Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 09:51:01 Player: winnking222 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2324) 2324 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 6661 Bonus ------- High Alert Combat Kills 242 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 137/300 Energy 67/100 System Corruption 1% Temperature Critical (580) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Signal Interpreter Centrium Light Armor Plating Focal Shield A0-MCA's Component Scanner > --- WEAPON (3) ------- Coil Gun Companion Sword > --- INVENTORY (5) ---- Medium Storage Unit Improved Melee Analysis Suite Reaction Control System Drone Bay (2/2) Botcube Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Centrium Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Particle Cannon Heavy Plasma Cannon Companion Sword > --- INVENTORY -------- Improved Melee Analysis Suite Reaction Control System Focal Shield Drone Bay Drone Bay Drone Bay Coil Gun Assault Cannon Botcube [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . . . 2 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 87 | 6 8 22 21 . 10 20 Power 10 | 1 1 2 3 . 2 1 Engine 7 | 1 1 2 2 . 1 . Core . | . . . . . . . Reactor 3 | . . . 1 . 1 1 Propulsion 29 | 2 1 11 9 . 2 4 Treads 12 | . . 8 . . . 4 Leg 7 | 2 1 1 3 . . . Wheel . | . . . . . . . Hover 9 | . . 2 5 . 2 . Flight 1 | . . . 1 . . . Utility 21 | 1 . 3 7 . 3 7 Device 5 | . . 1 1 . . 3 Storage 7 | 1 . . 3 . 2 1 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 7 | . . 1 3 . 1 2 Artifact . | . . . . . . . Weapon 27 | 2 6 6 2 . 3 8 Energy Gun 3 | . 2 1 . . . . Energy Cannon 4 | . 2 . . . . 2 Ballistic Gun 4 | 2 . . . . . 2 Ballistic Cannon 11 | . . 5 2 . 2 2 Launcher 2 | . 2 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 2 3 . 2 . Parts Lost 17 | . . 4 5 . . 8 Power 3 | . . 1 . . . 2 Propulsion 10 | . . 2 4 . . 4 Utility 2 | . . 1 1 . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . . 2 3 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 83 92 95 100 89 82 Engine 10 | . 13 10 11 11 11 5 Treads 14 | . . 30 23 . . 15 Leg 3 | . 27 7 2 . . . Hover 20 | . . . 14 44 44 8 Storage 9 | . 14 11 7 11 11 5 Processor 9 | . . 4 11 11 11 13 Protection 1 | . . 3 2 . . 2 Energy Cannon 2 | . 5 3 . . . 9 Ballistic Cannon 13 | . . 18 22 22 6 2 Slashing Weapon 2 | . . . . . 5 5 Peak Build Rating 63 | 6 11 19 20 20 29 63 Average Rating 20 | 5 6 16 17 19 18 53 On Entrance 13 | . 6 11 17 19 20 24 Naked Turns . | . . . . . . . Heaviest Build 56 | 12 18 31 26 23 23 56 Greatest Support 112 | 20 20 83 83 25 25 112 Greatest Overweight (x) 16 | . . 4 5 . . 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 6 8 7 9 Most Carried 9 | 5 8 8 8 8 8 9 Average Carried 6 | 1 3 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 8 7 7 8 8 5 Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2200 | 270 27 746 830 57 100 170 Remotely . | . . . . . . . Salvage Created 2153 | 80 100 613 811 133 . 416 Parts 153 | 1 10 63 54 12 . 13 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 5 | . . . 2 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 66 | . 4 25 28 3 . 6 Melee 2 | . . . . . . 2 Cannons 59 | . . 24 28 3 . 4 AOE 4 | . 4 . . . . . Classes Destroyed 10 | 1 3 4 2 . . . Builder 2 | . . 2 . . . . Tunneler 1 | . 1 . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | 1 . . . . . . Mechanic 2 | . . . 1 . . 1 Watcher 6 | . 1 4 1 . . . Swarmer 18 | . . 15 3 . . . Grunt 32 | . 4 5 18 . . 5 Duelist 1 | . . . 