Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 00:12:38 Player: Jack Result: Destroyed by U6-EAY(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (127) 127 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 762 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (49) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Engine Light Assault Rifle Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Laser Small Laser Light Assault Rifle Grenade Launcher Ripper [Rating: 4] Favorites ----------- Power None Propulsion None Utility Scrap Shield Protection Scrap Shield Weapon Ripper Energy Gun Medium Laser Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 5 | . 2 3 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . . 1 . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | . 2 2 . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 4 | 1 3 4 4 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 4 | 1 3 4 4 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 2 | . 2 4 . Energy Gun 1 | . 2 1 . Slashing Weapon 1 | . . 2 . Peak Build Rating 4 | . 2 4 2 Average Rating . | . . . . On Entrance . | . . 2 . Naked Turns 796 | . 140 351 305 Heaviest Build 3 | . 3 3 . Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 4 5 5 Average Carried 4 | 2 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 420 | 63 . 267 90 Remotely . | . . . . Salvage Created 115 | . 10 105 . Parts 15 | . 1 14 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 6 | . . 6 . AOE 6 | . . 6 . Classes Destroyed 4 | . 1 3 . Tunneler 1 | . 1 . . Swarmer 4 | . . 4 . Artisan 2 | . . 2 . Subdweller 2 | . . 2 . Best Kill Streak 4 | . 1 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 51 | . . 43 8 Missed 26 | . . 23 3 Hits 25 | . . 20 5 Projectile 25 | . . 20 5 Critical Strikes 1 | . . . 1 Damage Taken 275 | . . 180 95 Core 250 | . . 155 95 Absorbed by Shields . | . . . . Ignored by Resistances 79 | . . 54 25 Core Remaining (%) 100 | 100 . . . Volleys Fired 16 | . 3 13 . Largest 2 | . 2 1 . Hottest 90 | . 90 30 . Shots Fired 19 | . 6 13 . Gun 6 | . 6 . . Cannon . | . . . . Launcher 13 | . . 13 . Special . | . . . . Kinetic . | . . . . Thermal 6 | . 6 . . Explosive 13 | . . 13 . Electromagnetic . | . . . . Robot Hit Streak 16 | . 6 16 . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 20 | . 6 14 . Core Hits 9 | . 1 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 10 | . . 10 . Impact . | . . . . Slashing 10 | . . 10 . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 830 | . 70 752 8 Guns 70 | . 70 . . Cannons . | . . . . Explosions 604 | . . 604 . Melee 148 | . . 148 . Ramming 8 | . . . 8 Kinetic . | . . . . Thermal 70 | . 70 . . Explosive 604 | . . 604 . Electromagnetic . | . . . . Impact . | . . . . Slashing 148 | . . 148 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 47 | . . 47 . Projectiles . | . . . . Explosions 3 | . . 3 . Melee 44 | . . 44 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . 15 . . Average Temperature 10 | . 10 . . Received Heat Transfer 196 | . . 111 85 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 186 | . 186 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 45 | . 5 . 45 Initial 45 | . . . 45 Average 5 | . . . 8 Influence Increases 132 | . 5 110 17 Destroy 0b10 Robot/C 80 | . . 80 . Destroy 0b10 Robot/NC 5 | . 5 . . Successful Hack 17 | . . . 17 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 132 | . . 5 127 Entered New Map 68 | . . 3 65 Time Decay 64 | . . 2 62 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 1 13 2 Peak Tracking Total 6 | . 1 6 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . . . 6 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . . . 19 Successful 5 | . . . 5 Failed 14 | . . . 14 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual 17 | . . . 17 Terminals 17 | . . . 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Part Schematic 2 | . . . 2 Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . . 5 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 938 | 18 159 456 305 Spaces Moved 1397 | 30 68 769 530 Core 1397 | 30 68 769 530 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 11 65 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug 2 | . . 2 . Terrain Destroyed 38 | . . 38 . Melee 2 | . . 2 . Projectile . | . . . . AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1604 | 32 186 815 571 Wait 157 | . 113 7 37 Move 1394 | 29 67 768 530 Hop . | . . . . Pick Up 6 | 3 1 1 1 Fast Attach 1 | . . 1 . Attach 8 | . 2 6 . Detach 8 | . . 8 . Swap . | . . . . Drop 3 | . . 1 2 Fire 16 | . 3 13 . Melee 10 | . . 10 . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 6) 178 | -10/Materials | Entered Subcaves 179 | -10/Subcaves | Approached by a straggling Scientist 199 | -10/Subcaves | Shifting Twisted Machinery released Ripper 200 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 277 | -10/Subcaves | Discovered new exit (range 12) 306 | -10/Subcaves | Build established: Mutant 451 | -10/Subcaves | Disturbed a concealed Subdweller 471 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 590 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 594 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 626 | -10/Subcaves | Discovered new exit (range 16) 631 | -10/Subcaves | Core integrity fell below 50% 634 | -10/Subcaves | Entered Recycling 683 | -7/Recycling | Scanned before Scraplab entrance 786 | -7/Recycling | Discovered new exit (range 15) 931 | -7/Recycling | Entered Scraplab 932 | -7/Recycling | Angered Scraplab inhabitants 934 | -7/Recycling | Found Prototype Device 936 | -7/Recycling | Core integrity fell below 20% 939 | -7/Recycling | Destroyed by U6-EAY(j) with Overtuned Pulse Rifle Last Messages --------------- U6-EAY(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. The floor rises up to form a wall. 6B-8N7(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Dropped Med. Laser. Dropped Sml. Laser. Acquired Prototype Device. ZY-DGF(j): "Defend the Scraplab!" Slammed into U6-EAY(j). Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????#########???????????? | | ?????????????????????????????#"""""""#???????????? | | ?????????????????????????????# " X " ## #????????? | | ???????????????????????####### [[ c #????????? | | ??????????????????????##j@ j #????????? | | ??????????????????????# ##### "#????????? | | ??????????????????????## #???# ""#????????? | | ???????????????????????# #???#"& "& X ""#????????? | | ???????????????????????# #???#"""""""" #????????? | | ????????????????????#####################????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????####+####????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????#####+#####???????????????????? | | ???????????????????# #????#######????????? | | ???????????????????# """ """ #????# ########## | | ???????????????????# """ """ ####?# | | ???????????????????# """ """ """#?# | | ???????????????????# Y"#?# | | ???????????????????# "T" """#?# ####+##### | | ???????????????????# """ ####?## ##?# %#?? | | ???????????????????# #?????# #??# !!#?? | | ???????????????????###+#####+#?????# #??# ! #?? | | ?????????????????????# #???# #?????# #??# [ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Recycling | Hacked Flight Unit | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedBeamChainsword Manual? 0 Play Time 00:11:30 Cumulative 137.3 hours Start 2025.05.16 @ 00:04:11 End 2025.05.16 @ 00:12:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 154 Rogue 18 Adventurer 125 Explorer 11 Win Type - Total 31 Types 9/0/11/0/6/0/4/1/0/0 Lore% 45 Gallery% 43 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b80dc2ac-8c34-4ba7-b6d2-e58812f11950