Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 15:04:40 // Winter2019/RPGLIKE Player: H3-RMN Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (410) 2050 Value Destroyed (21850) 21850 Prototype IDs (80) 1600 Alien Tech Used (1) 200 Bonus (24107) 24107 TOTAL SCORE: 58507 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11733 Follower Combat Kills 5727 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2162 Scanned by Researcher 500 Friendly Fire -715 Cogmind --------- Core Integrity 0/2000 Matter 300/300 Energy 324/2050 System Corruption 10% Temperature Cool (0) Movement Walking (180) Ox1 Location -3/Testing Parts ------- > --- POWER (3) -------- Hybrid Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Cargo Legs Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (14) ----- Experimental Cooling System Energy Well Experimental Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Microactuators Nanoactuators Experimental Reaction Control System Experimental Phase Shifter Centrium Heavy Armor Plating Experimental Focal Shield (fused) Advanced Force Field > --- WEAPON (4) ------- CL-ANK's Mallet Makeshift Axe CR-A16's Behemoth Slayer > --- INVENTORY (7) ---- Advanced Remote Shield Transdimensional Reconstructor Heavy Quantum Rifle Disintegrator Fusion Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Cargo Legs Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Cooling System Advanced Terrain Scanner Experimental Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Microactuators Nanoactuators Experimental Reaction Control System Experimental Phase Shifter Centrium Heavy Armor Plating Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Disintegrator Fusion Bomb Launcher Makeshift Axe > --- INVENTORY -------- Advanced Remote Shield Transdimensional Reconstructor Heavy Quantum Rifle Improved Plasma Cutter CL-ANK's Mallet CR-A16's Behemoth Slayer [Rating: 212] Favorites ----------- Power Hybrid Antimatter Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Hybrid Antimatter Reactor Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Utility Advanced Targeting Computer Device Nanoactuators Storage Energy Well Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon CL-ANK's Mallet Energy Gun Vortex Rail Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon CL-ANK's Mallet Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 21 | 3 . . 2 4 . 2 2 . 1 1 2 . . . 2 . . . . . . . 1 . 1 . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 13 | 1 . . 2 2 . 1 2 . . 1 1 . . . 2 . . . . . . . . . 1 . Weapon 3 | 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 216 | 6 1 4 6 15 13 21 18 2 13 5 9 . . 8 3 3 2 6 . 4 9 1 15 3 34 15 Power 17 | 1 . . . 2 . 4 2 . . 1 1 . . 1 . . . 1 . . 1 . 1 . 2 . Engine 8 | 1 . . . 2 . 4 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . 1 . . . 1 . . 1 . . . 1 . . 1 . 1 . 2 . Propulsion 16 | 2 . . 1 . . 1 . . . . 2 . . . . . . . . 4 3 . 1 . 2 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . 1 . . 1 . . . . 2 . . . . . . . . 4 3 . 1 . 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 1 1 2 2 11 4 11 12 . 3 2 6 . . 3 3 1 2 5 . . 2 . 10 . 21 7 Device 63 | 1 1 . 1 6 2 7 7 . 2 2 3 . . . 2 1 2 4 . . 1 . 6 . 12 3 Storage 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 Processor 10 | . . . . 2 . . 3 . 1 . 1 . . . . . . . . . 1 . . . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protection 30 | . . 2 1 3 2 4 2 . . . . . . 3 1 . . 1 . . . . 3 . 7 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 . 2 3 2 9 5 4 2 10 2 . . . 4 . 2 . . . . 3 1 3 3 9 8 Energy Gun 5 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . 1 Energy Cannon 10 | . . 2 . 1 4 2 . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . 2 1 . 2 1 . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 . . . . 1 2 1 . . . 2 . 1 . . . . . . 1 1 5 2 Special Weapon 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 2 Slashing Weapon 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 16 | . . . . . . . 1 1 3 1 . . . 2 . 1 . . . . 1 . 1 2 2 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . 1 . . 3 . 4 . . . . 2 . . . 4 . . 4 . 9 . 2 5 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Parts Lost 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 69 83 92 93 91 89 89 90 89 91 91 91 88 88 88 87 88 88 87 88 87 88 87 85 Engine 5 | . 14 14 9 7 13 11 8 5 5 3 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . 2 5 5 4 5 8 8 8 8 8 8 7 8 8 8 8 7 7 7 7 Treads 1 | . 28 28 5 . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . 6 7 6 10 10 10 10 9 11 13 13 13 12 12 12 12 12 12 11 12 11 11 11 11 Device 25 | . 24 19 18 26 26 28 29 26 24 20 20 21 21 21 21 24 24 23 24 24 24 24 25 30 30 31 Processor 18 | . . . . 13 13 11 19 26 25 29 26 26 26 26 25 24 24 24 24 24 26 28 26 23 19 16 Protection 6 | . . 8 9 10 13 9 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 Energy Cannon 4 | . . 2 14 8 12 11 6 . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 28 25 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 4 7 5 3 2 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 Slashing Weapon 2 | . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 Piercing Weapon 1 | . . . . . . . 1 4 4 1 4 4 4 3 4 3 4 4 4 4 4 4 1 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 9 10 22 38 42 52 66 60 49 52 58 62 62 62 64 85 88 84 85 85 85 88 86 114 111 116 132 Greatest Support 115 | 40 40 40 55 55 55 75 75 75 75 75 105 105 105 105 105 105 105 105 105 105 111 111 113 113 115 115 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 6 6 6 7 7 7 Average Capacity 4 | 1 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 6 6 6 7 7 Most Carried 7 | . 2 2 2 3 4 4 4 4 4 4 4 3 3 4 4 5 5 5 5 5 6 6 6 7 7 7 Average Carried 4 | . . 2 2 2 3 4 3 3 3 3 3 3 3 3 4 4 5 4 3 4 5 5 5 6 6 6 Final Capacity 7 | 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 6 6 6 7 7 7 Final Carried 7 | . 