Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.16 @ 05:17:18 Player: Sub Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (5978) 5978 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 11718 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 148 Entered Garrisons 200 Friendly Fire -420 Cogmind --------- Core Integrity 0/1150 Matter 12/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (3) ------- Compact Tesla Bomb Launcher > --- INVENTORY (5) ---- Improved Ion Engine Advanced Sensor Array Improved Utility Shielding Enhanced Quantum Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads Antigrav System > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Sensor Array Advanced Targeting Computer Kinecellerator Transmission Jammer Advanced Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Antigrav System Combat Linear Gravjet Field Propulsion Drive Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Matter Pod Terrain Scanner Improved Utility Shielding Improved Utility Shielding Improved Force Field Advanced Hacking Suite Tesla Rifle Wave Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced Datajack Improved Remote Datajack [Rating: 137] Favorites ----------- Power Fission Core Engine Subdweller Power Source Power Core Fission Core Reactor Quantum Reactor Propulsion Light Armored Exoskeleton Treads Biometal Heavy Treads Leg Light Armored Exoskeleton Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Flight Unit Utility Huge Storage Unit Device Focal Shield Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Slots Evolved 13 | . 1 . . 8 . . 2 . . 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 4 | . . . . 2 . . 1 . . 1 Utility 6 | . 1 . . 4 . . 1 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 208 | 7 6 5 1 40 45 14 29 14 24 23 Power 27 | 1 1 1 . 4 10 1 2 3 1 3 Engine 11 | 1 1 1 . 2 5 . . . . 1 Core 11 | . . . . 2 5 1 2 . . 1 Reactor 5 | . . . . . . . . 3 1 1 Propulsion 34 | 2 2 2 . 7 5 2 8 2 1 3 Treads 5 | 2 . . . . . . . 2 1 . Leg 13 | . . 2 . 2 5 2 1 . . 1 Wheel 4 | . . . . . . . 4 . . . Hover 3 | . . . . . . . 1 . . 2 Flight 9 | . 2 . . 5 . . 2 . . . Utility 69 | 2 3 1 . 15 14 7 8 2 12 5 Device 43 | . 1 . . 9 8 5 6 1 10 3 Storage 11 | 1 1 . . 3 2 2 1 . 1 . Processor 6 | 1 . . . 1 2 . 1 . 1 . Hackware 2 | . . . . . 1 . . . . 1 Protection 7 | . 1 1 . 2 1 . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 78 | 2 . 1 1 14 16 4 11 7 10 12 Energy Gun 32 | 1 . 1 1 5 1 2 6 6 8 1 Energy Cannon 9 | . . . . 3 5 1 . . . . Ballistic Gun 14 | 1 . . . 3 4 1 3 . 1 1 Ballistic Cannon 7 | . . . . . . . . . 1 6 Launcher 11 | . . . . 3 5 . . . . 3 Special Weapon 3 | . . . . . . . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . Unidentified Prototypes 4 | . . . . 1 . 1 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 79 | . . . . 10 17 18 4 . 5 25 Power 14 | . . . . 2 5 1 . . 1 5 Propulsion 11 | . . . . . 2 4 1 . . 4 Utility 33 | . . . . 6 7 7 2 . 2 9 Weapon 21 | . . . . 2 3 6 1 . 2 7 Highest Loss Streak 17 | . . . . 6 7 17 1 . 1 13 To Critical Strikes 10 | . . . . . 1 7 . . 1 1 Average Slot Usage (%) 82 | . 100 87 87 79 85 76 79 80 75 69 Engine 4 | . 12 12 12 4 4 . . . . 1 Core 2 | . . . . 4 5 10 11 . . 1 Reactor 3 | . . . . . . . . 10 9 9 Treads 3 | . 2 . . . . . . 10 12 6 Leg 7 | . . 