Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.04 @ 18:33:19 // Winter2019/RPGLIKE Player: Farfid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (414) 2070 Value Destroyed (15423) 15423 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (11317) 11317 TOTAL SCORE: 35730 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8367 Follower Combat Kills 1003 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -653 Cogmind --------- Core Integrity 879/1000 Matter 300/300 Energy 1282/1395 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (10) ----- Experimental Heat Sink Zionite Biocell Long-range Terrain Scanner Assembled Combat Suite Precision Energy Filter Improved Particle Charger Advanced Force Field > --- WEAPON (3) ------- Proton Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Protomatter-73 Protomatter-58 Combat Airjet Fusion Compressor Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Advanced Plasma Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Weapon Cycler [Rating: 133] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Cooled Airjet Utility Damper Plating Device Particle Charger Storage Zionite Biocell Processor Advanced Targeting Computer Protection Damper Plating Weapon Advanced Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Slots Evolved 15 | 2 . . 1 . . . 2 3 2 2 1 1 . . . 1 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . . 1 . . . 1 2 2 2 . 1 . . . . . . Weapon 2 | 1 . . . . . . 1 . . . . . . . . . . . Parts Attached 144 | 5 6 2 9 . . 3 4 18 7 15 3 8 . 22 4 26 5 7 Power 15 | 1 1 1 . . . . 1 3 1 3 2 . . 2 . . . . Engine 7 | 1 1 . . . . . 1 2 . 2 . . . . . . . . Core 3 | . . 1 . . . . . 1 . . 1 . . . . . . . Reactor 5 | . . . . . . . . . 1 1 1 . . 2 . . . . Propulsion 23 | 2 3 . 1 . . . . 1 . . 1 . . 1 . 14 . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 22 | 2 3 . 1 . . . . 1 . . 1 . . 1 . 13 . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 63 | . 1 . 1 . . . 1 9 4 6 . 6 . 12 2 9 5 7 Device 42 | . . . . . . . 1 4 1 5 . 6 . 8 2 5 5 5 Storage 5 | . . . . . . . . . . . . . . 3 . 1 . 1 Processor 7 | . 1 . . . . . . 2 1 1 . . . . . 2 . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 9 | . . . 1 . . . . 3 2 . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 1 7 . . 3 2 5 2 6 . 2 . 7 2 3 . . Energy Gun 15 | 2 1 1 2 . . 1 2 2 . 1 . . . 3 . . . . Energy Cannon 24 | . . . 2 . . 2 . 3 2 5 . 2 . 4 2 2 . . Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . . 3 1 2 . 1 . 5 . 3 . . Parts Lost 3 | . . 1 1 . . . 1 . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . . . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 1 . . . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 93 98 100 100 100 98 88 82 79 81 82 83 80 83 84 89 88 Engine 3 | . 16 . . . . . 6 10 10 6 2 . . . . . . . Core 4 | . . 13 15 14 14 14 4 3 . . 3 5 5 5 5 5 5 5 Reactor 3 | . . . . . . . . . 4 6 5 5 5 4 5 5 5 5 Wheel 14 | . 33 33 30 28 28 28 22 9 7 6 6 11 11 11 11 15 21 21 Device 23 | . . . . . . . 11 24 22 25 30 30 33 27 27 28 31 31 Storage 1 | . . . . . . . . . . . . . . 4 5 5 5 5 Processor 5 | . 12 16 15 14 14 14 11 9 7 7 5 5 5 4 . . . . Protection 5 | . . . 5 14 14 14 10 3 7 6 5 5 5 5 11 7 5 4 Energy Gun 5 | . 33 28 23 14 14 12 31 12 . . . . . 2 . . . . Energy Cannon 14 | . . . 1 14 14 15 . 15 22 19 17 16 16 13 16 15 15 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 6 7 9 15 15 15 22 22 61 105 115 108 119 119 138 138 138 136 136 Greatest Support 69 | 31 31 25 25 25 25 25 25 33 33 33 43 43 43 63 43 69 69 69 Greatest Overweight (x) 3 | . . . . . . . . 1 3 3 3 2 2 3 3 3 1 1 Average Overweight (x) 1 | . . . . . . . . . 2 2 2 2 2 2 3 1 1 1 Largest Inventory Capacity 5 | 1 1 1 1 1 2 2 2 4 4 4 4 4 4 4 4 5 5 5 Average Capacity 3 | 1 1 1 1 1 1 2 2 3 4 4 4 4 4 4 4 4 5 5 Most Carried 5 | . 1 1 1 . 2 2 2 4 4 4 4 4 4 4 3 5 5 5 Average Carried 3 | . . . . . 1 2 2 3 3 3 3 3 4 2 2 3 5 4 Final Capacity 5 | 1 1 1 1 1 2 2 2 4 4 4 4 4 4 4 4 5 5 5 Final Carried 5 | . . . . . 