2 2 2 3 4 4 4 4 4 4 3 3 3 4 4 5 5 5 3 5 6 6 6 7 7 7 Class Distribution -------------------- 53% | Scavenger-Gladiator 19% | Gunner 17% | Mutant 7% | Messiah-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Messiah-Gladiator | -4/Upper Caves Messiah-Gladiator | -4/Upper Caves Messiah-Gladiator | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Testing Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 6449 | 288 67 403 124 522 490 495 279 45 111 203 131 5 . 178 20 107 70 40 47 45 95 . 235 69 1288 1092 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17299 | 123 67 268 313 1294 702 718 846 344 . 513 284 23 . 341 166 316 257 40 132 314 116 379 553 563 4509 4118 Parts 840 | 3 4 14 30 67 44 39 23 14 . 29 16 . . 19 15 18 14 . 6 22 4 15 31 26 203 184 Haulers Intercepted 9 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . 5 . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 203 | . . . 6 . . . 23 16 . 26 . 5 . 24 . 24 8 . 6 . 23 21 . 21 . . Prevented 41 | . . . . . . . . 3 . 9 . . . 15 . 6 6 . 2 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 393 | . . 14 7 27 24 20 12 5 . 14 4 . . 9 4 8 6 . 2 4 1 5 19 13 95 100 Melee 161 | . . . . . . . . 1 . 3 4 . . 5 4 8 6 . 2 4 1 5 11 7 50 50 Guns 15 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 88 | . . . 6 26 24 20 12 . . . . . . . . . . . . . . . . . . . AOE 127 | . . . 1 1 . . . 4 . 11 . . . 4 . . . . . . . . 8 5 44 49 Classes Destroyed 30 | 2 2 3 2 5 1 3 . 1 . 1 . . . 1 1 . . . . 1 1 . 2 . 4 . Worker 8 | . . . . 2 . . . . . . 2 . . . . . . . . 1 . . . . 2 1 Builder 10 | . 1 1 . 1 . . . . . . 1 . . . 2 . . . . 1 . . . . 2 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . 5 . Recycler 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 3 Operator 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 1 Swarmer 52 | . . 3 2 4 . . . 4 . 1 . . . 4 1 . 1 . . . . 3 5 5 11 8 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 6 Grunt 166 | . . 2 . 18 2 11 6 . . 8 3 . . 4 . 7 3 . . . . . 9 6 36 51 Brawler 20 | . . . . . 2 1 1 . . 3 . . . . . . . . . . . . 1 . 4 8 Duelist 22 | . . . . . . 1 3 . . . . . . . . 1 . . . . . . . . 7 10 Protector 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 6 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 32 | . . . 1 4 8 4 2 . . . . . . . 2 . . . . . . 1 . 1 8 1 Demolisher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Hunter 14 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 10 2 Programmer 22 | . . . . . . 1 . . . . 1 . . 1 . . . . 2 3 . 1 . . 6 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 21 | . . 9 . . 12 . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 31 | 1 1 4 2 6 6 5 7 4 . 6 2 . . 3 2 4 2 . 2 3 1 3 7 5 31 23 Combat Bots Only 21 | . . 4 2 5 6 5 7 4 . 6 2 . . 3 2 3 2 . 2 2 1 3 7 5 20 21 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 1 2 . 3 1 . . 3 1 1 1 . 1 1 1 1 3 3 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 1 . . . 2 . 3 . . . 3 . . . . . . . . 3 3 4 4 Melee 2 | . . . . . . . . 1 . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Hostile Shots Fired 2118 | . . 80 19 107 68 153 92 28 . 37 46 13 . 43 18 20 23 5 3 7 34 41 71 38 619 553 Missed 818 | . . 23 4 33 17 53 22 7 . 10 17 5 . 18 8 3 6 1 . 3 16 12 23 8 250 279 Damage Taken 19887 | . . 879 322 1294 968 1196 1318 324 . 455 677 104 . 546 304 387 403 480 42 136 243 432 874 467 4785 3251 Core 13455 | . . 687 181 867 662 723 971 239 . 325 490 73 . 385 205 230 269 318 28 81 158 247 583 304 3251 2178 Absorbed by Shields 8645 | . . . . . . 74 161 119 . 163 257 39 . 200 110 136 145 163 15 49 91 155 257 142 3261 3108 Redirected to Core 11863 | . . 623 143 686 583 652 835 204 . 286 380 64 . 321 205 216 234 279 28 81 141 218 528 271 2953 1932 Redirected to Shielding 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 . Ignored by Resistances 1417 | . . . 2 . . . . . . . . . . . . . . . . . . . 153 79 986 197 Regen/Repaired (Parts) 528 | . . . . 56 . . . . 472 . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . 63 . 85 . . . . 77 . . . 95 . . . . 100 . . . . 100 . . Volleys Fired 480 | 7 4 73 19 81 90 50 25 5 . 8 . . . 2 . 3 . . . . . . 5 3 58 47 Largest 3 | 2 2 2 2 2 3 3 3 1 . 1 . . . 1 . 1 . . . . . . 1 1 1 1 Hottest 193 | 40 40 150 150 123 186 193 193 33 . 36 . . . 36 . 36 . . . . . . 36 36 52 80 Shots Fired 832 | 14 8 146 34 143 153 138 64 5 . 8 . . . 3 . 3 . . . . . . 5 3 58 47 Gun 168 | 14 8 142 . . . . . . . . . . . . . . . . . . . . . . . 4 Cannon 533 | . . 4 33 143 152 137 64 . . . . . . . . . . . . . . . . . . . Launcher 129 | . . . 1 . . . . 5 . 8 . . . 3 . 3 . . . . . . 5 3 58 43 Special 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Kinetic 349 | 14 8 142 4 62 60 45 14 . . . . . . . . . . . . . . . . . . . Thermal 326 | . . 4 29 81 65 93 50 . . . . . . . . . . . . . . . . . . 4 Explosive 129 | . . . 1 . . . . 5 . 8 . . . 3 . 3 . . . . . . 5 3 58 43 Electromagnetic 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 5 6 16 28 14 14 12 4 . 5 . . . 5 . 6 . . . . . . 8 . 20 12 Robot Miss Streak 7 | 1 1 7 2 4 3 2 2 1 . 1 . . . . . . . . . . . . . . 4 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 850 | 9 6 75 22 99 74 95 48 9 . 15 13 2 . 7 10 11 8 7 3 9 4 15 21 27 132 129 Core Hits 770 | 3 3 32 10 48 34 40 21 8 . 26 4 2 . 11 4 14 6 3 2 5 . 6 37 13 226 212 Critical Kills 127 | . 1 . . 2 4 4 2 . . 1 3 2 . 4 4 4 5 . 2 5 . 1 9 4 40 30 Critical Parts Destroyed 108 | . . . . 2 3 2 1 . . 1 7 . . 1 3 4 1 2 1 4 3 1 4 7 27 34 Critical Strikes 260 | . 1 . . 4 8 6 4 . . 3 10 2 . 5 10 8 6 2 3 9 3 3 17 17 69 70 Destroy 19 | . 1 . . 4 7 6 1 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 224 | . . . . . . . 2 . . 2 10 2 . 5 9 8 6 2 3 9 3 2 16 12 69 64 Sever 9 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 6 Impale 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 5 . . Melee Attacks 439 | . . . . . . . 6 6 2 9 17 3 . 6 13 13 11 7 4 12 6 22 20 29 123 130 Kinetic 266 | . . . . . . . 3 1 1 2 12 2 . 5 10 9 7 3 3 9 4 2 16 12 87 78 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . . 1 5 3 1 . 1 2 2 3 1 1 3 2 7 3 6 28 50 Piercing 54 | . . . . . . . 3 5 . 2 2 . . . 1 2 1 3 . . . 13 1 11 8 2 Sneak Attacks 20 | . . . . . . . 1 . . . 3 . . . 