4 25 11 17 16 3 . . . Flight 4 | . 22 20 . 1 . . . . . . Device 14 | . 11 . . 18 20 18 16 21 16 14 Storage 9 | . 12 12 12 10 8 11 13 6 5 4 Processor 5 | . . . . 3 3 6 11 11 8 9 Hackware 1 | . . . . . 4 2 . . . 2 Protection 5 | . 12 12 12 5 2 . . 1 3 1 Energy Gun 10 | . 12 14 25 4 5 2 12 14 14 1 Energy Cannon 1 | . . . . 6 3 1 . . . . Ballistic Gun 4 | . 12 9 . 3 5 3 1 . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 178 | 19 31 50 51 138 129 127 139 157 165 178 Greatest Support 182 | 40 40 30 30 69 75 75 56 155 182 182 Greatest Overweight (x) 54 | . 5 6 1 3 40 4 6 2 1 54 Average Overweight (x) 1 | . 2 3 1 1 1 1 2 . . 3 Largest Inventory Capacity 25 | 10 15 15 15 25 25 25 25 25 25 25 Average Capacity 21 | 7 12 15 15 19 25 25 24 25 25 24 Most Carried 25 | 5 5 14 15 18 22 20 25 25 25 25 Average Carried 15 | 2 3 6 14 12 15 12 14 24 23 19 Final Capacity 25 | 10 15 15 15 25 25 25 25 25 25 5 Final Carried 25 | 2 4 14 15 12 21 7 24 25 22 5 Class Distribution -------------------- 43% | Hacker-Tank 39% | Hacker-Mutant 7% | Hacker-Gunner 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Tank | -6/Factory Hacker-Tank | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Tank | -5/Factory Hacker-Tank | -5/Garrison Hacker-Tank | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Matter Collected 4271 | 238 179 113 177 737 1073 . 605 58 550 541 Remotely . | . . . . . . . . . . . Salvage Created 6279 | . 150 82 . 1094 1306 . 655 65 1651 1276 Parts 317 | . 10 7 . 47 75 . 37 6 77 58 Haulers Intercepted 2 | . . . . 1 1 . . . . . Recyclers Shooed 4 | . 1 . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Combat Hostiles Destroyed 99 | . 5 2 . 22 17 . 8 2 25 18 Guns 48 | . 3 . . 3 9 . 6 2 22 3 Cannons 21 | . . . . 6 6 . . . . 9 AOE 21 | . 2 2 . 12 2 . . . . 3 Classes Destroyed 18 | . 2 1 . 7 5 . . . 3 . Worker 10 | . . . . 4 3 . 1 . 1 1 Builder 14 | . . . . 5 5 . 1 . . 3 Tunneler 1 | . . . . . 1 . . . . . Hauler 2 | . . . . 1 1 . . . . . Recycler 3 | . . . . . 2 . . . . 1 Operator 2 | . . . . . 1 . . . . 1 Drone 1 | . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . Watcher 10 | . 3 . . 1 2 . 1 . 3 . Swarmer 20 | . 5 2 . 5 6 . . 2 . . Grunt 31 | . . . . 8 3 . 2 . 9 9 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . Sentry 11 | . . . . 2 2 . 3 . 3 1 Hunter 13 | . . . . 5 2 . . . 2 4 Programmer 17 | . . . . 2 1 . 2 . 8 4 Heavy 1 | . . . . . . . . . 1 . Behemoth 4 | . . . . . 2 . 1 . 1 . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 19 | . 2 4 . 19 7 . 3 1 4 7 Combat Bots Only 6 | . 2 2 . 5 6 . 2 1 4 4 Max Kills in Single Turn 4 | . 2 2 . 4 4 . 2 1 2 2 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . 2 2 . 2 1 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Hostile Shots Fired 1803 | . 25 55 18 336 349 135 97 . 243 545 Missed 558 | . 10 20 9 106 116 41 30 . 79 147 Damage Taken 13617 | . 126 266 78 2077 2245 1142 699 . 2768 4216 Core 2454 | . 44 5 . 243 370 229 93 . 310 1160 Absorbed by Shields 1718 | . . . . 179 114 148 117 . 159 1001 Redirected to Shielding 107 | . . . . . . . . . . 107 Ignored by Resistances 10172 | . 82 172 49 1581 1932 1203 654 . 1457 3042 Core Remaining (%) 59 | 100 . . 80 . . . . . 59 . Volleys Fired 395 | . 14 15 . 85 70 8 40 9 98 56 Largest 3 | . 2 2 . 