Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.08 @ 13:22:27 Player: sentrybuster Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (3105) 3105 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 10927 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 281 Cogmind --------- Core Integrity 0/1450 Matter 24/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Compact Wheel > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Hypervelocity Railgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Coolant Network Enhanced Optical Array > --- WEAPON ----------- Improved Arc Projector Heavy Dispersion Rifle Tri-rail Accelerator > --- INVENTORY -------- Compact Wheel Field Propulsion Drive Impulse Thruster Array [Rating: 81] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Improved Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Enhanced Optical Array Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mass Driver Energy Gun Force Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . 2 2 2 . . 2 2 . . 2 2 Power 2 | . . 1 . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 . 1 . . . . . . . 2 Utility 6 | . . 1 . 1 1 . . . 1 1 . . 1 . Weapon 4 | . . . . . . 1 . . 1 1 . . 1 . Parts Attached 115 | 6 6 2 7 4 3 6 15 . 8 7 2 6 20 23 Power 17 | 1 1 . 3 1 1 . 3 . . 1 . . 2 4 Engine 11 | 1 1 . 3 1 1 . 1 . . . . . 1 2 Core 3 | . . . . . . . 2 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 39 | 2 2 . 2 1 . 1 4 . . . 1 . 11 15 Treads 12 | 2 . . . . . . 2 . . . . . 1 7 Leg . | . . . . . . . . . . . . . . . Wheel 8 | . 2 . . . . . 1 . . . 1 . 1 3 Hover 3 | . . . . . . . . . . . . . . 3 Flight 16 | . . . 2 1 . 1 1 . . . . . 9 2 Utility 19 | 1 2 1 1 1 1 1 2 . 4 1 . . 2 2 Device 9 | . . . . . 1 . 1 . 3 1 . . 1 2 Storage 2 | 1 . . . . . . . . . . . . 1 . Processor 5 | . 1 1 1 . . 1 . . 1 . . . . . Hackware 1 | . 1 . . . . . . . . . . . . . Protection 2 | . . . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 1 1 1 1 1 4 6 . 4 5 1 6 5 2 Energy Gun 10 | 1 . . . . 1 . 4 . . 1 . . 2 1 Energy Cannon 5 | . . . . 1 . . . . 2 . . 1 1 . Ballistic Gun 7 | 1 1 . . . . 3 1 . . 1 . . . . Ballistic Cannon 14 | . . 1 . . . . . . 2 3 1 5 2 . Launcher 2 | . . . 1 . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . 1 1 . . 5 1 Parts Lost 75 | . 5 . 2 3 . 8 6 . 2 3 7 4 10 25 Power 12 | . 1 . 1 1 . 1 . . 1 . 1 . 2 4 Propulsion 28 | . 2 . . . . 2 3 . . 1 3 . 2 15 Utility 14 | . 1 . 1 . . 2 . . . 1 2 2 1 4 Weapon 21 | . 1 . . 2 . 3 3 . 1 1 1 2 5 2 Highest Loss Streak 8 | . 5 . 2 2 . 4 4 . 2 2 5 3 6 8 Average Slot Usage (%) 53 | . 84 85 73 75 65 62 57 86 82 77 25 12 28 17 Engine 2 | . 14 11 9 8 7 5 3 6 . . . . . . Core 2 | . . . . . . . 2 13 9 5 1 . . . Treads 4 | . 17 . . . . . 3 13 11 7 . . 1 4 Wheel 1 | . 9 22 4 . . . . . . . 1 . 1 . Flight 8 | . . . 17 27 23 22 15 6 5 5 . . 7 1 Device 4 | . . . . . 3 5 1 6 10 15 7 1 2 1 Storage 1 | . 14 11 2 . . . . . . . . . . . Processor 10 | . 1 22 17 18 15 16 13 13 14 15 10 7 4 2 Protection 1 | . . . . 9 3 . 1 6 5 3 . . . . Energy Gun 2 | . 6 . . . 3 3 5 13 3 3 . . 4 . Energy Cannon 1 | . . . . 3 7 3 . . 4 5 . 1 2 . Ballistic Gun 4 | . 18 11 7 . . . 9 6 5 3 . . . . Ballistic Cannon 3 | . . 8 11 4 . . . . 6 12 2 1 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 13 13 15 15 18 18 18 46 46 48 47 38 11 29 26 Greatest Support 70 | 40 40 26 26 18 18 24 46 46 46 46 23 3 60 70 Greatest Overweight (x) 4 | 1 . . 4 . . 1 2 . 1 2 2 3 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 4 4 6 4 4 3 2 2 4 4 4 4 4 4 Average Carried 2 | 2 3 3 4 2 3 2 1 2 3 2 3 2 2 . Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 3 3 2 2 4 4 4 2 3 1 Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Gunner 12% | Sprinter 9% | Scavenger-Tank 6% | Scout 4% | Commander-Sprinter 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Commander-Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 2040 | 260 45 . 