2 1 . 1 1 2 1 1 . . 7 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . Follow-up Attacks 47 | . . . . . . . . . . 1 3 . . . 1 1 2 1 . . 1 6 3 7 11 10 Damage Inflicted 71360 | 97 64 799 652 2728 2096 3022 1793 739 . 1667 1281 360 . 753 1142 1385 672 679 488 1179 482 853 3049 2671 21653 21056 Guns 1077 | 97 64 799 . . . . . . . . . . . . . . . . . . . . . . . 117 Cannons 9620 | . . . 566 2728 1994 3011 1321 . . . . . . . . . . . . . . . . . . . Explosions 29092 | . . . 86 . 102 . . 333 . 1130 . . . 360 . 344 . . . . . . 1275 474 12499 12489 Melee 31560 | . . . . . . . 472 406 . 537 1281 360 . 393 1142 1041 672 679 488 1179 482 853 1774 2197 9154 8450 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31180 | 97 64 799 116 1078 943 901 440 88 . 138 1206 360 . 393 1104 999 627 322 488 1179 438 215 1664 1469 8823 7229 Thermal 6192 | . . . 450 1650 691 2121 1163 . . . . . . . . . . . . . . . . . . 117 Explosive 28990 | . . . 86 . . . . 333 . 1130 . . . 360 . 344 . . . . . . 1275 474 12499 12489 Electromagnetic 462 | . . . . . 462 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2518 | . . . . . . . . . . 323 75 . . . 38 . 45 107 . . 44 176 110 181 237 1182 Piercing 2018 | . . . . . . . 190 318 . 76 . . . . . 42 . 250 . . . 462 . 547 94 39 Highest Corruption 10 | . . . . 1 . . . . . . 9 5 5 6 3 3 4 4 5 . 1 1 1 . 3 10 Average Corruption 3 | . . . . 1 . . . . . . 5 5 5 5 1 3 3 4 4 . 1 1 1 . 2 4 Corruption Purged 6 | . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . . . . . . 10 6 4 15 2 10 18 8 4 . 2 4 . . 24 25 Message Errors 37 | . . . . . . . . . . . 3 1 . 4 . 1 4 5 2 . . 1 . . 8 8 Matter Fused 41 | . . . . . . . . . . . 5 2 1 7 . 4 7 1 1 . 1 1 . . 5 6 Heat Flow Errors 14 | . . . . . . . . . . . . 1 1 1 . 2 2 . . . . 1 . . 3 3 Energy Discharges 17 | . . . . . . . . . . . 2 1 1 1 . 2 3 2 . . . . . . 2 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . . . . . 1 1 1 2 1 1 . 1 . 1 . . . 2 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11085 | . . . 11 43 8 80 142 105 . 182 825 . . 74 423 450 92 353 137 486 438 132 420 860 2855 2969 Projectiles 141 | . . . 11 43 7 80 . . . . . . . . . . . . . . . . . . . . Explosions 575 | . . . . . 1 . . . . 23 . . . 1 . . . . . . . . . . 288 262 Melee 10369 | . . . . . . . 142 105 . 159 825 . . 73 423 450 92 353 137 486 438 132 420 860 2567 2707 Knockbacks 28 | . . . . 12 10 6 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . 10 9 6 . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1763 | . . . 4 . 58 . . 11 . . . . . 56 . . . . . . . . . . 642 992 Shots 40 | . . . 1 . 2 . . 1 . . . . . 1 . . . . . . . . . . 20 15 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . . 151 39 175 230 106 106 . . 15 13 159 239 229 29 223 282 58 45 52 87 180 21 31 237 146 Average Temperature 48 | . . 31 13 66 81 38 44 . . 5 4 69 124 79 11 56 92 32 22 16 27 81 10 11 59 76 Received Heat Transfer 3906 | . . 287 27 549 137 453 276 36 . 115 171 6 . 120 27 102 138 18 . 10 39 36 138 87 651 483 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . 4 1 1 . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 3 . 1 2 . . . . . . . . . . . . . . . 2 . . . Heat Transferred 8425 | . . . 666 2442 1001 2515 1690 . . . . . . . . . . . . . . . . . . 111 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 5486 | 10 18 171 . 551 1645 1002 . . . . 2215 . . . 837 . . . . 208 . . . . 4335 5486 Initial 2438 | . 6 6 . . 358 863 . . . . 524 . . . 196 . . . . 31 . . . . 94 2438 Average 1046 | 3 10 55 . 331 925 808 . . . . 1369 . . . 441 . . . . 77 . . . . 1300 3834 Maximum Alert Level 5 | . . . . 2 5 3 . . . . 5 . . . 3 . . . . 1 . . . . 5 5 Low Security (%) 19 | 100 100 100 . 18 . . . . . . . . . . 17 . . . . 97 . . . . 7 . Level 1 7 | . . . . 43 1 . . . . . . . . . 45 . . . . 2 . . . . 4 . Level 2 21 | . . . . 38 41 14 . . . . 21 . . . 11 . . . . . . . . . 27 . Level 3 23 | . . . . . 21 85 . . . . 23 . . . 25 . . . . . . . . . 19 . Level 4 9 | . . . . . 29 . . . . . 12 . . . . . . . . . . . . . 12 . Level 5 9 | . . . . . 5 . . . . . 42 . . . . . . . . . . . . . 4 28 High Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 71 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 84 | . . . . 6 . 4 . . . . 10 . . . 3 . . . . 2 . . . . 31 28 Investigation 11 | . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . 2 1 Extermination 6 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 3 . Reinforcement 12 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 7 1 Assault 52 | . . . . . . 1 . . . . 6 . . . 1 . . . . . . . . . 19 25 Garrison 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 12 | . . 1 . 2 . . . . . . . . . . 1 . . . . . . . 1 . 7 . Communications Jammed 96 | . . . . . . . . . . 2 8 . . . 11 . . . . . . . 75 . . . Distress Signals 93 | . . . . . . . . . . . 7 . . . 11 . . . . . . . 75 . . . Times Spotted 709 | . . 25 7 37 28 23 15 5 . 14 52 3 . 19 9 14 14 3 1 10 8 6 67 14 178 157 Peak Tracking Total 21 | . . 13 2 4 4 5 7 4 . 4 6 3 . 4 3 4 5 3 1 4 2 3 17 6 21 21 Tactical Retreats 23 | . . 5 . . 3 . 1 . . . 1 . . . . . . . . . . . 2 2 7 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 13 | . . 1 2 2 4 1 . . . . . . . . 1 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . 3 . 1 . . . . . . . . 4 . . . 8 . . . Most Traps Carried 3 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 56 | . . 1 1 3 . 3 . . . 1 14 . . 4 6 1 . . . 1 1 . . . 3 17 Max in Single Turn 2 | . . 1 1 1 . 1 . . . 1 1 . . . 1 . . . . . 1 . . . 1 2 Garrison Access 5 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . 1 . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 14 | . . . . . 8 6 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 60 | . . 1 1 5 4 8 3 . . . 3 . 4 . 2 1 1 6 . 2 1 1 13 1 2 1 Terminals 16 | . . . . 1 4 7 . . . . . . . . . 1 . . . 1 1 . . 1 . . Fabricators 4 | . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . 1 . . . . . . 2 . . . 1 . . . . . . . . . 1 1 Total Hacks 160 | . . 1 1 11 7 20 8 . . . 6 . 30 . 3 6 1 19 . 5 1 1 31 1 5 3 Successful 125 | . . 1 1 8 3 9 8 . . . 3 . 30 . . 