Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 23:00:44 Player: Florist Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (222) 1110 Value Destroyed (5664) 5664 Prototype IDs (27) 540 Alien Tech Used (4) 800 Bonus (4865) 4865 TOTAL SCORE: 20979 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 880 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Friendly Fire -460 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 95/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Spectral Analyzer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Phase Redirector Experimental Hacking Suite System Shield Mini Drone Bay > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Long-range Sensor Array Subatomic Replicator Nova Cannon Micro-nuke Launcher Makeshift Hammer [Rating: 134] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Slots Evolved 16 | . . . . . 4 2 . . . 4 . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 4 2 . . . 4 . . 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 6 17 4 . . 27 20 4 1 5 17 2 1 10 . 6 3 3 4 20 25 Power 18 | 1 3 . . . 2 2 2 . . 2 . . . . . 1 . . 2 3 Engine 7 | 1 3 . . . . 1 2 . . . . . . . . . . . . . Core 7 | . . . . . 2 1 . . . 2 . . . . . 1 . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 32 | 2 4 1 . . 8 5 2 . . 1 . . 1 . 2 . . 1 . 5 Treads 14 | 2 3 1 . . 7 . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 Flight 14 | . . . . . 1 5 2 . . 1 . . 1 . 2 . . 1 . 1 Utility 93 | 1 5 1 . . 9 10 . 1 3 10 1 1 9 . 4 1 2 3 15 17 Device 38 | 1 . 1 . . 2 4 . . . 3 . 1 4 . 1 . 1 1 8 11 Storage 6 | . 3 . . . 1 . . 1 . . . . . . . . . . . 1 Processor 21 | . . . . . 2 1 . . 2 2 . . 1 . 1 1 1 2 5 3 Hackware 19 | . . . . . 1 4 . . . 5 1 . 4 . 2 . . . 1 1 Protection 8 | . 2 . . . 3 1 . . 1 . . . . . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 32 | 2 5 2 . . 8 3 . . 2 4 1 . . . . 1 1 . 3 . Energy Gun 8 | . 5 . . . 3 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 5 | 2 . . . . 3 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 . . 1 2 . . . 1 1 . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . Slashing Weapon 6 | . . . . . 1 1 . . 1 2 . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 1 . . 2 . 3 . . 3 . . 1 . 1 . 1 1 2 . Parts Lost 72 | . 6 1 . . 9 2 . . . 14 1 . . . 8 . . 8 . 23 Power 7 | . 2 . . . . . . . . 2 . . . . 1 . . . . 2 Propulsion 15 | . 3 1 . . 4 . . . . 2 . . . . 1 . . . . 4 Utility 38 | . . . . . 3 1 . . . 7 1 . . . 5 . . 7 . 14 Weapon 12 | . 1 . . . 2 1 . . . 3 . . . . 1 . . 1 . 3 Highest Loss Streak 13 | . 2 1 . . 2 1 . . . 13 1 . . . 7 . . 7 . 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 13 20 21 20 17 8 9 10 10 7 5 5 3 3 3 3 5 4 4 4 Power . | . . 1 1 1 . . . . . . . . . . . . . . . . Propulsion 4 | 1 5 7 7 7 7 3 3 3 3 2 1 1 1 1 1 . 2 2 . . Utility 3 | . 2 6 7 7 5 3 5 5 5 2 2 2 1 1 1 2 2 1 1 1 Weapon 3 | . 5 5 6 5 3 . 1 2 2 1 2 2 1 1 . . 1 . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 3 . . . 8 2 . 1 . 2 . . . . 1 . . . 2 4 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 5 . . . . . . . . . . . . . 2 . Utility 12 | . 2 . . . 2 2 . 1 . 1 . . . . 1 . . . . 3 Weapon 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 98 100 72 99 88 88 91 92 92 78 68 70 87 94 86 49 61 68 55 52 Engine 5 | . 13 14 14 14 1 6 6 7 7 3 . . . . . . . . . . Core 2 | . . . . . 7 . . . . 1 5 5 5 5 4 . 5 4 4 1 Treads 11 | . 27 28 28 28 16 . . . . . . . . . . . . . . . Flight 4 | . . . . . . 14 14 15 15 10 11 11 5 5 4 4 5 3 4 2 Device 12 | . 13 14 14 14 4 15 15 15 15 13 5 5 16 21 19 4 5 9 5 6 Storage 7 | . 13 14 14 14 9 7 7 7 7 3 . . . . . . . . . . Processor 11 | . . . . . 14 12 15 15 15 11 17 17 20 21 15 12 19 25 27 28 Hackware 10 | . . . . . 7 14 15 15 15 21 15 17 27 31 30 21 21 17 7 6 Protection 2 | . . . . . 9 6 7 6 7 3 . . . . . . . . . . Energy Gun 9 | . 25 27 1 26 9 . . . . . . . . . . . . . . . Ballistic Gun 1 | . 2 . . . 7 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 6 7 7 3 10 9 10 10 9 5 2 . 2 3 Peak Build Rating 134 | 6 11 19 10 11 32 43 43 39 50 67 65 67 103 103 107 70 79 103 134 130 Average Rating 42 | 5 8 11 9 10 24 36 38 38 43 54 60 61 96 103 97 61 75 91 93 92 On Entrance 47 | . 6 11 11 9 11 30 43 39 39 50 61 65 61 103 103 38 70 76 50 116 Avg Prop Armor Cover (%) 3 | . 13 . . . 11 . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 8 89 89 84 90 98 34 27 21 23 23 25 13 17 17 17 8 9 16 18 25 Greatest Support 49 | 40 40 40 40 40 43 49 22 22 22 23 13 13 17 17 17 17 17 18 18 33 Greatest Overweight (x) 31 | . 8 2 2 2 31 1 3 . 1 1 1 . . . 1 . . 5 . 