2 2 2 4 2 4 4 4 4 2 2 5 5 5 Class Distribution -------------------- 33% | Gunner 27% | Scavenger-Mutant 18% | Mutant 10% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Matter Collected 2124 | 250 60 20 110 . . 22 48 170 48 265 80 114 . 220 40 387 158 132 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 17169 | . 402 650 525 40 . 37 534 2346 341 1853 450 874 . 493 1310 5117 986 1211 Parts 831 | . 40 21 20 5 . 4 17 130 1 101 26 33 . 13 51 284 37 48 Haulers Intercepted 18 | . . . 3 . . . . 5 . 7 . 1 . . . 2 . . Recyclers Shooed 3 | . . . . 2 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . . . . . 23 33 2 . 51 . 28 45 Prevented 18 | . . . . . . . . . . . 2 . . . 1 . 9 6 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Combat Hostiles Destroyed 320 | . 11 9 5 . . 3 10 38 1 35 13 17 . 8 28 100 18 24 Guns 46 | . 10 9 3 . . 3 9 9 . . . . . 3 . . . . Cannons 267 | . . . 2 . . . . 29 1 35 13 16 . 5 28 98 16 24 AOE 3 | . 1 . . . . . . . . . . . . . . 2 . . Classes Destroyed 22 | . 5 1 3 . . . . 5 1 3 . 1 . 2 . 1 . . Worker 19 | . 6 2 1 2 . . . 3 . 1 . . . . . 4 . . Builder 14 | . 1 . . . . . . 7 . 3 . . . . . 3 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . Hauler 18 | . . . 3 . . . . 5 . 7 . 1 . . . 2 . . Recycler 18 | . . 4 . . . . 1 9 . 1 . . . . . 3 . . Mechanic 3 | . . . . . . . . 1 . . . . . . . 2 . . Operator 5 | . . . 1 . . . . . . 2 . . . . . 2 . . Watcher 5 | . . . . . . . . . . 2 . . . . . 3 . . Swarmer 64 | . 6 3 . . . 3 . . . 4 4 4 . . 10 15 6 9 Saboteur 4 | . . . . . . . . . . . . . . . . 4 . . Grunt 166 | . 5 6 2 . . . 9 23 . 21 5 12 . . 14 52 9 8 Brawler 10 | . . . . . . . . 2 . 1 . . . . . 6 . 1 Duelist 13 | . . . . . . . . 2 . 2 . . . . 1 6 1 1 Protector 6 | . . . . . . . . . . 2 . . . . . 4 . . Sentry 27 | . . . 3 . . . 1 7 . 2 1 . . . 2 7 2 2 Hunter 6 | . . . . . . . . 1 . 1 . . . . . 2 . 2 Programmer 13 | . . . . . . . . 3 . 2 3 . . . 1 4 . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . Z-Light 5 | . . . . . . . . . . . . . . 5 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 Golem 2 | . . . . . . . . . . . . . . 2 . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 8 3 2 1 . 3 4 12 1 10 5 5 . 5 13 11 12 7 Combat Bots Only 13 | . 7 3 2 . . 3 4 6 1 10 5 5 . 3 13 9 12 7 Max Kills in Single Turn 5 | . 2 1 1 1 . 1 1 2 1 2 1 2 . 5 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Damage Taken 9946 | . 469 420 219 40 . 29 394 898 8 520 415 384 . 2388 1355 1409 296 702 Core 6061 | . 387 337 176 23 . 23 271 680 6 282 206 218 . 1432 759 692 154 415 Absorbed by Shields 3593 | . . . . . . . . . . . . . . 654 396 1493 313 737 Redirected to Core 5158 | . 255 270 137 23 . 15 225 581 6 257 184 207 . 1216 670 643 139 330 Core Remaining (%) 80 | 100 . 74 . . . 47 85 . . . . . . . 96 . . . Volleys Fired 861 | . 37 60 34 6 . 5 27 103 13 106 31 26 . 64 54 198 40 57 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 . 3 3 2 2 2 Hottest 226 | . 100 100 124 124 . 124 168 160 205 226 226 226 . 226 148 98 75 75 Shots Fired 1804 | . 74 96 62 12 . 9 81 286 18 192 80 73 . 170 98 378 69 106 Gun 471 | . 74 96 59 6 . 4 81 124 . . . . . 27 . . . . Cannon 1333 | . . . 3 6 . 5 . 162 18 192 80 73 . 143 98 378 69 106 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . . . . . . . . Thermal 1782 | . 74 96 56 12 . 9 81 286 18 192 80 73 . 170 98 376 61 100 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . 2 8 6 Robot Hit Streak 54 | . 27 24 28 32 . 6 30 33 24 37 18 25 . 34 25 54 27 51 Robot Miss Streak 4 | . 3 2 1 2 . . 1 2 3 3 2 3 . 4 1 2 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . . . 2 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . 1 . . . . Shots Hit Robots 1242 | . 59 78 52 7 . 5 69 191 14 109 41 35 . 108 73 287 43 71 Core Hits 580 | . 24 29 15 2 . 3 20 98 2 66 15 21 . 32 38 164 20 31 Critical Hits 11 | . . . 1 . . . . 3 . 4 . 1 . 2 . . . . Critical Kills 4 | . . . . . . . . 1 . 2 . . . 1 . . . . Critical Parts Destroyed 5 | . . . 1 . . . . 2 . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 51228 | . 884 957 652 172 . 89 1313 6269 613 5029 1587 1289 . 6156 3720 16643 2026 3829 Guns 6059 | . 