6 1 19 . 1 1 1 31 1 1 . Failed 35 | . . . . 3 4 11 . . . . 3 . . . 3 . . . . 4 . . . . 4 3 Catastrophic 11 | . . . . . 1 5 . . . . 2 . . . 2 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . . . . 1 . 6 . . . . 33 . . . 8 . . . . 9 . . 1 . 30 3 Terminals 35 | . . . . 2 7 16 . . . . . . . . . 6 . . . 2 1 . . 1 . . Fabricators 10 | . . . . . . 4 . . . . 2 . . . 1 . . . . 3 . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 12 | . . . . 1 . . . . . . 4 . . . 2 . . . . . . . . . 2 3 Terminal Hacks 111 | . . 1 1 . 3 8 8 . . . . . 30 . . 6 1 19 . . 1 1 31 1 . . Record 56 | . . . . . . . 6 . . . . . 11 . . 6 . 7 . . 1 . 24 1 . . Part Schematic 17 | . . . . . . 1 . . . . . . 12 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 14 | . . . . . . 1 . . . . . . 3 . . . . 4 . . . . 6 . . . Open Door 7 | . . 1 . . 1 . 2 . . . . . . . . . 1 . . . . 1 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . . 5 3 7 . . . . 2 . . . 2 1 . . . 2 . . . . 2 1 Full Trace Events 8 | . . . . 1 1 2 . . . . 2 . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . 4 . . . . . . . . . . . . 3 Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 67 | . . . . 1 . 1 . . 15 . . . 12 . . . . 4 . 12 . . . . 13 9 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 61 | . . . . 61 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 7 . . . . . 1 . . . 1 . . . . . . . . . . . Machine Destruction 9 | . . . . . 7 . . . . . 1 . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 2 . 2 . . 2 . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 32 | . . . . . 2 . 3 . 4 2 7 . . . 1 . . . . 6 . . . . 7 . Largest Group 8 | . . . . . 2 . 3 2 4 6 8 4 4 4 2 1 1 1 . 3 3 1 1 . 3 . Highest-Rated Group 475 | . . . . . 40 . 159 32 155 214 360 356 356 356 171 143 131 131 . 378 378 172 175 . 475 . Highest-Rated Ally 269 | . . . . . 20 . 127 16 40 40 146 146 146 146 146 143 131 131 . 180 172 172 175 . 269 . Zionite Dispatches 13 | . . . . . . . . . . . 4 . . . 1 . . . . 2 . . . . 6 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recon 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 13 | . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . 9 . DROP 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . EXPLORE 9 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 6 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 479 | . . . . . 5 . 18 9 . 28 113 15 . 26 22 13 15 1 . 31 28 8 28 . 119 . Total Damage 28980 | . . . . . 56 . 150 129 . 794 7233 209 . 1641 847 922 1882 43 . 862 1447 252 957 . 11556 . Kills 172 | . . . . . 1 . 2 . . 5 50 3 . 13 12 10 8 . . 4 7 3 4 . 50 . Allies Corrupted 4 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . . 2 . . . 2 1 . 2 . . . 1 . 2 2 . 1 . 1 1 . . . . Drone Launches 11 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 8 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . 6 . Decoded 0b10 Intel 32 | . . . . . . . . . . . 16 . . . 7 . . . . 9 . . . . . . Traps 25 | . . . . . . . . . . . 13 . . . 3 . . . . 9 . . . . . . Emergency Access 6 | . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . 5 . . . . . . . . 1 . . . . 3 . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 23579 | 89 82 1004 1784 1126 2028 1588 2497 1058 1319 708 1262 278 115 443 325 612 626 321 290 528 561 683 929 576 1878 869 Spaces Moved 14552 | 42 43 445 1225 582 848 845 1448 794 951 459 887 222 86 316 232 450 468 235 215 348 418 510 606 431 1075 371 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 742 | 37 43 445 217 . . . . . . . . . . . . . . . . . . . . . . . Legs 13805 | . . . 1008 582 848 845 1448 794 951 459 887 222 86 316 232 450 468 235 215 348 418 510 606 431 1075 371 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 130 130 130 130 130 130 123 123 123 123 123 123 123 123 123 113 116 116 113 113 110 110 Average Speed 127 | 146 160 160 135 130 130 130 130 130 130 130 125 123 123 123 123 123 123 123 123 123 119 116 115 113 124 126 Slowest Speed 205 | 160 160 160 160 130 130 130 130 130 130 130 130 123 123 123 123 123 123 123 123 190 125 116 193 113 205 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 12 90 79 50 86 24 96 87 90 70 26 32 70 60 9 86 84 70 40 12 74 64 72 74 43 63 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 20 | . . . 2 1 . . 1 . 1 . 6 . 1 . . 1 . 3 1 . . 1 . . 2 . Known Exits Taken 7 | . . . . 1 . 1 . . . . 1 . . 1 1 . . . 1 1 . . . . . . Unknown Exits Taken 18 | 1 1 1 1 . . . 1 1 1 1 . 1 1 . . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 42 | . . 1 8 . . . 9 1 4 3 . 1 . 1 . 3 4 . 1 . 3 3 . . . . Spaces Dug 29 | . . . . . 22 2 . . . . . . . . . . . . . . . . . . 3 2 Terrain Destroyed 998 | . . . 10 21 42 22 13 29 . 44 . . . 8 . 24 . . . . . . 23 20 427 315 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Projectile 94 | . . . 1 21 36 22 13 . . . . . . . . . . . . . . . . . . 1 AOE 900 | . . . 9 . 6 . . 29 . 44 . . . 8 . 24 . . . . . . 23 20 425 312 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 18539 | 54 49 607 1313 805 1574 1172 2017 814 1033 562 1031 226 95 364 268 500 516 266 240 444 477 593 822 504 1511 682 Wait 1860 | . . 63 36 87 520 129 448 6 55 10 71 1 10 4 12 7 15 8 . 69 24 54 120 22 68 21 Move 14527 | 41 42 444 1224 582 847 844 1447 793 950 458 886 221 85 315 231 449 467 234 214 347 417 509 605 430 1074 371 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 57 | . 2 3 . 4 1 . 4 1 2 4 3 . . 1 1 2 1 3 . 3 4 . 3 2 8 5 Fast Attach 121 | 6 1 4 4 10 3 4 12 . 10 1 3 . . 4 2 . 2 6 . 4 5 . 11 . 21 8 Attach 17 | . . . . 2 1 . 2 . 1 1 2 . . . . . . 1 . . . . 1 . 4 2 Detach 6 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . 2 . Swap 79 | . . . 2 3 9 17 4 2 2 3 4 . . 4 1 3 . . . . 4 1 3 3 9 5 Drop 147 | . . 7 4 6 3 14 13 1 11 5 4 . . 4 3 1 3 8 2 5 10 1 12 1 21 8 Fire 480 | 7 4 73 19 81 90 50 25 5 . 8 . . . 2 . 3 . . . . . . 5 3 58 47 Melee 330 | . . . . . . . 5 6 1 8 13 2 . 5 10 9 7 6 3 9 4 13 16 20 88 105 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 26 44 Rewire 59 | . . . . . 14 . 8 . . 32 . . . 1 . . . . . . . 