5 Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 15 10 10 10 10 5 5 5 5 5 5 5 5 5 10 Average Capacity 13 | 5 20 25 25 25 20 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 22 22 22 21 25 13 10 10 10 10 5 5 5 4 5 5 5 5 5 5 Average Carried 11 | 2 13 20 21 20 17 8 9 9 10 7 4 5 4 4 4 3 4 4 4 4 Final Capacity 25 | 5 25 25 25 25 15 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 22 | 3 20 20 22 20 13 9 10 10 10 5 5 5 4 4 5 5 5 5 5 5 Class Distribution -------------------- 28% | Scavenger-Mutant 25% | Mutant 20% | Hacker-Scout 15% | Hacker-Ninja 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Scout | -7/Recycling Hacker-Scout | -7/Scraptown Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Wizard-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Matter Collected 4262 | 332 215 163 . 289 797 455 145 35 . 376 288 59 150 . 41 84 30 24 362 417 Remotely 20 | . . . . . . . . . . . . . . . . . . . 20 . Salvage Created 8553 | 259 1061 123 . 265 1337 579 349 580 . 557 272 57 438 . 10 . . 133 472 2061 Parts 473 | 29 42 19 . 15 70 54 19 8 . 34 18 3 26 . 1 . . 3 35 97 Haulers Intercepted 10 | . 2 . . . 3 2 1 . . 1 . . 1 . . . . . . . Recyclers Shooed 10 | . 1 1 . . 3 . 1 1 . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 2 . . . . 3 . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Combat Hostiles Destroyed 101 | . 15 9 . 5 25 12 . . . 14 4 . . . . . . 2 4 11 Melee 17 | . . . . . . 1 . . . . . . . . . . . 2 4 10 Guns 29 | . 14 . . 1 14 . . . . . . . . . . . . . . . AOE 54 | . . 9 . 4 11 11 . . . 14 4 . . . . . . . . 1 Classes Destroyed 17 | 3 4 1 . 1 4 2 . . . . 1 . . . . . . . 1 . Worker 27 | 2 2 . . 1 4 3 3 1 . 4 . . 2 . 1 . . 1 1 2 Builder 21 | . 1 1 . 1 1 2 1 . . 1 . . 5 . . . . . 1 7 Tunneler 13 | 9 . . . . 2 1 . . . . . . . . . . . . . 1 Hauler 10 | . 2 . . . 3 2 1 . . 1 . . 1 . . . . . . . Recycler 26 | 1 2 1 . 2 2 1 2 4 . . . . 1 . . . . . 1 9 Mechanic 2 | . . . . . . 1 1 . . . . . . . . . . . . . Operator 9 | . . . . . 1 4 . . . 1 . . 2 . . . . . . 1 Watcher 11 | . 3 . . . 2 2 1 . . 2 . . . . . . . . 1 . Swarmer 38 | . . 9 . . 4 11 . . . 9 4 . . . . . . . . 1 Grunt 36 | . 15 . . 4 13 . . . . 2 2 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 5 . . . . . . . . . . . . . . 3 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . 2 . Programmer 15 | . . . . . . 1 . . . 3 . . . . . . . 2 2 7 Samaritan 4 | . . . . . . . . . . . 3 1 . . . . . . . . Best Kill Streak 9 | 7 4 4 . 5 9 6 2 3 . 5 4 . 2 . 1 . . 2 4 4 Combat Bots Only 5 | . 4 3 . 4 5 4 . . . 5 4 . . . . . . 2 2 4 Max Kills in Single Turn 5 | 1 1 3 . 2 4 5 1 1 . 3 4 1 1 . 1 . . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 1 4 4 . . . 3 3 . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Hostile Shots Fired 901 | . 84 30 . 6 134 49 22 . . 109 5 . 15 . 92 . . 57 57 241 Missed 307 | . 14 6 . 1 29 10 17 . . 43 2 . 10 . 40 . . 19 24 92 Hits 594 | . 70 24 . 5 105 39 5 . . 66 3 . 5 . 52 . . 38 33 149 Melee 17 | . . . . . 2 2 1 . . . . . . . 12 . . . . . Projectile 577 | . 70 24 . 5 103 37 4 . . 66 3 . 5 . 40 . . 38 33 149 AOE 5 | . . . . . . . . . . 2 . . . . 3 . . . . . Critical Strikes 30 | . . 2 . 1 6 1 . . . 2 . . . . 5 . . 1 2 10 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 12154 | . 853 223 . 70 1681 807 86 . . 1796 137 . 160 . 1066 . . 879 644 3752 Core 4335 | . 185 7 . 25 263 289 52 . . 888 80 . 62 . 590 . . 358 82 1454 Absorbed by Shields 58 | . . . . . . . . . . . . . . . 58 . . . . . Regen/Repaired (Parts) 1863 | . . . . . . . . . 273 38 . . 47 . . . . . 259 1246 Core Remaining (%) 46 | 100 . . . 13 52 . . . 51 . . 3 . . . . 43 . 66 . Volleys Fired 340 | 38 87 15 . 11 134 10 . . . 14 3 . . . . . . . 18 10 Largest 2 | 2 2 2 . 2 2 1 . . . 1 1 . . . . . . . 1 1 Hottest 115 | 40 100 115 . 115 115 39 . . . 43 43 . . . . . . . 113 113 Shots Fired 609 | 76 167 25 . 24 262 10 . . . 14 3 . . . . . . . 18 10 Gun 525 | 76 167 18 . 16 248 . . . . . . . . . . . . . . . Cannon 24 | . . . . . . . . . . . . . . . . . . . 18 6 Launcher 60 | . . 7 . 8 14 10 . . . 14 3 . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 262 | 76 32 . . . 154 . . . . . . . . . . . . . . . Thermal 287 | . 135 18 . 16 94 . . . . . . . . . . . . . 18 6 Explosive 60 | . . 7 . 8 14 10 . . . 14 3 . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 12 20 4 . 8 17 1 . . . 7 2 . . . . . . . . 5 Robot Miss Streak 5 | 4 5 2 . 4 5 3 . . . 1 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 586 | 46 124 14 . 14 173 40 17 15 . 15 12 1 28 . 2 . . 13 12 60 Core Hits 321 | 24 49 12 . 14 88 25 7 3 . 40 7 1 10 . . . . 2 7 32 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 8 | . . . . . 1 . . . . 1 . . . . . . . 4 . 2 Critical Strikes 34 | . 7 1 . . 7 2 3 . . 1 . . 2 . . . . 5 1 5 Burn 14 | . 7 1 . . 6 . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . 1 . . . . . . . 5 . 2 Sever 11 | . . . . . . 2 3 . . . . . 2 . . . . . 1 3 Melee Attacks 496 | . . . . . . 76 28 21 . 55 21 2 101 . 47 5 1 32 22 85 Impact 57 | . . . . . . . . . . 4 . . . . . . 1 32 8 12 Slashing 439 | . . . . . . 76 28 21 . 