Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.03 @ 19:39:54 Player: Sardaukar Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (209) 1045 Value Destroyed (6750) 6750 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (913) 913 TOTAL SCORE: 16588 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 737 Aligned with FarCom 300 Friendly Fire -329 Cogmind --------- Core Integrity 0/1600 Matter 116/300 Energy 71/100 System Corruption 24% Temperature Cool (0) Movement Core (400) Ox7 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Advanced Cryofiber Web Structural Scanner Advanced Terrain Scanner Advanced Shield Generator System Restoration Module Advanced Plasma Cannon Improved KE Penetrator Railgun Railgun Long-range Missile Launcher Improved Remote Datajack [Rating: 133] Favorites ----------- Power Enhanced Fission Core Engine Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . 1 1 . . . Utility 11 | . . . . . 2 2 . . 2 . 1 1 1 . 2 Weapon 2 | . . . . . . . . . . . . . . 2 . Parts Attached 369 | 7 8 9 2 1 23 71 1 5 50 6 30 45 38 18 55 Power 21 | 1 1 . . . 1 4 . . 2 . 1 1 4 3 3 Engine 4 | 1 1 . . . . 1 . . 1 . . . . . . Core 10 | . . . . . 1 3 . . 1 . 1 1 2 . 1 Reactor 7 | . . . . . . . . . . . . . 2 3 2 Propulsion 78 | 2 . 2 . . 6 14 . 2 12 1 6 8 10 7 8 Treads 14 | 2 . 2 . . 4 6 . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . Wheel 4 | . . . . . . . . . 4 . . . . . . Hover 44 | . . . . . . 8 . 2 8 1 6 8 7 2 2 Flight 14 | . . . . . . . . . . . . . 3 5 6 Utility 151 | 2 7 4 1 1 7 29 . . 29 4 13 19 17 3 15 Device 67 | 1 2 2 1 1 3 13 . . 10 . 8 11 11 1 3 Storage 18 | 1 2 . . . . . . . 5 2 1 . 1 1 5 Processor 21 | . . 1 . . . 3 . . 4 1 1 5 1 1 4 Hackware 13 | . . . . . . 2 . . 6 . 2 2 . . 1 Protection 32 | . 3 1 . . 4 11 . . 4 1 1 1 4 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 119 | 2 . 3 1 . 9 24 1 3 7 1 10 17 7 5 29 Energy Gun 16 | . . 1 . . 3 1 . . . . 2 5 . 2 2 Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun 49 | 2 . 1 . . 4 13 1 2 3 1 5 9 5 3 . Ballistic Cannon 19 | . . . . . . . . . . . . . . . 19 Launcher 14 | . . 1 . . 2 4 . 1 1 . 1 2 2 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . 1 . . 6 . . 2 . . . . . 8 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . Unidentified Prototypes 11 | . . . 2 1 . 2 . 1 1 . 1 2 . . 1 Parts Lost 61 | . . 3 . . 1 9 6 . 5 4 5 . 13 3 12 Power 6 | . . . . . . . . . . . . . 3 1 2 Propulsion 24 | . . 1 . . . 6 4 . 2 1 3 . 3 1 3 Utility 19 | . . . . . 1 2 1 . 2 3 2 . 5 . 3 Weapon 12 | . . 2 . . . 1 1 . 1 . . . 2 1 4 Highest Loss Streak 12 | . . 3 . . 1 3 5 . 5 4 2 . 12 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 91 92 94 93 28 7 81 90 89 93 77 23 35 Engine 3 | . 14 14 14 14 3 . . . 1 . . . . . . Core 4 | . . . . . 5 6 2 . 4 6 5 5 5 . . Treads 11 | . 28 27 28 28 27 15 6 . . . . . . . . Hover 10 | . . . . . . 9 . 5 21 19 20 26 18 3 . Flight 1 | . . . . . . . . . . . . . . 8 10 Device 10 | . 8 10 . 6 19 11 1 . 14 8 15 10 12 . 2 Storage 6 | . 14 14 14 14 9 7 1 . . 5 5 5 3 . 2 Processor 6 | . . 1 6 . . 9 3 . 6 5 5 17 11 2 5 Hackware 7 | . . . . . . 5 3 . 12 20 19 15 11 . 2 Protection 4 | . 5 1 . . 6 8 2 . 5 10 2 1 1 1 3 Energy Gun 1 | . . 2 . . 10 . . . . . 1 1 . . . Ballistic Gun 9 | . 28 20 6 . 5 8 1 2 8 12 7 8 4 1 . Launcher 1 | . . 4 14 14 1 . . . . . . . . . . Slashing Weapon 2 | . . . 7 14 . 5 2 . 1 . . . . . 2 Naked Turns 344 | . . . . . . . 37 25 . . . . 17 55 210 Heaviest Build 72 | 12 31 31 32 36 42 54 47 8 41 39 50 61 72 20 51 Greatest Support 80 | 40 40 40 40 40 80 80 80 18 40 29 54 66 76 30 40 Greatest Overweight (x) 7 | . . 1 . . 1 5 1 . 1 1 1 . 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 5 15 15 15 15 20 15 15 Average Capacity 12 | 6 10 15 15 15 15 15 6 5 5 9 10 15 13 5 9 Most Carried 15 | 1 10 11 11 12 15 15 15 5 7 6 12 15 15 5 10 Average Carried 10 | . 