Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.03 @ 15:14:06 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3368) 3368 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (-352) -352 TOTAL SCORE: 5951 Bonus ------- High Alert Combat Kills 616 Aligned with FarCom 300 Friendly Fire -1268 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 276/280 System Corruption 0% Temperature Cool (11) Movement Treading (240) Ox4 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Humpback Humpback > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (44) --- Cooled Ion Engine Light Treads High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Faulty Experimental Sensor Array Signal Interpreter Modified TNC Improved Targeting Computer Armor Integrity Analyzer Force Booster Transmission Jammer Utility Shielding Medium Armor Plating Hardened Light Armor Plating Layered Light Armor Plating Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator Improved Trap Extractor Improved EM Shotgun Improved EM Shotgun Heavy Ion Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Mining Laser Plasma Cutter Greatsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback Humpback > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Cooled Ion Engine Light Treads Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod Experimental Sensor Array Signal Interpreter Modified TNC Improved Targeting Computer Armor Integrity Analyzer Force Booster Transmission Jammer Utility Shielding Medium Armor Plating Hardened Light Armor Plating Layered Light Armor Plating Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator Improved Trap Extractor Improved EM Shotgun Improved EM Shotgun Heavy Ion Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Mining Laser Plasma Cutter Greatsword [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 105 | 4 18 6 73 2 2 . Power 15 | . 4 1 10 . . . Engine 11 | . 4 . 7 . . . Core 4 | . . 1 3 . . . Reactor . | . . . . . . . Propulsion 18 | 2 2 . 14 . . . Treads 18 | 2 2 . 14 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 5 1 17 . 2 . Device . | . . . . . . . Storage 11 | . 3 1 5 . 2 . Processor 4 | . 2 . 2 . . . Hackware . | . . . . . . . Protection 10 | . . . 10 . . . Artifact . | . . . . . . . Weapon 47 | 2 7 4 32 2 . . Energy Gun 4 | 2 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 28 | . 3 2 21 2 . . Ballistic Cannon . | . . . . . . . Launcher 14 | . 1 2 11 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 18 | . 3 . 15 . . . Power 2 | . . . 2 . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . 2 . . . Weapon 12 | . 3 . 9 . . . Highest Loss Streak 6 | . 1 . 6 . . . Average Slot Usage (%) 95 | . 94 100 97 97 82 . Engine 9 | . 13 3 8 11 11 . Core 2 | . . 10 1 . . . Treads 23 | . 28 28 21 22 22 . Storage 26 | . 13 19 31 44 27 . Processor 3 | . 13 8 . . . . Protection 5 | . . . 12 . . . Energy Gun 2 | . 14 . . . . . Ballistic Gun 17 | . 8 27 17 20 22 . Launcher 1 | . . . 2 . . . Naked Turns . | . . . . . . . Heaviest Build 174 | 3 23 39 91 94 174 174 Greatest Support 43 | 3 40 40 43 40 40 40 Greatest Overweight (x) 5 | . 5 . 2 2 4 4 Average Overweight (x) 1 | . 1 . . 2 3 4 Largest Inventory Capacity 44 | 4 10 16 30 30 44 44 Average Capacity 19 | 4 7 12 21 30 40 44 Most Carried 37 | 4 9 13 28 30 37 34 Average Carried 18 | 2 6 10 20 29 32 34 Final Capacity 44 | 4 10 16 30 30 44 44 Final Carried 34 | 4 9 13 24 30 34 34 Class Distribution -------------------- 46% | Hauler-Mutant 41% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2747 | 240 354 179 1833 101 40 . Remotely . | . . . . . . . Salvage Created 4196 | 110 546 377 3023 140 . . Parts 233 | 7 45 9 171 1 . . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 83 | . 8 6 66 3 . . Guns 46 | . 4 2 37 3 . . AOE 36 | . 3 4 29 . . . Classes Destroyed 13 | 2 6 . 5 . . . Worker 6 | . 2 1 3 . . . Builder 3 | . 1 . 2 . . . Tunneler 4 | 2 . 1 1 . . . Hauler 8 | . 2 . 6 . . . Recycler 6 | 1 . . 5 . . . Mechanic 4 | . 1 . 3 . . . Watcher 8 | . 3 . 5 . . . Swarmer 4 | . . . 4 . . . Grunt 58 | . 8 6 41 3 . . Brawler 6 | . . . 6 . . . Duelist 1 | . . . 1 . . . Protector 4 | . . . 4 . . . Sentry 10 | . . . 10 . . . Best Kill Streak 10 | 2 3 4 10 3 . . Combat Bots Only 10 | . 3 4 10 3 . . Max Kills in Single Turn 5 | 1 2 2 5 1 . . Gunslinging . | . . . . . . . Exploded 4 | . 1 2 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3809 | . 542 137 2965 133 . 32 Core 518 | . 59 48 369 24 . 18 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 57 . . . . Volleys Fired 327 | 7 66 30 213 11 . . Largest 2 | 2 2 2 2 2 . . Hottest 100 | 80 100 50 60 46 . . Shots Fired 554 | 10 72 59 391 22 . . Gun 512 | 10 66 55 359 22 . . Cannon . | . . . . . . . Launcher 41 | . 