51 21 2 101 . 47 5 . . 14 73 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 72 | . . . . . . 11 8 6 . 4 8 1 10 . 2 . . 1 3 18 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks 7 | . . . . . . . . . . . . . 3 . . . . 4 . . Damage Inflicted 24863 | 363 1488 603 . 630 3339 2918 878 866 . 2509 1125 67 1311 . 134 . . 716 1238 6678 Guns 4200 | 363 1488 149 . 101 2099 . . . . . . . . . . . . . . . Cannons 268 | . . . . . . . . . . . . . . . . . . . 39 229 Explosions 6698 | . . 454 . 521 1240 1111 . . . 2003 520 . . . . . . . . 849 Melee 13623 | . . . . . . 1807 878 866 . 506 605 67 1311 . 134 . . 716 1199 5534 Ramming 74 | . . . . 8 . . . . . . . . . . . . . . . 66 Kinetic 1657 | 363 232 . . . 1062 . . . . . . . . . . . . . . . Thermal 3657 | . 1256 149 . 101 1037 375 . . . 471 . . . . . . . . 39 229 Explosive 5518 | . . 454 . 521 1240 736 . . . 1198 520 . . . . . . . . 849 Electromagnetic 334 | . . . . . . . . . . 334 . . . . . . . . . . Impact 1363 | . . . . . . . . . . 166 . . . . . . . 716 104 377 Slashing 12260 | . . . . . . 1807 878 866 . 340 605 67 1311 . 134 . . . 1095 5157 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 5 5 5 3 7 4 4 . 9 9 9 . . 4 4 4 6 6 20 Average Corruption 3 | . 1 1 5 5 3 5 4 4 . 7 9 9 . . 2 4 4 5 3 9 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 171 | . 16 16 2 25 10 22 11 6 . 13 10 3 . . 1 2 . 1 2 31 Message Errors 41 | . 5 1 . 4 4 9 1 1 . 5 2 . . . . . . . 1 8 Matter Fused 44 | . 3 3 2 3 2 5 4 2 . 4 5 . . . . 2 . 1 1 7 Heat Flow Errors 15 | . . 2 . 2 . 2 1 2 . . 2 . . . . . . . . 4 Energy Discharges 24 | . 3 5 . 4 2 3 2 1 . 1 1 . . . . . . . . 2 Parts Rejected 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . 2 3 . 6 2 1 1 . . 1 . 2 . . 1 . . . . 2 Data Loss (major) 6 | . 1 . . 1 . 1 2 . . . . . . . . . . . . 1 Misfires 3 | . 1 . . 2 . . . . . . . . . . . . . . . . Alerts 7 | . . 2 . 3 . . . . . . . 1 . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4566 | . . 10 . 11 21 403 145 301 . 494 258 . 188 . 54 . . 364 173 2144 Projectiles 33 | . . . . . . . . . . . . . . . . . . . . 33 Explosions 581 | . . 10 . 11 21 160 . . . 223 93 . . . . . . . . 63 Melee 3952 | . . . . . . 243 145 301 . 271 165 . 188 . 54 . . 364 173 2048 Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . 7 Impact 7 | . . . . . . . . . . . . . . . . . . . . 7 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1058 | . . 38 . 11 13 223 . . . 557 32 . . . . . . . . 184 Shots 23 | . . 1 . 1 1 7 . . . 10 1 . . . . . . . . 2 Rammed 13 | . . . . 1 . . . . . . . . . . . . . . . 12 Targets Rammed 13 | . . . . 1 . . . . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 455 235 . 222 393 196 238 173 . . 294 . . . . . . . . 238 Average Temperature 102 | . 130 73 . 70 89 87 128 77 . . 125 . . . . . . . . 89 Received Heat Transfer 1671 | . 465 . . 54 819 . 18 . . 39 . . . . 30 . . 63 75 108 Effects 19 | . 7 1 . 3 7 . . . . . 1 . . . . . . . . . Shutdowns 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . Interference 8 | . 1 1 . 3 3 . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Damage (minor) 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 3 . . . . . . . 1 1 1 Impact Corruptions 27 | . . . . . . . . . . 5 . . . . . . . 15 3 4 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 7 . . . 3 1 . . . . . . . . . . . . . . Heat Transferred 8405 | . 4144 481 . 259 2849 250 . . . 200 . . . . . . . . 37 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 4 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Maximum Alert Level 3 | . . . . . 2 2 1 1 . 3 . . 1 . . . . . . 2 Low Security (%) 80 | 100 100 100 . 100 81 9 . 43 . 76 . . 82 100 100 . . 100 100 71 Level 1 9 | . . . . . 6 6 100 56 . 14 . . 17 . . . . . . 22 Level 2 8 | . . . . . 11 83 . . . 2 . . . . . . . . . 6 Level 3 . | . . . . . . . . . . 6 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 786 | 15 146 144 . 134 482 695 372 315 . 786 . . 233 55 72 . . 45 117 467 Initial 310 | . . 51 . . . 218 310 130 . . . . 218 19 . . . . . 56 Average 112 | 1 23 45 . 27 107 515 290 225 . 152 . . 120 13 4 . . 5 43 155 Influence Increases 7548 | 60 518 368 . 164 822 988 450 297 . 1239 147 . 308 106 262 . . 158 314 1347 Destroy 0b10 Robot/C 2400 | . 300 180 . 100 500 240 140 20 . 300 80 . . 20 40 . . 40 80 360 Destroy 0b10 Robot/NC 620 | 60 50 10 . 20 75 80 50 45 . 40 . . 55 . 10 . . 5 20 100 Destroy Leader 556 | . 90 30 . 20 130 48 46 . . 36 10 . 2 . 22 . . 10 22 90 Allied During Kill 236 | . . . . . . . 60 3 . 8 12 . . 20 29 . . . . 104 Successful Hack 251 | . 17 . . . 20 82 11 16 . 27 . . 34 . 12 . . 22 10 . Select Force Hacks 270 | . 60 . . . . . . 210 . . . . . . . . . . . . Disable Machine 765 | . . 120 . . 30 225 15 . . 285 . . 15 . 15 . . . 60 . Destroy Structure 1115 | . 1 28 . 24 52 88 8 3 . 318 . . 112 66 74 . . 