335 87 . 79 405 . 180 133 171 187 51 107 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2624 | . 158 . 402 102 . 140 360 . 296 426 99 116 42 483 Parts 139 | . 20 . 24 8 . 8 9 . 15 29 2 . 2 22 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 7 . . . 2 . . . Prevented 2 | . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 57 | . 7 . 9 2 . 4 6 . 3 10 2 2 1 11 Melee 1 | . . . . . . . . . . . . . 1 . Guns 20 | . 7 . 2 . . 3 6 . 1 1 . . . . Cannons 16 | . . . 5 1 . . . . 2 4 2 2 . . AOE 19 | . . . 2 1 . . . . . 5 . . . 11 Classes Destroyed 13 | . 3 . 4 2 . . 1 . 2 1 . . . . Worker 2 | . . . . . . . . . 1 1 . . . . Builder 2 | . . . . 1 . . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . . . . . 1 1 . . . . Operator 3 | . 1 . . 2 . . . . . . . . . . Watcher 4 | . . . 2 . . . . . 1 1 . . . . Swarmer 20 | . 6 . . . . 3 1 . . 5 . . . 5 Grunt 13 | . 1 . 3 . . . 2 . 3 1 . . 1 2 Brawler 5 | . . . 1 . . . 1 . . 1 1 . . 1 Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 8 | . . . 5 1 . 1 . . . 1 . . . . Hunter 6 | . . . . 1 . . 1 . . . 1 . . 3 Programmer 4 | . . . . . . . . . . 2 . 2 . . Packrat 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 5 . 6 5 . 3 4 . 3 5 1 2 1 7 Combat Bots Only 7 | . 4 . 3 1 . 3 4 . 3 4 1 2 1 7 Max Kills in Single Turn 5 | . 2 . 2 1 . 2 1 . 2 5 1 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 5 | . . . 1 1 . . . . . 4 . . . 5 Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Damage Taken 15062 | . 607 35 531 253 17 676 559 . 628 496 1495 482 3053 6230 Core 3996 | . 110 . 176 99 . 253 16 . . 87 661 248 896 1450 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 56 . 56 82 100 . . 68 100 . . 13 31 . Volleys Fired 159 | . 19 . 35 13 . 8 20 . 10 13 14 15 8 4 Largest 5 | . 2 . 2 2 . 3 3 . 4 5 4 1 3 1 Hottest 300 | . 70 . 69 69 . 126 145 . 255 300 270 88 219 49 Shots Fired 337 | . 26 . 68 19 . 14 52 . 38 57 29 15 15 4 Gun 151 | . 26 . 26 . . 12 52 . 14 10 . . 11 . Cannon 169 | . . . 35 13 . 2 . . 24 47 29 15 4 . Launcher 17 | . . . 7 6 . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 248 | . 20 . 61 8 . 9 42 . 24 42 24 14 4 . Thermal 51 | . 6 . . . . 3 5 . 14 13 5 . 5 . Explosive 17 | . . . 7 6 . . . . . . . . . 4 Electromagnetic 21 | . . . . 5 . 2 5 . . 2 . 1 6 . Robot Hit Streak 14 | . 5 . 9 3 . 2 12 . 9 12 5 5 14 3 Robot Miss Streak 6 | . 4 . 2 3 . 1 2 . 2 3 4 1 6 . Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 215 | . 14 . 46 11 . 10 35 . 26 30 14 13 13 3 Core Hits 131 | . 8 . 19 7 . 4 14 . 13 20 6 7 9 24 Critical Hits 5 | . . . 1 . . . 1 . . 1 1 . 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . 1 . . . 1 . 1 . Melee Attacks 5 | . . . . . . 5 . . . . . . . . Impact 5 | . . . . . . 5 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8636 | . 186 . 952 431 . 262 557 . 821 1716 486 594 348 2283 Guns 1648 | . 180 . 224 . . 206 557 . 150 108 . . 223 . Cannons 3142 | . . . 537 181 . 23 . . 476 766 486 574 99 . Explosions 3738 | . . . 191 250 . . . . 192 842 . . . 2263 Melee 33 | . . . . . . 33 . . . . . . . . Ramming 75 | . 6 . . . . . . . 3 . . 20 26 20 Kinetic 3643 | . 155 . 761 82 . 173 450 . 431 589 380 523 99 . Thermal 1847 | . 25 . . . . 33 25 . 387 1127 106 . 144 . Explosive 2704 | . . . 191 250 . . . . . . . . . 2263 Electromagnetic 334 | . . . . 99 . 23 82 . . . . 51 79 . Impact 33 | . . . . . . 33 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 3 3 . 4 4 15 . 4 Average Corruption 4 | . . . . . . . 3 3 . 4 4 11 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 19 | . . . . . . . 6 . . 1 3 7 . 2 Message Errors 2 | . . . . . . . 2 . . . . . . . Matter Fused 4 | . . . . . . . 1 . . . 1 2 . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . 4 . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Targeting Errors 3 | . . . . . . . 1 . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 407 | . . . 9 31 . . . . 49 208 . 61 . 49 Projectiles 136 | . . . . . . . . . 49 26 . 61 . . Explosions 271 | . . . 9 31 . . . . . 182 . . . 49 Melee . | . . . . . . . . . . . . . . . Knockbacks 19 | . . . 3 1 . . . . 3 1 3 5 2 1 Impact 2 | . . . . . . . . . . . . . 1 1 Kinetic 16 | . . . 2 1 . . . . 3 1 3 5 1 . Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 298 | . . . 32 77 . . . . . 87 . 8 . 94 Shots 6 | . . . 1 3 . . . . . 1 . . . 1 Rammed 37 | . 4 . . . . . . . 3 . . 9 18 3 Targets Rammed 39 | . 5 . . . . . . . 3 . . 9 19 3 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . 1 . Highest Temperature 545 | . 42 . 29 75 . 46 371 . 545 108 82 17 263 . Average Temperature 59 | . 17 . 11 24 . 17 94 . 204 37 34 6 57 . Received Heat Transfer 1470 | . 114 21 195 72 . 54 81 . 219 57 123 . 219 315 Effects 4 | . . . . . . . 1 . 3 . . . . . Shutdowns 3 | . . . . . . . 1 . 2 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 3 | . . . . . . 1 2 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1897 | . 74 . . . . 74 37 . 409 970 148 . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Peak Influence 709 | . 154 80 618 527 222 154 . . 209 709 . . 302 574 Average Influence 181 | . 85 65 254 403 208 113 . . 45 265 . . 223 219 Maximum Alert Level 3 | . . . 2 2 1 . . . 1 3 . . 1 2 Low Security (%) 57 | 100 100 100 57 . . 100 . . 99 43 . . 20 37 Level 1 34 | . . . 15 37 100 . . . . 41 . . 79 55 Level 2 7 | . . . 27 62 . . . . . 11 . . . 6 Level 3 . | . . . . . . . . . . 4 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 1 . 1 . . 2 2 . . 2 4 Investigation 3 | . . . . . . 1 . . 1 . . . . 1 Extermination 3 | . . . . . . . . . . 1 . . 1 1 Reinforcement 7 | . 1 . 1 1 . . . . . 1 . . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 6 | . 1 . 3 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 207 | . 9 4 19 20 1 10 11 . 8 13 20 2 40 50 Peak Tracking Total 21 | . 8 4 5 10 1 7 7 . 4 5 10 2 21 12 Tactical Retreats 27 | . . . . 1 . 1 2 . 2 . 6 . 4 11 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 4 | . . . 1 . . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled 28 | . . . 2 4 . 1 . . 7 13 . . . 1 Max in Single Turn 8 | . . . 1 2 . 1 . . 7 8 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 13 | . 2 . 5 2 . 1 . . 2 . . . . 1 Terminals 13 | . 2 . 5 2 . 1 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 22 | . 2 . 11 2 . 2 . . 3 . . . . 2 Successful 9 | . 2 . 4 2 . . . . . . . . . 1 Failed 13 | . . . 7 . . 2 . . 3 . . . . 1 Catastrophic 3 | . . . . . . 1 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . 3 2 . 1 . . 1 . . . . 1 Terminals 22 | . 2 . 11 2 . 2 . . 3 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . 2 . 4 2 . . . . . . . . . 1 Record 1 | . . . . . . . . . . . . . . 1 Open Door 2 | . . . 2 . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . 2 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 4 1 . 1 . . 1 . . . . 1 Full Trace Events 4 | . . . 1 . . 1 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total Allies 11 | . . . 10 . . . 1 . . . . . . . Largest Group 10 | . . . 10 6 . . 1 . . . . . . . Highest-Rated Group 88 | . . . 88 56 . . 49 . . . . . . . Highest-Rated Ally 49 | . . . 16 16 . . 49 . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . GOTO 1 | . . . . 1 . . . . . . . . . . Ally Attacks 76 | . . . 36 36 . . 4 . . . . . . . Total Damage 939 | . . . 385 350 . . 204 . . . . . . . Kills 12 | . . . 8 3 . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . 1 . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 4297 | 74 201 42 339 124 111 285 539 56 573 389 189 184 502 689 Spaces Moved 3936 | 41 116 30 300 180 179 292 505 36 294 181 258 177 461 886 Core 948 | 4 . . 