3 3 3 3 3 3 3 Hottest 211 | . 60 115 . 198 180 168 195 199 211 163 Shots Fired 811 | . 28 30 1 126 151 13 94 15 241 112 Gun 575 | . 28 30 1 51 82 9 88 12 241 33 Cannon 165 | . . . . 51 46 3 . . . 65 Launcher 62 | . . . . 24 23 1 . . . 14 Special 9 | . . . . . . . 6 3 . . Kinetic 236 | . 14 8 . 31 55 2 25 . 8 93 Thermal 358 | . . 7 . 18 58 3 26 10 231 5 Explosive 33 | . . . . 17 15 1 . . . . Electromagnetic 175 | . 14 15 1 60 23 7 37 2 2 14 Robot Hit Streak 56 | . 10 20 . 30 19 13 56 22 24 29 Robot Miss Streak 4 | . 1 1 . 3 2 . 1 2 4 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 10 | . 1 . . . . . 1 . 8 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . Shots Hit Robots 632 | . 21 26 . 103 111 12 83 8 176 92 Core Hits 288 | . 9 8 . 65 72 4 30 3 55 42 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 16 | . 1 2 . 4 . . 1 . . 8 Burn 2 | . . 1 . . . . 1 . . . Destroy 1 | . . . . 1 . . . . . . Blast 8 | . . . . . . . . . . 8 Corrupt 5 | . 1 1 . 3 . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20633 | . 348 484 9 4205 3953 399 1396 171 5724 3944 Guns 10343 | . 286 358 . 598 1194 149 1272 171 5724 591 Cannons 4195 | . . . . 938 1088 82 . . . 2087 Explosions 6059 | . 56 126 . 2651 1671 168 124 . . 1263 Melee . | . . . . . . . . . . . Ramming 36 | . 6 . 9 18 . . . . . 3 Kinetic 4209 | . 143 89 . 281 617 14 402 . 136 2527 Thermal 8619 | . 56 253 . 447 1390 82 552 151 5537 151 Explosive 3829 | . . . . 2263 1398 168 . . . . Electromagnetic 3940 | . 143 142 . 1196 548 135 442 20 51 1263 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . 1 1 1 10 14 14 3 3 5 23 Average Corruption 5 | . 1 1 1 8 12 14 2 3 3 4 Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 237 | . 1 13 7 31 94 8 5 18 49 11 Message Errors 55 | . 1 2 2 8 22 . . 8 11 1 Matter Fused 43 | . . 5 2 5 19 1 . 1 8 2 Heat Flow Errors 35 | . . 3 . 6 9 1 1 3 9 3 Energy Discharges 30 | . . . . 4 12 3 1 2 8 . Parts Rejected 5 | . . . . 3 1 . . . 1 . Parts Fused 3 | . . . . . 1 . . . 2 . Data Loss (minor) 21 | . . 1 . 1 5 1 1 3 5 4 Data Loss (major) 16 | . . 1 2 . 9 . 1 . 3 . Misfires 10 | . . . 1 . 7 1 . . 1 . Alerts 6 | . . 1 . 2 1 . . 1 1 . Misdirections 2 | . . . . . 1 1 . . . . Weapon Failures 11 | . . . . 2 7 . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 221 | . . . . 79 38 . . . . 104 Projectiles 151 | . . . . 27 30 . . . . 94 Explosions 70 | . . . . 52 8 . . . . 10 Melee . | . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . 21 Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . 20 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 237 | . 3 . . 116 77 . . . . 41 Shots 13 | . . . . 5 5 . . . . 3 Rammed 1 | . 1 . . . . . . . . . Targets Rammed 5 | . 1 . 1 1 . . . . . 2 Kicked 4 | . . . 1 1 . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 707 | . 45 150 12 457 707 255 421 206 634 630 Average Temperature 145 | . 13 45 9 137 194 107 145 51 127 184 Received Heat Transfer 3588 | . . 159 63 298 632 168 189 . 852 1227 Effects 78 | . . . . 2 31 . 4 . 18 23 Shutdowns 27 | . . . . 2 8 . 3 . 4 10 Energy Bleed 7 | . . . . . 3 . 1 . 1 2 Interference 19 | . . . . . 12 . . . 1 6 Matter Decay 6 | . . . . . . . . . 5 1 Short Circuit 4 | . . . . . . . . . 1 3 Damage (minor) 5 | . . . . . 3 . . . 2 . Damage (major) 7 | . . . . . 4 . . . 