36 32 273 Partial Spotted 330 | . . . . . . 30 90 . . . . . 75 . 15 . . 45 15 60 Lose Combat Pursuer 1005 | . . . . . 15 195 30 . . 225 45 . 15 . 45 . . . 75 360 Influence Decreases 7358 | 60 386 436 64 164 342 784 800 404 227 457 450 132 599 162 223 39 . 158 213 1258 Entered New Map 1820 | . . 81 64 . . 262 374 204 227 . 290 92 129 37 . 15 . . . 45 Time Decay 4077 | 60 366 345 . 164 292 502 246 150 . 317 130 40 470 125 129 24 . 83 183 451 Lost Part 575 | . 20 10 . . 50 20 . . . 140 10 . . . 20 . . 75 . 230 Lost Ally 886 | . . . . . . . 180 50 . . 20 . . . 74 . . . 30 532 Squads Dispatched 73 | . 4 1 . . 3 17 2 . . 8 . . 9 . 12 . . 2 4 11 Investigation 24 | . 4 . . . . 5 . . . . . . 5 . 4 . . 1 2 3 Extermination 21 | . . . . . . 4 1 . . 3 . . 3 . 4 . . 1 1 4 Reinforcement 21 | . . . . . 3 5 1 . . 2 . . 1 . 4 . . . 1 4 Assault 4 | . . 1 . . . . . . . 3 . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Distress Signals 13 | . 2 . . . 2 1 1 1 . . . . . . 1 . . . . 5 Communications Jammed 37 | . . . . . 11 . . . . . . . 4 . 21 . . 1 . . Distress Signals 37 | . . . . . 11 . . . . . . . 4 . 21 . . 1 . . Times Spotted 315 | . 22 9 . 5 45 41 14 3 . 36 7 . 13 . 36 2 . 7 18 57 Peak Tracking Total 15 | . 3 3 . 4 4 5 4 2 . 6 4 . 3 . 9 2 . 6 7 15 Tactical Retreats 48 | . . . . . 1 8 1 . . 10 3 . 4 . 9 . . . 1 11 ECM-based Alert Blocks 22 | . . . . . . . . . . 2 . . 5 . 15 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Traps Triggered 27 | . 5 . . . . 9 1 . . 2 1 . 2 . 3 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Machines Disabled 52 | . . 8 . . 2 15 1 . . 19 . . 1 . 1 . 1 . 4 . Max in Single Turn 9 | . . 2 . . 1 9 1 . . 6 . . 1 . 1 . 1 . 1 . Garrison Access 10 | . . . . . . 3 1 . . 2 . . 1 . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Machines Accessed 122 | . 10 . . . 5 21 5 13 5 15 . . 17 . 16 . . 5 5 5 Terminals 65 | . 8 . . . 4 11 4 6 . 9 . . 8 . 8 . . 1 4 2 Fabricators 10 | . . . . . . 3 . . . 2 . . 1 . 2 . . 1 . 1 Repair Stations 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Recycling Units 23 | . 2 . . . 1 2 . 7 . 1 . . 4 . 3 . . 1 . 2 Scanalyzers 6 | . . . . . . 2 . . . . . . 1 . 1 . . 1 1 . Garrison Access 11 | . . . . . . 3 1 . . 2 . . 2 . 2 . . 1 . . Total Hacks 379 | . 29 . . . 18 60 10 33 34 50 . . 62 . 52 . . 9 13 9 Successful 257 | . 16 . . . 11 38 7 24 34 33 . . 31 . 45 . . 6 8 4 Failed 121 | . 13 . . . 6 22 3 9 . 17 . . 31 . 7 . . 3 5 5 Catastrophic 12 | . 1 . . . 1 2 . . . 1 . . 6 . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 213 | . 27 . . . 15 33 8 23 . 30 . . 37 . 29 . . 2 3 6 Terminals 221 | . 25 . . . 17 35 9 15 . 35 . . 35 . 34 . . 3 9 4 Fabricators 29 | . . . . . . 6 . . . 7 . . 4 . 8 . . 3 . 1 Repair Stations 8 | . . . . . . . . . . 3 . . 5 . . . . . . . Recycling Units 47 | . 4 . . . 1 2 . 18 . 2 . . 10 . 5 . . 1 . 4 Scanalyzers 22 | . . . . . . 11 . . . . . . 4 . 2 . . 1 4 . Garrison Access 18 | . . . . . . 6 1 . . 3 . . 4 . 3 . . 1 . . Terminal Hacks 81 | . 2 . . . 2 5 2 . 34 10 . . 6 . 15 . . 1 4 . Record 28 | . . . . . . . . . 28 . . . . . . . . . . . Part Schematic 7 | . . . . . . 3 . . . . . . 2 . 2 . . . . . Robot Analysis 10 | . 2 . . . 1 . . . 6 . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Branch Access Points 5 | . . . . . . 1 . . . 1 . . . . 1 . . 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Terminal Index 4 | . . . . . . 1 . . . 1 . . 1 . 1 . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 . Locate Traps 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Recall Extermination 7 | . . . . . . . . . . 2 . . 2 . 3 . . . . . Hauler Manifests 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Fabricator Hacks 15 | . . . . . . 3 . . . 3 . . 2 . 5 . . 1 . 1 Network Status 6 | . . . . . . 1 . . . 1 . . 1 . 1 . . 1 . 1 Load Schematic 7 | . . . . . . 2 . . . 1 . . 1 . 3 . . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . . 2 . . 4 . . . . . . . Scan Component 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Repair 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Recycling Unit Hacks 22 | . 2 . . . 1 2 . 7 . 2 . . 4 . 2 . . 1 . 1 Retrieve Components 22 | . 2 . . . 1 2 . 7 . 2 . . 4 . 2 . . 1 . 1 Scanalyzer 21 | . . . . . . 11 . . . . . . 3 . 2 . . 1 4 . Insert Component 4 | . . . . . . 3 . . . . . . . . 1 . . . . . Analyze 5 | . . . . . . 4 . . . . . . . . 1 . . . . . Retrieve Study 12 | . . . . . . 4 . . . . . . 3 . . . . 1 4 . Garrison Access Hacks 9 | . . . . . . 3 1 . . 1 . . 1 . 2 . . 1 . . Seal Access 9 | . . . . . . 3 1 . . 1 . . 1 . 2 . . 1 . . Unauthorized Hacks 103 | . 12 . . . 8 14 4 17 . 15 . . 11 . 19 . . 1 . 2 Terminals 80 | . 10 . . . 8 12 4 10 . 14 . . 7 . 14 . . 1 . . Track 2 | . . . . . . 2 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . Botnet 42 | . 6 . . . 4 5 2 5 . 8 . . 4 . 7 . . 1 . . Skim 35 | . 