8 9 10 10 14 14 6 4 4 5 9 14 11 3 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 10 15 15 5 5 5 Final Carried 15 | 1 10 10 10 11 15 15 5 2 5 6 12 14 5 5 1 Class Distribution -------------------- 23% | Hacker-Mutant 21% | Mutant 20% | Scavenger-Mutant 10% | Hacker-Scout 7% | Hacker-Assassin 4% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Matter Collected 7312 | 278 320 182 . 20 348 1431 . 25 658 365 612 1149 632 327 965 Remotely 292 | 86 . . . . . . . . . . . . . . 206 Salvage Created 9095 | 95 427 98 . . 660 2370 . . 553 286 903 1548 941 369 845 Parts 491 | 4 36 2 . . 47 119 . . 31 21 59 74 57 11 30 Haulers Intercepted 11 | . 2 . . . 1 3 . . 1 . 1 2 . . 1 Recyclers Shooed 15 | . . . . . . 2 . . 1 1 2 4 1 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 118 | . 10 3 . . 17 33 . . 3 2 8 12 14 4 12 Melee 12 | . . . . . . 11 . . 1 . . . . . . Guns 60 | . 10 3 . . 9 13 . . . 2 4 8 5 4 2 Cannons 10 | . . . . . . . . . . . . . . . 10 AOE 36 | . . . . . 8 9 . . 2 . 4 4 9 . . Classes Destroyed 18 | 1 4 1 . . 2 7 . . . 1 1 . . . 1 Worker 15 | . . . . . . 2 . . 4 . 1 3 3 1 1 Builder 9 | . . . . . 1 2 . . 3 . . 1 2 . . Tunneler 3 | . . . . . . 1 . . 1 . 1 . . . . Hauler 11 | . 2 . . . 1 3 . . 1 . 1 2 . . 1 Recycler 27 | 1 . . . . 2 10 . . 1 . 2 4 3 1 3 Mechanic 2 | . . . . . . . . . . . 1 1 . . . Operator 6 | . . . . . . 2 . . 2 . 1 1 . . . Drone 1 | . . . . . . 1 . . . . . . . . . Watcher 18 | . 3 . . . . 3 . . 2 2 3 3 2 . . Swarmer 48 | . 6 . . . 9 5 . . 3 . 4 4 10 3 4 Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 27 | . 4 2 . . 6 13 . . . . . 2 . . . Sentry 15 | . . . . . 2 6 . . . 2 2 2 . 1 . Specialist 2 | . . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . . 3 . . . . . . . . 2 Programmer 17 | . . . . . . 4 . . . . 2 4 4 . 3 Assembled 1 | . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 1 5 2 . . 4 6 . . 3 1 5 6 11 2 4 Combat Bots Only 7 | . 5 2 . . 4 5 . . 2 1 4 4 7 2 4 Max Kills in Single Turn 4 | 1 1 1 . . 4 3 . . 2 1 3 4 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 2 . . 2 . 2 3 3 . . Melee 1 | . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Hostile Shots Fired 1357 | . 56 29 . . 45 408 8 . 33 155 53 75 176 109 210 Missed 442 | . 16 5 . . 10 160 . . 15 37 11 27 70 36 55 Damage Taken 12612 | . 290 420 . . 398 2082 252 . 551 884 495 777 1753 1347 3363 Core 3774 | . 57 49 . . 28 321 192 . 114 99 24 64 359 850 1617 Absorbed by Shields 453 | . . . . . . . . . . 52 100 217 84 . . Redirected to Shielding 217 | . . . . . . . . . . . . . 11 . 206 Ignored by Resistances 3491 | . 97 119 . . 111 656 67 . 36 288 165 271 508 372 801 Regen/Repaired (Parts) 302 | . . . . . 74 . . . 54 . . 174 . . . Core Remaining (%) 72 | 100 . . . 57 94 . . 26 . 74 97 94 72 41 . Volleys Fired 558 | 2 35 20 . . 41 83 . . 30 21 74 123 45 30 54 Largest 3 | 2 2 2 . . 2 2 . . 2 2 2 2 2 1 3 Hottest 187 | 40 40 40 . . 130 90 . . 66 66 110 110 133 65 187 Shots Fired 904 | 4 70 33 . . 75 133 . . 41 42 106 201 77 30 92 Gun 779 | 4 70 33 . . 71 118 . . 39 42 103 197 64 30 8 Cannon 91 | . . . . . . . . . . . . 1 6 . 84 Launcher 33 | . . . . . 4 15 . . 2 . 2 3 7 . . Special 1 | . . . . . . . . . . . 1 . . . . Kinetic 703 | 4 70 33 . . 32 113 . . 39 42 64 143 64 15 84 Thermal 167 | . . . . . 39 5 . . . . 39 55 6 15 8 Explosive 33 | . . . . . 4 15 . . 2 . 2 3 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 2 20 15 . . 26 22 . . 9 24 13 23 20 21 9 Robot Miss Streak 4 | 1 2 1 . . 2 3 . . 4 2 3 4 3 3 4 Penetration Max 2 | . . . . . . 1 . . 2 1 . 2 1 . . Secondary Targets 5 | . 1 1 . . 1 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . 1 . . Shots Hit Robots 669 | 3 53 26 . . 65 130 . . 43 30 62 114 60 21 62 Core Hits 419 | 2 28 11 . . 33 109 . . 29 16 41 64 42 14 30 Critical Kills 20 | . . . . . . . . . 