 . 2 Drone 4 | . . . . . . . . . . . . . . . 4 Watcher 11 | . . . . . . 1 . 1 1 2 . . 1 . 5 Swarmer 30 | . . 3 . . . 4 . . . . 5 5 4 2 7 Grunt 17 | . 6 . . . 4 . . . . . . 5 . . 2 Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 11 | . . 2 . . 2 . . . . . 1 2 . 1 3 Hunter 4 | . . . . . . . . . . 1 . 2 . . 1 Programmer 8 | . . . . . . . . . 1 . 1 . 3 2 1 Best Kill Streak 9 | . 4 3 . 1 5 5 . 1 1 2 5 7 5 2 9 Combat Bots Only 7 | . 4 3 . . 4 4 . . 1 1 5 5 4 2 7 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 . 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 1 . . . . . 1 . . 2 Melee 1 | . . . . . . . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Damage Taken 11027 | . 192 520 . . 879 82 . . 190 403 1104 586 1069 806 5196 Core 1974 | . 44 29 . . 127 19 . . 23 21 187 84 45 20 1375 Absorbed by Shields 31 | . . . . . . 31 . . . . . . . . . Core Remaining (%) 89 | 100 . . . 70 76 . . 97 97 97 83 . 83 98 . Volleys Fired 116 | . 16 21 . 4 23 18 . . . . . 17 . . 17 Largest 4 | . 2 2 . 2 2 1 . . . . . 1 . . 4 Hottest 300 | . 70 80 . 79 90 48 . . . . . 49 . . 300 Shots Fired 207 | . 32 40 . 8 45 18 . . . . . 17 . . 47 Gun 156 | . 32 40 . 8 45 . . . . . . . . . 31 Cannon 32 | . . . . . . 18 . . . . . . . . 14 Launcher 19 | . . . . . . . . . . . . 17 . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 112 | . 16 15 . 4 15 18 . . . . . . . . 44 Thermal 19 | . 9 5 . 4 . . . . . . . . . . 1 Explosive 19 | . . . . . . . . . . . . 17 . . 2 Electromagnetic 57 | . 7 20 . . 30 . . . . . . . . . . Robot Hit Streak 16 | . 9 16 . 5 12 3 . . . . . 4 . . 4 Robot Miss Streak 9 | . 3 1 . 1 2 1 . . . . . 2 . . 9 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 306 | . 19 30 . 5 39 10 . 11 21 12 24 34 26 21 54 Core Hits 184 | . 12 8 . 3 25 5 . 5 8 9 9 36 11 9 44 Critical Hits 30 | . . . . . . 2 . 1 3 . . 5 7 5 7 Critical Kills 11 | . . . . . . 1 . 1 . . . 4 1 . 4 Critical Parts Destroyed 18 | . . . . . . 1 . . 3 . . 1 6 4 3 Melee Attacks 350 | . . . . . . 2 . 28 31 24 54 57 69 27 58 Impact 2 | . . . . . . . . 2 . . . . . . . Slashing 153 | . . . . . . . . 6 9 4 34 27 63 10 . Piercing 195 | . . . . . . 2 . 20 22 20 20 30 6 17 58 Sneak Attacks 30 | . . . . . . 1 . 5 6 4 1 5 1 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 40 | . . . . . . . . 2 2 1 8 13 3 8 3 Damage Inflicted 16131 | . 216 309 . 93 579 576 . 629 1126 725 1060 3461 2224 1388 3745 Guns 1452 | . 216 303 . 93 460 . . . . . . . . . 380 Cannons 484 | . . . . . . 215 . . . . . . . . 269 Explosions 2455 | . . . . . 119 209 . . . . . 1811 . . 316 Melee 11734 | . . . . . . 152 . 629 1126 725 1060 1650 2224 1388 2780 Ramming 6 | . . 6 . . . . . . . . . . . . . Kinetic 1122 | . 31 100 . 34 93 215 . . . . . . . . 649 Thermal 502 | . 100 15 . 59 119 209 . . . . . . . . . Explosive 2127 | . . . . . . . . . . . . 1811 . . 316 Electromagnetic 640 | . 85 188 . . 367 . . . . . . . . . . Impact 62 | . . . . . . . . 62 . . . . . . . Slashing 4608 | . . . . . . . . . 166 105 845 720 2224 548 . Piercing 7064 | . . . . . . 152 . 567 960 620 215 930 . 840 2780 Highest Corruption 20 | . . . . . . . . . 1 . 20 . 9 2 20 Average Corruption 6 | . . . . . . . . . 1 . 8 . 4 1 14 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . . 3 . 13 . 13 1 32 Message Errors 12 | . . . . . . . . . . . 3 . 3 . 6 Matter Fused 11 | . . . . . . . . . . . 3 . 