4 . . . 4 5 2 5 . 5 . . 3 . 7 . . . . . Fabricators 6 | . . . . . . 2 . . . 1 . . 1 . 2 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . Recompile 4 | . . . . . . 2 . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . . . . . 7 . . . . 3 . 3 . . . . 2 Tunnel 9 | . 2 . . . . . . 7 . . . . . . . . . . . . Fedlink 8 | . . . . . . . . . . . . . 3 . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 79 | . 8 . . . 3 17 3 6 . 11 . . 12 . 8 . . 4 4 3 Full Trace Events 5 | . 1 . . . . 2 . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 5 . . . . . . 2 . 2 . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Authchips 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Time 121 | . . . . . . . . . . 68 . . . . 53 . . . . . Total Part Build Rating 14 | . . . . . . . . . . 8 . . . . 6 . . . . . Part Studies Acquired 12 | . . . . . . 4 . . . . . . 3 . . . . 1 4 . Parts Repaired 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Time 86 | . . . . . . . . . . 19 . . 67 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 50 | . 13 . . . 2 8 . 15 . . . . 3 . 6 . . 1 . 2 Parts Scanalyzed 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Total Allies 62 | . . 1 . . . . 10 3 . 4 . . . 19 . . . . . 25 Largest Group 19 | . . 1 1 1 . . 10 3 . 3 1 . . 19 6 . . . . 8 Highest-Rated Group 684 | . . 31 31 31 . . 173 72 . 87 29 . . 684 150 . . . . 115 Highest-Rated Ally 50 | . . 31 31 31 . . 29 40 . 29 29 . . 50 25 . . . . 15 Initial UFD Resources 72 | . . . . . . . . . . 39 39 39 42 58 58 64 64 68 68 72 Total Orders 6 | . . . . . . . 1 3 . . . . . . . . . . 1 1 STAY 4 | . . . . . . . 1 3 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 350 | . . . . 5 . . 94 12 . 10 7 . . 73 48 . . . . 101 Total Damage 6105 | . . . . 63 . . 1154 168 . 169 58 . . 2432 545 . . . . 1516 Kills 27 | . . . . . . . 8 1 . 1 . . . 7 3 . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Active Infowar (turns) 19123 | 408 3109 1704 94 947 3173 1355 537 319 611 1270 269 86 1192 424 1116 222 34 400 447 1406 Optics 12860 | . . . . . 3172 1355 537 319 611 1270 269 86 1192 424 1116 222 34 400 447 1406 Sensors 8029 | . . . . . . 854 523 319 605 1110 269 86 1130 424 1054 220 34 335 445 621 Seismic 7553 | 408 3109 1704 94 947 881 . . . . . . . . . . . . . . 410 Decoding 401 | . . . . . . . . . . . . . . . . . 31 370 . . Cloaking 72 | . . . . . . . . . . . . . 15 . 57 . . . . . Jamming 3796 | . . . . . 850 35 . . 6 62 . . 1123 424 1057 . . 239 . . ECM 2121 | . . . . . . . . . . 131 . . 490 424 1076 . . . . . Robot Analysis Total 10 | . 2 . . . 1 . . . 6 . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 1 . . . . 1 1 . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . 5 6 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 2 1 Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . . . . 23 . . Items 23 | . . . . . . . . . . . . . . . . . . 23 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Turns Passed 19366 | 530 3199 1735 94 947 3173 1355 537 319 611 1270 269 86 1192 424 1116 222 34 400 447 1406 Spaces Moved 17996 | 120 1038 515 30 282 1039 2612 669 632 1692 1920 611 116 1849 356 1859 437 56 565 513 1085 Core 514 | 4 . . . . 17 . . . . 100 . . . . 68 1 . 2 . 322 Treads 3002 | 116 1021 515 30 282 1021 14 . . . . . . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 25 | . 17 . . . . . . . . . . . . . . . . . . 8 Hover 124 | . . . . . . . . . . . . . . . . . . . . 124 Flight 14331 | . . . . . 1 2598 669 632 1692 1820 611 116 1849 356 1791 436 56 563 513 628 Fastest Speed 34 | 50 160 320 320 320 160 34 34 34 34 34 34 34 34 40 40 40 40 40 45 40 Average Speed 78 | 156 262 320 320 320 253 37 35 34 35 37 34 34 39 40 40 40 40 43 45 61 Slowest Speed 1600 | 160 320 320 320 320 1600 160 230 34 106 117 106 34 40 40 50 50 40 300 45 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . 1 2 2 . 9 . . 6 . 8 . . 2 6 17 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 96 98 8 46 59 63 59 91 88 52 90 19 47 96 48 64 10 18 61 37 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 18 | . 2 2 . . . 1 . 11 . . . . 1 . . . 1 . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 2 . 1 . . . . 3 . 2 1 . . . 2 1 . . . Spaces Dug 275 | . . . . . . 24 8 3 . 53 6 . 56 . 35 5 . 18 11 56 Terrain Destroyed 703 | . . 28 . 51 59 114 8 3 . 171 37 . 56 . 35 5 . 18 19 99 Melee 222 | . . . . . . 24 8 3 . 38 6 . 56 . 35 5 . 18 5 24 Projectile 15 | . . . . . . . . . . . . . . . . . . . 14 1 AOE 466 | . . 28 . 51 59 90 . . . 133 31 . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Total 21867 | 399 1354 575 31 302 1338 2875 922 702 1706 2386 640 159 2165 636 2154 474 65 677 668 1639 Wait 2445 | 233 166 34 . 3 85 46 210 24 . 359 3 39 199 281 221 25 . 76 65 376 Move 17883 | 119 1037 514 29 281 1038 2609 664 627 1691 1904 610 115 1838 355 1845 436 55 560 500 1056 Hop 41 | . . . . . . 