3 . Damage (core) 3 | . . . . . 1 . . . 1 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . 2 . . 4 Combat Hostiles 6 | . . . . 1 . . 2 . . 3 Parts Fried 28 | . 1 . . 14 4 . 2 . . 7 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . . 4 . Combat Hostiles 3 | . . . . . . . . . 3 . Parts Melted 21 | . . . . 1 4 . 1 . 15 . Heat Transferred 11181 | . 50 446 . 643 2140 111 1038 185 6383 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . . 1 . 1 . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Peak Influence 408 | . 172 . 201 408 214 76 144 288 353 194 Initial 201 | . . . 201 50 10 67 22 39 112 31 Average 78 | . 29 . 81 104 35 32 63 190 94 74 Maximum Alert Level 2 | . . . 1 2 1 . . 1 1 . Low Security (%) 88 | 100 100 . 59 81 99 100 100 71 86 100 Level 1 10 | . . . 40 15 . . . 28 13 . Level 2 . | . . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . . . 5 2 . 1 . 7 7 Investigation 4 | . . . . . 1 . . . 2 1 Extermination 8 | . . . . 2 . . 1 . 3 2 Reinforcement 10 | . . . . 3 1 . . . 2 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 . . . . 3 Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Distress Signals 10 | . . . . 1 2 1 . . 2 4 Communications Jammed 30 | . . . . . . . . . 30 . Distress Signals 25 | . . . . . . . . . 25 . Times Spotted 192 | . 12 41 1 30 27 5 10 . 34 32 Peak Tracking Total 8 | . 2 6 1 6 8 5 3 . 5 7 Tactical Retreats 14 | . 1 2 . 2 1 4 1 . 2 1 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Traps Triggered 7 | . 1 . . 1 3 . . 1 . 1 Indirectly 1 | . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused 2 | . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . 2 . . . . . . . 1 . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Machines Disabled 18 | . 2 1 . 8 3 . . 1 1 2 Max in Single Turn 2 | . 1 1 . 2 1 . . 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Machines Accessed 31 | . 4 1 4 3 8 . 3 2 3 3 Terminals 25 | . 4 . 2 3 8 . 1 2 3 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 81 | . 10 3 12 7 16 . 12 2 12 7 Successful 63 | . 7 3 12 6 9 . 10 2 7 7 Failed 18 | . 3 . . 1 7 . 2 . 5 . Catastrophic 2 | . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . Terminals 67 | . 10 . 7 7 16 . 8 2 12 5 Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 53 | . 7 3 7 6 9 . 7 2 7 5 Record 20 | . 1 3 3 2 3 . . . 5 3 Part Schematic 2 | . . . . . . . 1 . 1 . Robot Analysis 2 | . . . 1 1 . . . . . . Open Door 7 | . . . . 1 5 . . 1 . . Open DSF 2 | . . . . . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . Security Status 1 | . 1 . . . . . . . . . Recall Investigation 2 | . . . . . 1 . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . . . Process 1 | . . . 1 . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 2 4 . 3 1 2 2 Full Trace Events 5 | . . . 1 . 1 . . . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 1 1 Parts Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . Total Part Build Rating 7 | . . . . . . . 7 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . . 1 . 4 1 . . Non-combat 5 | . . . . . . . 4 1 . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 7 | . . . . . 1 . 5 1 . . parse_system 4 | . . . . . 1 . 2 1 . . no_distress 3 | . . . . . . . 3 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Total Allies 8 | . . . . . 