5 4 32 . . . Special 1 | . 1 . . . . . Kinetic 444 | . 8 55 359 22 . . Thermal 42 | 3 39 . . . . . Explosive 41 | . 5 4 32 . . . Electromagnetic 27 | 7 20 . . . . . Robot Hit Streak 30 | 6 10 20 30 11 . . Robot Miss Streak 3 | 1 3 1 3 1 . . Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 5 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 404 | 7 50 46 283 18 . . Core Hits 228 | 3 28 25 167 5 . . Critical Hits 3 | . . 1 1 1 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . 1 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8390 | 115 836 624 6507 308 . . Guns 4876 | 76 590 360 3542 308 . . Cannons . | . . . . . . . Explosions 3511 | 39 246 264 2962 . . . Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 4248 | . 38 360 3542 308 . . Thermal 472 | 51 421 . . . . . Explosive 3426 | . 200 264 2962 . . . Electromagnetic 241 | 64 177 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 97 | . . . 97 . . . Projectiles . | . . . . . . . Explosions 97 | . . . 97 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 262 | . 43 . 219 . . . Shots 7 | . 1 . 6 . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 114 | 6 114 19 49 . . . Average Temperature 17 | 3 35 8 9 . . . Received Heat Transfer 1449 | . 282 78 999 72 . 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1185 | 25 1160 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 1059 | 15 197 210 1059 428 . . Initial 358 | . 9 28 1 358 . . Average 321 | 6 84 27 506 318 . . Maximum Alert Level 3 | . . 1 3 2 . . Low Security (%) 51 | 100 100 98 26 . . 100 Level 1 15 | . . 1 15 73 . . Level 2 15 | . . . 23 26 . . Level 3 18 | . . . 34 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 1 12 1 . . Investigation 7 | . 1 1 4 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 6 | . . . 6 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 18 8 90 3 . 3 Peak Tracking Total 8 | . 3 2 8 3 . 3 Tactical Retreats 5 | . 2 . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 8 | . 3 1 4 . . . Max in Single Turn 2 | . 2 1 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 28 | . 9 1 13 3 2 . Terminals 16 | . 6 1 8 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 92 | . 28 4 52 6 2 . Successful 54 | . 16 3 30 3 2 . Failed 36 | . 11 1 21 3 . . Catastrophic 2 | . . . 2 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 64 | . 22 5 31 5 1 . Terminals 59 | . 18 4 33 4 . . Fabricators . | . . . . . . . Repair Stations 13 | . 2 . 11 . . . Recycling Units 13 | . 8 . 5 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 6 3 7 3 2 . Record 2 | . 1 . . . 1 . Part Schematic 3 | . 1 1 . 1 . . Robot Analysis 6 | . 2 2 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 2 | . . . . 2 . . Terminal Index 2 | . . . 2 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 2 . 11 . . . Scan Component 7 | . 1 . 6 . . . Repair 6 | . 1 . 5 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 7 . 8 . . . Terminals 11 | . 4 . 7 . . . Botnet 10 | . 4 . 6 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . 1 . . . Reject 1 | . 1 . . . . . Mask 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 7 1 13 1 . . Full Trace Events 9 | . 3 1 5 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 1 1 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 1 . 5 . . . Time 180 | . 26 . 154 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . 4 . 15 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 6 | . 2 2 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 8028 | 62 1595 1024 3812 727 805 3 Spaces Moved 3539 | 53 757 582 1468 340 337 2 Core 443 | 53 390 . . . . . Treads 3096 | . 367 582 1468 340 337 2 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 160 160 200 180 240 Average Speed 181 | 50 182 160 178 200 228 240 Slowest Speed 300 | 50 300 160 200 200 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 3 99 91 89 68 69 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 12 | . 10 . 2 . . . Terrain Destroyed 236 | 7 27 18 184 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 236 | 7 27 18 184 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4637 | 75 902 625 2289 367 377 2 Wait 512 | 8 37 1 462 4 . . Move 3533 | 52 756 581 1467 339 336 2 Hop . | . . . . . . . Pick Up 98 | 4 14 5 36 8 31 . Fast Attach 23 | 4 3 1 14 . 1 . Attach 27 | . 7 1 17 1 1 . Detach 7 | . 2 1 4 . . . Swap 56 | . 8 4 43 1 . . Drop 53 | . 