5 . 3 Heat Flow Errors 5 | . . . . . . . . . . . 1 . 1 . 3 Energy Discharges 6 | . . . . . . . . . 1 . 1 . 2 . 2 Data Loss (minor) 5 | . . . . . . . . . 2 . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . . 2 . . . 1 Misdirections 5 | . . . . . . . . . . . 2 . . . 3 Targeting Errors 13 | . . . . . . . . . . . 1 . 2 1 9 Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 935 | . . . . . . 161 . 89 65 34 128 109 101 140 108 Projectiles 34 | . . . . . . . . . . . . . . . 34 Explosions 76 | . . . . . . 76 . . . . . . . . . Melee 825 | . . . . . . 85 . 89 65 34 128 109 101 140 74 Knockbacks 5 | . . . . . . 4 . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 3 . . . . . . . . 1 Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 59 | . . . . . 37 . . . . . . 22 . . . Shots 3 | . . . . . 1 . . . . . . 2 . . . Rammed 2 | . . 1 . . 1 . . . . . . . . . . Targets Rammed 3 | . . 2 . . 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 331 | . 176 331 . 25 27 55 . . 5 . 148 8 178 . 238 Average Temperature 87 | . 74 154 . 12 5 28 . . 5 . 76 4 107 . 112 Received Heat Transfer 969 | . 114 126 . . 441 . . . 30 18 . 105 . 18 117 Effects 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 . . . . . 2 . . . . . . . Impact Corruptions 4 | . . . . . . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 Heat Transferred 731 | . 296 37 . 148 100 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Peak Influence 871 | . 209 239 . 15 157 390 89 162 112 149 187 641 552 532 871 Initial 360 | . . 81 . . 5 27 74 62 2 54 42 74 360 267 319 Average 215 | . 100 78 . 4 57 206 83 68 59 64 76 349 449 359 612 Maximum Alert Level 3 | . 1 1 . . . 1 . . . . . 2 2 2 3 Low Security (%) 64 | 100 80 99 . 100 100 60 100 100 100 100 100 17 . . . Level 1 11 | . 19 . . . . 39 . . . . . 33 24 66 5 Level 2 21 | . . . . . . . . . . . . 48 75 33 72 Level 3 2 | . . . . . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 2 2 . 2 2 2 3 3 4 2 8 Investigation 4 | . . . . . . . . 2 . . . 1 . . 1 Extermination 9 | . . . . . . 1 . . . 1 1 1 2 1 2 Reinforcement 13 | . 1 . . . 2 1 . . 1 1 2 1 2 1 1 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . 1 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Distress Signals 14 | . 1 . . . 1 . . . . 2 4 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 10 11 . . 17 17 5 5 7 12 16 28 29 12 62 Peak Tracking Total 9 | . 6 3 . . 7 5 6 2 3 3 7 8 9 6 8 Tactical Retreats 22 | . 1 . . . 2 3 . 1 3 3 1 2 3 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 12 | . . . . . . 1 . 1 2 2 . 2 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 14 | . . . . . . 7 . . . . . 2 5 . . Max in Single Turn 7 | . . . . . . 7 . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 34 | . 1 . 1 . . 3 . 6 4 3 1 1 8 1 5 Terminals 24 | . 1 . . . . 2 . 2 2 2 . 1 8 1 5 Fabricators 5 | . . . . . . 1 . 2 . 1 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . . Total Hacks 62 | . 3 . 1 . . 4 . 13 7 10 1 3 11 1 8 Successful 33 | . 2 . 1 . . 3 . 4 2 7 1 1 8 . 4 Failed 28 | . 1 . . . . 1 . 8 5 3 . 2 3 1 4 Catastrophic 8 | . 1 . . . . . . 2 2 2 . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 12 | . 2 . 1 . . 3 . 3 2 . . . 1 . . Terminals 49 | . 3 . . . . 3 . 6 5 9 . 3 11 1 8 Fabricators 6 | . . . . . . 1 . 3 . 1 1 . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . . Terminal Hacks 24 | . 