4 . . . . Trap 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . Miscellaneous 743 | . . 13 24 29 80 76 49 . . 32 45 2 . 24 8 26 21 . 21 7 9 11 45 23 132 66 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [Rec]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / [Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / *Tes x2) -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 6) 172 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 357 | -10/Mines | Assembled infested the area 362 | -10/Mines | Assisted by a Guerilla fighting off Assembled 433 | -10/Mines | Core integrity fell below 50% 686 | -10/Mines | Discovered new exit (range 6) 1076 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1124 | -10/Mines | Discovered new exit (range 5) 1176 | -10/Mines | Entered Subcaves 1178 | -10/Subcaves | Reached level 2 1247 | -10/Subcaves | Upgraded with Utility slot (x2) 1291 | -10/Subcaves | Discovered new exit (range 7) 1394 | -10/Subcaves | Core integrity fell below 20% 1551 | -10/Subcaves | Learned Materials stockpile data 1571 | -10/Subcaves | Visited 4L-MR0's lab 1591 | -10/Subcaves | Found Cargo Legs 1593 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2243 | -10/Subcaves | Discovered new exit (range 10) 2459 | -10/Subcaves | Learned location of Zion (-7) 2624 | -10/Subcaves | Discovered new exit (range 16) 2625 | -10/Subcaves | Met a Zionite searching for "candidates" 2960 | -10/Subcaves | Entered Materials 2962 | -8/Materials | Reached level 3 3055 | -8/Materials | Reached level 4 3062 | -8/Materials | Upgraded with Utility slot (x1) 3069 | -8/Materials | Core integrity fell below 50% 3425 | -8/Materials | Reached level 5 3446 | -8/Materials | Upgraded with Utility slot (x1) 3823 | -8/Materials | Discovered new exit (range 14) 3875 | -8/Materials | Reached level 6 3899 | -8/Materials | Core integrity fell below 20% 3912 | -8/Materials | Repaired Broken Slug Cannon? 3965 | -8/Materials | Upgraded with Power slot (x1) 3965 | -8/Materials | Upgraded with Weapon slot (x1) 4086 | -8/Materials | Identified exit to Garrison 4086 | -8/Materials | Entered Garrison 4118 | -8/Garrison | Triggered checkpoint 4150 | -8/Garrison | Garrison Relay disabled 4199 | -8/Garrison | Assembled breached garrison interior 4270 | -8/Garrison | Build established: Gunner 4857 | -8/Garrison | Learned Factory security intel 4857 | -8/Garrison | Reached level 7 5046 | -8/Garrison | Garrison Relay disabled 5198 | -8/Garrison | Discovered new exit (range 13) 5291 | -8/Garrison | Phase Generator disabled 5472 | -8/Garrison | Discovered new exit (range 5) 5588 | -8/Garrison | Garrison Relay disabled 5821 | -8/Garrison | Garrison Relay disabled 5911 | -8/Garrison | Discovered new exit (range 10) 6114 | -8/Garrison | Entered Factory 6116 | -7/Factory | Reached level 8 6250 | -7/Factory | Discovered new exit (range 15) 6390 | -7/Factory | Reached level 9 6433 | -7/Factory | Upgraded with Propulsion slot (x1) 6453 | -7/Factory | Discovered new exit (range 16) 6914 | -7/Factory | First assault squad dispatched 6946 | -7/Factory | Upgraded with Utility slot (x1) 7007 | -7/Factory | Core integrity fell below 50% 7074 | -7/Factory | Discovered new exit (range 4) 7123 | -7/Factory | Identified exit to Lower Caves 7352 | -7/Factory | Reached level 10 7665 | -7/Factory | Reached level 11 7702 | -7/Factory | Entered Lower Caves 7703 | -7/Lower Caves | Encountered a Warlord checkpoint 7714 | -7/Lower Caves | Met a Warlord Commander 7715 | -7/Lower Caves | Learned location of Warlord (-4) 7716 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7873 | -7/Lower Caves | Learned Factory security intel 7925 | -7/Lower Caves | Upgraded with Utility slot (x1) 8185 | -7/Lower Caves | Learned location of 1 exit from Factory 8760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8944 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8979 | -7/Lower Caves | Reached level 12 9002 | -7/Lower Caves | Core integrity fell below 20% 9034 | -7/Lower Caves | Destroyed 7 combat bots 9187 | -7/Lower Caves | Found Prototype Impact Weapon 9195 | -7/Lower Caves | Identified CL-ANK's Mallet 9198 | -7/Lower Caves | Found Prototype Processor 9198 | -7/Lower Caves | Identified Exp. Melee Analysis Suite 9211 | -7/Lower Caves | Upgraded with Utility slot (x1) 9475 | -7/Lower Caves | Build established: Scavenger-Gladiator 9484 | -7/Lower Caves | Learned Research emergency access door positions 9484 | -7/Lower Caves | Learned Extension emergency access door positions 9484 | -7/Lower Caves | Learned Armory terminal intel 9592 | -7/Lower Caves | Discovered new exit (range 7) 10199 | -7/Lower Caves | Entered another Lower Caves area 10199 | -7/Lower Caves | Accompanied by 2 allies 10232 | -7/Lower Caves | Spotted B-75 Beast 10257 | -7/Lower Caves | Destroyed B-75 Beast 10407 | -7/Lower Caves | Discovered new exit (range 5) 10913 | -7/Lower Caves | Learned location of 1 exit from Factory 11169 | -7/Lower Caves | Discovered new exit (range 9) 11211 | -7/Lower Caves | Reached level 13 11257 | -7/Lower Caves | Entered Zion 11315 | -7/Zion | Found CR-A16's Pointy Stick 11330 | -7/Zion | Upgraded with Weapon slot (x1) 11463 | -7/Zion | Discovered new exit (range 11) 11631 | -7/Zion | Learned Factory scanalyzer intel 11700 | -7/Zion | Learned location of Quarantine (-2) 11732 | -7/Zion | Found Prototype Launcher 11732 | -7/Zion | Identified Rocket Array 11947 | -7/Zion | Imprinted 11949 | -7/Zion | Declared Zion's savior 12109 | -7/Zion | Found Prototype Energy Gun 12109 | -7/Zion | Identified Storm Laser 12157 | -7/Zion | Visited the Megawrench Repair Shop 12157 | -7/Zion | Megawrench repaired 14 parts 12177 | -7/Zion | Learned Factory terminal intel 12284 | -7/Zion | Given the Hacking Drone Bay 12284 | -7/Zion | Found Prototype Device 12285 | -7/Zion | Identified Hacking Drone Bay 12576 | -7/Zion | Entered Proximity Caves 12576 | -6/Proximity Caves | Accompanied by 4 allies 12578 | -6/Proximity Caves | Reached level 14 12579 | -6/Proximity Caves | Spotter reported a threat 12654 | -6/Proximity Caves | Spotter