9 1 32 3 8 . Fire 327 | 7 66 30 213 11 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 418 | -10/Materials | Central database locked down 595 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Identified exit to Materials 857 | -10/Materials | Discovered exit to Mines (range 11) 1034 | -10/Materials | Repaired Lgt. Treads 1184 | -10/Materials | Discovered exit to Materials (range 10) 1561 | -10/Materials | Discovered exit to Materials (range 16) 1658 | -10/Materials | Entered Mines 1775 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1831 | -10/Mines | Destroyed YI-UF0 2004 | -10/Mines | Discovered exit to Materials (range 10) 2201 | -10/Mines | Discovered exit to Materials (range 9) 2277 | -10/Mines | Learned Materials trap positions 2310 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2313 | -10/Mines | Found Prototype Device 2682 | -10/Mines | Entered Materials 2682 | -9/Materials | Evolved 2 slots: Utility x2 2683 | -9/Materials | Loaded intel: 29 trap records 2999 | -9/Materials | Lost 3 parts (1u2w) 3244 | -9/Materials | Build established: Scavenger-Mutant 3317 | -9/Materials | Discovered new exit (range 13) 3410 | -9/Materials | Identified exit to Mines 4083 | -9/Materials | Repaired Hrd. Light Armor Plating 4116 | -9/Materials | Repaired Hvy. Assault Rifle 4144 | -9/Materials | Repaired Lgt. Assault Rifle 4211 | -9/Materials | Central database locked down 4241 | -9/Materials | Build established: Mutant 4321 | -9/Materials | Destroyed 8 combat bots 4496 | -9/Materials | Repaired Hvy. Assault Rifle 4529 | -9/Materials | Repaired Hrd. Light Armor Plating 4610 | -9/Materials | Build established: Hauler-Mutant 4682 | -9/Materials | First assault squad dispatched 4683 | -9/Materials | Discovered new exit (range 15) 4760 | -9/Materials | Identified exit to Materials 5007 | -9/Materials | Identified Exp. Sensor Array 5062 | -9/Materials | Core integrity fell below 50% 5460 | -9/Materials | Discovered exit to Materials (range 15) 6340 | -9/Materials | Core integrity fell below 20% 6377 | -9/Materials | Destroyed 10 combat bots 6383 | -9/Materials | Lost 6 parts (1p2n3w) 6474 | -9/Materials | Discovered exit to Mines (range 5) 6494 | -9/Materials | Entered Mines 6509 | -9/Mines | Met a Derelict shopkeep closing up shop 6584 | -9/Mines | Learned location of Storage (-8) 6841 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7122 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7213 | -9/Mines | Discovered new exit (range 5) 7221 | -9/Mines | Entered Exiles 7269 | -9/Exiles | Met 8R-AWN 7303 | -9/Exiles | Met EX-HEX 7538 | -9/Exiles | Met EX-DEC 7576 | -9/Exiles | Learned location of Zion (-7) 7629 | -9/Exiles | Met EX-BIN 7658 | -9/Exiles | Aligned with FarCom system 7660 | -9/Exiles | Given EX-Vault access code 7716 | -9/Exiles | Opened EX-Vault 7735 | -9/Exiles | Found Modified TNC 7784 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8007 | -9/Exiles | Discovered new exit (range 10) 8026 | -9/Exiles | Left Exiles lab with Modified TNC 8026 | -9/Exiles | Entered Mines 8029 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. KL-IFX(z): I was there on that fateful day we tested the Lightpack 1.0. It was such a good haul, too, only to see JA-CK9 crushed like a forgotten microchip... 07940_ Extracted 10 matter. 07942_ Acquired Hcp. Matter Pod. 07943_ Extracted 10 matter. 07946_ Dropped Lrg. Matter Pod. 07951_ Acquired Hcp. Storage Unit. 07972_ Dropped Lrg. Storage Unit. 08007_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 08026_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????###???????????????????????? | | ?????????????## #??????????????????????? | | ????????????## #?????????????????????? | | ????????????? #?????????????????????? | | ????????????? ##????????????????????? | | ?????????????? #????????????????????? | | ?????????????? ????????????????????? | | ??????????????? ????????????????????? | | ??????????????? ?????????????????????? | | ???????????????# ?????????????????????? | | ???????????#???# #?????????????????????? | | ???????????# ??# #?????????????????????? | | ???????????# ## ####??????????????????? | | ???????????# g ##?????????????????? | | ???????????# @ b #?????????????????? | | ???????????# g #?????????????????? | | ???????????# ##### #?????????????????? | | ???????????# ??????# #?????????????????? | | ?????????? ????????###?????????????????? | | ????????? ??????????????????????????????? | | ???????# ???????????????????????????????? | | ???????#????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Mines | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Med. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultWeightTrap Manual? 0 Play Time 00:45:59 Cumulative 268.1 hours Start 2021.02.03 @ 14:24:24 End 2021.02.03 @ 15:14:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74361023-7e2f-48e6-93d7-471edcfc171c