2 . 1 . . . . 1 1 6 . 1 8 . 4 Record 19 | . . . . . . . . . 1 6 . 1 7 . 4 Robot Analysis 3 | . 2 . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . 1 . 1 1 . . . . Build 4 | . . . . . . 1 . 1 . 1 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . . 1 . 3 3 3 1 1 4 1 5 Full Trace Events 3 | . . . . . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . Matter 153 | . . . . . . . . . . 153 . . . . . Time 81 | . . . . . . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . 2 . . . . . . . Matter 658 | . . . . . . 190 . 190 . . 278 . . . . Time 329 | . . . . . . 95 . 95 . . 139 . . . . Total Part Build Rating 20 | . . . . . . 10 . 10 . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Total Allies 30 | . . 4 . . . . . . . 4 1 . . . 21 Largest Group 18 | . . 4 2 2 2 . . . . 3 1 . . . 18 Highest-Rated Group 257 | . . 71 32 32 32 . . . . 93 49 . . . 257 Highest-Rated Ally 49 | . . 31 16 16 16 . . . . 31 49 . . . 15 Total Orders 1 | . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 192 | . . 12 . . 13 . . . . 32 4 . . . 131 Total Damage 3480 | . . 167 . . 165 . . . . 509 199 . . . 2440 Kills 28 | . . 6 . . 1 . . . . 2 2 . . . 17 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Turns Passed 9521 | 51 338 1159 456 232 428 566 40 830 758 918 666 640 874 399 1166 Spaces Moved 10682 | 39 204 737 321 169 171 661 78 967 1306 1468 763 916 969 520 1393 Core 28 | 11 . . . . . 1 . . . . 4 . . . 12 Treads . | . . . . . . . . . . . . . . . . Legs 1794 | 28 204 737 321 169 118 . . . . . . . . . 217 Wheels . | . . . . . . . . . . . . . . . . Hover 44 | . . . . . . . . . . . . . . . 44 Flight 8816 | . . . . . 53 660 78 967 1306 1468 759 916 969 520 1120 Fastest Speed 37 | 50 120 120 120 120 50 50 50 50 50 50 50 50 37 37 37 Average Speed 62 | 105 120 144 138 120 99 50 50 50 50 50 53 50 40 37 58 Slowest Speed 750 | 150 120 180 150 120 150 550 50 50 50 50 750 50 120 117 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . 3 3 . 2 10 . 3 2 24 8 4 Cave-ins Triggered 4 | . . . . . . . . . . . 3 . . . 1 Teleports 3 | . . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 41 | 3 38 99 63 33 20 17 67 31 41 46 29 23 85 22 39 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 167 | . . . . . . 3 . 8 3 7 12 97 16 1 20 Terrain Destroyed 414 | . . . . . 6 22 . 8 3 7 12 274 16 1 65 Melee 72 | . . . . . . . . 8 3 7 12 12 16 1 13 Projectile 17 | . . . . . . 5 . . . . . . . . 12 AOE 325 | . . . . . 6 17 . . . . . 262 . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Total 12870 | 46 270 795 332 189 383 875 78 1282 1365 1615 963 1027 1356 676 1618 Wait 1387 | . 33 15 . 11 174 156 . 242 16 102 130 8 276 129 95 Move 10553 | 38 203 736 320 168 165 655 77 962 1285 1467 756 911 923 503 1384 Hop 55 | . . . . . 2 3 . 2 10 . 3 2 21 8 4 Pick Up 139 | 2 8 5 7 5 6 11 1 24 10 7 4 22 21 3 3 Fast Attach 100 | 5 3 4 1 . 2 10 . . . 3 2 7 12 6 45 Attach 55 | 1 1 2 . . 6 3 . . 2 1 15 6 9 4 5 Detach 19 | . . . . . 1 3 . . . 1 5 . 3 3 3 Swap 33 | . 2 2 1 1 1 1 . 3 6 3 3 4 3 . 3 Drop 142 | . 4 8 3 . 2 13 . 23 10 11 3 20 33 3 9 Fire 116 | . 16 21 . 4 23 18 . . . . . 17 . . 17 Melee 255 | . . . . . . 2 . 25 25 20 36 30 51 17 49 Ram 1 | . . . . . 1 . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 1 1 . . . 4 . 1 Rewire 6 | . . . . . . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Discovered new exit (range 13) 353 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 390 | -10/Materials | Entered Mines 472 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 472 | -10/Mines | Discovered new exit (range 5) 684 | -10/Mines | Received a Mining Laser from a helpful Derelict 766 | -10/Mines | Discovered new exit (range 9) 797 | -10/Mines | Learned Materials emergency access door positions 910 | -10/Mines | Build established: Scavenger-Mutant 913 | -10/Mines | Discovered new exit (range 7) 940 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1549 | -10/Mines | Entered Exiles 1549 | -10/Exiles | Accompanied by 2 allies 1587 | -10/Exiles | Met 8R-AWN 1612 | -10/Exiles | Met EX-HEX 1669 | -10/Exiles | Met EX-DEC 1786 | -10/Exiles | Met EX-BIN 1807 | -10/Exiles | Aligned with FarCom system 1809 | -10/Exiles | Given EX-Vault access code 1845 | -10/Exiles | Opened EX-Vault 1859 | -10/Exiles | Found Lightpack 2.0 1879 | -10/Exiles | Found Flying Fortress v7 1883 | -10/Exiles | Found Latent Energy Streamer 1908 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1992 | -10/Exiles | Discovered new exit (range 12) 2005 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Flying Fortress v7, Latent Energy Streamer 2005 | -10/Exiles | Entered Mines 2005 | -9/Mines | Accompanied by 2 allies 2061 | -9/Mines | Found a hidden stash of uninstalled traps 2225 | -9/Mines | Discovered new exit (range 10) 2237 | -9/Mines | Entered Materials 2237 | -8/Materials | Accompanied by 2 allies 2237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2323 | -8/Materials | Build established: Hauler-Mutant 2643 | -8/Materials | Discovered new exit (range 13) 2655 | -8/Materials | Lost 6 parts (1p2n1u2w) 2665 | -8/Materials | Entered Factory 2665 | -7/Factory | Evolved 2 slots: Utility x2 2667 | -7/Factory | FarCom data flow suspended 3095 | -7/Factory | Fabricated Fission Core (x2) 3231 | -7/Factory | Sucked down chute 3231 | -7/Factory | Entered Waste 3243 | -7/Waste | Spotted C-40 Crusher 3245 | -7/Waste | Spotted C-40 Crusher 3245 | -7/Waste | Spotted C-40 Crusher 3245 | -7/Waste | Spotted C-40 Crusher 3246 | -7/Waste | EMP discharged 3257 | -7/Waste | Spotted C-40 Crusher 3260 | -7/Waste | Discovered new exit (range 13) 3260 | -7/Waste | Spotted C-40 Crusher 3271 | -7/Waste | Identified exit to Factory 3271 | -7/Waste | Entered Factory 3375 | -7/Factory | Central database locked down 3473 | -7/Factory | Fabricated Focal Shield (x2) 3671 | -7/Factory | Repaired Adv. Melee Analysis Suite 3713 | -7/Factory | Discovered new exit (range 15) 3720 | -7/Factory | Identified exit to Factory 4101 | -7/Factory | Entered another Factory area 4101 | -6/Factory | Evolved 2 slots: Utility x2 4465 | -6/Factory | Garrison activated, responded to threat 4796 | -6/Factory | Discovered new exit (range 7) 4799 | -6/Factory | Identified exit to Factory 4859 | -6/Factory | Entered another Factory area 4859 | -5/Factory | Evolved 2 slots: Utility x2 5163 | -5/Factory | Build established: Hauler-Scout 5374 | -5/Factory | Allied Derelicts emerged from ambush trap array 5382 | -5/Factory | Found Prototype Processor 5382 | -5/Factory | Identified Exp. Terrain Scan Processor 5461 | -5/Factory | Discovered new exit (range 11) 5507 | -5/Factory | Identified exit to Upper Caves 5649 | -5/Factory | Fabricated K-01 Serf? 5772 | -5/Factory | Discovered