Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 13:55:55 Player: xTalonx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (441) 441 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1431 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 116/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Small Laser Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Core Shielding Device Shield Generator Storage Large Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 3 8 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 2 | . . 2 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 1 5 2 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 66 | . 78 24 Engine 5 | . 5 4 Leg 19 | . 25 . Hover 1 | . . 8 Storage 8 | . 10 . Protection 8 | . 10 . Energy Gun 17 | . 20 8 Ballistic Gun 2 | . 3 . Naked Turns 163 | . 68 95 Heaviest Build 28 | 2 28 3 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 5 Average Capacity 10 | 5 12 5 Most Carried 5 | 5 5 5 Average Carried 2 | 2 1 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 342 | 243 99 . Remotely . | . . . Salvage Created 487 | 30 236 221 Parts 26 | 3 11 12 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | 1 8 7 Guns 9 | 1 8 . AOE 7 | . . 7 Classes Destroyed 5 | 1 1 3 Worker 1 | . . 1 Recycler 1 | . . 1 Swarmer 6 | . 3 3 Grunt 9 | 1 5 3 Sentry 1 | . . 1 Best Kill Streak 9 | 1 3 9 Combat Bots Only 7 | 1 3 7 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1095 | 45 415 635 Core 525 | 22 100 403 Absorbed by Shields 24 | . . 24 Redirected to Shielding 6 | . 6 . Regen/Repaired (Parts) 21 | . . 21 Core Remaining (%) 71 | 91 51 . Volleys Fired 48 | 6 32 10 Largest 2 | 1 2 2 Hottest 80 | 20 80 60 Shots Fired 80 | 6 58 16 Gun 64 | 6 58 . Cannon . | . . . Launcher 16 | . . 16 Special . | . . . Kinetic 19 | 6 13 . Thermal 45 | . 45 . Explosive 16 | . . 16 Electromagnetic . | . . . Robot Hit Streak 5 | 5 5 4 Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | 5 36 3 Core Hits 36 | 2 14 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1060 | 66 428 566 Guns 481 | 64 417 . Cannons . | . . . Explosions 563 | . . 563 Melee . | . . . Ramming 16 | 2 11 3 Kinetic 166 | 64 102 . Thermal 315 | . 315 . Explosive 563 | . . 563 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 1 1 Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 7 | 1 5 1 Kicked 4 | 1 3 . Crushed . | . . . Highest Temperature 162 | . 162 5 Average Temperature 42 | . 45 2 Received Heat Transfer 255 | 24 159 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 700 | . 700 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 512 | 20 105 512 Initial 44 | . 13 44 Average 84 | 3 46 245 Maximum Alert Level 2 | . . 2 Low Security (%) 87 | 100 100 40 Level 1 10 | . . 51 Level 2 1 | . . 8 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | 1 15 28 Peak Tracking Total 12 | 1 4 12 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 10 6 Successful 12 | . 8 4 Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 6 | . 6 . Recycle Component 2 | . 2 . Process 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 2 | . 2 . Recycled Matter 135 | . 135 . Retrieved Matter 135 | . 135 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1564 | 130 1104 330 Spaces Moved 1077 | 101 566 410 Core 405 | 23 111 271 Treads . | . . . Legs 533 | 78 455 . Wheels . | . . . Hover 139 | . . 139 Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 109 | 104 147 58 Slowest Speed 260 | 120 260 76 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 7 58 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . . 44 Melee . | . . . Projectile . | . . . AOE 44 | . . 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1385 | 120 777 488 Wait 194 | . 147 47 Move 1075 | 100 565 410 Hop . | . . . Pick Up 20 | 9 6 5 Fast Attach 1 | . 1 . Attach 14 | 3 7 4 Detach 9 | . 7 2 Swap . | . . . Drop 17 | 1 7 9 Fire 48 | 6 32 10 Melee . | . . . Ram 3 | . 2 1 Kick 4 | 1 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 90 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 1134 | -10/Materials | Discovered new exit (range 16) 1219 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Entered another Materials area 1235 | -9/Materials | Evolved 2 slots: Propulsion x2 1285 | -9/Materials | Repaired Lrg. Storage Unit? 1407 | -9/Materials | Destroyed 7 combat bots 1419 | -9/Materials | Lost 5 parts (1p2n2w) 1508 | -9/Materials | Core integrity fell below 50% 1541 | -9/Materials | Core integrity fell below 20% 1565 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01386_ G-34 Mercenary destroyed. 01388_ Grenade Launcher destroyed. 01390_ U-05 Engineer builds a Wall. 01394_ U-05 Engineer lays Concrete. 01396_ U-05 Engineer builds a Wall. 01403_ Acquired Beam Rifle. 01414_ Acquired Shield Generator. Note that some effects don't stack, e.g. attaching both Shield Generator and Shield Generator does not combine the two effects (all such effects are marked ). 01427_ Triggered Alarm Trap. 01427_ An alarm sounds. 01427_ ALERT: Alarm triggered, dispatching investigation squad. 01503_ Dropped Shield Generator. 01504_ Dropped Hvy. Assault Rifle. 01504_ Dropped Backup Laser I. 01505_ Dropped Shield Generator. 01505_ Dropped Hvy. Assault Rifle. 01506_ Dropped Beam Rifle. 01507_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????= | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????????###### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????/ | | ?????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ???????????????????????????????????????????????# ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ???????????????????????????????????##+##???????#?? | | ??????????????????????????????????? #???????# ? | | ???????????????????????????????????# #???????# ? | | ???????????????????????????????????# #???????# ? | | ?????????????????""????????????????+ #???????# ? | | ?????????????????"""???????????????# #???????# # | | ??????????????????"" ??????????????# #???????# # | | ???????????????????? ????????????## ##??????# # | | ???????????###########+############ ######## # | | ?????????? a k | | ?????????? s | | ?????????? @ s | | ?????????????????#### #######+### ####### | | ????????????????????# ???????? ####/#####???# | | ?????????????????????????????? # #???# | | ????????????????????????????? # """"" #???# | | ????????????????????????????? # """"" ##### | | ????????????????????????????# # """"" + | | ????????????????????????????# # """"" ##### | | ????????????????????????????# # """"" #???### | | ????????????????????????????# # """"" #?????# | | ????????????????????????????# # """"" #?????# | | ????????????????????????????###### #?????## | | ?????????????????????????????????##########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed XenonCatalystVibroblade Manual? 0 Play Time 00:22:17 Cumulative 5.8 hours Start 2022.03.18 @ 13:38:11 End 2022.03.18 @ 13:55:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a5577af-47cd-4aa6-a3e2-899afacfa430