reported a threat 12784 | -6/Proximity Caves | Reached level 15 12933 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13061 | -6/Proximity Caves | Reached level 16 13080 | -6/Proximity Caves | Upgraded with Utility slot (x1) 13164 | -6/Proximity Caves | Spotted B-75 Beast 13176 | -6/Proximity Caves | Destroyed B-75 Beast 13204 | -6/Proximity Caves | Discovered new exit (range 8) 13221 | -6/Proximity Caves | Learned 12 Factory zone layouts 13284 | -6/Proximity Caves | Entered Factory 13284 | -6/Factory | Accompanied by 6 allies 13285 | -6/Factory | Identified exit to Factory 13286 | -6/Factory | Reached level 17 13288 | -6/Factory | Loaded intel: 26 terminal locations 13289 | -6/Factory | Loaded intel: 4 scanalyzer locations 13315 | -6/Factory | Zion hero teleported in (NK-0LA) 13325 | -6/Factory | Upgraded with Utility slot (x1) 13436 | -6/Factory | Retrieved Zion intel report: Active Terminals 13459 | -6/Factory | Discovered new exit (range 11) 13592 | -6/Factory | Reached level 18 13634 | -6/Factory | First assault squad dispatched 13704 | -6/Factory | Upgraded with Propulsion slot (x1) 13772 | -6/Factory | Retrieved Zion intel report: Branch Access 13772 | -6/Factory | Identified exit to Lower Caves 13773 | -6/Factory | Zion Recon squad teleported in 13840 | -6/Factory | Fabricated B-48 Gladiator? 13868 | -6/Factory | Zion Recon squad teleported in 13895 | -6/Factory | Reached level 19 14030 | -6/Factory | Retrieved Zion intel report: Trap Installations 14064 | -6/Factory | Lost 3 allies 14161 | -6/Factory | Reached level 20 14165 | -6/Factory | Lost 3 allies 14225 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14349 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 14350 | -6/Factory | Zion Light squad teleported in 14546 | -6/Factory | Entered Lower Caves 14546 | -6/Lower Caves | Accompanied by 4 allies (NK-0LA) 14664 | -6/Lower Caves | Encountered a Warlord checkpoint 14690 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14824 | -6/Lower Caves | Entered Data Miner 14824 | -6/Data Miner | Accompanied by 4 allies (NK-0LA) 14824 | -6/Data Miner | Discovered new exit (range 6) 14848 | -6/Data Miner | Met Data Miner 14876 | -6/Data Miner | Learned location of Section 7 (-2) 14876 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14896 | -6/Data Miner | Received God Mode back door access code from Data Miner 14939 | -6/Data Miner | Entered Proximity Caves 14939 | -5/Proximity Caves | Accompanied by 4 allies (NK-0LA) 14963 | -5/Proximity Caves | Reached level 21 14986 | -5/Proximity Caves | Found Prototype Protection 14986 | -5/Proximity Caves | Identified Zio. Weapon Casing 15195 | -5/Proximity Caves | Attracted the attention of an 0b10 base 15294 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15382 | -5/Proximity Caves | Entered Factory 15382 | -5/Factory | Accompanied by 1 ally (NK-0LA) 15383 | -5/Factory | Identified exit to Upper Caves 15384 | -5/Factory | Reached level 22 15476 | -5/Factory | Discovered new exit (range 13) 15541 | -5/Factory | Zion Heavy Resupply teleported in 15545 | -5/Factory | Upgraded with Utility slot (x2) 15594 | -5/Factory | Garrison activated, responded to threat 15707 | -5/Factory | Entered Upper Caves 15707 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 15709 | -5/Upper Caves | Reached level 23 15959 | -5/Upper Caves | Discovered new exit (range 78) 16046 | -5/Upper Caves | Learned Factory stockpile data 16074 | -5/Upper Caves | Attracted the attention of an 0b10 base 16111 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 16111 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 16111 | -5/Upper Caves | Learned Armory emergency access door positions 16319 | -5/Upper Caves | Entered another Upper Caves area 16319 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 16321 | -5/Upper Caves | Discovered new exit (range 10) 16368 | -5/Upper Caves | Encountered a Warlord checkpoint 16380 | -5/Upper Caves | Learned location of 1 exit from Factory 16387 | -5/Upper Caves | Ambushed by wild Derelicts 16754 | -5/Upper Caves | Learned Factory stockpile data 16783 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16842 | -5/Upper Caves | Discovered new exit (range 16) 16945 | -5/Upper Caves | Entered Zhirov 16945 | -5/Zhirov | Accompanied by 1 ally (NK-0LA) 16945 | -5/Zhirov | Discovered new exit (range 3) 16968 | -5/Zhirov | Met Zhirov 16990 | -5/Zhirov | Learned location of Testing (-3) 16990 | -5/Zhirov | Learned location of Command (-1) 17001 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17026 | -5/Zhirov | Found Alien Artifact 17026 | -5/Zhirov | Identified Integrated Reactor 17026 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17112 | -5/Zhirov | Found Alien Artifact 17159 | -5/Zhirov | Attacked by Zhirov 17163 | -5/Zhirov | Zhirov warped through subspace 17172 | -5/Zhirov | Zhirov detonated his lab 17172 | -5/Zhirov | Cloak Generator disabled 17266 | -5/Zhirov | Entered Proximity Caves 17267 | -4/Proximity Caves | Identified exit to Factory 17268 | -4/Proximity Caves | Reached level 24 17493 | -4/Proximity Caves | Learned location of Armory (-3) 17556 | -4/Proximity Caves | Entered Factory 17557 | -4/Factory | Identified exit to Upper Caves 17644 | -4/Factory | Fabricated Adv. VSS Leg? 17838 | -4/Factory | Allied Derelicts emerged from ambush trap array 17853 | -4/Factory | Reached level 25 17907 | -4/Factory | Zion hero teleported in (7V-RTL) 18001 | -4/Factory | Discovered exit to Upper Caves (range 15) 18048 | -4/Factory | Retrieved Zion intel report: Component Schematics 18049 | -4/Factory | Zion Heavy squad teleported in 18084 | -4/Factory | Entered Upper Caves 18084 | -4/Upper Caves | Accompanied by 3 allies (7V-RTL) 18222 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18535 | -4/Upper Caves | Learned Research emergency access door positions 18630 | -4/Upper Caves | Discovered new exit (range 11) 18645 | -4/Upper Caves | Entered another Upper Caves area 18645 | -4/Upper Caves | Accompanied by 1 ally (7V-RTL) 18647 | -4/Upper Caves | Discovered new exit (range 9) 18717 | -4/Upper Caves | Build established: Messiah-Gladiator 18720 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19148 | -4/Upper Caves | Discovered new exit (range 20) 19328 | -4/Upper Caves | Entered Warlord 19328 | -4/Warlord | Accompanied by 1 ally (7V-RTL) 19330 | -4/Warlord | Reached level 26 19367 | -4/Warlord | System corruption cleaned by Quarantine Array 19652 | -4/Warlord | Visited the Vortex Lab 19657 | -4/Warlord | Warlord's base attacked by MAIN.C 19667 | -4/Warlord | Found Prototype Energy Gun 19667 | -4/Warlord | Identified Vortex Rail 19813 | -4/Warlord | Rebuked by Warlord 19824 | -4/Warlord | Opened Warlord's prototype stash 19844 | -4/Warlord | Found Prototype Device 19844 | -4/Warlord | Identified Exp. Focal Shield 19845 | -4/Warlord | Upgraded with Power slot (x1) 19850 | -4/Warlord | Found Prototype Reactor 19850 | -4/Warlord | Identified Vortex Chain Reactor 19975 | -4/Warlord | Warlord forces counterattacked 20012 | -4/Warlord | Spotted Striker 20018 | -4/Warlord | Spotted Striker 20023 | -4/Warlord | Found Adv. Powered Armor 20082 | -4/Warlord | Spotted Executioner 20082 | -4/Warlord | Spotted Striker 20083 | -4/Warlord | Lost 3 allies 20109 | -4/Warlord | Discovered new exit (range 15) 20132 | -4/Warlord | Build established: Scavenger-Gladiator 20157 | -4/Warlord | Spotted Striker 20157 | -4/Warlord | Spotted Striker 20162 | -4/Warlord | Destroyed Striker 20183 | -4/Warlord | Destroyed 7 combat bots 20198 | -4/Warlord | Lost 4 allies 20257 | -4/Warlord | Spotted Striker 20257 | -4/Warlord | Spotted Executioner 20257 | -4/Warlord | Spotted Striker 20257 | -4/Warlord | Entered Proximity Caves 20259 | -3/Proximity Caves | Reached level 27 20460 | -3/Proximity Caves | Spotted B-86 Titan 20463 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 20466 | -3/Proximity Caves | Destroyed B-86 Titan 20688 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20824 | -3/Proximity Caves | Discovered new exit (range 7) 20833 | -3/Proximity Caves | Entered Research 20835 | -3/Research | Reached level 28 20949 | -3/Research | Discovered new exit (range 15) 21011 | -3/Research | Zion Recon squad teleported in 21158 | -3/Research | Core integrity fell below 50% 21320 | -3/Research | Zion Heavy squad teleported in 21329 | -3/Research | P-80 Master assimilated allied ZT-UCE(Z) 21333 | -3/Research | First assault squad dispatched 21345 | -3/Research | Reached level 29 21349 | -3/Research | Upgraded with Utility slot (x1) 21364 | -3/Research | Found Zio. Weapon Casing 21468 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 21483 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 21510 | -3/Research | Incoming assault squad redirected 21608 | -3/Research | Retrieved Zion intel report: Component Schematics 21609 | -3/Research | Zion Hacking Resupply teleported in 21754 | -3/Research | Destroyed 9 combat bots 21755 | -3/Research | Discovered new exit (range 15) 21773 | -3/Research | Spotted B-86 Titan 21778 | -3/Research | Destroyed B-86 Titan 21788 | -3/Research | Zion Experimental squad teleported in 21809 | -3/Research | Found Prototype Protection 21809 | -3/Research | Identified Centrium Heavy Armor Plating 21868 | -3/Research | Zion Explosive Resupply teleported in 21876 | -3/Research | Found Fusion Bomb Launcher 22204 | -3/Research | Zion Heavy squad teleported in 22233 | -3/Research | Reached level 30 22248 | -3/Research | High security lockdown imminent 22260 | -3/Research | Found Prototype Protection 22260 | -3/Research | Identified Zio. Heavy Carapace 22328 | -3/Research | High security lockdown engaged 22476 | -3/Research | Discovered new exit (range 13) 22516 | -3/Research | Spotted Investigator 22519 | -3/Research | Scanned by Researcher 22523 | -3/Research | Destroyed Investigator 22572 | -3/Research | Destroyed 13 combat bots 22600 | -3/Research | Reached level 31 22621 | -3/Research | Core integrity fell below 20% 22661 | -3/Research | Sterilization system engaged 22661 | -3/Research | Non-combat units ordered to evacuate 22663 | -3/Research | Spotted Investigator 22667 | -3/Research | Destroyed Investigator 22670 | -3/Research | Destroyed 20 combat bots 22711 | -3/Research | Entered Testing 22725 | -3/Testing | Destroyed 9 combat bots 22731 | -3/Testing | Protovariant out of control (PH-HHPDTJP9TN) 22740 | -3/Testing | Spotted PH-HHPDTJP9TN 22748 | -3/Testing | Destroyed PH-HHPDTJP9TN 22749 | -3/Testing | Incoming assault squad redirected 22752 | -3/Testing | Found Prototype Device 22752 | -3/Testing | Identified Exp. Phase Shifter 22760 | -3/Testing | Found Prototype Processor 22760 | -3/Testing | Identified Exp. Targeting Computer 22837 | -3/Testing | Spotted Investigator 22841 | -3/Testing | Garrison activated, responded to threat 22880 | -3/Testing | Destroyed Investigator 22961 | -3/Testing | First assault squad dispatched 22961 | -3/Testing | High security lockdown imminent 22991 | -3/Testing | Destroyed 8 combat bots 23041 | -3/Testing | High security lockdown engaged 23157 | -3/Testing | Destroyed 21 combat bots 23161 | -3/Testing | Found Exp. Melee Analysis Suite 23232 | -3/Testing | Destroyed Investigator 23267 | -3/Testing | Destroyed 13 combat bots 23294 | -3/Testing | Reached level 32 23327 | -3/Testing | Destroyed 12 combat bots 23358 | -3/Testing | Destroyed Investigator 23412 | -3/Testing | Destroyed 12 combat bots 23419 | -3/Testing | Found Prototype Energy Cannon 23419 | -3/Testing | Identified Disintegrator 23524 | -3/Testing | Destroyed 14 combat bots 23569 | -3/Testing | System corruption reached 10% 23576 | -3/Testing | Spotted Executioner 23576 | -3/Testing | Spotted Striker 23580 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- payload. 23573_ G-73 Enforcer unfolds itself. 23573_ G-67 Veteran unfolds itself. 23573_ L-61 Swordsman unfolds itself. 23573_ M-36 Artificer unfolds itself. 23574_ P-80 Master suffers critical hit (Smash). 23574_ Destroyed Adv. Remote Datajack. 23574_ Destroyed Gamma Rifle. 23574_ CR-A16's Behemoth Slayer follow-up attack on P-80 Master. 