1 . . . . . . . 242 177 6 518 Treads 733 | 37 46 . . . . . 86 36 294 181 2 . 48 3 Legs . | . . . . . . . . . . . . . . . Wheels 352 | . 70 30 54 . . . 4 . . . 10 . 99 85 Hover 159 | . . . . . . . . . . . . . . 159 Flight 1744 | . . . 245 180 179 292 415 . . . 4 . 308 121 Fastest Speed 26 | 50 90 90 32 29 29 26 30 160 160 180 50 50 34 50 Average Speed 75 | 150 117 90 46 29 29 29 56 160 171 181 55 71 73 70 Slowest Speed 250 | 160 160 90 250 29 29 102 175 160 180 200 180 200 170 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 61 | . . . 12 6 4 20 . . . . . . 14 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 29 7 54 22 7 14 68 9 11 10 54 17 25 31 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . . . 1 . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . 1 1 . Scrap Searched 2 | . . . . . . . 1 . . . 1 . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . Terrain Destroyed 369 | . . . 75 35 . 1 . . 33 108 12 1 1 103 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 32 | . . . 1 2 . . . . 6 9 12 1 1 . AOE 336 | . . . 74 33 . . . . 27 99 . . . 103 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total 4880 | 50 150 44 418 226 233 446 718 35 338 207 287 219 579 930 Wait 607 | . 1 12 69 33 54 154 166 . 12 . 4 10 76 16 Move 3814 | 40 115 29 275 169 170 258 504 35 293 180 257 176 435 878 Hop 48 | . . . 12 4 4 13 . . . . . . 12 3 Pick Up 23 | 4 4 . 3 2 1 1 . . 3 2 . . . 3 Fast Attach 81 | 6 2 1 7 1 1 5 11 . 6 5 1 1 15 19 Attach 34 | . 4 1 . 3 2 1 4 . 2 2 1 5 5 4 Detach 27 | . . 1 2 1 . . 3 . 5 2 4 3 6 . Swap . | . . . . . . . . . . . . . . . Drop 23 | . . . 7 . 1 . . . 4 3 6 . 2 . Fire 159 | . 19 . 35 13 . 8 20 . 10 13 14 15 8 4 Melee 5 | . . . . . . 5 . . . . . . . . Ram 12 | . . . . . . . . . . . . 9 . 3 Kick . | . . . . . . . . . . . . . . . Crush 26 | . 5 . . . . . . . 3 . . . 18 . Escape Stasis 10 | . . . 8 . . . . . . . . . 2 . Rewire 10 | . . . . . . . 10 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Lost 5 parts (1p2n1u1w) 262 | -10/Materials | Discovered new exit (range 10) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 288 | -9/Materials | Discovered new exit (range 16) 308 | -9/Materials | Build established: Mutant 317 | -9/Materials | Identified exit to Storage 318 | -9/Materials | Entered Storage 554 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 632 | -9/Storage | Discovered new exit (range 18) 655 | -9/Storage | Identified exit to Materials 657 | -9/Storage | Entered Materials 657 | -8/Materials | Accompanied by 6 allies 657 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -8/Materials | Discovered new exit (range 8) 781 | -8/Materials | Identified exit to Factory 781 | -8/Materials | Entered Factory 781 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 829 | -7/Factory | Discovered new exit (range 18) 892 | -7/Factory | Identified exit to Factory 892 | -7/Factory | Entered another Factory area 892 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1062 | -6/Factory | Spotted B-75 Beast 1080 | -6/Factory | Lost 4 parts (1n1u2w) 1149 | -6/Factory | Discovered new exit (range 18) 1155 | -6/Factory | Identified exit to Lower Caves 1177 | -6/Factory | Entered Lower Caves 1178 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 1220 | -6/Lower Caves | Learned location of Extension (-4) 1310 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1458 | -6/Lower Caves | Lost 4 parts (1n3w) 1644 | -6/Lower Caves | Discovered new exit (range 8) 1712 | -6/Lower Caves | Identified exit to Lower Caves 1716 | -6/Lower Caves | Entered another Lower Caves area 1758 | -6/Lower Caves | Discovered new exit (range 9) 1771 | -6/Lower Caves | Identified exit to