658 957 593 48 . 69 1313 1701 . . . . . 720 . . . . Cannons 41562 | . . . 59 124 . 20 . 4361 613 5029 1587 1289 . 3180 3720 15774 2026 3780 Explosions 3607 | . 226 . . . . . . 207 . . . . . 2256 . 869 . 49 Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 67 | . . . 67 . . . . . . . . . . . . . . . Thermal 50172 | . 658 957 585 172 . 89 1313 6062 613 5029 1587 1289 . 6156 3720 16541 1769 3632 Explosive 226 | . 226 . . . . . . . . . . . . . . . . . Electromagnetic 763 | . . . . . . . . 207 . . . . . . . 102 257 197 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . 3 3 3 3 3 3 . . . . . Average Corruption 2 | . . . 1 1 1 1 . 2 3 3 3 3 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 121 | . . . 1 2 1 . . 30 9 42 20 14 2 . . . . . Message Errors 35 | . . . . . . . . 14 1 10 4 5 1 . . . . . Matter Fused 23 | . . . . . . . . 1 1 11 5 5 . . . . . . Heat Flow Errors 17 | . . . . . . . . 2 2 9 2 2 . . . . . . Energy Discharges 8 | . . . . . . . . 4 1 1 1 . 1 . . . . . Data Loss (minor) 18 | . . . 1 1 1 . . 4 . 5 5 1 . . . . . . Targeting Errors 17 | . . . . 1 . . . 4 3 6 2 1 . . . . . . Weapon Failures 3 | . . . . . . . . 1 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2856 | . 70 . . 16 . . . 242 15 49 87 5 . 640 279 1088 120 245 Projectiles 2147 | . . . . 16 . . . 242 15 49 87 5 . 90 279 999 120 245 Explosions 709 | . 70 . . . . . . . . . . . . 550 . 89 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . . 18 13 6 . 42 227 225 239 236 201 224 . 255 120 . . . Average Temperature 61 | . . 7 5 4 . 14 67 122 92 50 70 74 . 76 62 . . . Received Heat Transfer 3333 | . 123 201 90 . . . 270 366 . 195 90 159 . 655 505 504 72 103 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fried 7 | . . . . . . . . . . . . . . . . 4 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . . . . . Parts Melted 77 | . 7 7 3 . . 1 6 8 . 18 3 6 . 7 5 5 . 1 Heat Transferred 44213 | . 1772 2766 1547 333 . 185 2553 6509 943 7333 1877 1553 . 4130 2075 8137 825 1675 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Peak Influence 2811 | . 273 254 151 14 . 71 243 1413 564 2498 . . . . . 2811 . . Initial 478 | . . 64 52 4 . . 27 109 478 394 . . . . . 163 . . Average 880 | . 132 171 80 8 . 45 108 688 539 1374 . . . . . 1387 . . Maximum Alert Level 5 | . 1 1 . . . . 1 4 2 5 . . . . . 5 . . Low Security (%) 29 | 100 78 68 100 100 . 100 91 33 . . . . . . . 1 . . Level 1 10 | . 21 31 . . . . 8 7 . 5 . . . . . 14 . . Level 2 9 | . . . . . . . . 5 100 14 . . . . . 8 . . Level 3 10 | . . . . . . . . 22 . 10 . . . . . 10 . . Level 4 22 | . . . . . . . . 30 . 39 . . . . . 26 . . Level 5 15 | . . . . . . . . . . 29 . . . . . 34 . . High Security 1 | . . . . . . . . . . . . . . . . 4 . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 1 2 . . . 6 18 . 14 . . . . 1 28 . 1 Investigation 25 | . 3 1 1 . . . 4 6 . 1 . . . . 1 7 . 1 Extermination 10 | . . . . . . . . 3 . 3 . . . . . 4 . . Reinforcement 17 | . 1 . 1 . . . 2 2 . 8 . . . . . 3 . . Assault 17 | . . . . . . . . 1 . 2 . . . . . 14 . . Garrison 6 | . . . . . . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 . 2 . . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . . 4 . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Distress Signals 11 | . . . . . . . 1 2 . 5 . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 458 | . 19 9 12 . . 4 19 63 6 61 17 20 . 9 29 138 21 31 Peak Tracking Total 13 | . 7 3 4 . . 4 5 7 2 7 5 5 . 3 13 7 10 7 Tactical Retreats 36 | . 2 . . . . 1 3 10 . 3 2 . . 1 1 6 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Traps Triggered 17 | . . . 1 1 . . 2 5 . 4 . . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Machines Disabled 56 | . 2 . . . . . 1 5 . 16 1 . . 3 1 20 6 1 Max in Single Turn 6 | . 2 . . . . . 1 1 . 5 1 . . 2 1 6 3 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Machines Accessed 55 | . 7 1 4 1 2 . 5 12 . 5 1 . . . 1 13 1 2 Terminals 35 | . 5 1 4 . . . 2 8 . 3 . . . . 1 9 1 1 Fabricators 6 | . . . . . . . . 2 . 2 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . 2 . . Total Hacks 176 | . 26 3 13 1 2 . 14 36 . 12 2 . . . 6 47 5 9 Successful 94 | . 14 . 5 1 2 . 8 15 . 5 2 . . . 6 24 5 7 Failed 81 | . 12 3 7 . . . 6 21 . 7 . . . . . 23 . 2 Catastrophic 14 | . 1 . 1 . . . 1 1 . 4 . . . . . 5 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 62 | . 12 3 7 . 1 . 2 9 . 2 . . 4 . . 20 . 2 Terminals 134 | . 23 3 13 . . . 10 25 . 6 . . . . 6 35 5 8 Fabricators 22 | . . . . . . . . 7 . 6 . . . . . 9 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . . . 2 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 1 . . . . . . . 3 . . Terminal Hacks 65 | . 11 . 4 1 2 . 5 10 . 1 2 . . . 6 11 5 7 Record 20 | . . . . . 1 . . . . . 2 . . . 6 . 5 6 Part Schematic 5 | . . . . . . . . 2 . 1 . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 1 . . . 1 4 . . . . . . . 2 . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 Branch Access Points 5 | . 1 . 1 . . . 1 1 . . . . . . . 1 . . Unreport Threat 8 | . 1 . 2 . . . 2 1 . . . . . . . 2 . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . 2 . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 2 . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 3 . 4 . . . . . 5 . . Load Schematic 5 | . . . . . . . . 1 . 2 . . . . . 2 . . Build 7 | . . . . . . . . 2 . 2 . . . . . 3 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 15 | . 3 . 1 . . . 2 1 . . . . . . . 8 . . Terminals 8 | . 1 . 1 . . . . . . . . . . . . 6 . . Track 1 | . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . . . . . . 2 . . Detonate 2 | . 1 . . . . . . . . . . . . . . 1 . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 2 1 . . . . . . . . . . Tunnel 5 | . 2 . . . . . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . Jam 2 | . . . . . . . . . . . . . . . . 2 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 1 4 . . . 2 11 . 5 . . . . 1 12 1 1 Full Trace Events 21 | . 3 1 1 . . . 2 5 . 1 . . . . 1 5 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 2 . 1 . . . . . 2 . . Parts Built 12 | . . . . . . . . 2 . 4 . . . . . 6 . . Matter 1316 | . . . . . . . . 234 . 424 . . . . . 658 . . Time 380 | . . . . . . . . 58 . 159 . . . . . 163 . . Total Part Build Rating 76 | . . . . . . . . 14 . 24 . . . . . 38 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Total Allies 22 | . . . . . . . . 3 19 . . . . . . . . . Largest Group 19 | . . . . . . . . 3 19 14 1 . . . . . . . Highest-Rated Group 487 | . . . . . . . . 93 487 408 32 . . . . . . . Highest-Rated Ally 35 | . . . . . . . . 31 35 35 32 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 372 | . . . . . . . . 56 136 180 . . . . . . . . Total Damage 8141 | . . . . . . . . 848 3914 3379 . . . . . . . . Kills 42 | . . . . . . . . 7 10 25 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . 2 2 1 . 1 . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Turns Passed 18236 | 35 676 624 364 478 173 221 317 2447 355 2285 1188 911 925 1443 1080 3119 794 801 Spaces Moved 12250 | 32 414 536 297 557 214 234 196 1713 240 1327 799 689 836 633 704 1629 637 563 Core 1 | 1 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 12249 | 31 414 536 297 557 214 234 196 1713 240 1327 799 689 836 633 704 1629 637 563 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 80 110 120 110 110 110 100 120 100 100 100 Average Speed 106 | 88 82 80 80 80 80 80 80 105 122 129 129 110 110 110 120 106 100 100 Slowest Speed 130 | 90 90 80 80 80 80 80 80 110 130 130 130 110 110 120 120 120 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 3 66 93 25 90 60 54 22 46 89 45 93 93 81 75 94 50 77 75 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 8 | . 2 . . . 1 . 2 1 . . . . 1 . . . 1 . Known Exits Taken 4 | . 1 . 1 . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . . . 1 1 1 1 1 . 1 . Scrap Searched 25 | . . 1 . 3 . . . . . . 7 5 2 . 3 . 2 2 Spaces Dug 69 | . . . . . . . . 6 . 6 13 8 . 4 . 13 6 13 Terrain Destroyed 583 | . 4 . . . . 1 . 39 2 90 34 31 . 41 25 254 31 31 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 314 | . . . . . . 1 . 