23578_ G-73 Enforcer suffers critical hit (Smash). 23578_ Destroyed Hvy. Laser. 23578_ Destroyed Adv. Heat Sink. 23578_ Slug penetrates Wall. 23578_ Slug penetrates P-80 Master. 23579_ G-73 Enforcer suffers critical hit (Smash). 23579_ G-73 Enforcer destroyed. 23580_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ########## # "%%"%!%%% [%= | | #?######## # "" !*[= *= ## !!= | | # ?# + """= # !!= | | # ! """ #! ! # """ ## ## !! | | #= ""? # # " % # ### | | # """ # # "" % # # ## # # | | + """ # # "" % | | # """ ####+# "" = = = | | # #### [ | | # #### " * | | # = #### ^ " # # # ## | | ############# " # [% =# | | ## ######## " #=%%% ]# #! | | # ######### "%%" [ !% % # # | | ###### ######## "%%" =%% %!%/# | | ####### " [ [ %= = | | ""####### ! / ##%# #+ | | ""######### % / = ## | | = T"######## # % %=* # "" | | ! ""######## #"|% " " "" | | |%! ""######## "[ ""F""" ## "" | | ######### l g """"" ##### | | ########### =%/=g ##### | | ############# !m%= #################### | | ! ]! ###############E#h####### ############# | | ##%=!%! ########### !@%p! ### ############# | | ####### ########### [*% ### ############# | | ### ############ = p ### ############# | | ""################ "" " "" e### ###########?# | | " ""################ % " /K ############# | | " ""################ " " ################# | | " T################ " ! !" #############???# | | " ""################ ""=% ! " ################# | | ""################[ %!= * %%=#######?######### | | ""################ %[=%% %![################? | | ################ %=[%! ** ###############? | | ######?################# #=#[ ## #####?#######?#? | | ######################## ## ########?###?###? | | #####################?## ### ### ########?####???? | | #####?######?###########################?#?#####?? | | #####################?#################?#?####???? | | #?#################################?#?##?###?? | | ] ##############?#?##?################?#####???? | | ###############?######?############?###?##???? | | #?#???##?####?#######?#####?######??##?##????? | | [ ##?##?####?############?###?#######???##?#???? | | #???##?#########?#?######?#####?##??#####????? | | ] ##?#??#??#####??########?#####?###?##????????? | | ###??#???##############?###?##?####?#?##?????? | | ##?######?############?#???#####?###?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 83 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 800 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 16 Melee Accuracy 24 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 22 Force Boost 20 Offensive Hacking 14 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -8/Materials | Scanalyzed Wave Gun | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Phase Shifter | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Recoil Nullifier | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Lrn. Tractor Beam | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Imp. Medium Armor Plating | -4/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Z-intel Imp. Force Booster | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Adv. Cooling System | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Mic. Fission Core | -3/Research | Z-intel Adv. Trap Scanner | -3/Research | Z-intel Hacking Suite | -3/Research | Z-intel Adv. Actuator Array | -3/Research | Z-intel Triangulator | -3/Research | Z-intel Fusion Compressor | -3/Research | Z-intel Enh. Force Lance | -3/Research | Z-intel Field Propulsion Drive | -3/Research | Z-intel Adv. VSS Leg | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Imp. Gyrokinetic Inverter | -3/Research | Z-intel Imp. Thermal Shield | -3/Research | Z-intel Launcher Loader | -3/Research | Z-intel Exp. Focal Shield | -3/Testing | Archive Hvy. Antimatter Reactor | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Tri-rail Accelerator | -3/Testing | Archive Coolant Network | -3/Testing | Archive Energy Mantle | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive B-74 Champion | -3/Testing | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory Adv. VSS Leg | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Levels Raised 31 | . . . 1 4 1 4 1 1 . 3 4 . . 1 1 1 . . 1 1 . . 1 1 4 1 XP Earned 49824 | 3000 35 1175 1350 5397 2358 4723 2150 1100 800 3863 5742 234 152 2082 1719 699 407 152 840 1316 546 512 1065 1663 5210 1534 XP Spent 48590 | 2250 . 50 1900 5375 1195 3100 4900 . 1100 2900 4300 . . 90 7300 1250 . . . . 1500 . 800 1750 5400 3430 Upgrades 62 | 5 . 1 2 10 4 3 2 . 1 1 2 . . 1 2 1 . . . . 1 . 1 1 11 13 Power Slot 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Propulsion Slot 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility Slot 13 | 1 . . 2 2 . 1 2 . . 1 1 . . . 2 . . . . . . . . . 1 . Weapon Slot 3 | 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Core Integrity 28 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . 10 12 Heat Dissipation 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 7 | 2 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Terrain Scan Density 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Protomatter Created 4963 | . . 73 135 262 324 348 287 7 . 304 34 . . 132 76 188 90 131 . 32 . . 331 296 911 1002 Integrity Restored 14111 | . . 243 405 611 1044 846 1076 . . 674 906 42 . 500 186 533 403 . 477 140 172 243 956 450 2710 1494 Core 11453 | . . 243 405 575 1044 846 833 . . 508 691 42 . 375 186 290 269 . 346 74 107 243 622 327 1933 1494 Parts 2658 | . . . . 36 . . 243 . . 166 215 . . 125 . 243 134 . 131 66 65 . 334 123 777 . Protomatter Decayed 2598 | . . 31 87 34 364 41 60 71 . 56 123 . . . 34 159 211 195 38 7 . . 387 27 517 156 Game ------ Seed ReactionTachyonMicrothruster Manual? 0 Play Time 03:43:09 Cumulative 593.7 hours Start 2024.03.11 @ 05:33:06 End 2024.03.12 @ 15:04:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 225 Rogue 203 Adventurer 3 Explorer 19 Win Type - Total 13 Types 8/2/1/1/0/1/0/0/0 Lore% 88 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4e56949-3489-402f-838d-65023d662157