Factory 1772 | -6/Lower Caves | Entered Factory 1772 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1863 | -5/Factory | Build established: Scavenger-Tank 1930 | -5/Factory | Spotted B-75 Beast 2170 | -5/Factory | Garrison activated, responded to threat 2251 | -5/Factory | Discovered new exit (range 13) 2270 | -5/Factory | Identified exit to Factory 2296 | -5/Factory | Build established: Scavenger-Gunner 2345 | -5/Factory | Entered another Factory area 2345 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2619 | -4/Factory | Discovered new exit (range 20) 2697 | -4/Factory | Identified exit to Upper Caves 2734 | -4/Factory | Entered Upper Caves 2798 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 2873 | -4/Upper Caves | Core integrity fell below 50% 2889 | -4/Upper Caves | Learned location of Quarantine (-2) 2921 | -4/Upper Caves | Discovered new exit (range 5) 2923 | -4/Upper Caves | Identified exit to Upper Caves 2923 | -4/Upper Caves | Entered another Upper Caves area 2976 | -4/Upper Caves | Core integrity fell below 20% 2982 | -4/Upper Caves | System corruption reached 10% 3014 | -4/Upper Caves | Lost 3 parts (1u2w) 3056 | -4/Upper Caves | Build established: Mutant 3096 | -4/Upper Caves | Discovered new exit (range 19) 3107 | -4/Upper Caves | Entered Research 3107 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3506 | -3/Research | Spotted B-86 Titan 3529 | -3/Research | Lost 6 parts (1p1n1u3w) 3598 | -3/Research | Core integrity fell below 50% 3605 | -3/Research | Discovered new exit (range 8) 3609 | -3/Research | Entered another Research area 3609 | -2/Research | Evolved 2 slots: Propulsion x2 3750 | -2/Research | Lost 8 parts (1p4n2u1w) 3964 | -2/Research | Core integrity fell below 50% 3995 | -2/Research | Destroyed 7 combat bots 4057 | -2/Research | Lost 7 parts (2p3n1u1w) 4121 | -2/Research | Spotted B-90 Cyclops 4219 | -2/Research | Core integrity fell below 20% 4247 | -2/Research | Spotted B-90 Cyclops 4259 | -2/Research | Lost 6 parts (1p4n1u) 4298 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04223_ Acquired Com. Wheel. 04223_ K-01 Serf collects debris. 04225_ Slug penetrates Wall. 04225_ Penetrated by Slug. 04225_ Acquired Com. Wheel. 04225_ K-01 Serf suffers critical hit. 04225_ Slug penetrates Wall. 04227_ K-01 Serf collects debris. 04228_ Penetrated by Slug. 04228_ Com. Wheel destroyed. 04229_ Penetrated by Slug. 04261_ C-30 ARC bursts open, deploying its payload. 04261_ P-80 Master unfolds itself. 04285_ C-30 ARC bursts open, deploying its payload. 04285_ H-88 Terminator unfolds itself. 04285_ Penetrated by Slug. 04289_ Slug penetrates Wall. 04292_ Penetrated by Slug. 04295_ Slug penetrates Wall. 04298_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# ????????????????# #???????????? | | ?????? ????????????????# #???#+#?????? | | ?????? ????????????????# #???# #?????? | | ?????? ????????????????# ##### #?????? | | ?????? ????????????????# #?????? | | ?????????????????????????####### #?????? | | ???????????????????????????????# ####??? | | ???????????????????????????????# #??? | | ???????????????????????????????#### #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ???????????????#################### #??? | | ?????????+ % h @ p p #??? | | ???????????????######################??? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 80 Energy Generation 44 Energy Capacity 430 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 4 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Knowing Is Half The Battle Challenges ------------ None Game ------ Seed DroneWeaponApparatus Manual? 0 Play Time 01:05:02 Cumulative 39.5 hours Start 2020.09.08 @ 09:18:01 End 2020.09.08 @ 13:22:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc2a7432-4344-425f-8e66-4a9d54835aff