Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.08 @ 13:49:03 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (393) 1965 Value Destroyed (19003) 19003 Prototype IDs (87) 1740 Alien Tech Used (2) 400 Bonus (10248) 10248 TOTAL SCORE: 42556 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 4334 Follower Combat Kills 406 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1540 Met Warlord at Research 2000 Friendly Fire -1432 Cogmind --------- Core Integrity 1061/1450 Matter 285/300 Energy 700/700 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -2/Testing Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Spiked Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Experimental Cooling System High-capacity Storage Unit Machine Analyzer Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Layered Heavy Armor Plating > --- WEAPON (4) ------- Helical Railgun Helical Railgun Compact Mass Driver Compact Linear Accelerator > --- INVENTORY (20) --- Light Quantum Reactor Improved Quantum Reactor Centrium Heavy Treads Advanced Energy Well (500) Matter Compressor (250) Advanced Weapon Cycler Layered Heavy Armor Plating Centrium Light Armor Plating Vortex Rifle (35) Vortex Rifle (35) Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator Compact Linear Accelerator Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Helical Railgun Helical Railgun Compact Mass Driver Compact Linear Accelerator > --- INVENTORY -------- Improved Quantum Reactor Centrium Heavy Treads Experimental Cooling System Advanced Energy Well Matter Compressor Layered Heavy Armor Plating Centrium Light Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Vortex Rifle Vortex Rifle Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator Compact Linear Accelerator Missile Launcher Micro-nuke Launcher [Rating: 193] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Medium Treads Treads Medium Treads Leg Experimental Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Tesla Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Utility 9 | . . . 1 . . . 2 1 . . . . 1 1 . . . . 1 . . . . 1 1 . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Attached 366 | 9 16 8 21 2 1 . 24 8 6 3 2 12 44 13 6 5 4 2 27 8 2 26 4 20 85 8 Power 28 | 3 3 3 5 . . . . 1 . . . 1 3 1 . 1 1 . 3 . . 1 . . 2 . Engine 16 | 3 3 3 4 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Core 5 | . . . 1 . . . . . . . . . 3 . . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . . 2 . Propulsion 64 | 3 5 2 6 1 . . 9 2 1 . . . 9 4 . . . . 1 3 . 7 . . 11 . Treads 53 | 2 3 . 5 . . . 7 1 1 . . . 9 4 . . . . 1 3 . 6 . . 11 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 10 | 1 2 2 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 4 2 2 . 1 . 10 5 3 1 . 7 18 6 6 2 3 . 13 1 . 6 2 10 46 4 Device 83 | . 1 2 1 . . . 3 3 3 1 . 2 7 5 5 . . . 10 1 . 4 1 5 25 4 Storage 6 | 1 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Processor 16 | . . . . . . . 1 1 . . . 1 2 . . 1 . . 2 . . . . 1 7 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 48 | . . . 1 . 1 . 6 1 . . . 4 8 1 1 1 3 . 1 . . 2 1 3 14 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 4 1 8 1 . . 5 . 2 2 2 4 14 2 . 2 . 2 10 4 2 12 2 10 26 4 Energy Gun 8 | 1 . . . . . . . . . . . . . . . . . . 1 1 1 3 . 1 . . Energy Cannon 11 | . . . . . . . . . . . . 2 4 1 . . . 1 2 1 . . . . . . Ballistic Gun 39 | 1 3 1 2 . . . . . . . . . 7 . . 2 . . 2 1 . 2 . 3 15 . Ballistic Cannon 36 | . . . 4 . . . 4 . 1 1 2 . 2 1 . . . . 4 . . 4 1 4 6 2 Launcher 26 | . 1 . 2 1 . . 1 . 1 1 . 2 1 . . . . 1 1 1 1 2 1 2 5 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 . . . . . . . . 1 2 1 . . 3 . 1 . . 8 . 2 11 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 34 | . 3 . 1 . . . . . . . . 1 6 1 2 2 . . . 3 . . 1 2 9 3 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . 2 . 1 . . . . . . . . . 3 . . . . . . 1 . . . . . . Utility 19 | . . . . . . . . . . . . 1 1 1 2 2 . . . 1 . . 1 1 7 2 Weapon 7 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 1 2 1 Highest Loss Streak 3 | . 2 . 1 . . . . . . . . 1 1 1 2 2 . . . 3 . . 