Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 22:20:11 Player: harambe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (832) 832 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 7671 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Coolant Injector Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Firepult Smartbomb Launcher Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel Wheel Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Medium Battery Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating Layered Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Firepult > --- INVENTORY -------- Antimatter Reactor Field Propulsion Drive Impulse Thruster High-capacity Battery High-capacity Matter Pod Focal Shield Long-range Tractor Beam Advanced Drone Bay Long-range Proton Cannon Enhanced Gauss Cannon Smartbomb Launcher Power Maul [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Firepult Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 . . 4 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . 2 1 1 . . . . Utility 5 | . . . . . 2 . . 1 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 50 | . 7 4 . 2 4 3 3 5 7 13 . . . 2 Power 6 | . 1 . . 1 . . . . 3 1 . . . . Engine 3 | . 1 . . . . . . . 2 . . . . . Core 2 | . . . . 1 . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 16 | . 2 2 . . 2 2 3 3 . 2 . . . . Treads 6 | . 1 1 . . 1 1 1 1 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 8 | . 1 1 . . 1 1 2 2 . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . . . 1 . . . . Utility 20 | . 2 2 . . 2 1 . 2 4 6 . . . 1 Device 11 | . 1 1 . . . . . 2 3 4 . . . . Storage 3 | . 1 1 . . 1 . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 1 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 8 | . 2 . . 1 . . . . . 4 . . . 1 Energy Gun 2 | . 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . Launcher 1 | . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . Parts Lost 15 | . 1 2 . 1 . . . . . 8 1 . . 2 Power 2 | . 1 . . 1 . . . . . . . . . . Propulsion 9 | . . 1 . . . . . . . 7 . . . 1 Utility 3 | . . 1 . . . . . . . 1 1 . . . Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 2 . 1 . . . . . 8 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | . 9 11 14 13 12 13 15 14 14 6 3 3 3 3 Power 1 | . 1 1 2 1 1 1 1 1 1 . . . . . Propulsion 2 | . 3 2 3 3 2 4 4 2 2 . . . . . Utility 4 | . 2 3 4 5 4 4 4 5 6 2 1 1 1 1 Weapon 4 | . 1 4 4 3 4 3 4 5 4 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 5 3 2 . . . 2 8 7 8 . . . 1 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 8 | . 2 1 . . . . 2 . 2 1 . . . . Utility 12 | . 3 2 . . . . . 1 1 4 . . . 1 Weapon 15 | . . . 2 . . . . 7 4 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 100 85 78 90 90 85 93 39 26 21 21 21 Engine 4 | . 13 14 14 . . . . . 1 1 . . . . Core 5 | . . . . 13 9 9 9 6 9 . . . . . Treads 13 | . 8 14 14 14 15 18 18 19 17 5 . . . . Wheel 14 | . 7 13 14 14 18 18 18 20 22 9 . . . . Device 10 | . 5 14 14 14 9 9 9 12 12 6 15 10 10 10 Storage 13 | . 21 14 14 14 12 18 18 13 11 3 . . . . Protection 3 | . . . . . 6 9 9 6 5 2 . . . . Energy Gun 4 | . 14 14 14 . . . . . . . . . . . Energy Cannon 4 | . . . . 13 9 9 9 6 5 1 . . . . Ballistic Gun 4 | . 14 14 14 . . . . . . . . . . . Peak Build Rating 72 | . 9 10 12 29 33 34 34 38 54 72 41 34 34 41 Average Rating 28 | . 7 9 10 28 32 33 33 37 49 31 40 34 34 33 On Entrance 27 | 6 6 9 10 12 29 33 33 34 38 54 41 34 34 34 Naked Turns 66 | . . . . . . . . . . 66 . . . . Heaviest Build 91 | 10 20 30 30 48 53 53 53 54 71 91 17 14 14 20 Greatest Support 58 | 20 20 16 16 16 26 26 28 36 48 58 20 20 20 20 Greatest Overweight (x) 5 | . 1 1 1 2 2 2 2 1 1 5 . . . 2 Average Overweight (x) . | . . 1 1 2 2 2 1 1 1 . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 13 | . 9 13 15 15 15 15 15 15 15 8 5 5 5 5 Most Carried 15 | . 10 14 15 15 14 15 15 15 15 15 5 5 5 5 Average Carried 12 | . 