39 2 32 34 31 . 38 25 61 20 31 AOE 269 | . 4 . . . . . . . . 58 . . . 3 . 193 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Total 15918 | 36 674 634 360 577 215 257 294 2138 285 1751 905 794 841 1252 843 2645 722 695 Wait 1932 | . 199 18 14 15 . 14 41 206 3 238 43 38 6 410 36 592 25 34 Move 12232 | 31 413 535 296 556 213 233 195 1713 239 1326 798 688 835 632 703 1628 636 562 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 42 | . 1 1 . . 2 . . 5 1 5 2 3 . 7 2 11 . 2 Fast Attach 108 | 5 2 2 8 . . . 4 15 6 13 3 7 . 17 2 21 . 3 Attach 6 | . . . . . . . . . . 1 . 1 . 3 . 1 . . Detach 2 | . . . . . . . . . . 1 . 1 . . . . . . Swap 30 | . 4 . 1 . . 3 . 3 1 1 . . . 2 2 4 5 4 Drop 145 | . 6 2 7 . . . 2 17 9 12 4 9 . 37 4 30 . 6 Fire 861 | . 37 60 34 6 . 5 27 103 13 106 31 26 . 64 54 198 40 57 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 16 . . . . . . . 32 . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 511 | . 12 16 . . . 2 25 60 13 48 24 21 . 80 40 128 16 26 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Dat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 397 | -10/Materials | Reached level 2 398 | -10/Materials | Core integrity fell below 50% 418 | -10/Materials | Destroyed 7 combat bots 712 | -10/Materials | Entered Mines 785 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 786 | -10/Mines | Discovered new exit (range 7) 896 | -10/Mines | Discovered new exit (range 13) 913 | -10/Mines | Reached level 3 1336 | -10/Mines | Entered Materials 1338 | -9/Materials | Reached level 4 1342 | -9/Materials | Identified exit to Mines 1374 | -9/Materials | Build established: Scavenger-Mutant 1493 | -9/Materials | Core integrity fell below 50% 1554 | -9/Materials | Upgraded with Utility slot (x1) 1650 | -9/Materials | Central database locked down 1700 | -9/Materials | Entered Mines 1701 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1702 | -9/Mines | Reached level 5 1922 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1922 | -9/Mines | Discovered new exit (range 5) 1995 | -9/Mines | Learned Materials emergency access door positions 2036 | -9/Mines | Discovered new exit (range 13) 2046 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2178 | -9/Mines | Entered Exiles 2198 | -9/Exiles | Met 8R-AWN 2212 | -9/Exiles | Met EX-HEX 2237 | -9/Exiles | Met EX-BIN 2248 | -9/Exiles | Aligned with FarCom system 2249 | -9/Exiles | Given EX-Vault access code 2268 | -9/Exiles | Opened EX-Vault 2274 | -9/Exiles | Found Gui. Plasma Cannon 2292 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2315 | -9/Exiles | Met EX-DEC 2318 | -9/Exiles | Learned location of Zion (-7) 2342 | -9/Exiles | Discovered new exit (range 12) 2351 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2351 | -9/Exiles | Entered Mines 2433 | -8/Mines | Reached level 6 2475 | -8/Mines | Discovered new exit (range 14) 2572 | -8/Mines | Entered Materials 2573 | -8/Materials | Core integrity fell below 50% 2574 | -8/Materials | Reached level 7 2578 | -8/Materials | Upgraded with Utility slot (x1) 2592 | -8/Materials | Upgraded with Weapon slot (x1) 2822 | -8/Materials | Discovered new exit (range 13) 2849 | -8/Materials | Reached level 8 2889 | -8/Materials | Entered Factory 2890 | -7/Factory | Identified exit to Storage 2891 | -7/Factory | Reached level 9 2992 | -7/Factory | Build established: Gunner 3037 | -7/Factory | Garrison activated, responded to threat 3078 | -7/Factory | Identified exit to Lower Caves 3458 | -7/Factory | Reached level 10 3521 | -7/Factory | Upgraded with Utility slot (x1) 3629 | -7/Factory | Fabricated Hvy. Neutron Cannon? 