new exit (range 5) 5776 | -5/Factory | Identified exit to Factory 5777 | -5/Factory | Entered another Factory area 5777 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6094 | -4/Factory | Crushed by falling debris 6355 | -4/Factory | Crushed by falling debris 6355 | -4/Factory | System corruption reached 10% 6357 | -4/Factory | Crushed by falling debris 6388 | -4/Factory | Lost 6 parts (4u2w) 6419 | -4/Factory | Discovered new exit (range 13) 6443 | -4/Factory | Entered Research 6443 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6657 | -3/Research | Build established: Hauler-Mutant 7003 | -3/Research | Found Prototype Processor 7028 | -3/Research | Discovered new exit (range 21) 7083 | -3/Research | Entered Quarantine 7145 | -3/Quarantine | Found Alien Artifact 7145 | -3/Quarantine | Identified Phase Redirector 7147 | -3/Quarantine | Identified Exp. Targeting Computer 7229 | -3/Quarantine | Found Alien Slashing Weapon 7229 | -3/Quarantine | Identified Sigix Broadsword 7279 | -3/Quarantine | Found Alien Artifact 7279 | -3/Quarantine | Identified Subatomic Replicator 7284 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 7319 | -3/Quarantine | Found Enh. Force Lance 7363 | -3/Quarantine | Found Alien Artifact 7363 | -3/Quarantine | Identified Core Reset Matrix 7363 | -3/Quarantine | Used Core Reset Matrix 7367 | -3/Quarantine | Detected hypermatrix surge 7367 | -3/Quarantine | Sensed 8 artifacts in vicinity 7517 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7526 | -3/Quarantine | Found Dimensional Node Initializer 7527 | -3/Quarantine | Found Dimensional Node Initializer 7529 | -3/Quarantine | Found Dimensional Node Initializer 7532 | -3/Quarantine | Found Transdimensional Reconstructor 7533 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7534 | -3/Quarantine | Found Transdimensional Reconstructor 7609 | -3/Quarantine | Initialized slip node 7683 | -3/Quarantine | Met incapacitated Sigix Warrior 7683 | -3/Quarantine | Lockdown squad dispatched 7684 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7685 | -3/Quarantine | Unlocked Sigix quarantine chamber 7752 | -3/Quarantine | Warped through subspace to slip node 7860 | -3/Quarantine | Scanned by Researcher 7921 | -3/Quarantine | Found Core Cannon 7949 | -3/Quarantine | Discovered new exit (range 13) 7954 | -3/Quarantine | Identified exit to Research 7957 | -3/Quarantine | Entered Research 7957 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8317 | -2/Research | Discovered new exit (range 5) 8330 | -2/Research | Identified exit to Access 8356 | -2/Research | Entered Access 8356 | -1/Access | Evolved 2 slots: Utility x2 8386 | -1/Access | Garrison activated, responded to threat 8457 | -1/Access | Destroyed 7 combat bots 8461 | -1/Access | Lost 9 parts (1p2n4u2w) 8695 | -1/Access | Build established: Mutant 9002 | -1/Access | Spotted B-99 Colossus 9004 | -1/Access | Warped through subspace 9005 | -1/Access | Warped through subspace 9035 | -1/Access | Lost 3 parts (1p2u) 9074 | -1/Access | Crushed by falling debris 9075 | -1/Access | System corruption reached 10% 9105 | -1/Access | Lost 3 parts (1n2u) 9141 | -1/Access | Core integrity fell below 50% 9153 | -1/Access | Emitted hypermatrix ping 9158 | -1/Access | Assembled emerged from beneath the floor 9189 | -1/Access | Lost 10 parts (1p1n6u2w) 9203 | -1/Access | Assembled emerged from beneath the floor 9267 | -1/Access | Assembled emerged from beneath the floor 9275 | -1/Access | Found Unknown Device 9275 | -1/Access | Identified Antimissile System 9388 | -1/Access | First assault squad dispatched 9506 | -1/Access | Core integrity fell below 20% 9522 | -1/Access | Destroyed by Q991-n with Enhanced Gamma Rifle Last Messages --------------- 09514_ The unstable cave ceiling collapses. 