1 1 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 100 100 100 99 93 92 92 77 99 99 95 87 89 87 88 88 86 84 82 78 84 84 77 Engine 4 | . 14 14 10 11 11 11 9 7 7 7 7 7 . 5 5 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 5 5 5 10 8 5 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 8 10 10 8 5 4 4 4 Treads 21 | . 23 14 21 22 22 22 18 30 30 30 30 30 25 20 17 17 17 17 21 18 15 15 21 19 19 13 Wheel 2 | . 4 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . Device 10 | . 12 14 11 11 11 11 17 7 7 7 7 7 6 11 10 9 5 5 9 9 10 10 10 18 15 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 14 | . . . . . . . . 14 15 15 15 15 20 17 17 18 23 23 21 21 21 21 21 19 20 21 Protection 8 | . . . 11 11 11 11 17 8 7 7 7 13 12 11 10 8 4 5 5 5 5 4 4 3 4 4 Ballistic Gun 5 | . 23 27 10 . . . . . . . . . 4 6 . 6 11 11 7 3 5 4 . 3 4 8 Ballistic Cannon 9 | . . . 11 15 11 11 17 15 14 14 1 7 12 7 11 7 5 3 4 7 5 4 5 7 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 14 52 52 64 64 66 66 75 85 85 85 85 95 98 94 90 99 108 111 116 117 116 144 144 151 154 133 Greatest Support 235 | 40 40 10 16 16 10 10 84 112 112 107 107 107 107 141 141 141 141 141 169 169 139 166 166 166 235 235 Greatest Overweight (x) 6 | . 5 5 5 6 6 6 6 . . . . . 1 . . . . . . . . 1 1 1 1 . Average Overweight (x) . | . 1 4 3 3 6 6 3 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 13 20 19 19 19 20 19 19 20 20 20 18 19 19 19 19 19 20 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 20 20 18 19 20 18 Class Distribution -------------------- 37% | Mutant 18% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Scavenger-Skirmisher 7% | Scavenger-Tank 6% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Matter Collected 13985 | 220 625 318 512 212 . 1 749 579 403 144 . 188 2276 596 137 234 80 18 751 282 90 388 331 1070 3196 585 Remotely 5170 | . . . . . . . . 27 147 144 . 27 699 249 132 224 . . 716 141 . . . . 2079 585 Salvage Created 15160 | . 889 549 824 240 . . 749 441 128 50 . 209 2102 596 92 273 84 . 760 379 59 465 705 1482 3037 1047 Parts 642 | . 47 21 67 13 . . 44 34 6 2 . 4 82 19 3 12 2 . 30 7 . 16 32 72 103 26 Haulers Intercepted 14 | . 1 . 3 . . . 1 1 . . . 1 1 1 . . . . . . . . . 1 4 . Recyclers Shooed 23 | . 6 1 1 1 . . 1 . . . . . 8 1 . . . . 2 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 6 1 . 1 . . 3 11 . . . 6 . . 23 . . . Prevented 7 | . . . . . . . . . . . . . . . . 2 . 2 . 1 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 306 | . 14 13 18 6 . . 17 6 7 4 . 8 27 5 3 4 . . 12 9 3 13 24 26 64 23 Guns 67 | . 14 10 6 . . . . . . . . . 6 . . 3 . . 3 2 . . . 8 11 4 Cannons 132 | . . . 6 3 . . 17 6 5 1 . . 18 5 3 1 . . 5 2 1 1 6 13 34 5 AOE 107 | . . 3 6 3 . . . . 2 3 . 8 3 . . . . . 4 5 2 12 18 5 19 14 Classes Destroyed 25 | . 7 . 3 . . . 3 1 2 . . . 3 . . . . . . . . 1 . . 3 2 Worker 10 | . . . 1 1 . . 2 2 . . . . 3 . . . . . . . . . . 1 . . Builder 9 | . . . 5 1 . . . 1 . . . . . . . . . . . . . . . 2 . . Tunneler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 3 . . . 1 1 . . . 1 1 1 . . . . . . . . . 1 4 . Recycler 23 | . 2 1 2 2 . . 2 2 . . . . 7 3 . . . . 2 . . . . . . . Mechanic 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 20 | . 3 . 2 . . . 3 3 . . . . 5 2 . . . . . . . . . 1 1 . Swarmer 66 | . 3 3 7 3 . . 3 . . 3 . 3 . . . . . . . 3 . 5 12 5 16 . Cutter 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 97 | . 11 10 9 3 . . 7 1 . . . 5 4 . 3 . . . 6 2 3 4 7 3 9 10 Brawler 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 4 Duelist 9 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . 2 . 2 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . 2 . . . 5 . . 1 . . 3 . . 1 . . 1 1 . . 1 6 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Specialist 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Hunter 19 | . . . . . . . 1 . 1 . . . 1 . . 3 . . . 2 . 2 . 2 7 . Programmer 36 | . . . . . . . . 5 . . . . 9 4 . . . . 4 . . . 1 10 3 . Heavy 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Striker 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Dragon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 22 | . 4 3 8 5 . . 4 2 5 3 . 5 7 2 3 2 . . 4 7 3 12 17 6 13 22 Combat Bots Only 22 | . 2 3 4 3 . . 