3889 | -7/Factory | Local fabrication network quarantined 3966 | -7/Factory | Upgraded with Power slot (x1) 4017 | -7/Factory | Reached level 11 4100 | -7/Factory | Allied Derelicts emerged from ambush trap array 4236 | -7/Factory | Garrison activated, responded to threat 4241 | -7/Factory | Reached level 12 4357 | -7/Factory | Upgraded with Utility slot (x1) 4637 | -7/Factory | Reached level 13 4864 | -7/Factory | Discovered new exit (range 15) 5256 | -7/Factory | Reached level 14 5289 | -7/Factory | First assault squad dispatched 5336 | -7/Factory | Sucked down chute 5336 | -7/Factory | Entered Waste 5368 | -7/Waste | Spotted C-40 Crusher 5398 | -7/Waste | Spotted C-40 Crusher 5413 | -7/Waste | Warlord forces began an assault 5418 | -7/Waste | Allies destroyed C-40 Crusher 5424 | -7/Waste | Destroyed C-40 Crusher 5429 | -7/Waste | Spotted C-40 Crusher 5431 | -7/Waste | Allies destroyed C-40 Crusher 5453 | -7/Waste | Upgraded with Utility slot (x1) 5454 | -7/Waste | Spotted C-40 Crusher 5459 | -7/Waste | Upgraded with Utility slot (x1) 5459 | -7/Waste | Found Damper Plating 5460 | -7/Waste | Allies destroyed C-40 Crusher 5472 | -7/Waste | Spotted C-40 Crusher 5477 | -7/Waste | Allies destroyed C-40 Crusher 5510 | -7/Waste | Spotted C-40 Crusher 5512 | -7/Waste | Allies destroyed C-40 Crusher 5554 | -7/Waste | Found Prototype Processor 5554 | -7/Waste | Identified Exp. Terrain Scan Processor 5604 | -7/Waste | Discovered new exit (range 16) 5691 | -7/Waste | Entered Factory 5691 | -7/Factory | Accompanied by 14 allies 5696 | -7/Factory | Build established: Mutant 6143 | -7/Factory | Reached level 15 6228 | -7/Factory | Discovered exit to Storage (range 11) 6244 | -7/Factory | Fabricated Adv. Plasma Cannon (x2) 6358 | -7/Factory | Reached level 16 6380 | -7/Factory | Upgraded with Utility slot (x1) 6421 | -7/Factory | Discovered exit to Lower Caves (range 19) 7035 | -7/Factory | Upgraded with Utility slot (x1) 7133 | -7/Factory | Discovered exit to Lower Caves (range 24) 7174 | -7/Factory | Discovered new exit (range 16) 7304 | -7/Factory | Fabricated Imp. Weapon Cycler? 7387 | -7/Factory | Local fabrication network quarantined 7461 | -7/Factory | Reached level 17 7569 | -7/Factory | Build established: Gunner 7691 | -7/Factory | First assault squad dispatched 7904 | -7/Factory | Destroyed 10 combat bots 7976 | -7/Factory | Entered Lower Caves 7976 | -7/Lower Caves | Accompanied by 1 ally 8031 | -7/Lower Caves | Learned location of 1 exit from Factory 8630 | -7/Lower Caves | Discovered new exit (range 24) 9123 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 9164 | -7/Lower Caves | Entered another Lower Caves area 9188 | -7/Lower Caves | Discovered new exit (range 22) 9216 | -7/Lower Caves | Learned 8 Factory zone layouts 9491 | -7/Lower Caves | Spotted B-75 Beast 9494 | -7/Lower Caves | Destroyed B-75 Beast 9528 | -7/Lower Caves | Learned 4 Factory zone layouts 9599 | -7/Lower Caves | Reached level 18 9790 | -7/Lower Caves | Upgraded with Utility slot (x1) 9959 | -7/Lower Caves | Discovered new exit (range 12) 10075 | -7/Lower Caves | Entered Zion 10136 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10250 | -7/Zion | Discovered new exit (range 18) 10251 | -7/Zion | Learned location of Warlord (-5) 10286 | -7/Zion | System corruption cleaned by Quarantine Array 10438 | -7/Zion | Learned 4 Factory zone layouts 10709 | -7/Zion | Given the Hacking Drone Bay 10827 | -7/Zion | Rebuked by Imprinter 10921 | -7/Zion | Given A8's code to call for help 10955 | -7/Zion | Discovered new exit (range 13) 10981 | -7/Zion | Opened final containment barrier to the Deep Caves 10998 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11000 | -7/Zion | Entered Deep Caves 11111 | -7/Deep Caves | Z-Facility disabled 11132 | -7/Deep Caves | Attacked by Z-Imprinter 11156 | -7/Deep Caves | Core integrity fell below 50% 11171 | -7/Deep Caves | Destroyed Z-Imprinter 11186 | -7/Deep Caves | Core integrity fell below 20% 11500 | -7/Deep Caves | Build established: Scavenger-Gunner 11593 | -7/Deep Caves | Discovered new exit (range 22) 11791 | -7/Deep Caves | Exposed GOLEM chamber 11832 | -7/Deep Caves | Spotted as-87803 11924 | -7/Deep Caves | Destroyed as-87803 11930 | -7/Deep Caves | Found GOLEM Unit 12267 | -7/Deep Caves | Spotted as-21294 12304 | -7/Deep Caves | Destroyed as-21294 12443 | -7/Deep Caves | Entered Proximity Caves 12467 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12535 | -6/Proximity Caves | Learned Factory emergency access door positions 12621 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12670 | -6/Proximity Caves | Reached level 19 12715 | -6/Proximity Caves | Destroyed 13 combat bots 12732 | -6/Proximity Caves | Learned Extension emergency access door positions 12732 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 12925 | -6/Proximity Caves | Build established: Scavenger-Mutant 12939 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13406 | -6/Proximity Caves | Discovered new exit (range 9) 13523 | -6/Proximity Caves | Entered Factory 13524 | -6/Factory | Identified exit to Lower Caves 13525 | -6/Factory | Identified exit to Factory 13716 | -6/Factory | Upgraded with Propulsion slot (x1) 13816 | -6/Factory | Build established: Scavenger-Skirmisher 13857 | -6/Factory | Reached level 20 13873 | -6/Factory | First assault squad dispatched 14040 | -6/Factory | Fabricated Fusion Compressor? 14403 | -6/Factory | Destroyed 9 combat bots 14511 | -6/Factory | Found Prototype Processor 14511 | -6/Factory | Identified Exp. Targeting Computer 14535 | -6/Factory | Discovered exit to Factory (range 22) 14694 | -6/Factory | Discovered exit to Factory (range 12) 14904 | -6/Factory | Spotted B-75 Beast 14932 | -6/Factory | Reached level 21 15131 | -6/Factory | Destroyed 8 combat bots 15497 | -6/Factory | Destroyed 8 combat bots 15552 | -6/Factory | Discovered exit to Factory (range 16) 16001 | -6/Factory | Fabricated Centrium Wheel? 16266 | -6/Factory | Fabricated Centrium Wheel? 16494 | -6/Factory | High security lockdown imminent 16574 | -6/Factory | High security lockdown engaged 16642 | -6/Factory | Entered Lower Caves 16644 | -6/Lower Caves | Reached level 22 16780 | -6/Lower Caves | Build established: Scavenger-Mutant 16821 | -6/Lower Caves | Learned 8 Factory zone layouts 16899 | -6/Lower Caves | Encountered a Warlord checkpoint 17134 | -6/Lower Caves | Destroyed 12 combat bots 17172 | -6/Lower Caves | Learned 8 Factory zone layouts 17172 | -6/Lower Caves | Learned location of 1 exit from Research 17172 | -6/Lower Caves | Learned location of 1 exit from Factory 17180 | -6/Lower Caves | Attracted the attention of an 0b10 base 17182 | -6/Lower Caves | Discovered new exit (range 16) 17436 | -6/Lower Caves | Entered another Lower Caves area 17439 | -6/Lower Caves | Encountered a Warlord checkpoint 17474 | -6/Lower Caves | Crushed by falling debris 17497 | -6/Lower Caves | Attracted the attention of an 0b10 base 17582 | -6/Lower Caves | Destroyed 7 combat bots 17592 | -6/Lower Caves | Learned Armory security intel 17592 | -6/Lower Caves | Learned Research security intel 17657 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17898 | -6/Lower Caves | Spotted B-75 Beast 17913 | -6/Lower Caves | Destroyed B-75 Beast 18129 | -6/Lower Caves | Discovered new exit (range 20) 18191 | -6/Lower Caves | Learned 8 Factory zone layouts 18237 | -6/Lower Caves | Self-destructed Last Messages --------------- 18083_ Destroyed VTOL Module. 18086_ S-27 Virus destroyed. 18091_ VTOL Module fries itself beyond repair. 18093_ Autogun fries itself beyond repair. 18098_ S-27 Virus destroyed. 18104_ VTOL Module fries itself beyond repair. 18129_ EXIT=FOUND 18191_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 18224_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 18226_ Dropped Damper Plating. 18227_ Acquired Unknown Device. 18227_ Identified Point Defense System. 18228_ Dropped Point Defense System. 18229_ 32-3P2(k) breaks down the Damper Plating. 18229_ 32-3P2(k) destroyed. 18232_ Acquired 10 matter. 18233_ M1-JS4(k) destroyed. Map ----- +----------------------------------------------------+ | ?#?##?##??########?##############?#### | | ???#######?#?#####???##?#?##??######## | | ####??###?##############?############# | | #?#########?##?#?####?#######?######## | | ?####???#?#?######?################### | | ??##?####?####??#######??#### ##?# # | | ?#####?##?####?############# #### | | ?#######?######?########### #### | | ?#?############?#?#?##### | | ####?##??