9 12 14 13 11 14 15 14 14 7 5 5 5 5 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 10 14 15 15 11 15 15 15 15 5 5 5 5 5 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1121 | 184 154 227 . 15 . 60 40 . 93 132 53 . . 163 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1407 | . 169 85 . 65 . 203 410 . 146 329 . . . . Parts 53 | . 9 7 . 3 . 7 21 . 3 3 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 24 | . 4 2 . 4 . 2 3 . 2 7 . . . . Guns 6 | . 4 2 . . . . . . . . . . . . Cannons 4 | . . . . 1 . 1 1 . 1 . . . . . AOE 9 | . . . . 3 . 1 1 . . 4 . . . . Classes Destroyed 10 | . 1 . . 1 . 2 2 . 3 1 . . . . Worker 1 | . . . . . . . . . 1 . . . . . Builder 2 | . . . . . . . 1 . . 1 . . . . Recycler 5 | . . . . . . 1 4 . . . . . . . Swarmer 4 | . . . . 4 . . . . . . . . . . Grunt 6 | . 4 2 . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 4 | . . . . . . 2 2 . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . 1 1 . . . . Assembled 6 | . . . . . . . . . . 6 . . . . Best Kill Streak 6 | . 2 2 . 4 . 2 5 . 2 6 . . . . Combat Bots Only 6 | . 2 2 . 4 . 1 1 . 1 6 . . . . Max Kills in Single Turn 3 | . 1 1 . 3 . 2 2 . 1 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 1 1 . . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 223 | . 21 11 . 8 . 2 8 . 15 91 38 2 . 27 Missed 69 | . 6 1 . 1 . 1 3 . 3 13 25 1 . 15 Hits 154 | . 15 10 . 7 . 1 5 . 12 78 13 1 . 12 Melee 2 | . . . . . . . . . . 2 . . . . Projectile 152 | . 15 10 . 7 . 1 5 . 12 76 13 1 . 12 AOE 2 | . . . . . . . . . . 2 . . . . Critical Strikes 6 | . 1 . . . . . 1 . . 3 1 . . . Actively Blocked 1 | . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 3478 | . 201 128 . 111 . 32 92 . 189 2187 259 25 . 254 Core 1273 | . 56 10 . 7 . . . . 36 1011 20 25 . 108 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 19 | . . . . . . . . . . 19 . . . . Core Remaining (%) 93 | 100 . . . 70 . . 100 100 96 . . . . . Volleys Fired 62 | . 16 7 . 2 . 4 8 . 6 15 4 . . . Largest 2 | . 2 2 . 1 . 1 1 . 1 2 1 . . . Hottest 250 | . 60 85 . 250 . 250 250 . 250 250 51 . . . Shots Fired 86 | . 32 14 . 2 . 4 8 . 6 16 4 . . . Gun 46 | . 32 14 . . . . . . . . . . . . Cannon 34 | . . . . 2 . 4 8 . 6 10 4 . . . Launcher 6 | . . . . . . . . . . 6 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 29 | . 16 7 . . . . . . . 2 4 . . . Thermal 50 | . 16 7 . 2 . 4 8 . 6 7 . . . . Explosive 6 | . . . . . . . . . . 6 . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . . Robot Hit Streak 10 | . 10 9 . 5 . 7 4 . 2 4 1 . . . Robot Miss Streak 6 | . 2 1 . . . 3 2 . 3 6 1 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 53 | . 24 9 . 1 . 3 5 . 4 5 2 . . . Core Hits 64 | . 11 4 . 4 . 4 11 . 8 22 . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2584 | . 252 125 . 177 . 127 237 . 345 1234 87 . . . Guns 377 | . 252 125 . . . . . . . . . . . . Cannons 501 | . . . . 47 . 39 89 . 88 151 87 . . . Explosions 1651 | . . . . 130 . 88 148 . 257 1028 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 55 | . . . . . . . . . . 55 . . . . Kinetic 226 | . 90 20 . . . . . . . 29 87 . . . Thermal 1968 | . 162 105 . 177 . 127 237 . 345 815 . . . . Explosive 304 | . . . . . . . . . . 304 . . . . Electromagnetic 31 | . . . . . . . . . . 31 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 1 3 3 3 3 Average Corruption 2 | . . . . . . . . . 2 1 1 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . 7 1 4 3 . 5 Message Errors 7 | . . . . . . . . . 1 1 . 2 . 3 Matter Fused 4 | . . . . . . . . . 1 . 2 . . 1 Heat Flow Errors 3 | . . . . . . . . . 2 . . . . 1 Energy Discharges 3 | . . . . . . . . . 2 . 1 . . . Data Loss (minor) 3 | . . . . . . . . . 1 . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 106 | . . . . 17 . . . . . 67 22 . . . Projectiles 22 | . . . . . . . . . . . 22 . . . Explosions 84 | . . . . 17 . . . . . 67 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 1 1 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 1 1 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . . 62 . 15 18 . 17 207 . . . . Shots 18 | . . . . 4 . 1 2 . 3 8 . . . . Rammed 3 | . . . . . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1199 | . 91 54 . 377 . 376 396 . 519 1199 . . . 142 Average Temperature 246 | . 38 30 . 204 . 147 194 . 200 645 . . . 82 Received Heat Transfer 569 | . 132 75 . . . . 54 . . 260 21 9 . 18 Effects 24 | . . . . . . 1 . . 4 19 . . . . Shutdowns 3 | . . . . . . . . . 2 1 . . . . Energy Bleed 3 | . . . . . . 1 . . 1 1 . . . . Interference 5 | . . . . . . . . . . 5 . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . Short Circuit 4 | . . . . . . . . . . 4 . . . . Damage (minor) 3 | . . . . . . . . . 1 2 . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . Damage (core) 3 | . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 1 . 1 6 . . . . Combat Hostiles 8 | . . . . . . . 1 . 1 6 . . . . Parts Melted 21 | . . . . 1 . 1 4 . 10 5 . . . . Heat Transferred 9364 | . 350 259 . 880 . 640 1505 . 1440 4290 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . Low Security (%) 98 | . 100 100 . 100 100 100 100 100 100 81 . . . . Level 1 1 | . . . . . . . . . . 18 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 226 | . 75 40 . 88 2 105 59 100 80 226 . . . . Initial 100 | . . 25 . . 2 . 27 100 4 30 . . . . Average 22 | . 21 4 . 26 1 71 10 57 13 75 . . . . Influence Increases 1242 | . 151 50 . 106 . 141 204 100 136 294 . 15 . 45 Destroy 0b10 Robot/C 380 | . 80 40 . 80 . 40 60 . 60 20 . . . . Destroy 0b10 Robot/NC 60 | . . . . . . 5 30 . 5 20 . . . . Destroy Leader 100 | . 20 10 . 10 . 20 . . 30 10 . . . . Allied During Kill 2 | . . . . . . . . . 2 . . . . . Successful Hack 69 | . 6 . . 8 . 20 13 . 22 . . . . . Disable Machine 165 | . . . . . . 30 60 . 15 60 . . . . Destroy Structure 201 | . . . . 8 . 26 41 . 2 124 . . . . Advance Influence 100 | . . . . . . . . 100 . . . . . . Lose Combat Pursuer 165 | . 45 . . . . . . . . 60 . 15 . 45 Influence Decreases 1227 | . 86 115 . 98 8 70 275 90 82 162 133 63 15 30 Entered New Map 231 | . . 40 . . 6 . 44 . 6 34 73 13 15 . Time Decay 918 | . 76 75 . 88 2 70 231 90 56 100 50 50 . 30 Lost Part 58 | . 10 . . 10 . . . . . 28 10 . . . Lost Ally 20 | . . . . . . . . . 20 . . . . . Squads Dispatched 7 | . 2 . . . . 1 . . 3 1 . . . . Investigation 2 | . 1 . . . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 4 | . 1 . . . . 1 . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Distress Signals 3 | . 2 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 61 | . 7 2 . 4 . 2 5 1 3 23 7 1 . 6 Peak Tracking Total 11 | . 4 2 . 4 . 2 1 1 1 11 7 1 . 3 Tactical Retreats 8 | . 1 . . . . . . . . 3 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 11 | . . . . . . 2 4 . 1 4 . . . . Max in Single Turn 2 | . . . . . . 1 2 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 17 | . 2 . 1 1 . 2 5 3 3 . . . . . Terminals 14 | . 2 . . 1 . 2 5 2 2 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 39 | . 6 . 1 2 . 7 10 3 10 . . . . . Successful 17 | . 1 . 1 1 . 4 2 1 7 . . . . . Failed 22 | . 5 . . 1 . 3 8 2 3 . . . . . Catastrophic 8 | . 1 . . . . . 5 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 6 . 1 . . 8 8 1 1 . . . . . Terminals 33 | . 6 . . 2 . 7 10 2 6 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 1 . 3 1 . 2 . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 1 1 1 1 . . . . . Terminals 4 | . . . . . . 1 1 1 1 . . . . . Botnet 4 | . . . . . . 1 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . . 1 4 1 2 . . . . . Full Trace Events 5 | . 1 . . . . 1 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Total Allies 12 | . . 1 . . . . 10 . . . 1 . . . Largest Group 10 | . . 1 1 . . . 10 4 1 . 1 . . . Highest-Rated Group 144 | . . 31 31 . . . 144 51 21 . 135 . . . Highest-Rated Ally 135 | . . 31 31 . . . 27 21 21 . 135 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . 3 1 5 . . . . . Total Damage 131 | . . . . . . . 64 . 67 . . . . . Kills 2 | . . . . . . . 1 . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 864 | . 88 66 . . . . . 164 471 75 . . . . Sensors 154 | . 88 66 . . . . . . . . . . . . Terrain 710 | . . . . . . . . 164 471 75 . . . . Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Turns Passed 4332 | . 239 622 421 304 21 157 1231 188 471 274 110 119 2 173 Spaces Moved 3860 | 1 161 503 364 212 15 113 959 167 426 290 170 199 3 277 Core 223 | . . . . . . . . . . 200 . . . 23 Treads . | . . . . . . . . . . . . . . . Legs 71 | 1 70 . . . . . . . . . . . . . Wheels 2912 | . 91 503 364 212 15 113 959 167 426 62 . . . . Hover 654 | . . . . . . . . . . 28 170 199 3 254 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 95 115 130 120 120 110 101 102 50 60 60 60 50 Average Speed 100 | 120 105 112 115 130 120 120 114 101 102 71 60 60 60 60 Slowest Speed 200 | 120 120 115 115 130 120 120 120 101 102 200 60 60 60 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 33 92 67 66 2 23 95 6 13 13 37 44 7 53 Regions Visited 14 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 2 . . . . . . . . 1 . . 2 Spaces Dug 55 | . . . . 7 . . 15 . . 33 . . . . Terrain Destroyed 160 | . . . . 17 . 27 47 . . 69 . . . . Melee . | . . . . . . . . . . . . . . . Projectile 11 | . . . . 1 . 2 6 . . 2 . . . . AOE 149 | . . . . 16 . 25 41 . . 67 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Zhi Pro Total 4241 | . 201 548 367 239 18 132 1084 190 463 345 173 198 2 281 Wait 111 | . 4 20 . 19 . . 61 . 3 4 . . . . Move 3847 | . 160 502 363 211 14 112 958 166 425 290 169 198 2 277 Hop . | . . . . . . . . . . . . . . . Pick Up 62 | . 8 10 2 3 . 8 3 11 10 7 . . . . Fast Attach 12 | . 2 . . . . . . . 2 6 . . . 2 Attach 23 | . 1 2 . 2 4 . . 3 3 8 . . . . Detach 3 | . . . . . . . . . . 3 . . . . Swap 19 | . 4 2 . . . 3 3 2 3 2 . . . . Drop 55 | . 6 5 2 2 . 5 6 8 11 8 . . . 2 Fire 62 | . 16 7 . 2 . 4 8 . 6 15 4 . . . Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 45 | . . . . . . . 45 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 6) 240 | -10/Materials | Entered Mines 248 | -10/Mines | Learned Materials security intel 274 | -10/Mines | Learned location of 2 exits from Materials 346 | -10/Mines | Build established: Mutant 473 | -10/Mines | Discovered new exit (range 6) 531 | -10/Mines | Discovered new exit (range 10) 597 | -10/Mines | Learned location of 1 exit from Materials 615 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 618 | -10/Mines | Found Prototype Device 788 | -10/Mines | Received a Mining Laser from a helpful Derelict 853 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Entered Exiles 862 | -10/Exiles | Accompanied by 1 ally 890 | -10/Exiles | Met 8R-AWN 910 | -10/Exiles | Met EX-HEX 975 | -10/Exiles | Met EX-DEC 994 | -10/Exiles | Visited The Gauntlet 1091 | -10/Exiles | Met EX-BIN 1113 | -10/Exiles | Aligned with FarCom system 1114 | -10/Exiles | Given EX-Vault access code 1143 | -10/Exiles | Opened EX-Vault 1152 | -10/Exiles | Found Firepult 1176 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1268 | -10/Exiles | Discovered new exit (range 14) 1283 | -10/Exiles | Left Exiles lab with Firepult 1283 | -10/Exiles | Entered Mines 1341 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1578 | -9/Mines | Discovered new exit (range 6) 1587 | -9/Mines | Identified exit to Materials 1587 | -9/Mines | Entered Materials 1587 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1588 | -8/Materials | Identified exit to Factory 1588 | -8/Materials | Identified exit to Storage 1608 | -8/Materials | Entered Storage 1761 | -8/Storage | Used back door to open Recycling access 1761 | -8/Storage | Discovered new exit (range 5) 1765 | -8/Storage | Entered Recycling 1766 | -8/Recycling | Met a Zionite searching for Scraptown 1985 | -8/Recycling | Build established: Scavenger-Mutant 2206 | -8/Recycling | Discovered new exit (range 16) 2581 | -8/Recycling | Lost 5 allies 2996 | -8/Recycling | Entered Factory 2996 | -6/Factory | Accompanied by 4 allies 2996 