4 5 4 5 2 . . Critical Parts Destroyed 29 | . . . . . . 1 . . 6 9 1 9 3 . . Critical Strikes 67 | . . . . . 3 4 . . 10 14 6 14 5 . 11 Burn 3 | . . . . . 3 . . . . . . . . . . Destroy 50 | . . . . . . 1 . . 10 14 6 14 5 . . Blast 6 | . . . . . . . . . . . . . . . 6 Sever 8 | . . . . . . 3 . . . . . . . . 5 Melee Attacks 138 | . . . . . 2 76 . . 30 . 10 . . . 20 Impact . | . . . . . . . . . . . . . . . . Slashing 117 | . . . . . 2 76 . . 19 . . . . . 20 Piercing 11 | . . . . . . . . . 11 . . . . . . Sneak Attacks 33 | . . . . . 2 10 . . 8 . 10 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 Damage Inflicted 20286 | 35 563 262 . . 1584 5299 . . 1626 259 1264 3421 3094 584 2295 Guns 10317 | 35 562 262 . . 965 1790 . . 403 259 806 2923 1672 578 62 Cannons 1860 | . . . . . . . . . . . . . 66 . 1794 Explosions 4194 | . . . . . 440 1221 . . 277 . 458 454 1344 . . Melee 3819 | . . . . . 176 2288 . . 946 . . . . . 409 Ramming 96 | . 1 . . . 3 . . . . . . 44 12 6 30 Kinetic 10671 | 35 562 262 . . 421 1759 . . 403 259 650 2614 1672 240 1794 Thermal 1796 | . . . . . 544 259 . . 62 . 156 309 66 338 62 Explosive 3736 | . . . . . 440 825 . . 215 . 458 454 1344 . . Electromagnetic 168 | . . . . . . 168 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3624 | . . . . . 176 2288 . . 751 . . . . . 409 Piercing 195 | . . . . . . . . . 195 . . . . . . Highest Corruption 23 | . . . . . . 4 12 17 11 11 . 1 2 . 23 Average Corruption 6 | . . . . . . 3 10 17 11 11 . 1 1 . 17 Corruption Purged 3 | . . . . . . . . . . . . 1 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 87 | . . . . . . 32 5 1 5 15 . 1 2 . 26 Message Errors 20 | . . . . . . 6 . . 2 5 . 1 . . 6 Matter Fused 22 | . . . . . . 10 1 1 2 3 . . 1 . 4 Heat Flow Errors 6 | . . . . . . 1 . . 1 1 . . . . 3 Energy Discharges 10 | . . . . . . 3 2 . . . . . 1 . 4 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 6 . . . 3 . . . . 2 Data Loss (major) 8 | . . . . . . 5 1 . . . . . . . 2 Misfires 2 | . . . . . . 1 . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . 1 . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 698 | . . . . . 19 358 . . 241 . 25 22 8 . 25 Projectiles 27 | . . . . . . . . . . . . . 2 . 25 Explosions 109 | . . . . . 19 37 . . . . 25 22 6 . . Melee 562 | . . . . . . 321 . . 241 . . . . . . Knockbacks 17 | . . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . 17 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 360 | . . . . . . 175 . . . . . 89 81 1 14 Shots 14 | . . . . . . 9 . . . . . 1 4 . . Rammed 14 | . 1 1 . . 1 . . . . . . 2 2 5 2 Targets Rammed 14 | . 1 1 . . 1 . . . . . . 2 2 5 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 472 | . 35 52 . . 111 106 . . 168 248 179 377 294 50 472 Average Temperature 85 | . 10 23 . . 37 22 . . 70 38 62 99 111 23 164 Received Heat Transfer 1826 | . 99 102 . . 288 504 . . 30 494 78 138 39 27 27 Effects 9 | . . . . . . . . . . . . 2 4 . 3 Shutdowns 2 | . . . . . . . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . . . 4 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 1 . . . . . 2 . 3 . Heat Transferred 3075 | . . . . . 1517 224 . . 50 . 222 481 100 407 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Peak Influence 700 | 5 189 72 . . 539 348 9 . 233 159 320 350 697 700 485 Initial 333 | . 2 7 . . . 143 9 . . . 16 16 28 294 333 Average 152 | 1 48 26 . . 301 151 1 . 44 90 156 183 310 487 270 Maximum Alert Level 3 | . . . . . 2 1 . . 1 . 1 1 2 3 2 Low Security (%) 69 | 100 100 100 . 100 22 68 100 100 97 100 71 63 41 . 36 Level 1 24 | . . . . . 56 31 . . 2 . 28 36 20 26 52 Level 2 5 | . . . . . 20 . . . . . . . 38 72 11 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . . . 3 15 . . 4 . 3 9 3 2 5 Investigation 9 | . . . . . . 2 . . 2 . . 1 . 2 2 Extermination 14 | . . . . . . 5 . . 2 . 1 2 2 . 2 Reinforcement 21 | . . . . . 