3 1 5 3 . 5 6 2 3 2 . . 4 7 3 11 16 6 13 22 Max Kills in Single Turn 4 | . 1 2 4 4 . . 2 2 1 1 . 2 2 2 1 1 . . 2 3 1 4 4 2 4 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 2 . . . . 1 1 . 2 2 . . . . . 2 3 1 4 4 2 4 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Damage Taken 18447 | . 794 393 371 101 . . 658 420 450 325 . 344 1944 1249 381 474 . . 719 1527 219 450 811 841 4216 1760 Core 1265 | . 126 90 31 . . . 44 16 10 . . 20 221 76 21 . . . 52 135 21 59 11 60 181 91 Absorbed by Shields 1973 | . . . . . . . . . . . . . . . . . . . 77 . . 371 777 303 445 . Reduced by Siege Mode 732 | . . . . . . . . . . . . . . 126 17 17 . . 22 14 . 5 32 40 126 333 Regen/Repaired (Parts) 290 | . . . . . . . . . . . . . . . . . . . . . . 290 . . . . Core Remaining (%) 80 | 100 . 13 . . . 92 92 . . . . 93 74 . . . . 90 . . . . 75 95 . . Volleys Fired 1003 | . 82 39 43 24 . 1 68 49 26 8 . 21 156 78 7 13 2 19 71 27 6 16 33 76 114 24 Largest 4 | . 2 2 2 2 . 1 2 2 2 2 . 1 3 3 2 3 3 1 3 3 2 3 2 3 4 4 Hottest 240 | . 70 40 78 78 . 39 83 96 96 96 . 120 129 120 108 111 111 48 143 166 96 166 155 213 240 212 Shots Fired 1965 | . 162 73 82 31 . 1 135 84 51 10 . 21 290 122 14 38 6 19 122 48 8 23 42 170 352 61 Gun 625 | . 161 68 42 . . . . . . . . . 62 18 . 24 4 . 32 14 2 3 . 57 116 22 Cannon 1233 | . . . 36 27 . 1 134 84 48 4 . 12 226 104 14 14 2 19 85 32 1 13 23 106 219 29 Launcher 107 | . 1 5 4 4 . . 1 . 3 6 . 9 2 . . . . . 5 2 5 7 19 7 17 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1703 | . 140 68 78 27 . 1 134 84 48 4 . . 248 119 14 38 6 3 92 17 3 15 23 155 335 51 Thermal 144 | . 21 . . . . . . . . . . 12 40 3 . . . 16 25 19 . . . 8 . . Explosive 100 | . . . 3 4 . . 1 . 3 6 . 9 2 . . . . . 5 2 5 7 19 7 17 10 Electromagnetic 18 | . 1 5 1 . . . . . . . . . . . . . . . . 10 . 1 . . . . Robot Hit Streak 44 | . 15 12 12 7 . 2 10 11 12 5 . 11 18 14 15 20 22 . 33 12 4 4 21 44 24 11 Robot Miss Streak 7 | . 3 2 6 2 . . 3 4 3 1 . 3 7 1 . 2 1 . 1 2 1 2 2 1 3 2 Penetration Max 2 | . . . . . . . . 1 1 . . . 2 1 . . 1 . . . . . . 2 2 1 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1238 | . 114 48 57 19 . 1 94 39 31 5 . 14 168 63 13 29 5 . 65 27 5 9 22 120 254 36 Core Hits 836 | . 37 24 42 13 . . 38 16 15 4 . 21 109 20 5 11 3 . 35 21 19 43 69 56 132 103 Critical Kills 19 | . . . . . . . . . . . . . 3 4 . 1 1 . . . . . . 6 4 . Critical Parts Destroyed 19 | . 1 1 1 . . . . . . . . . 1 2 . 3 1 . . . . . . 6 3 . Critical Strikes 109 | . 1 1 2 . . . 2 4 2 1 . . 13 11 2 4 2 . 2 3 . 3 4 22 28 2 Destroy 39 | . 1 1 1 . . . . . . . . . 4 6 . 4 2 . . . . . . 12 7 1 Blast 70 | . . . 1 . . . 2 4 2 1 . . 9 5 2 . . . 2 3 . 3 4 10 21 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55808 | . 1484 785 1896 722 . 22 1997 1314 1252 529 . 1570 5100 2252 513 381 121 . 2385 1394 856 2655 3873 6114 13358 5235 Guns 10158 | . 1484 664 545 . . . . . . . . . 929 190 . 191 59 . 598 322 . 44 . 1274 3169 689 Cannons 27891 | . . . 459 389 . 22 1997 1314 808 110 . 376 3881 2062 513 190 62 . 1128 394 42 493 1089 4264 7629 669 Explosions 17759 | . . 121 892 333 . . . . 444 419 . 1194 290 . . . . . 659 678 814 2118 2784 576 2560 3877 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35651 | . 1301 664 1004 389 . 22 1997 1314 808 110 . . 3777 2252 513 381 121 . 1558 291 42 537 1089 5325 10798 1358 Thermal 2465 | . 183 . 359 . . . . . . . . 376 1033 . . . . . 168 133 . . . 213 . . Explosive 17218 | . . . 472 333 . . . . 444 419 . 1194 290 . . . . . 659 678 814 2118 2784 576 2560 3877 Electromagnetic 474 | . . 121 61 . . . . . . . . . . . . . . . . 292 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 1 1 1 1 1 5 2 2 . . . 3 3 3 3 1 5 5 11 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 2 1 1 . . . 2 3 3 3 1 2 5 6 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked 74 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 71 . Effects 152 | . . . . . . . . 1 7 1 . 6 60 5 8 . . . 15 11 10 . 2 18 1 7 Message Errors 31 | . . . . . . . . . 2 1 . 3 14 . 2 . . . 3 2 2 . . 2 . . Matter Fused 38 | . . . . . . . . 1 1 . . . 14 4 2 . . . 1 2 2 . 1 6 . 4 Heat Flow Errors 13 | . . . . . . . . . . . . 2 6 1 . . . . 