####?########## | | ##?###??#?###?##### ## | | #######?######## # ### | | #########?###### ##### | | ################ ## #?#### | | ###########?#### ###### ## ###### | | ####?##?####### ###### ### ###### | | #?############# ###### ### ###### | | ####?###?###### ##### ### ###### | | #####?#?######## ##### ########## | | ################ ###?# ###### | | #?####?######### ##### ###### | | ####??###?####### #### ####### | | ####?########!!#### ### ########## | | ##?######?##%!!### ### ########### | | ???#########%### ### ########### | | #########?#;%@! # %########## | | ####??######X#;### ############## | | #??#####?####### ###?########### | | #?#??#####?##?## %### ?########### | | ?#??##########?# % ## ?########### | | ??##?#?#?####??# % #?######### | | ??#?###?###?##### #######??? | | ##???#?#??#####?##% ## ##?###### | | #?####?#####?#####% ## ? ########?# | | ??###?##??###?#### # #######?#? | | ##???#?##?####?## #?###?#### | | ?###?#?#?####?## % %#?####?### | | ?#?########?##?# % % #####?#?? | | ???#???###?##### %###### ? ??#???##? | | ####?#??#??###?########??#####?#??###? | | ?##????#?##?##???##??##?######???????? | | #?##?#####???###?###??#??###?#??????#? | | ???##??#???#??######?##?##??#???##???? | | ###???###???######?##?#?###???#??????? | | #?#???#????????????##??#?#?#?????????? | | ??????#????#???#????#?#??????????????? | | ??????#####?#####?##??#??????????????? | | ???#?????##?##?####???#??????????????? | | ???????????##?????#??????????????????? | | ?????????????#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 65 Energy Generation 39 Energy Capacity 1395 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 310 Additional Mass Support 20 Armor Coverage 1300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Core Analysis 8 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked Imp. Heavy Laser | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Centrium Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory | Preloaded Adv. Plasma Cannon | x2 | -7/Factory Imp. Weapon Cycler | x2 | -7/Factory Fusion Compressor | x2 | -6/Factory Centrium Wheel | x2 | -6/Factory Centrium Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Levels Raised 21 | . 1 1 1 1 . 1 2 6 . 3 . 1 . . 1 2 1 . XP Earned 35124 | 3000 1965 1600 2410 500 350 850 3160 8681 192 4926 486 525 105 289 1648 3767 299 371 XP Spent 31900 | 2930 . 1000 3100 . 500 . 2050 5150 3700 5660 800 2900 . 680 180 3250 . . Upgrades 59 | 13 . 4 5 . 1 . 5 7 2 8 1 1 . 6 2 4 . . Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . 1 . . . . 1 . . Utility Slot 9 | . . . 1 . . . 1 2 2 2 . 1 . . . . . . Weapon Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . Core Integrity 8 | 2 . . . . . . . . . . . . . 4 2 . . . Heat Dissipation 10 | 4 . . . . . . 3 . . 1 . . . 2 . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . . . 1 . . 2 . . . . . . . 1 . . Sight Range 1 | . . . . . . . . . . 1 . . . . . . . . Terrain Scan Density 3 | . . . . . . . . . . 3 . . . . . . . . Ranged Accuracy 2 | 2 . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . 1 . . . . . . . 1 . . Hack Defense % 2 | . . . . . . . . 1 . . . . . . . 1 . . KI Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . TH Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . TH Damage % 1 | . . . . . . . . . . 1 . . . . . . . . Protomatter Created 5338 | . 87 114 . . . 10 179 777 . 784 182 237 . 299 293 1943 146 287 Integrity Restored 9896 | . 211 342 . . . 30 537 1067 243 760 447 384 . 1803 879 2413 305 475 Core 5940 | . 206 342 . . . 30 537 782 6 282 206 218 . 1281 879 723 154 294 Parts 3956 | . 5 . . . . . . 285 237 478 241 166 . 522 . 1690 151 181 Protomatter Decayed 2451 | . 16 . . . . . . 317 112 659 131 69 44 . . 913 40 150 Game ------ Seed SkeletonColdFacilitator Manual? 0 Play Time 02:34:35 Cumulative 530.8 hours Start 2021.07.04 @ 15:55:18 End 2021.07.04 @ 18:33:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 39 Types 24/2/7/2/2/0/1/0/1 Lore% 87 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6f071fc1-dfc4-44f3-bacf-2e33e8feef2d