3 8 . . . . 2 6 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 1 Construction Impeded 4 | . . . . . 1 2 . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . 2 . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Distress Signals 23 | . . . . . 1 5 . . 2 1 1 2 1 3 7 Communications Jammed 7 | . . . . . . . . . . 7 . . . . . Distress Signals 7 | . . . . . . . . . . 7 . . . . . Times Spotted 286 | . 14 7 . . 27 60 6 1 15 13 19 29 38 20 37 Peak Tracking Total 17 | . 5 2 . . 3 9 6 1 6 6 4 4 17 10 10 Tactical Retreats 32 | . . . . . 4 7 1 . 2 1 1 . 6 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Traps Triggered 12 | . . . . . 1 6 . . . . 1 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Machines Disabled 40 | . . . . . 2 19 . . 5 . 9 4 . . 1 Max in Single Turn 6 | . . . . . 1 4 . . 5 . 6 2 . . 1 Garrison Access 3 | . . . . . . 1 . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Machines Accessed 75 | . 5 . 2 1 2 12 . 1 16 7 8 11 2 4 4 Terminals 44 | . 5 . . . 1 4 . . 10 7 4 7 . 3 3 Fabricators 6 | . . . . . . 4 . . 1 . 1 . . . . Repair Stations 7 | . . . . . 1 1 . . 1 . . 3 . 1 . Recycling Units 6 | . . . . . . 1 . . 3 . 1 1 . . . Scanalyzers 3 | . . . . . . 1 . . . . 1 . 1 . . Garrison Access 6 | . . . . . . 1 . 1 1 . 1 . 1 . 1 Total Hacks 253 | . 15 . 3 1 3 34 . 2 58 29 44 41 6 10 7 Successful 125 | . 11 . 3 1 2 19 . . 27 9 24 22 2 5 . Failed 128 | . 4 . . . 1 15 . 2 31 20 20 19 4 5 7 Catastrophic 26 | . 1 . . . 1 2 . . 9 2 4 1 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 93 | . 5 . 1 . . 12 . . 32 4 13 20 . 5 1 Terminals 168 | . 15 . . . 1 20 . . 40 29 21 29 . 8 5 Fabricators 12 | . . . . . . 6 . . 5 . 1 . . . . Repair Stations 21 | . . . . . 2 2 . . 4 . . 11 . 2 . Recycling Units 15 | . . . . . . 1 . . 8 . 5 1 . . . Scanalyzers 21 | . . . . . . 2 . . . . 16 . 3 . . Garrison Access 12 | . . . . . . 3 . 2 1 . 1 . 3 . 2 Terminal Hacks 61 | . 9 . 3 1 . 7 . . 12 9 5 11 . 4 . Record 3 | . . . 3 . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . 1 . . 1 . . . Robot Analysis 6 | . 2 . . . . 2 . . . 1 1 . . . . Prototype ID Bank 3 | . 1 . . . . 1 . . . . . 1 . . . Open Door 4 | . . . . 1 . . . . . 3 . . . . . Level Access Points 3 | . . . . . . . . . 1 . . 1 . 1 . Branch Access Points 3 | . 1 . . . . . . . 1 1 . . . . . Emergency Access Points 3 | . 1 . . . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . Terminal Index 7 | . 1 . . . . 1 . . 1 . 1 1 . 2 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 4 | . . . . . . 1 . . 2 1 . . . . . Unreport Threat 3 | . . . . . . . . . . . . 3 . . . Locate Traps 3 | . 1 . . . . . . . . 1 . 1 . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . Dispatch Records 3 | . . . . . . . . . 2 . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . 1 . 1 . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . 1 . . . 1 1 . . . . Fabricator Hacks 7 | . . . . . . 4 . . 2 . 1 . . . . Network Status 4 | . . . . . . 2 . . 1 . 1 . . . . Build 3 | . . . . . . 2 . . 1 . . . . . . Repair Station Hacks 15 | . . . . . 2 1 . . 4 . . 7 . 1 . Scan Component 8 | . . . . . 1 1 . . 2 . . 4 . . . Repair 6 | . . . . . 1 . . . 2 . . 3 . . . Refit 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 9 | . . . . . . 1 . . 3 . 4 1 . . . Report Inventory 4 | . . . . . . 1 . . 1 . 1 1 . . . Retrieve Matter 4 | . . . . . . . . . 2 . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 13 | . . . . . . 1 . . . . 10 . 2 . . Insert Component 7 | . . . . . . 1 . . . . 5 . 1 . . Analyze 6 | . . . . . . . . . . . 5 . 1 . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . 1 . . . . Seal Access 3 | . . . . . . 1 . . 1 . 1 . . . . Unauthorized Hacks 17 | . 2 . . . . 4 . . 5 . 3 3 . . . Terminals 16 | . 2 . . . . 4 . . 4 . 3 3 . . . Assimilate 3 | . . . . . . 1 . . 1 . 1 . . . . Botnet 11 | . 2 . . . . 2 . . 3 . 