Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.19 @ 19:19:08 Player: core_nxt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2548) 2548 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 5476 Bonus ------- High Alert Combat Kills 28 Entered Garrisons 200 Cogmind --------- Core Integrity 304/550 Matter 26/300 Energy 160/160 System Corruption 0% Temperature Cool (129) Movement Treading (185) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (18) --- Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hacking Suite Drone Bay (2/2) Light EM Pulse Cannon Improved Light Cannon Rocket Launcher Katana Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Battle Cannon > --- INVENTORY -------- Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Drone Bay Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Katana Katana [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 36 | . 2 1 7 15 4 7 Power 4 | . . . 1 2 . 1 Engine 3 | . . . 1 2 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | . . 1 . 3 . 3 Treads 3 | . . . . . . 3 Leg 4 | . . 1 . 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 2 . 2 1 2 1 Device 1 | . . . . . 1 . Storage 3 | . 2 . 1 . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 17 | . . . 4 9 2 2 Energy Gun 6 | . . . 3 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . . . 1 4 1 2 Ballistic Cannon 3 | . . . . 2 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 4 1 . Parts Lost 10 | . . . 3 1 . 6 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . 1 . . Utility 1 | . . . . . . 1 Weapon 6 | . . . 2 . . 4 Highest Loss Streak 3 | . . . 1 1 . 3 Average Slot Usage (%) 97 | . 99 100 93 99 97 92 Engine 11 | . 14 14 10 11 9 4 Leg 21 | . 28 28 22 21 18 3 Storage 22 | . 27 28 22 22 18 18 Processor 7 | . . . 10 11 9 9 Protection 1 | . . . . . 9 8 Energy Gun 13 | . 28 28 20 7 . . Ballistic Gun 9 | . . . 7 12 18 17 Ballistic Cannon 7 | . . . . 12 15 12 Naked Turns . | . . . . . . . Heaviest Build 77 | 13 41 41 60 67 77 76 Greatest Support 40 | 20 20 20 20 26 26 40 Greatest Overweight (x) 4 | . 2 2 2 4 2 3 Average Overweight (x) 1 | . 1 2 1 2 2 1 Largest Inventory Capacity 18 | 6 16 16 18 18 18 18 Average Capacity 17 | 6 15 16 16 18 18 18 Most Carried 18 | 5 5 10 11 18 18 18 Average Carried 13 | 3 3 8 9 17 16 15 Final Capacity 18 | 6 16 16 18 18 18 18 Final Carried 18 | 2 5 10 11 18 18 13 Class Distribution -------------------- 47% | Mutant 28% | Gunner 18% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Sto Mat Gar Matter Collected 1401 | 188 . 42 91 584 278 218 Remotely . | . . . . . . . Salvage Created 2789 | . . 142 797 1062 445 343 Parts 195 | . . 6 58 75 36 20 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Combat Hostiles Destroyed 73 | . . 4 19 27 10 13 Guns 43 | . . 4 19 11 4 5 Cannons 29 | . . . . 15 6 8 AOE 1 | . . . . 1 . . Classes Destroyed 9 | . . 2 4 1 2 . Builder 2 | . . . . 1 1 . Hauler 1 | . . . . . 1 . Recycler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . . . 2 . Swarmer 20 | . . 2 7 3 4 4 Grunt 28 | . . 2 8 12 . 6 Duelist 2 | . . . 1 1 . . Sentry 23 | . . . 3 11 6 3 Best Kill Streak 6 | . . 2 5 5 4 6 Combat Bots Only 6 | . . 2 5 4 4 6 Max Kills in Single Turn 2 | . . 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Damage Taken 2977 | . 68 106 318 676 243 1566 Core 417 | . 8 9 74 80 31 215 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 93 . 61 . . Volleys Fired 172 | . . 10 45 62 21 34 Largest 4 | . . 2 3 3 4 4 Hottest 141 | . . 80 141 129 124 124 Shots Fired 453 | . . 20 97 150 84 102 Gun 300 | . . 20 97 84 42 57 Cannon 153 | . . . . 66 42 45 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 339 | . . . 29 124 84 102 Thermal 36 | . . . 36 . . . Explosive . | . . . . . . . Electromagnetic 78 | . . 20 32 26 . . Robot Hit Streak 58 | . . 8 33 31 22 58 Robot Miss Streak 2 | . . 1 1 2 2 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 352 | . . 15 72 114 61 90 Core Hits 130 | . . 7 35 46 19 23 Critical Hits 2 | . . . . . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5473 | . . 162 868 2001 930 1512 Guns 3361 | . . 162 868 1040 526 765 Cannons 1975 | . . . . 824 404 747 Explosions 137 | . . . . 137 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4091 | . . . 135 1514 930 1512 Thermal 495 | . . . 358 137 . . Explosive . | . . . . . . . Electromagnetic 887 | . . 162 375 350 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 2 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged . | . . . . . . . Effects 22 | . . 5 2 15 . . Message Errors 9 | . . 3 1 5 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 6 | . . 2 1 3 . . Targeting Errors 5 | . . . . 5 . . Overload Shots . | . . . . . . . Overflow Damage 31 | . . . . . 12 19 Projectiles 31 | . . . . . 12 19 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 13 | . . . . 4 1 8 Impact . | . . . . . . . Kinetic 13 | . . . . 4 1 8 Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . . 23 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 530 | . . 93 224 305 369 530 Average Temperature 116 | . . 41 63 64 141 229 Received Heat Transfer 1392 | . 48 51 99 213 81 900 Effects 18 | . . . 1 2 . 15 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . 1 . . 2 Interference 10 | . . . . 2 . 8 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1038 | . . . 