1 1 1 . . 1 . . Energy Discharges 22 | . . . . . . . . . 1 . . 1 8 . 1 . . . 2 . 2 . 1 3 . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 7 | . . . . . . . . . . . . . 2 . 1 . . . 2 1 . . . 1 . . Data Loss (minor) 16 | . . . . . . . . . 1 . . . 2 . 1 . . . 4 2 2 . . 3 1 . Data Loss (major) 6 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . 2 . . Misfires 8 | . . . . . . . . . 2 . . . 3 . . . . . 1 1 1 . . . . . Alerts 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Weapon Failures 7 | . . . . . . . . . . . . . 5 . . . . . . 2 . . . . . . Overload Shots 16 | . . . . . . . . . . . . . . . . . . . 3 13 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1817 | . . 1 138 10 . . 20 26 33 54 . 36 129 153 22 9 21 . 23 50 . . 52 492 510 38 Projectiles 1376 | . . . 10 4 . . 20 26 33 . . . 88 153 22 9 21 . 22 . . . 26 492 416 34 Explosions 441 | . . 1 128 6 . . . . . 54 . 36 41 . . . . . 1 50 . . 26 . 94 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 196 | . . . 8 8 . 1 19 9 16 . . . 32 6 7 1 1 . 11 . . 1 1 25 39 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 183 | . . . 8 6 . 1 18 9 16 . . . 30 6 6 1 1 . 11 . . 1 1 22 38 8 Secondary 13 | . . . . 2 . . 1 . . . . . 2 . 1 . . . . . . . . 3 1 3 Self-Inflicted Damage 766 | . . 13 104 . . . . . . 73 . 177 112 . . . . . 109 35 . . 13 24 . 106 Shots 24 | . . 3 3 . . . . . . 2 . 6 2 . . . . . 2 1 . . 1 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 254 | . 66 . 11 1 . . 5 69 180 102 . 254 240 144 14 . . . 173 106 59 . . 45 192 133 Average Temperature 56 | . 35 . 7 1 . . 4 18 45 53 . 81 69 55 9 . . . 79 76 59 . . 45 61 69 Received Heat Transfer 2485 | . 378 180 102 27 . . 315 108 . 24 . 63 225 . 147 . . . 126 54 72 26 104 66 297 171 Siege Activations 54 | . . . . . . . . . . . . . . 3 1 2 . 1 8 1 1 2 4 12 18 1 Total Turns 880 | . . . . . . . . . . . . . . 72 23 40 . 25 80 15 8 16 104 208 248 41 Longest Duration 49 | . . . . . . . . . . . . . . 37 23 31 . 25 20 15 8 13 49 37 43 41 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . . . . 8 . . . . . 1 . . . . . 2 1 Heat Transferred 4584 | . 518 . 200 . . . . . . . . 880 2320 . . . . . 222 185 . . . 259 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Peak Influence 2287 | . 250 240 644 417 . . 369 229 . . . . 628 330 . . . . 256 . . . . 639 2049 2287 Initial 1152 | . . 7 93 250 . . . 167 . . . . 59 307 . . . . . . . . . 263 312 1152 Average 275 | . 100 95 303 282 . . 161 65 . . . . 132 174 . . . . 87 . . . . 371 732 1790 Maximum Alert Level 5 | . 1 1 2 2 . . 1 1 . . . . 2 1 . . . . 1 . . . . 2 5 5 Low Security (%) 54 | 100 82 94 41 . . 100 57 98 . . . . 68 66 . . . . 89 . . . . 8 3 . Level 1 28 | . 17 5 32 79 . . 42 1 . . . . 25 33 . . . . 10 . . . . 52 37 . Level 2 8 | . . . 26 20 . . . . . . . . 6 . . . . . . . . . . 39 14 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 53 | . 1 . . . . . 1 7 . . . . 11 4 . . . . 2 . . . 1 13 1 12 Investigation 5 | . 1 . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . Extermination 18 | . . . . . . . . 4 . . . . 6 2 . . . . 1 . . . . 5 . . Reinforcement 10 | . . . . . . . 1 1 . . . . 4 2 . . . . . . . . . 1 1 . Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Distress Signals 24 | . . 3 2 . . . 2 . . . . . 1 . . . . . 1 . . 2 . . 12 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 455 | . 22 15 27 6 . . 25 12 8 5 . 9 43 9 3 3 . . 15 10 4 38 29 30 87 55 Peak Tracking Total 22 | . 4 3 5 3 . . 4 2 6 3 . 5 12 2 3 2 . . 4 8 4 13 11 3 8 22 Tactical Retreats 29 | . 2 2 3 . . . 1 1 . 1 . . 5 . . . . . 1 1 . . 3 2 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Traps Triggered 11 | . 4 . . . . . . 1 . . . . 1 . . . . . 3 . . . . 2 . . Indirectly 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . 2 . 1 . 1 . . 1 10 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Disabled 18 | . 1 . 3 . . . . 1 1 . . . 3 2 . . 1 . 2 1 . . . . 1 2 Max in Single Turn 3 | . 1 . 3 . . . . 1 1 . . . 1 1 . . 1 . 1 1 . . . . 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Accessed 62 | . 8 . 3 . 2 . 2 9 . . 3 . 10 5 . . 4 . 7 1 . 2 . 4 2 . Terminals 31 | . 7 . 2 . . . 2 6 . . . . 6 3 . . . . 4 . . . . 1 . . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . . . . 1 1 . . . . 1 . . . . 3 . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . 2 1 . . . . 1 . . . . . 2 . Total Hacks 171 | . 28 . 7 . 2 . 3 20 . . 25 . 22 9 . . 17 . 20 1 . 8 . 6 3 . Successful 107 | . 17 . 3 . 2 . 1 7 . . 25 . 8 5 . . 17 . 11 1 . 8 . 1 1 . Failed 64 | . 11 . 4 . . . 2 13 . . . . 14 4 . . . . 9 . . . . 5 2 . Catastrophic 16 | . 3 . . . . . 1 1 . . . . 4 1 . . . . 3 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 22 . 1 . 1 . 1 8 . . . . 12 6 . . . . 6 . . 1 . 1 . . Terminals 84 | . 27 . 6 . . . 3 13 . . . . 15 5 . . . . 14 . . . . 1 . . Fabricators 9 | . . . . . . . . 4 . . . . 2 . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . . . . . . . . . 2 2 . . . . 2 . . . . 5 . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 2 . . . . 3 2 . . . . 1 . . . . . 3 . Terminal Hacks 82 | . 13 . 1 . 2 . 1 3 . . 25 . 5 1 . . 17 . 5 1 . 8 . . . . Record 17 | . . . . . 1 . . . . . 11 . . . . . 5 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 16 | . 2 . . . . . . . . . 3 . . . . . 4 . . . . 7 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 5 | . . . . . . . 1 1 . . . . 1 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 8 | . 4 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzer 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Seal Access 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Unauthorized Hacks 13 | . 3 . 1 . . . . 2 . . . . 1 3 . . . . 3 . . . . . . . Terminals 12 | . 3 . 1 . . . . 2 . . . . 1 2 . . . . 3 . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 9 | . 2 . 1 . . . . 2 . . . . . 2 . . . . 2 . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 2 . . . 2 6 . . . . 10 5 . . . . 6 . . . . 4 1 . Full Trace Events 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 11 . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 10 . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . . . . . . . . . . 2 . 5 2 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total Allies 15 | . . . . 2 . . . . 2 . . 1 1 . . . . . . 2 . 5 2 . . . Largest Group 7 | . . . . 2 2 . . . 2 1 . 1 1 . . . . . . 2 2 7 5 5 . . Highest-Rated Group 387 | . . . . 41 41 . . . 62 31 . 96 10 . . . . . . 78 78 387 307 307 . . Highest-Rated Ally 96 | . . . . 31 31 . . . 31 31 . 96 10 . . . . . . 48 48 68 65 65 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 63 | . . . . . . . . . 17 3 . 9 . . . . . . . . 2 25 . 7 . . Total Damage 1782 | . . . . . . . . . 314 20 . 283 . . . . . . . . 60 881 . 224 . . Kills 9 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 5 . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 1 . 2 . . 1 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Turns Passed 27124 | 65 1349 670 795 660 367 249 1961 2050 754 278 148 677 3881 1599 712 508 245 679 1294 681 392 1290 684 1655 3222 259 Spaces Moved 12572 | 35 639 99 382 376 214 142 574 1059 399 138 91 361 1636 726 363 281 151 399 608 361 235 687 287 673 1547 109 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10610 | 30 394 . . . . . 75 1059 399 138 91 361 1636 726 363 281 151 399 608 361 235 687 287 673 1547 109 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1958 | 1 245 99 382 376 214 142 499 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 140 145 145 170 170 160 160 160 160 160 160 160 151 151 151 151 151 153 153 158 155 161 161 159 160 Average Speed 158 | 145 152 140 148 150 170 170 161 160 160 160 160 160 162 162 151 151 151 151 153 157 158 160 166 162 162 160 Slowest Speed 243 | 160 240 155 155 170 170 170 170 160 160 160 160 160 243 165 151 151 151 151 153 158 158 215 215 215 215 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 72 18 33 77 61 40 42 28 64 27 69 55 35 18 59 59 61 62 18 59 54 90 55 15 47 21 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 5 | . . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . 1 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 19 | . . . . 3 . . . . 1 1 . 2 . . 4 3 . 1 . 1 2 . 1 . . . Spaces Dug 132 | . . . 8 . . . 10 11 9 10 . . 25 9 . . . 3 10 5 . 14 . 9 2 7 Terrain Destroyed 1193 | . . . 90 14 . . 14 33 29 49 . 103 82 24 1 1 . 