6 . . . 2 . Largest Group 4 | . . . . . 4 . . . 2 . Highest-Rated Group 107 | . . . . . 107 . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . . . 31 . Total Orders 3 | . . . . . . . . . 2 1 ROAM 1 | . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . 1 1 Ally Attacks 54 | . . . . . 47 . . . 7 . Total Damage 1027 | . . . . . 923 . . . 104 . Kills 5 | . . . . . 4 . . . 1 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted 2 | . . . . . 2 . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Robot Analysis Total 2 | . . . 1 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 28 | . . . . . . . 3 . 21 4 Drone Recoveries 18 | . . . . . . . . . 14 4 Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Turns Passed 13005 | 64 1147 1453 988 1752 2235 171 1006 890 2207 1092 Spaces Moved 5098 | 39 476 397 516 591 826 55 470 544 916 268 Core 33 | 12 . . . . 4 . . . . 17 Treads 1752 | 27 59 . . . . . . 502 916 248 Legs 2151 | . . 119 516 568 822 55 69 . . 2 Wheels 393 | . . . . . . . 351 42 . . Hover 51 | . . . . . . . 50 . . 1 Flight 718 | . 417 278 . 23 . . . . . . Fastest Speed 50 | 50 160 190 190 140 190 192 115 115 152 100 Average Speed 224 | 126 228 348 190 250 235 256 176 151 201 333 Slowest Speed 2750 | 160 460 517 190 360 2050 410 400 250 237 2750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . 1 1 . . . 1 . Exploration Rate (%) 36 | 5 58 26 80 13 82 23 7 71 23 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 22 | . . . . . . . . . 22 . Terrain Destroyed 324 | . 2 3 . 120 120 22 . . 42 15 Melee . | . . . . . . . . . . . Projectile 62 | . . . . 1 4 . . . 42 15 AOE 262 | . 2 3 . 119 116 22 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Ext Cet Fac Gar Fac Fac Total 6006 | 54 510 437 524 752 999 76 580 615 1091 368 Wait 5 | . . . . . . . . . 1 4 Move 5087 | 38 475 396 515 590 825 54 469 543 914 268 Hop . | . . . . . . . . . . . Pick Up 186 | 9 9 12 4 24 37 . 31 22 27 11 Fast Attach . | . . . . . . . . . . . Attach 120 | 7 1 1 . 23 27 14 16 4 11 16 Detach 13 | . . 2 . 2 2 . 7 . . . Swap 88 | . 5 4 1 17 18 . 13 10 13 7 Drop 75 | . 5 3 3 10 4 . 4 23 19 4 Fire 395 | . 14 15 . 85 70 8 40 9 98 56 Melee 1 | . . . . . 1 . . . . . Ram 1 | . 1 . . . . . . . . . Kick 4 | . . . 1 1 . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 15 . . . 1 . Rewire 4 | . . . . . . . . 4 . . Trap . | . . . . . . . . . . . Miscellaneous 11 | . . 4 . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 258 | -10/Materials | Identified exit to Subcaves 258 | -10/Materials | Discovered exit to Subcaves (range 6) 312 | -10/Materials | Build established: Hacker-Mutant 561 | -10/Materials | Identified exit to Mines 613 | -10/Materials | Identified exit to Materials 613 | -10/Materials | Discovered exit to Materials (range 14) 1212 | -10/Materials | Entered Subcaves 1341 | -10/Subcaves | Ambushed by swarm of Subdwellers 1446 | -10/Subcaves | Visited Clippyterm 1459 | -10/Subcaves | Identified exit to Materials 1459 | -10/Subcaves | Identified exit to Recycling 2400 | -10/Subcaves | Lost 3 allies 2547 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2665 | -10/Subcaves | Entered Recycling 3053 | -8/Recycling | Identified exit to Factory 3053 | -8/Recycling | Discovered exit to Factory (range 10) 3653 | -8/Recycling | Entered Factory 3653 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4022 | -6/Factory | Build established: Hacker-Tank 4109 | -6/Factory | Identified exit to Factory 4109 | -6/Factory | Discovered exit to Factory (range 5) 4768 | -6/Factory | Crushed by falling debris 4771 | -6/Factory | System corruption reached 10% 4799 | -6/Factory | Lost 6 parts (1p4u1w) 5351 | -6/Factory | Build established: Hacker-Skirmisher 5388 | -6/Factory | Identified exit to Extension 5388 | -6/Factory | Discovered exit to Extension (range 9) 5405 | -6/Factory | Entered Extension 5699 | -6/Extension | Build established: Hacker-Tank 5994 | -6/Extension | Rescued a captive Derelict 5996 | -6/Extension | Rescued a captive Derelict 6065 | -6/Extension | Rescued a captive Derelict 6122 | -6/Extension | Rescued a captive Derelict 6218 | -6/Extension | Spotted B-75 Beast 6266 | -6/Extension | Lost 3 allies 6293 | -6/Extension | Destroyed B-75 Beast 6325 | -6/Extension | Spotted B-75 Beast 6395 | -6/Extension | Crushed by falling debris 6395 | -6/Extension | Destroyed B-75 Beast 6426 | -6/Extension | Lost 7 parts (2p3u2w) 6497 | -6/Extension | Core integrity fell below 50% 6505 | -6/Extension | Disrupted transfer network 6549 | -6/Extension | Lost 5 parts (1p2n2u) 6903 | -6/Extension | Build established: Hacker-Mutant 6929 | -6/Extension | Rescued a captive Derelict 7111 | -6/Extension | Rescued a captive Derelict 7370 | -6/Extension | Discovered exit to Factory (range 10) 7372 | -6/Extension | Identified exit to Cetus 7372 | -6/Extension | Discovered exit to Cetus (range 6) 7640 | -6/Extension | Entered Cetus 7666 | -6/Cetus | Spotted Cetus Guard 7666 | -6/Cetus | Spotted Cetus Guard 7668 | -6/Cetus | Spotted Cetus Guard 7668 | -6/Cetus | Spotted Cetus Guard 7700 | -6/Cetus | Core integrity fell below 20% 7761 | -6/Cetus | Discovered exit to Factory (range 16) 7776 | -6/Cetus | Lost 17 parts (1p4n6u6w) 7811 | -6/Cetus | Entered Factory 7811 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7884 | -5/Factory | Spotted B-75 Beast 8382 | -5/Factory | Build established: Hacker-Tank 8419 | -5/Factory | Destroyed B-75 Beast 8591 | -5/Factory | Fabricated Adv. Datajack (x1) 8811 | -5/Factory | Identified exit to Garrison 8817 | -5/Factory | Entered Garrison 8817 | -5/Garrison | Discovered recently destroyed garrison 8817 | -5/Garrison | Accompanied by 3 allies 9163 | -5/Garrison | Identified exit to Factory 9163 | -5/Garrison | Discovered exit to Factory (range 13) 9348 | -5/Garrison | Discovered exit to Factory (range 13) 9394 | -5/Garrison | Found Quantum Capacitor 9529 | -5/Garrison | Learned Factory security intel 9707 | -5/Garrison | Entered Factory 9707 | -5/Factory | Accompanied by 3 allies 11103 | -5/Factory | Allied Derelicts emerged from ambush trap array 11302 | -5/Factory | Crushed by falling debris 11599 | -5/Factory | Spotted B-75 Beast 11626 | -5/Factory | Destroyed B-75 Beast 11629 | -5/Factory | Lost 4 allies 11634 | -5/Factory | Identified exit to Factory 11634 | -5/Factory | Discovered exit to Factory (range 14) 11652 | -5/Factory | Cargo convoy interrupted 11914 | -5/Factory | Entered another Factory area 11914 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12168 | -4/Factory | Build established: Hacker-Gunner 