2 2 . . . Operators 2 | . . . . . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 2 . . 2 . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 58 | . 5 . . . 2 9 . 1 13 4 5 10 2 3 4 Full Trace Events 6 | . . . . . . . . . 1 . . 1 . 2 2 Feedback Events 2 | . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . 5 . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 268 | . . . . . . 192 . . 76 . . . . . . Total Robot Build Rating 22 | . . . . . . 17 . . 5 . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 1 . 5 1 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 . . . 2 . . 3 . . . Time 186 | . . . . . 32 . . . 44 . . 110 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . Parts Scanalyzed 6 | . . . . . . . . . . . 5 . 1 . . Part Schematics Acquired 6 | . . . . . . . . . . . 5 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 5 . . . . Non-combat 5 | . . . . . . . . . . . 5 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . . . 10 . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . find_chute 5 | . . . . . . . . . . . 5 . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 1 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Total Allies 18 | . . 1 . 3 . 5 . . 2 6 1 . . . . Largest Group 5 | . . 1 1 3 3 3 . . 1 5 1 . . . . Highest-Rated Group 266 | . . 31 31 40 40 75 . . 29 266 26 . . . . Highest-Rated Ally 159 | . . 31 31 16 16 32 . . 29 159 26 . . . . Total Orders 15 | . . . . . 4 8 . . 1 . 2 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . EXPLORE 14 | . . . . . 4 8 . . 1 . 1 . . . . Ally Attacks 216 | . . . . . 92 87 . . 11 26 . . . . . Total Damage 2720 | . . . . . 660 1346 . . 116 598 . . . . . Kills 27 | . . . . . 11 12 . . 2 2 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Robot Analysis Total 6 | . 2 . . . . 2 . . . 1 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches 23 | . . . . . 9 10 . . 2 . 2 . . . . Drone Recoveries 17 | . . . . . 9 7 . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Turns Passed 14726 | 77 894 1184 462 339 816 4332 115 31 1409 386 1259 1392 529 367 1134 Spaces Moved 10543 | 40 471 503 286 211 318 2307 136 49 1615 267 980 1276 577 525 982 Core 695 | 3 . . . . . . 103 47 . . . . 85 104 353 Treads 2879 | 37 471 503 286 211 233 1105 33 . . . . . . . . Legs 85 | . . . . . 85 . . . . . . . . . . Wheels 17 | . . . . . . . . . 17 . . . . . . Hover 6050 | . . . . . . 1202 . 2 1598 267 980 1276 451 202 72 Flight 817 | . . . . . . . . . . . . . 41 219 557 Fastest Speed 28 | 50 160 160 160 160 160 108 50 50 48 58 53 44 39 28 28 Average Speed 95 | 151 160 163 160 160 168 148 82 50 53 105 80 45 48 44 53 Slowest Speed 400 | 160 160 240 160 160 190 360 160 56 125 126 126 48 100 56 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 . Cave-ins Triggered 7 | . . . . . . . . . 1 . . . . . 6 Exploration Rate (%) 37 | 4 71 66 60 42 29 56 85 1 32 42 26 29 17 21 15 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 1 . . . . 1 . . . . . . Known Exits Taken 7 | . 1 1 . . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 . . 1 . . . . 1 . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . Spaces Dug 61 | . . . . . . 30 . . 12 . 5 6 2 . 6 Terrain Destroyed 549 | . . . . . 26 152 . . 52 . 82 112 105 . 20 Melee 42 | . . . . . . 30 . . 12 . . . . . . Projectile 89 | . . . . . . . . . . . 6 52 11 . 20 AOE 417 | . . . . . 26 122 . . 40 . 76 60 93 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Fac Res Res Acc Total 14076 | 49 547 831 292 213 526 2988 138 54 2068 327 1344 1876 746 616 1461 Wait 2088 | . 21 294 . . 119 386 . . 277 10 222 383 44 23 309 Move 10524 | 39 470 502 285 210 317 2307 135 48 1614 266 979 1276 576 518 982 Hop 3 | . . . . . . . . . . . . . . 3 . Pick Up 129 | 1 8 4 2 2 9 19 1 . 23 3 13 12 10 9 13 Fast Attach 119 | 7 1 . . . 1 16 1 1 21 2 11 9 10 9 30 Attach 94 | . . 