5 58 41 40 65 147 66 260 71 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 381 | . . . 2 1 . . 4 33 13 . . 1 77 24 1 1 . 5 18 19 1 6 5 29 115 26 AOE 812 | . . . 88 13 . . 10 . 16 49 . 102 5 . . . . . 40 22 39 59 142 37 145 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total 18047 | 46 855 559 539 439 217 149 1483 1342 465 183 94 438 2614 1016 510 336 164 456 865 433 248 863 450 1098 2024 161 Wait 3613 | . 72 407 55 36 1 7 786 196 21 35 . 35 741 180 126 31 . 37 143 20 5 35 123 314 189 18 Move 12546 | 34 638 98 381 375 213 141 573 1058 398 137 90 360 1635 725 362 280 150 398 607 360 234 686 286 672 1546 109 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 1 30 . 14 1 1 . 8 14 1 . . 4 16 8 4 3 2 . 6 1 1 9 . 7 22 1 Fast Attach 114 | 7 1 . 5 . . . 2 2 1 . 2 3 7 1 3 2 5 . 9 1 . 17 . 6 40 . Attach 56 | 1 3 . 3 . . . 2 3 . . . 2 8 4 1 2 . . 2 2 . 1 2 5 12 3 Detach 8 | 2 . . . . . . . 1 . . . 1 1 . . . . . . . . . . . 3 . Swap 199 | 1 12 8 13 2 1 . 20 3 5 3 . 7 29 8 2 1 . 2 16 5 2 8 2 9 34 6 Drop 264 | . 17 7 25 1 1 . 24 16 3 . 2 5 21 12 5 4 5 . 11 2 . 30 . 9 64 . Fire 1003 | . 82 39 43 24 . 1 68 49 26 8 . 21 156 78 7 13 2 19 71 27 6 16 33 76 114 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . . . 10 . . . . . . . . . . 15 . 61 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 8) 911 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Discovered new exit (range 5) 1349 | -10/Materials | Core integrity fell below 50% 1415 | -10/Materials | Entered Mines 1480 | -10/Mines | Excavation squad dispatched 1480 | -10/Mines | A large section of the Mines collapsed 1730 | -10/Mines | Excavation squad dispatched 1980 | -10/Mines | Excavation squad dispatched 2028 | -10/Mines | Core integrity fell below 20% 2067 | -10/Mines | Discovered new exit (range 7) 2072 | -10/Mines | Found a hidden stash of uninstalled traps 2085 | -10/Mines | Entered Materials 2085 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -9/Materials | Discovered new exit (range 8) 2496 | -9/Materials | Discovered new exit (range 5) 2867 | -9/Materials | Discovered new exit (range 6) 2880 | -9/Materials | Entered Mines 3016 | -9/Mines | Discovered new exit (range 5) 3388 | -9/Mines | Learned 2 Materials zone layouts 3429 | -9/Mines | Assembled infested the area 3502 | -9/Mines | Met 8R-AWN 3533 | -9/Mines | Discovered new exit (range 5) 3540 | -9/Mines | Entered Exiles 3540 | -9/Exiles | Accompanied by 2 allies 3570 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3581 | -9/Exiles | Welcomed by 8R-AWN 3610 | -9/Exiles | Met EX-HEX 3658 | -9/Exiles | Met EX-BIN 3683 | -9/Exiles | Aligned with FarCom system 3685 | -9/Exiles | Given EX-Vault access code 3727 | -9/Exiles | Opened EX-Vault 3746 | -9/Exiles | Found Gui. Plasma Cannon 3779 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3839 | -9/Exiles | Learned location of Zion (-6) 3840 | -9/Exiles | Met EX-DEC 3891 | -9/Exiles | Discovered new exit (range 10) 3907 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3907 | -9/Exiles | Entered Mines 4137 | -8/Mines | Discovered new exit (range 5) 4156 | -8/Mines | Entered Materials 4156 | -8/Materials | Evolved 2 slots: Utility x2 4455 | -8/Materials | Build established: Scavenger-Mutant 6061 | -8/Materials | Discovered new exit (range 16) 6117 | -8/Materials | Entered Factory 6117 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6274 | -7/Factory | Build established: Mutant 7105 | -7/Factory | Discovered new exit (range 8) 7710 | -7/Factory | Identified exit to Lower Caves 8167 | -7/Factory | Entered Lower Caves 8557 | -7/Lower Caves | Attacked by a faux Warlord 8833 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8898 | -7/Lower Caves | Discovered new exit (range 15) 8921 | -7/Lower Caves | Entered another Lower Caves area 8921 | -7/Lower Caves | Accompanied by 1 ally 8988 | -7/Lower Caves | Encountered a Warlord checkpoint 9010 | -7/Lower Caves | Identified exit to Factory 9168 | -7/Lower Caves | Discovered new exit (range 7) 9171 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9199 | -7/Lower Caves | Entered Data Miner 9200 | -7/Data Miner | Discovered new exit (range 6) 