1 2 2 . 6 . . 5 . 5 . . 2 6 12 Pick Up 98 | 3 28 1 . . 24 15 1 1 . 6 1 . 4 . 4 2 2 . 1 5 Fast Attach 141 | 6 9 . . . 10 7 4 2 6 14 1 1 11 . 7 3 3 5 23 29 Attach 80 | . 7 2 . 2 11 15 2 . . 13 1 . 3 . 2 2 1 2 7 10 Detach 38 | . . 1 2 . 2 4 2 . . 7 . . 2 . 2 1 . 2 8 5 Swap 67 | . 9 8 . 4 18 10 3 . 4 2 3 2 1 . 1 . . . 2 . Drop 130 | . 11 . . . 16 22 6 3 5 6 1 1 9 . 8 . 3 2 16 21 Fire 340 | 38 87 15 . 11 134 10 . . . 14 3 . . . . . . . 18 10 Melee 473 | . . . . . . 76 28 21 . 55 17 1 93 . 41 5 1 28 22 85 Ram 13 | . . . . . . . . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . 60 . . . . . . . . 18 . . . . 15 Rewire 22 | . . . . . . . . 22 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / Zhi) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 531 | -11/Scrapyard | Entered Materials 532 | -10/Materials | Build established: Mutant 810 | -10/Materials | Discovered new exit (range 8) 1094 | -10/Materials | Discovered new exit (range 12) 1186 | -10/Materials | Discovered new exit (range 11) 2238 | -10/Materials | Discovered new exit (range 4) 3411 | -10/Materials | Core integrity fell below 50% 3730 | -10/Materials | Entered Mines 3733 | -10/Mines | Met a Derelict bent on vengeance 3784 | -10/Mines | Build established: Scavenger-Mutant 4072 | -10/Mines | Learned location of 1 exit from Materials 4201 | -10/Mines | Discovered new exit (range 13) 4412 | -10/Mines | Discovered new exit (range 8) 4425 | -10/Mines | Learned location of Zion (-6) 4777 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 4911 | -10/Mines | Learned location of Storage (-7) 4929 | -10/Mines | Discovered new exit (range 5) 5048 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 5054 | -10/Mines | Found Prototype Device 5065 | -10/Mines | Identified Exp. Sensor Array 5257 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5347 | -10/Mines | Met a Derelict testing a Signal Generator 5452 | -10/Mines | Discovered new exit (range 5) 5465 | -10/Mines | Entered Exiles 5465 | -10/Exiles | Accompanied by 1 ally 5518 | -10/Exiles | Discovered new exit (range 14) 5559 | -10/Exiles | Entered Mines 5559 | -9/Mines | Accompanied by 1 ally 5616 | -9/Mines | Discovered new exit (range 11) 5841 | -9/Mines | Core integrity fell below 20% 6506 | -9/Mines | Entered Materials 6506 | -8/Materials | Evolved 4 slots: Utility x4 6507 | -8/Materials | Identified exit to Factory 7997 | -8/Materials | Discovered exit to Factory (range 8) 8701 | -8/Materials | Central database locked down 9447 | -8/Materials | Build established: Mutant 9679 | -8/Materials | Entered Factory 9679 | -7/Factory | Evolved 2 slots: Utility x2 9680 | -7/Factory | Identified exit to Storage 9844 | -7/Factory | Garrison activated, responded to threat 9916 | -7/Factory | Identified exit to Lower Caves 10005 | -7/Factory | Discovered new exit (range 15) 10486 | -7/Factory | Build established: Hacker-Scout 10729 | -7/Factory | Learned 4 Lower Caves zone layouts 10782 | -7/Factory | Learned location of Archives (-6) 10827 | -7/Factory | Learned location of 1 exit from Cetus 10860 | -7/Factory | Loaded intel: 6 recycling unit locations 10884 | -7/Factory | Identified exit to Factory 10918 | -7/Factory | Learned Factory stockpile data 11019 | -7/Factory | Learned location of 2 exits from Upper Caves 11034 | -7/Factory | Entered Storage 11049 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11141 | -7/Storage | Lost 5 allies 11206 | -7/Storage | Lost 3 allies 11569 | -7/Storage | Used back door to open Recycling access 11569 | -7/Storage | Discovered new exit (range 4) 11569 | -7/Storage | Identified exit to Recycling 11571 | -7/Storage | Entered Recycling 11711 | -7/Recycling | Watched by a mysterious "MATRIX" hacker. 11719 | -7/Recycling | Discovered new exit (range 18) 11800 | -7/Recycling | Learned location of Lower Caves (-6) 11801 | -7/Recycling | Learned Extension security intel 11802 | -7/Recycling | Learned Extension stockpile data 11803 | -7/Recycling | Learned location of 1 exit from Extension 11808 | -7/Recycling | Learned 2 Upper Caves zone layouts 11874 | -7/Recycling | Lost 3 allies 11882 | -7/Recycling | Scanned before Scraplab entrance 11887 | -7/Recycling | Entered Scraplab 11889 | -7/Recycling | Discovered new exit (range 2) 11889 | -7/Recycling | Identified exit to Scraptown 11890 | -7/Recycling | Entered Scraptown 11890 | -7/Scraptown | System corruption cleaned by C-Scrubber 11926 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11948 | -7/Scraptown | Visited TADAMA 11952 | -7/Scraptown | Visited Symbiants 11965 | -7/Scraptown | Visited Shadow of the Wyrm 11971 | -7/Scraptown | Visited Spacefarers 11992 | -7/Scraptown | Visited CR-KLE's Repair Center 12000 | -7/Scraptown | Visited Comm Corps 12028 | -7/Scraptown | Discovered new exit (range 