1 . . . Sentry 15 | . . 5 6 3 . 1 Best Kill Streak 9 | 1 4 9 4 2 . 2 Combat Bots Only 4 | . 2 4 4 2 . 2 Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 410 | . 14 149 122 6 . 119 Missed 109 | . 8 51 34 2 . 14 Damage Taken 5063 | . 137 940 1222 95 . 2669 Core 1256 | . 21 165 150 . . 920 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 91 . . . 21 . Volleys Fired 159 | 6 11 53 63 5 . 21 Largest 3 | 2 2 2 2 2 . 3 Hottest 209 | 40 50 136 88 88 . 209 Shots Fired 326 | 12 22 106 125 10 . 51 Gun 26 | 12 11 . . . . 3 Cannon 289 | . . 106 125 10 . 48 Launcher 11 | . 11 . . . . . Special . | . . . . . . . Kinetic 251 | 12 11 76 125 10 . 17 Thermal 64 | . . 30 . . . 34 Explosive 11 | . 11 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 5 8 6 13 3 . 10 Robot Miss Streak 5 | 1 2 5 3 3 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 192 | 10 12 47 81 5 . 37 Core Hits 94 | 4 14 29 30 3 . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 6 | 1 . 4 1 . . . Destroy 1 | 1 . . . . . . Blast 5 | . . 4 1 . . . Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5467 | 88 530 1336 2034 194 . 1285 Guns 147 | 88 37 . . . . 22 Cannons 4364 | . . 1319 2027 119 . 899 Explosions 493 | . 493 . . . . . Melee 364 | . . . . . . 364 Ramming 99 | . . 17 7 75 . . Kinetic 3625 | 88 37 1092 2027 119 . 262 Thermal 886 | . . 227 . . . 659 Explosive 493 | . 493 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 364 | . . . . . . 364 Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 . 1 Average Corruption 1 | . . 1 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . 9 10 6 . . Message Errors 5 | . . 1 2 2 . . Matter Fused 6 | . . 4 1 1 . . Heat Flow Errors 2 | . . 1 1 . . . Energy Discharges 2 | . . 1 . 1 . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 2 | . . . 1 1 . . Data Loss (major) 2 | . . 1 1 . . . Misfires 2 | . . . 2 . . . Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 132 | . 2 34 24 . . 72 Projectiles 68 | . . 34 24 . . 10 Explosions 2 | . 2 . . . . . Melee 62 | . . . . . . 62 Knockbacks 38 | . . 14 17 . . 7 Impact . | . . . . . . . Kinetic 33 | . . 11 16 . . 6 Secondary 5 | . . 3 1 . . 1 Self-Inflicted Damage 89 | . 53 . 1 35 . . Shots 3 | . 3 . . . . . Rammed 13 | . . 3 4 6 . . Targets Rammed 13 | . . 3 4 6 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 962 | . 29 462 425 94 . 962 Average Temperature 148 | . 11 115 77 37 . 468 Received Heat Transfer 1428 | . 72 138 468 18 . 732 Effects 41 | . . 3 1 . . 37 Shutdowns 2 | . . . 1 . . 1 Energy Bleed 2 | . . . . . . 2 Interference 11 | . . . . . . 11 Matter Decay 3 | . . 1 . . . 2 Short Circuit 4 | . . 1 . . . 3 Damage (minor) 4 | . . 1 . . . 3 Damage (major) 9 | . . . . . . 9 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . 2 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 . . . 2 Heat Transferred 1401 | . . 407 . . . 994 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Peak Influence 778 | 5 186 537 778 340 . 102 Initial 259 | . 3 78 179 259 . . Average 333 | 1 118 363 511 294 . 24 Maximum Alert Level 3 | . . 2 3 1 . . Low Security (%) 30 | 100 100 10 8 . . 100 Level 1 26 | . . 37 14 100 . . Level 2 38 | . . 52 62 . . . Level 3 4 | . . . 14 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 4 3 . . 2 Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 7 | . . 3 2 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 4 | . 1 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 5 37 36 3 . 13 Peak Tracking Total 6 | . 3 6 6 2 . 