09514_ Slug penetrates D-83 Annihilator. 09514_ Myomer Leg destroyed. 09515_ The unstable cave ceiling collapses. 09515_ Adv. Weight Redist. System destroyed. 09516_ The unstable cave ceiling collapses. 09516_ Antimissile System destroyed. 09516_ Adv. Heat Sink destroyed. 09516_ Hvy. Gauss Cannon destroyed. 09516_ Railgun destroyed. 09518_ Biometal Leg destroyed. 09518_ Adv. Heat Sink destroyed. 09518_ Adv. Melee Analysis Suite destroyed. 09518_ Enh. Force Lance destroyed. 09520_ The unstable cave ceiling collapses. 09520_ Imp. Field Recycling Unit destroyed. 09521_ The unstable cave ceiling collapses. 09522_ Adv. Heat Sink destroyed. 09522_ Nanoactuators destroyed. 09522_ Launcher Guidance Computer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????# %QQ#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# d #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# d #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????????#### ###??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# ##????????????????? | | ?????????????????## #????????????????? | | ????????????????## #????????????????? | | ????????????????# #????????????????? | | ????????????????# @ #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????## #?????????????###? | | ???????????????# #?????????????? | | ???????????????# ###?????????????? | | ???????????????#### ##????????????????"" | | ??????????????????## # ;##????????????????""" | | ???????????????????#### ##?????????????????""" | | ??????????????????????# #??????????????????""" | | ??????????????????????# #??????????????????""" | | ??????????????????????# #??????????????????""? | | ??????????????????????# a #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#% #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????##### | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# = | | ??????????????????????# % #??########??????# | | ??????????????????????# #?? #####??# | | ??????????????????????# #? # #######/ | | ??????????????????????# #? # = %!!%==* | | ??????????????????????# # ! #==*##/##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Point Defense Rating 240 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 11 Melee Accuracy 34 Launcher Accuracy 60 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Stasis Canceling 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -7/Factory | Preloaded Focal Shield | x2 | -7/Factory | Preloaded K-01 Serf | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Subatomic Replicator Core Reset Matrix Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Cannon Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AngularDroneBay Manual? 0 Play Time 02:05:48 Cumulative 166.5 hours Start 2021.04.23 @ 16:56:58 End 2021.04.23 @ 22:02:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 192 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d249de6b-565e-499d-b1a3-57c040fb35e8