888 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Peak Influence 447 | . 29 99 344 447 219 434 Average Influence 136 | . 5 30 167 186 123 301 Maximum Alert Level 2 | . . . 1 2 1 2 Low Security (%) 64 | 100 100 100 45 53 66 17 Level 1 33 | . . . 54 43 33 70 Level 2 1 | . . . . 3 . 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 2 3 2 . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 3 . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Distress Signals 6 | . . . 2 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 3 5 29 32 16 18 Peak Tracking Total 8 | . 3 3 5 5 4 8 Tactical Retreats 5 | . . . 2 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Traps Triggered 9 | . 1 . 1 7 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Sto Mat Gar Machines Disabled 4 | . . . . 4 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Machines Accessed 25 | . 3 . 6 11 5 . Terminals 21 | . 3 . 5 10 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 67 | . 5 . 18 32 12 . Successful 41 | . 1 . 11 20 9 . Failed 26 | . 4 . 7 12 3 . Catastrophic 4 | . . . 2 2 . . Database Lockouts . | . . . . . . . Manual 50 | . 5 . 12 24 9 . Terminals 58 | . 5 . 15 29 9 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 3 . 2 . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 11 | . 1 . 3 6 1 . Open Door 4 | . . . . 4 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 3 | . . . 1 1 1 . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . Scan Component 2 | . . . 1 . 1 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 24 | . . . 6 13 5 . Terminals 22 | . . . 6 11 5 . Track 6 | . . . 2 2 2 . Botnet 15 | . . . 4 9 2 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Recyclers 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 22 | . 3 . 6 10 3 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . 1 . Time 45 | . . . 13 . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Sto Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . 2 . ROAM 2 | . . . . . 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 6 | . . . . 2 4 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Sto Mat Gar Turns Passed 4227 | 3 173 999 704 1393 680 275 Spaces Moved 1813 | 1 95 521 281 550 295 70 Core . | . . . . . . . Treads 54 | . . . . . . 54 Legs 1759 | 1 95 521 281 550 295 16 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 180 150 180 180 180 Average Speed 180 | 120 176 180 179 181 180 191 Slowest Speed 240 | 120 180 180 180 240 180 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 28 98 29 83 30 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . 6 2 . Melee . | . . . . . . . Projectile 4 | . . . . 2 2 . AOE 4 | . . . . 4 . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Total 2425 | 4 100 562 396 833 394 136 Wait 335 | . . 27 62 161 63 22 Move 1807 | . 94 520 280 549 294 70 Hop . | . . . . . . . Pick Up 33 | . 3 4 1 19 6 . Fast Attach 12 | . 1 . 2 7 . 2 Attach 13 | . . . 2 2 4 5 Detach 1 | . . . . . 1 . Swap 11 | . 1 1 3 6 . . Drop 32 | 4 1 . . 21 3 3 Fire 172 | . . 10 45 62 21 34 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous 3 | . . . . 1 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Entered Mines 232 | -10/Mines | Identified exit to Materials 306 | -10/Mines | Build established: Mutant 383 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 452 | -10/Mines | Discovered exit to Materials (range 9) 973 | -10/Mines | Learned location of Storage (-9) 1125 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1176 | -10/Mines | Entered Materials 1176 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1378 | -9/Materials | Identified exit to Mines 1378 | -9/Materials | Identified exit to Storage 1620 | -9/Materials | Repaired Hcp. Storage Unit 1880 | -9/Materials | Entered Storage 2428 | -9/Storage | Build established: Gunner 2429 | -9/Storage | Identified exit to Materials 3273 | -9/Storage | Entered Materials 3273 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3496 | -8/Materials | Repaired Imp. Light Cannon 3582 | -8/Materials | Build established: Tank 3684 | -8/Materials | Discovered new exit (range 11) 3704 | -8/Materials | Identified exit to Factory 3951 | -8/Materials | Identified exit to Garrison 3953 | -8/Materials | Entered Garrison 3976 | -8/Garrison | Triggered checkpoint 4112 | -8/Garrison | Lost 3 parts (1p1u1w) 4166 | -8/Garrison | Spotted B-75 Beast 4166 | -8/Garrison | Spotted B-75 Beast 4228 | -8/Garrison | Self-destructed Last Messages --------------- 04100_ G-47 Trooper destroyed. 04103_ Acquired 30 matter. 04110_ Dropped Broken Arm. Treads. 04111_ Acquired Lgt. Treads. 04140_ Acquired 15 matter. 04178_ S-10 Pest destroyed. 04181_ G-47 Trooper destroyed. Garrison Door opened remotely. 04185_ Destroyed Flight Unit. 04185_ S-10 Pest knocked back. 04187_ Imp. Assault Rifle destroyed. 04188_ S-10 Pest destroyed. 04193_ Imp. Assault Rifle destroyed. 04196_ G-47 Trooper destroyed. 04203_ S-10 Pest destroyed. 04208_ Acquired 9 matter. 04214_ Battle Cannon destroyed. 04218_ Overheating: System interference. 04218_ Imp. Assault Rifle temporarily disabled. 04223_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# ##???????????????????? | | ???????????????????????? 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