4 Tactical Retreats 6 | . . 1 4 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 5 | . 1 1 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 9 | . . . 9 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 4 | . . 1 3 . . . Max in Single Turn 1 | . . 1 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 34 | . 2 6 11 8 7 . Terminals 18 | . 2 4 8 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 1 2 2 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 113 | . 6 14 24 32 37 . Successful 89 | . 2 7 15 28 37 . Failed 24 | . 4 7 9 4 . . Catastrophic 3 | . 1 1 . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 36 | . 6 7 18 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . . 5 4 2 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 78 | . 2 3 10 26 37 . Record 52 | . . . . 25 27 . Robot Analysis 11 | . . 2 . . 9 . Open Door 3 | . . . 2 . 1 . Locate Traps 2 | . . . 2 . . . Disarm Traps 2 | . . . 2 . . . Hauler Manifests 2 | . . . 2 . . . Registered Components 1 | . . . 1 . . . Zone Layout 4 | . 2 1 1 . . . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . . 2 3 2 . . Process 1 | . . 1 . . . . Report Inventory 2 | . . . 1 1 . . Retrieve Matter 2 | . . 1 1 . . . Retrieve Components 2 | . . . 1 1 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 2 | . . . 2 . . . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 5 6 3 . . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 29 | . . 29 . . . . Retrieved Matter 29 | . . 29 . . . . Retrieved Components 11 | . . . 9 2 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Robot Analysis Total 11 | . . 2 . . 9 . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . . . 3 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 5598 | 94 317 1268 1324 359 1714 522 Spaces Moved 6372 | 64 216 622 1113 626 3487 244 Core 17 | 14 . . 1 . . 2 Treads 864 | . . 449 313 . . 102 Legs 511 | 50 216 161 84 . . . Wheels . | . . . . . . . Hover 4980 | . . 12 715 626 3487 140 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 48 48 48 48 Average Speed 71 | 104 120 156 85 48 48 138 Slowest Speed 850 | 120 120 310 300 48 48 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 5 40 48 92 99 97 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 5 | . . . . . 5 . Spaces Dug . | . . . . . . . Terrain Destroyed 101 | . 59 17 17 2 . 6 Melee . | . . . . . . . Projectile 42 | . . 17 17 2 . 6 AOE 59 | . 59 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 7073 | 80 255 810 1361 673 3528 366 Wait 301 | . . 73 122 36 14 56 Move 6366 | 63 215 621 1112 625 3486 244 Hop . | . . . . . . . Pick Up 77 | 5 15 21 21 1 8 6 Fast Attach 13 | 2 . . 5 . 2 4 Attach 31 | 4 5 8 6 . 2 6 Detach 2 | . 1 . . . 1 . Swap 43 | . 3 14 10 . 6 10 Drop 57 | . 5 17 18 . 9 8 Fire 159 | 6 11 53 63 5 . 21 Melee 11 | . . . . . . 11 Ram 7 | . . . 1 6 . . Kick . | . . . . . . . Crush 6 | . . 3 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Propulsion x2 1098 | -9/Materials | Discovered new exit (range 13) 1120 | -9/Materials | Identified exit to Materials 1410 | -9/Materials | Build established: Scavenger-Mutant 1493 | -9/Materials | Discovered new exit (range 17) 1572 | -9/Materials | Identified exit to Storage 1680 | -9/Materials | Entered Storage 1701 | -9/Storage | Identified exit to Garrison 2196 | -9/Storage | Core integrity fell below 50% 2474 | -9/Storage | Lost 3 parts (2n1u) 2555 | -9/Storage | Met 01-MTF 2778 | -9/Storage | Discovered new exit (range 6) 2859 | -9/Storage | Build established: Mutant 2943 | -9/Storage | Discovered exit to Materials (range 15) 3002 | -9/Storage | Identified exit to Recycling 3004 | -9/Storage | Entered Recycling 3004 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3005 | -9/Recycling | Met a Zionite searching for Scraptown 3018 | -9/Recycling | Scanned before Scraplab entrance 3035 | -9/Recycling | Entered Scraplab 3045 | -9/Recycling | Discovered new exit (range 2) 3045 | -9/Recycling | Identified exit to Scraptown 3161 | -9/Recycling | Discovered new exit (range 13) 3167 | -9/Recycling | Identified exit to Factory 3363 | -9/Recycling | Entered Scraptown 3363 | -9/Scraptown | System corruption cleaned by C-Scrubber 3447 | -9/Scraptown | Visited TADAMA 3458 | -9/Scraptown | Visited Spacefarers 3484 | -9/Scraptown | Visited The Evicted 3499 | -9/Scraptown | Visited Symbiants 3528 | -9/Scraptown | Discovered new exit (range 11) 3532 | -9/Scraptown | Identified exit to Factory 3731 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3770 | -9/Scraptown | Visited Assassins FH 3786 | -9/Scraptown | Visited UFD Registry 3798 | -9/Scraptown | Visited Fellowship of the Rings 3814 | -9/Scraptown | Visited Science Testing Area 3934 | -9/Scraptown | Registered with UFD as "Longwalker" 3950 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3957 | -9/Scraptown | Found DCF Scrap (28 items) 3976 | -9/Scraptown | Visited Sword Containment 3992 | -9/Scraptown | Visited Observation Area 4012 | -9/Scraptown | Visited Abandonware Association 4017 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4103 | -9/Scraptown | Visited Supply Room 4115 | -9/Scraptown | Visited Analyses Database 4148 | -9/Scraptown | Visited A0-MCA Data Center 4151 | -9/Scraptown | Given a B rating by A0-MCA 4156 | -9/Scraptown | Found A0-MCA's Component Scanner 4168 | -9/Scraptown | Visited Curators Association 4195 | -9/Scraptown | Discovered exit to Factory (range 4) 4239 | -9/Scraptown | Visited Chapter 10 4257 | -9/Scraptown | Visited Botcube Research 4647 | -9/Scraptown | Found Botcube 5077 | -9/Scraptown | Entered Factory 5077 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5574 | -6/Factory | Core integrity fell below 50% 5588 | -6/Factory | Core integrity fell below 20% 5600 | -6/Factory | Core destroyed Last Messages --------------- Overheating: System interference. Companion Sword temporarily disabled. Broken Med. Treads destroyed. Overheating: Med. Storage Unit damaged (-40). R-10 Processor collects Flexi-carbon Leg. U-05 Engineer builds a Wall. Overheating: System interference. Focal Shield temporarily disabled. G-50 Soldier destroyed. Slug penetrates Wall. Overheating: Focal Shield damaged (-10). Overheating: Centrium Light Armor Plating damaged (-23). Overheating: Coil Gun damaged (-49). R-10 Processor collects Drone Bay. Overheating: System interference. Hvy. Plasma Cannon temporarily disabled. Coil Gun temporarily disabled. Hvy. Plasma Cannon destroyed. Overheating: Core damaged (-127). 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""? ? ##![ R"# | | ??????????????????????# ? ????? ##![ = """# | | ??????????????????????# ? ???????# # | | ??????????????????????##??###???????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Hey, That's Mine! \\IAMDERELICT Challenges ------------ None Game ------ Seed HardenedShieldImmobilizer Manual? 0 Play Time 01:42:08 Cumulative 10.7 hours Start 2025.02.17 @ 12:58:06 End 2025.02.18 @ 09:51:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1488798-1274-4691-b075-f2f28e072e0d