12186 | -4/Factory | Found Prototype Launcher 12189 | -4/Factory | Found Prototype Launcher 12216 | -4/Factory | Identified Com. Tesla Bomb Launcher (x2) 12586 | -4/Factory | Lost 5 parts (2p1n2u) 12933 | -4/Factory | System corruption reached 10% 12936 | -4/Factory | Core integrity fell below 50% 12993 | -4/Factory | Core integrity fell below 20% 13006 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- R-10 Processor collects Corrupted Adv. Heat Sink. System corrupted: FCS attempts to trigger Com. Tesla Bomb Launcher. U-05 Engineer lays Concrete. Acquired Unknown Special Weapon. U-05 Engineer lays Concrete. Identified Welding Torch. K-01 Serf collects debris. U-05 Engineer lays Concrete. Welding Torch destroyed. U-05 Engineer lays Concrete. Acquired Corrupted Flexi-carbon Leg. K-01 Serf collects debris. Integrated Corrupted Flexi-carbon Leg (+5). U-05 Engineer lays Concrete. Acquired Corrupted Imp. Ion Engine. K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Kicked K-01 Serf. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#########################??????????????????????? | | ??# # #??????????????????????? | | ??#""" # !// #??????????????????????? | | ??#"Y """ #![/ #############??????????? | | ??#""" """ ]/![!!%+ = ????????? | | ??# """ #!%!%!## % =[ ????????? | | ??# # !==/#??? *%! ?????"""?" | | ??# #*!%!%#?? !#??????"""?" | | ####+######+##########/![### #??????"""?" | | R w=%!* p[=% u #??????????? | | ########!% @[%![ #??????"""?" | | #??????#=!=p==* #??????"""?" | | #????# %!=*k=%*g % #??????"""?" | | #????# #%=%%[g[g= =! #??????????? | | ###+######+######??####;##Ag% %=%| #??????????? | | ? ???# #?????## ?! =! =[%=! #??????????? | | ????# """" T #??????? ?* = = +??????????? | | """???# """" #####???#? !% % u= #??????????? | | """???# """" + #?????##### ???????????? | | """???# """" ! ### #???????### ???????????? | | ??????# """" #??????????????? ????????????? | | """???# """" #??+????????????? ????????????? | | """???# #???????????????? ?????????????? | | """???#########+#????????????????????????????????? | | ????????????????????"""??????????????????????????? | | """?????????????????"""??????????????????????????? | | """?????????????????"""??????????????????????????? | | """??????????????????????????????????????????????? | | ????????????????????"""??????????????????????"""?? | | """?????????????????"""??????????????????????"""?" | | """?????????????????"""??????????????????????"""?? | | """??????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 65 Energy Capacity 755 Matter Stores 388 Matter Capacity 500 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 950 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 34 Item Schematics ----------------- Adv. Datajack | -5/Factory | Hacked Adv. Remote Datajack | -5/Factory | Hacked Hcp. Matter Pod | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Close Call It's Just You Just What I Needed Release The Drones! Respectable Loadout System Compromised Tank Total Silence Universal Adapter Challenges ------------ None Game ------ Seed MatterServoPropulsion Manual? 0 Play Time 02:10:38 Cumulative 8.1 hours Start 2024.03.16 @ 03:05:49 End 2024.03.16 @ 05:17:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e8eebf84-f10e-4158-b8e7-7962bd6b3ab6