9231 | -7/Data Miner | Met Data Miner 9258 | -7/Data Miner | Learned location of Section 7 (-3) 9258 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9285 | -7/Data Miner | Received God Mode back door access code from Data Miner 9347 | -7/Data Miner | Entered Proximity Caves 9357 | -6/Proximity Caves | Escorted by Enhanced Grunt 9992 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10024 | -6/Proximity Caves | Entered Factory 10024 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10025 | -6/Factory | Identified exit to Lower Caves 10354 | -6/Factory | Incoming investigation squad redirected 10692 | -6/Factory | Discovered exit to Lower Caves (range 4) 11221 | -6/Factory | Build established: Skirmisher 11924 | -6/Factory | Build established: Mutant 12503 | -6/Factory | Cargo convoy interrupted 12521 | -6/Factory | Incoming assault squad redirected 12527 | -6/Factory | Incoming assault squad redirected 12784 | -6/Factory | Build established: Skirmisher 13814 | -6/Factory | Discovered new exit (range 14) 13905 | -6/Factory | Entered another Factory area 13905 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14250 | -5/Factory | Build established: Scavenger-Mutant 14336 | -5/Factory | Discovered new exit (range 21) 14573 | -5/Factory | Cargo convoy interrupted 14809 | -5/Factory | Build established: Scavenger-Skirmisher 15129 | -5/Factory | Identified exit to Upper Caves 15504 | -5/Factory | Entered Upper Caves 15967 | -5/Upper Caves | Learned Factory interactive machine intel 16078 | -5/Upper Caves | Build established: Tank 16167 | -5/Upper Caves | Discovered new exit (range 17) 16216 | -5/Upper Caves | Entered another Upper Caves area 16319 | -5/Upper Caves | Spotted B-75 Beast 16630 | -5/Upper Caves | Learned Factory stockpile data 16657 | -5/Upper Caves | Discovered new exit (range 20) 16710 | -5/Upper Caves | Learned location of 1 exit from Factory 16724 | -5/Upper Caves | Entered Zhirov 16724 | -5/Zhirov | Discovered new exit (range 3) 16752 | -5/Zhirov | Met Zhirov 16785 | -5/Zhirov | Learned location of Quarantine (-3) 16785 | -5/Zhirov | Learned location of Testing (-2) 16785 | -5/Zhirov | Learned location of Command (-1) 16792 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16817 | -5/Zhirov | Found Alien Artifact 16817 | -5/Zhirov | Identified Integrated Dissipator 16817 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16838 | -5/Zhirov | Found Alien Artifact 16841 | -5/Zhirov | Build established: Scavenger-Gunner 16969 | -5/Zhirov | Entered Proximity Caves 17576 | -4/Proximity Caves | Build established: Scavenger-Mutant 17618 | -4/Proximity Caves | Discovered new exit (range 9) 17648 | -4/Proximity Caves | Entered Factory 17648 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17649 | -4/Factory | Identified exit to Extension 17650 | -4/Factory | Identified exit to Research 17652 | -4/Factory | Loaded intel: 52 interactive machine locations 17722 | -4/Factory | Identified exit to Upper Caves 17722 | -4/Factory | Identified exit to Armory 17856 | -4/Factory | Incoming investigation squad redirected 18394 | -4/Factory | Build established: Scavenger-Skirmisher 18942 | -4/Factory | Entered Upper Caves 18982 | -4/Upper Caves | Learned Research terminal intel 19092 | -4/Upper Caves | Spotted B-86 Titan 19338 | -4/Upper Caves | Lost 3 parts (1n1u1w) 19343 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19381 | -4/Upper Caves | Destroyed 7 combat bots 19607 | -4/Upper Caves | Discovered new exit (range 9) 19623 | -4/Upper Caves | Entered another Upper Caves area 19623 | -4/Upper Caves | Accompanied by 2 allies 19662 | -4/Upper Caves | Build established: Gunner 19896 | -4/Upper Caves | Learned Research security intel 19992 | -4/Upper Caves | Discovered new exit (range 15) 20010 | -4/Upper Caves | Spotted B-86 Titan 20015 | -4/Upper Caves | Entered Warlord 20015 | -4/Warlord | Accompanied by 2 allies 20069 | -4/Warlord | System corruption cleaned by Quarantine Array 20731 | -4/Warlord | Visited the Vortex Lab 20737 | -4/Warlord | Found Prototype Energy Gun 20737 | -4/Warlord | Identified Vortex Rifle 20744 | -4/Warlord | Warlord's base attacked