3 2 1 9 7 . 4 11 2 7 3 13 9 23 Detach 41 | . 1 . . . 2 1 . 1 5 . 5 2 7 3 14 Swap 156 | . 7 6 . . 13 48 . . 18 2 12 33 15 . 2 Drop 144 | . 3 1 3 . 12 32 1 . 30 . 11 20 11 7 13 Fire 558 | 2 35 20 . . 41 83 . . 30 21 74 123 45 30 54 Melee 137 | . . . . . 2 76 . . 30 . 10 . . . 19 Ram 10 | . . . . . . . . . . . . 1 2 5 2 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 1 1 . . 1 . . . . . . . . . . Escape Stasis 39 | . . . . . . 13 . . . . . 13 13 . . Rewire 31 | . . . . . . . . . 9 21 . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 617 | -10/Materials | Identified exit to Mines 972 | -10/Materials | Entered Mines 1007 | -10/Mines | Assembled infested the area 1518 | -10/Mines | Lost 3 parts (1n2w) 1790 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1852 | -10/Mines | Build established: Scavenger-Mutant 1866 | -10/Mines | Discovered new exit (range 7) 1932 | -10/Mines | Discovered new exit (range 6) 1943 | -10/Mines | Escorted by a lone wolf Derelict 1963 | -10/Mines | Learned location of Storage (-7) 2028 | -10/Mines | Identified exit to Materials 2150 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2150 | -10/Mines | Discovered new exit (range 5) 2155 | -10/Mines | Identified exit to Exiles 2156 | -10/Mines | Entered Exiles 2156 | -10/Exiles | Accompanied by 1 ally 2196 | -10/Exiles | Met 8R-AWN 2222 | -10/Exiles | Met EX-HEX 2268 | -10/Exiles | Met EX-BIN 2289 | -10/Exiles | Aligned with FarCom system 2291 | -10/Exiles | Given EX-Vault access code 2348 | -10/Exiles | Opened EX-Vault 2360 | -10/Exiles | Found Prototype Device 2361 | -10/Exiles | Identified Supersonic Drone Bay 2371 | -10/Exiles | Found Prototype Slashing Weapon 2372 | -10/Exiles | Identified Longsword +1 2445 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2551 | -10/Exiles | Learned location of Zion (-7) 2605 | -10/Exiles | Discovered new exit (range 10) 2618 | -10/Exiles | Left Exiles lab with Longsword +1 2618 | -10/Exiles | Entered Mines 2659 | -9/Mines | Build established: Mutant 2679 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2701 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2717 | -9/Mines | Learned 2 Materials zone layouts 2788 | -9/Mines | Found the Drone Emporium 2795 | -9/Mines | Found Prototype Device 2796 | -9/Mines | Identified Thief Drone Bay 2925 | -9/Mines | Discovered new exit (range 9) 2957 | -9/Mines | Entered Materials 2957 | -8/Materials | Accompanied by 3 allies 2957 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3612 | -8/Materials | Discovered new exit (range 4) 3662 | -8/Materials | Repaired Particle Gun 3674 | -8/Materials | Build established: Scavenger-Mutant 3773 | -8/Materials | Entered Factory 3773 | -7/Factory | Evolved 2 slots: Utility x2 4097 | -7/Factory | Build established: Scavenger-Assassin 4534 | -7/Factory | Fabricated Y-54 Guardian? 4745 | -7/Factory | Discovered new exit (range 14) 4812 | -7/Factory | Cargo convoy interrupted 5488 | -7/Factory | Fabricated C-17 Slicer? 5752 | -7/Factory | Build established: Hacker-Assassin 5899 | -7/Factory | Lost 3 allies 6377 | -7/Factory | Found Powered Armor 6475 | -7/Factory | Build established: Hacker-Mutant 6675 | -7/Factory | Lost 3 parts (2n1u) 6990 | -7/Factory | Build established: Scavenger-Mutant 8105 | -7/Factory | Sucked down chute 8105 | -7/Factory | Entered Waste 8110 | -7/Waste | Spotted C-40 Crusher 8120 | -7/Waste | EMP discharged 8120 | -7/Waste | System corruption reached 10% 8123 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8126 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8129 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8130 | -7/Waste | Core integrity fell below 50% 8145 | -7/Waste | Spotted C-40 Crusher 8155 | -7/Waste | Spotted C-40 Crusher 8158 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8159 | -7/Waste | Spotted C-40 Crusher 8159 | -7/Waste | Spotted C-40 Crusher 8166 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8197 | -7/Waste | Lost 5 parts (4n1u) 8198 | -7/Waste | Crushed by Compactor (1 part destroyed) 8204 | -7/Waste | Spotted C-40 Crusher 8213 | -7/Waste | Discovered new exit (range 16) 8220 | -7/Waste | EMP discharged 8220 | -7/Waste | Entered Factory 8238 | -7/Factory | Discovered new exit (range 16) 8251 | -7/Factory | Entered another Factory area 8251 | -6/Factory | Evolved 2 slots: Utility x2 8943 | -6/Factory | Discovered new exit (range 3) 9229 | -6/Factory | Discovered new exit (range 10) 9280 | -6/Factory | Build established: Hacker-Mutant 9357 | -6/Factory | Repaired Gravmag System 9381 | -6/Factory | Repaired Gravmag System 9401 | -6/Factory | Identified exit to Factory 9428 | -6/Factory | Discovered new exit (range 9) 9470 | -6/Factory | Identified exit to Lower Caves 9470 | -6/Factory | Identified exit to Extension 9513 | -6/Factory | Fabricated M-22 Extractor? 9533 | -6/Factory | Crushed by falling debris 9533 | -6/Factory | System corruption reached 10% 9564 | -6/Factory | Lost 5 parts (2n2u1w) 9660 | -6/Factory | Entered Extension 9749 | -6/Extension | Rescued a captive Derelict 9749 | -6/Extension | Rescued a captive Derelict 9811 | -6/Extension | Rescued A7 9901 | -6/Extension | Identified exit to Cetus 10013 | -6/Extension | Spotted B-75 Beast 10018 | -6/Extension | Spotted B-75 Beast 10044 | -6/Extension | Discovered exit to Factory (range 3) 10046 | -6/Extension | Entered Factory 10046 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10071 | -5/Factory | Lost 5 allies 10076 | -5/Factory | Lost 4 parts (1n3u) 10399 | -5/Factory | Spotted B-75 Beast 11300 | -5/Factory | Discovered new exit (range 10) 11304 | -5/Factory | Identified exit to Factory 11305 | -5/Factory | Entered another Factory area 11305 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11476 | -4/Factory | Repaired Enh. Fission Core? 11609 | -4/Factory | Build established: Hacker-Scout 11735 | -4/Factory | Repaired Hrd. Medium Armor Plating? 11968 | -4/Factory | Repaired Adv. Shield Generator 12091 | -4/Factory | Identified exit to Research 12314 | -4/Factory | Found Prototype Hackware 12314 | -4/Factory | Identified Exp. System Shield 12697 | -4/Factory | Entered Research 12697 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12881 | -3/Research | Discovered new exit (range 14) 13052 | -3/Research | Destroyed 7 combat bots 13103 | -3/Research | Spotted B-86 Titan 13129 | -3/Research | Identified exit to Testing 13140 | -3/Research | Released all parts (11) 13158 | -3/Research | Lost 12 parts (3p2n5u2w) 13220 | -3/Research | Discovered new exit (range 15) 13226 | -3/Research | Entered another Research area 13226 | -2/Research | Evolved 2 slots: Weapon x2 13332 | -2/Research | Spotted B-90 Cyclops 13393 | -2/Research | Released all parts (7) 13432 | -2/Research | Build established: Mutant 13476 | -2/Research | Search patrols dispatched 13479 | -2/Research | Core integrity fell below 50% 13572 | -2/Research | Identified exit to Access 13593 | -2/Research | Entered Access 13593 | -1/Access | Evolved 2 slots: Utility x2 13759 | -1/Access | Found Prototype Device 13759 | -1/Access | Identified Exp. Thermal Shield 13843 | -1/Access | Search patrols dispatched 14032 | -1/Access | Lost 4 parts (1p2n1u) 14179 | -1/Access | Crushed by falling debris 14179 | -1/Access | Released all parts (8) 14202 | -1/Access | Core integrity fell below 50% 14209 | -1/Access | Lost 3 parts (2u1w) 14211 | -1/Access | System corruption reached 10% 14474 | -1/Access | Released all parts (8) 14478 | -1/Access | Core integrity fell below 20% 14722 | -1/Access | Crushed by falling debris 14723 | -1/Access | Crushed by falling debris 14724 | -1/Access | Crushed by falling debris 14727 | -1/Access | Crushed by falling debris 14728 | -1/Access | Crushed by falling debris 14728 | -1/Access | Smashed by cave-in Last Messages --------------- 14678_ Slug penetrates Reinforced Barrier. 