Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 12:42:25 Player: Zen9890 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (188) 188 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1088 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Sensor Array Improved Terrain Scanner Seismic Detector Advanced Assault Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Gauss Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Battery Sensor Array Improved Terrain Scanner Seismic Detector Advanced Assault Cannon Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 8 2 . 1 5 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 3 1 . . . Device 2 | 2 . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 . 1 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 2 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 8 7 7 Power 1 | . 1 1 1 1 Propulsion 1 | 1 1 1 1 . Utility 2 | . 2 4 4 3 Weapon 1 | 1 2 2 1 1 Tool/Special . | . . . . . Unused Backups 6 | . 1 . . 5 Power 2 | . . . . 2 Propulsion 2 | . 1 . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 100 98 97 Engine 9 | . 14 14 14 6 Core 3 | . . . . 7 Leg 27 | . 28 28 28 27 Device 1 | . 11 . . . Storage 14 | . 14 14 14 14 Processor 12 | . 2 14 14 14 Energy Gun 10 | . 22 18 22 . Ballistic Gun 8 | . . . 3 13 Ballistic Cannon 6 | . . . . 12 Special Weapon 1 | . 5 10 . . Peak Build Rating 16 | 9 8 8 8 16 Average Rating 10 | 7 7 8 7 14 On Entrance 5 | . 7 8 8 6 Naked Turns . | . . . . . Heaviest Build 19 | 12 12 11 11 19 Greatest Support 28 | 20 20 20 20 28 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 341 | 280 . . 60 1 Remotely . | . . . . . Salvage Created 320 | 187 . . 105 28 Parts 27 | 19 . . 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . . 16 . Prevented 2 | . . . 2 . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 4 | . . . 3 1 Guns 3 | . . . 3 . Classes Destroyed 5 | 2 . . 2 1 Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 3 | . . . 3 . Grunt 1 | . . . . 1 Best Kill Streak 4 | 3 . . 4 1 Combat Bots Only 3 | . . . 3 1 Max Kills in Single Turn 2 | 1 . . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 202 | . . . 67 135 Missed 83 | . . . 32 51 Hits 119 | . . . 35 84 Projectile 119 | . . . 35 84 Damage Taken 1002 | . . . 292 710 Core 254 | . . . 24 230 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 39 | 10 1 4 16 8 Largest 2 | 2 1 1 2 2 Hottest 100 | 80 100 100 80 60 Shots Fired 69 | 20 1 4 28 16 Gun 56 | 20 . . 28 8 Cannon 8 | . . . . 8 Launcher . | . . . . . Special 5 | . 1 4 . . Kinetic 16 | . . . . 16 Thermal 31 | 10 1 4 16 . Explosive . | . . . . . Electromagnetic 22 | 10 . . 12 . Robot Hit Streak 7 | 5 . . 4 7 Robot Miss Streak 3 | 2 . . 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 42 | 9 . . 18 15 Core Hits 16 | 6 . . 9 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . 1 1 Corrupt 1 | . . . 1 . Smash 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 716 | 121 . . 206 389 Guns 392 | 121 . . 206 65 Cannons 202 | . . . . 202 Explosions . | . . . . . Melee 122 | . . . . 122 Ramming . | . . . . . Kinetic 267 | . . . . 267 Thermal 149 | 23 . . 126 . Explosive . | . . . . . Electromagnetic 178 | 98 . . 80 . Impact 122 | . . . . 122 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 75 | . . . . 75 Projectiles . | . . . . . Explosions . | . . . . . Melee 75 | . . . . 75 Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 80 | 36 20 80 4 33 Average Temperature 21 | 17 10 40 4 15 Received Heat Transfer 432 | . . . 165 267 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | 50 . . 300 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 . 91 Level 1 4 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 213 | 10 5 . . 213 Initial 213 | . . . . 213 Average 80 | 1 1 . . 136 Influence Increases 658 | 30 15 . 535 78 Destroy 0b10 Robot/C 120 | . . . 100 20 Destroy 0b10 Robot/NC 30 | 30 . . . . Successful Hack 26 | . . . . 26 Select Force Hacks 30 | . . . . 30 Disable Machine 15 | . 15 . . . Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 435 | . . . 435 . Influence Decreases 639 | 30 15 . 90 504 Entered New Map 232 | . . . . 232 Time Decay 337 | 30 15 . 70 222 Lost Part 70 | . . . 20 50 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 1 . 27 3 Peak Tracking Total 6 | . 1 . 6 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . . . . 9 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . . . . 25 Successful 15 | . . . . 15 Failed 10 | . . . . 10 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 10 | . . . . 10 Terminals 9 | . . . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 16 | . . . . 16 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Prototype ID Bank 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . . . . 7 Report Inventory 5 | . . . . 5 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . . 5 Terminals 1 | . . . . 1 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Monitor 3 | . . . . 3 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . . 6 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . . 5 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 189 | 116 73 . . . Terrain 107 | 107 . . . . Seismic 82 | 9 73 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1046 | 180 96 53 241 476 Spaces Moved 726 | 112 72 29 160 353 Core 8 | 8 . . . . Treads . | . . . . . Legs 718 | 104 72 29 160 353 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 115 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 20 12 8 77 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 2 | . . 1 . 1 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 816 | 142 78 34 180 382 Wait 4 | . . . 3 1 Move 722 | 111 71 28 159 353 Hop . | . . . . . Pick Up 20 | 13 3 . . 4 Fast Attach 1 | . . . . 1 Attach 9 | 7 . . 1 1 Detach . | . . . . . Swap 10 | 1 2 2 1 4 Drop 6 | . 1 . . 5 Fire 39 | 10 1 4 16 8 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -7/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 12) 264 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 4) 329 | -10/Mines | Identified exit to Subcaves 330 | -10/Mines | Entered Subcaves 331 | -10/Subcaves | Approached by a straggling Scientist 472 | -10/Subcaves | Discovered new exit (range 12) 535 | -10/Subcaves | Identified exit to Recycling 571 | -10/Subcaves | Entered Recycling 572 | -7/Recycling | Met a Zionite searching for Scraptown 870 | -7/Recycling | Discovered new exit (range 15) 890 | -7/Recycling | Identified exit to Factory 1034 | -7/Recycling | Core integrity fell below 50% 1045 | -7/Recycling | Core integrity fell below 20% 1047 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01011_ G-47 Trooper springs to life. 01011_ Lgt. Nuclear Core destroyed. 01014_ G-47 Trooper knocked back. 01022_ Slug penetrates Y-54 Guardian. 01030_ Gauss Cannon destroyed. 01031_ Assault Rifle destroyed. 01032_ Destroyed Imp. Heat Sink. 01032_ Destroyed Lgt. Nuclear Core. 01032_ G-47 Trooper system corrupted by crushing effect. 01033_ G-47 Trooper system terminally corrupted. 01033_ Aluminum Leg destroyed. 01036_ Imp. Carbon-fiber Leg destroyed. 01037_ Y-54 Guardian suffers critical hit (Smash). 01037_ Destroyed Flak Gun. 01037_ Y-54 Guardian system corrupted by crushing effect. 01039_ U-05 Engineer builds a Door. 01046_ Y-54 Guardian IFF system glitched. 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