11) 12113 | -7/Scraptown | Visited UFD Registry 12113 | -7/Scraptown | Registered with UFD as "Flashboard" 12125 | -7/Scraptown | Visited LU-1G1's Boring Crew 12130 | -7/Scraptown | Visited Scrap Suit Storage 12136 | -7/Scraptown | Visited Junk Repository 12147 | -7/Scraptown | Visited Scrapoid Research Area 12150 | -7/Scraptown | Visited Infowarlord's Domain 12156 | -7/Scraptown | Visited Analyses Database 12163 | -7/Scraptown | Visited Derelict Rescue Squad 12169 | -7/Scraptown | Visited Chapter 10 12175 | -7/Scraptown | Visited Observation Area 12179 | -7/Scraptown | Visited Abandonware Association 12184 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12240 | -7/Scraptown | Found Spectral Analyzer 12327 | -7/Scraptown | CR-KLE repaired 6 parts 12431 | -7/Scraptown | Met Optimus 12431 | -7/Scraptown | Accepted into 0bPrime 12464 | -7/Scraptown | Discovered new exit (range 5) 12465 | -7/Scraptown | Identified exit to Factory 12501 | -7/Scraptown | Entered Factory 12501 | -5/Factory | Evolved 4 slots: Utility x4 12502 | -5/Factory | Identified exit to Upper Caves 12810 | -5/Factory | Build established: Hacker-Ninja 12819 | -5/Factory | Discovered new exit (range 5) 12822 | -5/Factory | Identified exit to Factory 12972 | -5/Factory | Spotted B-75 Beast 13093 | -5/Factory | Learned 4 Testing zone layouts 13291 | -5/Factory | Learned Armory non-interactive machine intel 13325 | -5/Factory | Repaired Lgt. Deuterium Engine+? 13335 | -5/Factory | Learned location of 1 exit from Armory 13424 | -5/Factory | Core integrity fell below 50% 13456 | -5/Factory | Learned Extension security intel 13470 | -5/Factory | Lost 13 parts (1p2n7u3w) 13599 | -5/Factory | Fabricated Exp. Sensor Array? 13667 | -5/Factory | Found Prototype Processor 13667 | -5/Factory | Identified Exp. Targeting Computer 13690 | -5/Factory | Core integrity fell below 20% 13701 | -5/Factory | First assault squad dispatched 13771 | -5/Factory | Entered Upper Caves 13771 | -5/Upper Caves | Accompanied by 3 allies 13772 | -5/Upper Caves | Identified exit to Upper Caves 13850 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13886 | -5/Upper Caves | Found DCF Scrap (16 items) 13935 | -5/Upper Caves | Build established: Hacker-Scout 14040 | -5/Upper Caves | Entered another Upper Caves area 14041 | -5/Upper Caves | Encountered a Warlord checkpoint 14041 | -5/Upper Caves | Identified exit to Zhirov 14126 | -5/Upper Caves | Entered Factory 14126 | -4/Factory | Evolved 2 slots: Utility x2 14127 | -4/Factory | Identified exit to Upper Caves 14223 | -4/Factory | Loaded intel: 8 recycling unit locations 14331 | -4/Factory | Spotted B-86 Titan 14373 | -4/Factory | Discovered exit to Upper Caves (range 16) 14382 | -4/Factory | Learned location of Protoforge (-2) 14478 | -4/Factory | Build established: Hacker-Ninja 14836 | -4/Factory | Identified exit to Research 14941 | -4/Factory | Repaired Exp. Sensor Array 14957 | -4/Factory | Repaired ECM Suite 15318 | -4/Factory | Sucked down chute 15318 | -4/Factory | Entered Waste 15326 | -4/Waste | Warlord forces began an assault 15326 | -4/Waste | Spotted C-40 Crusher 15330 | -4/Waste | Spotted C-40 Crusher 15333 | -4/Waste | Allies destroyed C-40 Crusher 15355 | -4/Waste | Spotted C-40 Crusher 15365 | -4/Waste | Allies destroyed C-40 Crusher 15401 | -4/Waste | Spotted C-40 Crusher 15405 | -4/Waste | Allies destroyed C-40 Crusher 15413 | -4/Waste | Spotted C-40 Crusher 15417 | -4/Waste | Allies destroyed C-40 Crusher 15478 | -4/Waste | Spotted C-40 Crusher 15480 | -4/Waste | Allies destroyed C-40 Crusher 15616 | -4/Waste | Allies destroyed C-40 Crusher 15686 | -4/Waste | Discovered new exit (range 12) 15741 | -4/Waste | Identified exit to Factory 15742 | -4/Waste | Entered Factory 15742 | -4/Factory | Accompanied by 6 allies 15789 | -4/Factory | Loaded intel: 8 recycling unit locations 15908 | -4/Factory | Discovered exit to Research (range 3) 16062 | -4/Factory | Discovered exit to Research (range 14) 16103 | -4/Factory | Fabricated Adv. Hacking Suite? 16120 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 16182 | -4/Factory | Identified exit to Armory 16365 | -4/Factory | Spotted B-86 Titan 16377 | -4/Factory | Discovered exit to Research (range 13) 16412 | -4/Factory | Build established: Wizard-Ninja 16460 | -4/Factory | Learned Testing stockpile data 16548 | -4/Factory | Learned Quarantine terminal intel 16576 | -4/Factory | Learned Research garrison access intel 16592 | -4/Factory | Learned Testing scanalyzer intel 16618 | -4/Factory | Learned location of 1 exit from Upper Caves 16655 | -4/Factory | Learned 2 Armory zone layouts 16832 | -4/Factory | Core integrity fell below 50% 16853 | -4/Factory | Lost 7 parts (1p1n4u1w) 16858 | -4/Factory | Entered Upper Caves 16859 | -4/Upper Caves | Identified exit to Upper