14679_ System corrupted: Substantial component data lost. 14681_ U-05 Engineer builds a Wall. 14696_ System corrupted: Energy discharge (-38). 14703_ U-05 Engineer builds a Wall. 14712_ Slug penetrates Reinforced Barrier. 14718_ System corrupted: Hvy. Gauss Cannon jammed. 14722_ The unstable cave ceiling collapses. 14722_ Crushed by falling debris. 14723_ The unstable cave ceiling collapses. 14723_ Crushed by falling debris. 14723_ Hvy. Gauss Cannon destroyed. 14724_ The unstable cave ceiling collapses. 14724_ Crushed by falling debris. 14727_ The unstable cave ceiling collapses. 14727_ Crushed by falling debris. 14728_ The unstable cave ceiling collapses. 14728_ Crushed by falling debris. 14728_ Dual-blade Saw destroyed. 14728_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ???# #?????????????????????????? ????? | | ???# #??????????????????????????? ?????? | | ???# #??????????????????????????? ?????? | | ???# ########+####################+####### | | ???+ | | ???# | | ???# #####/#########+##### ""#####+####### | | ???# #?? ????? ??# ""#???# ????? | | ???# ## ! #?? #?# ""#???# ??? | | ???# ## ! # " #?# h T#???# ? | | ???# ## # """ #?# ""#???# [ # | | ???# ## ! # ] """#?# ""#???# # | | ???# ## # " #?# ""#???# # | | ???# ## # #?""""""""""""???# # | | ???# ## # #????????????????# # | | ???# ## ###########????????????????? ==! # | | ???# ############???????????????????????? == # | | #### ####### #???????????????????????? =! # | | "T #???????????????????????? # | | g"" #???????????????????????? # | | +### ####### #???????????????????????? ??? | | ???# #?????##g########??????????????????? ????? | | ???# #?????# g #??????????????????????????? | | ???# #?????# b #??????????????????????????? | | ???# #?????# #?###??????????????????????? | | ???+ #?????# ###@#??????????????????????? | | ???# #?????#####/######p##??????????????????????? | | ???##+#?????????# up##???????????????????????? | | ????????""" ????# u%#???BB????BB?????????????? | | ????????""" # #???BB????BB?????????????? | | ????????""" + #????????????????????????? | | ????????""" # #????????????????????????? | | ????????""" ?# #????????????????????????? | | ??????? ??# #????????????????????????? | | ?????? ????# #????????????????????????? | | ????? ?????# #????????????????????????? | | ????? ??????#R #????????????????????????? | | ?????? ????????# #????????????????????????? | | ?????? ?????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????+ #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ??????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 100 Energy Generation 46 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 16 Armor Coverage 625 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 22 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 46 Item Schematics ----------------- Med. Storage Unit | -6/Factory | Hacked Lrg. Storage Unit | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Enh. Fission Core | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Hrd. Medium Armor Plating | -5/Factory | Scanalyzed Imp. Antigrav System | -4/Factory | Hacked Antigrav Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded C-17 Slicer | x3 | -7/Factory | Preloaded M-22 Extractor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryTractorTrap Manual? 0 Play Time 06:49:52 Cumulative 348.0 hours Start 2024.04.20 @ 03:08:34 End 2024.05.03 @ 19:39:54 Sessions 64 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 113 Rogue 7 Adventurer 83 Explorer 23 Win Type - Total 10 Types 8/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6da955a4-060a-4e18-840b-629e19bc6086