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3176 | -6/Factory | Discovered new exit (range 8) 3184 | -6/Factory | Entered another Factory area 3184 | -5/Factory | Accompanied by 1 ally 3184 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3232 | -5/Factory | Identified Exp. Sensor Array 3298 | -5/Factory | Build established: Scavenger-Skirmisher 3643 | -5/Factory | Discovered new exit (range 12) 3655 | -5/Factory | Entered another Factory area 3655 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3715 | -4/Factory | Assembled infested ambush trap array 3753 | -4/Factory | Released all parts (12) 3759 | -4/Factory | Core integrity fell below 50% 3787 | -4/Factory | Lost 8 parts (7n1u) 3860 | -4/Factory | Core integrity fell below 20% 3915 | -4/Factory | Discovered new exit (range 16) 3929 | -4/Factory | Entered Upper Caves 4002 | -4/Upper Caves | Identified exit to Upper Caves 4016 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4025 | -4/Upper Caves | Learned location of 1 exit from Research 4034 | -4/Upper Caves | Build established: Mutant 4039 | -4/Upper Caves | Entered another Upper Caves area 4155 | -4/Upper Caves | Discovered new exit (range 5) 4158 | -4/Upper Caves | Entered Zhirov 4158 | -4/Zhirov | Discovered new exit (range 3) 4160 | -4/Zhirov | Entered Proximity Caves 4168 | -3/Proximity Caves | Spotted B-86 Titan 4197 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4294 | -3/Proximity Caves | Found DCF Scrap (16 items) 4333 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04294_ Found Mak. Sword. 04294_ Found Hvy. Shock Bomb Launcher. 04294_ Found 127 Matter. A note is attached: "With love, from the DCF." 04295_ Acquired 127 matter. 04296_ Acquired Insulated Plating. 04299_ Acquired Powered Hammer. 04310_ Searching scrap... 04310_ Found Dispersion Rifle. 04310_ Found Seismic Detector. 04310_ Found Matter Compressor. 04310_ Found 36 Matter. 04311_ Acquired 36 matter. 04312_ Hvy. Gauss Cannon destroyed. 04316_ Gravmag Array destroyed. 04321_ Slug penetrates Wall. <x2> 04322_ DMBJJN6YOFS5LIPTJXBNQ 04323_ Dropped Insulated Plating. 04324_ Dropped Powered Hammer. 04329_ Slug penetrates Abandoned Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ???##??#??????????????????????# ##?????????????? | | ??# ## ????????????????????? #?????????????? | | ??# ???????????????????? #?????????????? | | ### ???????????????????? ???????????????? | | ? ???????????????????? ????????????????? | | ?? ???????????????????? ?????????????????? | | ??# #?????????#####????? ??????????????????? | | ??# ##???????## ##???? ???????????????????? | | ??# #?????### #??? #????????????????????? | | ??# ####??# #??## ##???????????????????? | | ??# #### #?##@ ###?????????????????? | | ??# ## ### #?????????????????? | | ??# ## #????????????????? | | ??# #?## #?????????????? | | ### / ## #???# #????????????? | | # ! #### #???????????? | | # #??# #??????????? | | "" ## ##??## ############ p ??????????? | | """" ## #????###????????????## ???????????? | | """ ### #????????????????????????????????? | | " #?# #???????????????????????????????? | | " #?# #??????????????????????????????? | | # """" #? #??????????????????????????????? | | ## " #? ## #??????????????????????????????? | | ?# ##?##??????????????????????????????? | | ?## ## ##??????????????????????????????????? | | ?? ### #????????????????????????????????????? | | ?? ##? #?????????????????????????????????????? | | ?? ##?? #?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 100 Energy Generation 35 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Evasion (%) 65 Recoil Reduction 3 Item Schematics ----------------- Nuclear Pulse Thruster | -5/Factory | Scanalyzed Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed MasterAntigravReplica Manual? 0 Play Time 01:16:39 Cumulative 167.1 hours Start 2025.05.09 @ 20:51:05 End 2025.05.09 @ 22:20:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf143226-03ac-4784-b428-0168d39c9427