Caves 17010 | -4/Upper Caves | Encountered a Warlord checkpoint 17025 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 17080 | -4/Upper Caves | Entered another Upper Caves area 17081 | -4/Upper Caves | Identified exit to Warlord 17095 | -4/Upper Caves | Discovered exit to Research (range 24) 17106 | -4/Upper Caves | Found Alien Artifact 17106 | -4/Upper Caves | Identified Dimensional Node Initializer 17106 | -4/Upper Caves | Initialized slip node 17114 | -4/Upper Caves | Entered Research 17114 | -3/Research | Evolved 2 slots: Utility x2 17115 | -3/Research | Loaded intel: 4 garrison access locations 17118 | -3/Research | Identified exit to Quarantine 17146 | -3/Research | Build established: Hacker-Scout 17425 | -3/Research | Spotted B-86 Titan 17448 | -3/Research | Spotted B-86 Titan 17508 | -3/Research | Spotted B-90 Cyclops 17514 | -3/Research | Entered Quarantine 17515 | -3/Quarantine | Loaded intel: 13 terminal locations 17521 | -3/Quarantine | Lost 7 parts (6u1w) 17521 | -3/Quarantine | Found Alien Artifact 17521 | -3/Quarantine | Identified Core Reset Matrix 17521 | -3/Quarantine | Used Core Reset Matrix 17525 | -3/Quarantine | Detected hypermatrix surge 17525 | -3/Quarantine | Sensed 7 artifacts in vicinity 17630 | -3/Quarantine | Found Prototype Hackware 17630 | -3/Quarantine | Identified Exp. Hacking Suite 17687 | -3/Quarantine | Found Subatomic Replicator 17734 | -3/Quarantine | Found Sigix Broadsword 17885 | -3/Quarantine | Found Phase Redirector 17960 | -3/Quarantine | Discovered new exit (range 3) 17961 | -3/Quarantine | Identified exit to Research 17961 | -3/Quarantine | Entered Research 17961 | -2/Research | Evolved 2 slots: Utility x2 17970 | -2/Research | Lost 3 allies 18237 | -2/Research | Spotted B-90 Cyclops 18306 | -2/Research | Loaded intel: 5 recycling unit locations 18457 | -2/Research | Lost 4 parts (1p3u) 18566 | -2/Research | Found Spectral Analyzer 18893 | -2/Research | Lost 6 parts (1n4u1w) 19027 | -2/Research | System corruption reached 10% 19113 | -2/Research | Core integrity fell below 50% 19127 | -2/Research | Assembled infested ambush trap array 19149 | -2/Research | Lost 8 parts (1p2n4u1w) 19153 | -2/Research | Emitted hypermatrix ping 19158 | -2/Research | Assembled emerged from beneath the floor 19240 | -2/Research | Lost 13 allies 19265 | -2/Research | Assembled emerged from beneath the floor 19320 | -2/Research | Core integrity fell below 20% 19341 | -2/Research | Lost 8 allies 19360 | -2/Research | Spotted B-90 Cyclops 19367 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19310_ Acquired Unknown Device. 19311_ K-01 Serf collects debris. 19311_ Acquired Adv. Signal Interpreter. 19312_ Impulse Thruster destroyed. 19313_ Slammed into S-43 Plague. 19314_ K-01 Serf collects debris. 19315_ Acquired 15 matter. 19315_ Slammed into K-01 Serf. 19316_ Acquired 35 matter. 19317_ Acquired 5 matter. 19319_ Slammed into U-05 Engineer. 19319_ U-05 Engineer knocked back. 19324_ Slammed into A-15 Conveyor. 19324_ Adv. Reaction Control System destroyed. 19324_ System corrupted by crushing effect (+2). 19338_ U >|WECS60YR:B#WJ4CWWAGUJWPNI/U3A%A5HNC 19351_ K-01 Serf destroyed. 19352_ K-01 Serf collects debris. 19357_ System corrupted: Energy discharge (-35). 19358_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# +??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# !=#??????????????????????????? | | ?????????????????# *%#??????????????????????????? | | ?????????????????+ =#??????????????????????????? | | ??????????""Y""??# #??????????????????????????? | | ??????????"""""??# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????#s #??????????????????????????? | | ##??????????????# #??????????????????????????? | | ########+#### ######+#############+### ?? | | u ?? | | ^ ?? | | ? | | == @ t !! ? | | =] ######################## !! #????????? | | =! ???????????????????????????? ! ! #????????? | | ?????????????????????????????????? #????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 22 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Deuterium Engine | 24% | -5/Factory Exp. Sensor Array | 3% | -4/Factory ECM Suite | 5% | -4/Factory Studied --------- Mic. Fission Core | -3/Quarantine | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Micro-nuke Launcher | -3/Quarantine | Hacked Nova Cannon | -3/Quarantine | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Sigix Broadsword Phase Redirector Achievements -------------- Hulk Smash Challenges ------------ None Game ------ Seed RegenerativePartitionSaw Manual? 0 Play Time 03:06:47 Cumulative 306.3 hours Start 2026.02.27 @ 19:47:17 End 2026.02.27 @ 23:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/0/7/2/0/0/0/0/0/0 Lore% 84 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44c82e8a-0680-4bd6-bb28-910237d4f357