by MAIN.C 20745 | -4/Warlord | Found Prototype Piercing Weapon 20745 | -4/Warlord | Identified Vortex Lance 20763 | -4/Warlord | Found Vortex Rifle 20802 | -4/Warlord | Build established: Commander-Gunner 20933 | -4/Warlord | Met Warlord 20949 | -4/Warlord | Opened Warlord's prototype stash 20954 | -4/Warlord | Found Prototype Device 20954 | -4/Warlord | Identified System Purifier 20968 | -4/Warlord | Found Prototype Device 20968 | -4/Warlord | Identified Exp. Phase Shifter 20974 | -4/Warlord | Found Prototype Reactor 20974 | -4/Warlord | Identified Vortex Chain Reactor 21094 | -4/Warlord | Warlord forces counterattacked 21131 | -4/Warlord | Found Prototype Ballistic Cannon 21131 | -4/Warlord | Identified Hvy. Autocannon 21152 | -4/Warlord | Spotted Striker 21181 | -4/Warlord | Spotted Striker 21188 | -4/Warlord | Spotted Striker 21228 | -4/Warlord | Discovered new exit (range 16) 21228 | -4/Warlord | Spotted Executioner 21241 | -4/Warlord | Destroyed Executioner 21244 | -4/Warlord | Spotted Striker 21272 | -4/Warlord | Destroyed 11 combat bots 21305 | -4/Warlord | Entered Proximity Caves 21305 | -3/Proximity Caves | Accompanied by 5 allies 21474 | -3/Proximity Caves | Build established: Scavenger-Mutant 21479 | -3/Proximity Caves | Spotted B-86 Titan 21814 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21875 | -3/Proximity Caves | Discovered exit to Research (range 15) 21910 | -3/Proximity Caves | Destroyed 16 combat bots 21989 | -3/Proximity Caves | Entered Research 21989 | -3/Research | Accompanied by 5 allies 21989 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21991 | -3/Research | Loaded intel: 22 terminal locations 22076 | -3/Research | Discovered new exit (range 21) 22323 | -3/Research | P-80 Master assimilated allied Warden 8a 22415 | -3/Research | Found Unknown Device 22415 | -3/Research | Identified Quantum Capacitor 23022 | -3/Research | Garrison activated, responded to threat 23448 | -3/Research | Garrison activated, responded to threat 23487 | -3/Research | Build established: Scavenger-Tank 23641 | -3/Research | Identified exit to Research 23644 | -3/Research | Entered another Research area 23644 | -2/Research | Warlord forces began assault on 0b10 23644 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23754 | -2/Research | Research machine network offline 23831 | -2/Research | Met up with Warlord 23995 | -2/Research | Spotted Executioner 23998 | -2/Research | Spotted Executioner 24001 | -2/Research | P-80 Master assimilated allied OL-WIB(i) 24013 | -2/Research | Spotted Striker 24014 | -2/Research | P-80 Master assimilated allied ZQ-XGP(D) 24015 | -2/Research | Spotted ZQ-XGP(D) 24030 | -2/Research | Destroyed ZQ-XGP(D) 24084 | -2/Research | Found Prototype Device 24084 | -2/Research | Identified Exp. Actuator Array 24112 | -2/Research | Borebot progress halted 24148 | -2/Research | Found Prototype Processor 24148 | -2/Research | Identified Exp. Core Analyzer 24186 | -2/Research | Spotted Executioner 24195 | -2/Research | Spotted Executioner 24213 | -2/Research | Found Exp. Core Analyzer 24220 | -2/Research | Borebot progress halted 24301 | -2/Research | Found Prototype Launcher 24301 | -2/Research | Identified Gui. Micro-nuke Launcher 24341 | -2/Research | Borebot progress halted 24343 | -2/Research | Found Prototype Device 24343 | -2/Research | Identified Adv. Kinecellerator 24358 | -2/Research | Found Prototype Processor 24358 | -2/Research | Identified Exp. Targeting Computer 24380 | -2/Research | Spotted Striker 24390 | -2/Research | Destroyed Striker 24423 | -2/Research | Warlord destroyed during the assault 24469 | -2/Research | Found Adv. Kinecellerator 24541 | -2/Research | Spotted Striker 24545 | -2/Research | Spotted Striker 24555 | -2/Research | Destroyed Striker 24718 | -2/Research | Spotted Striker 24720 | -2/Research | Spotted Executioner 24721 | -2/Research | Spotted Striker 24736 | -2/Research | Destroyed Striker 24739 | -2/Research | Spotted Striker 24746 | -2/Research | Destroyed Executioner 24762 | -2/Research | Destroyed Striker 24797 | -2/Research | Destroyed 8 combat bots 25080 | -2/Research | Build established: Scavenger-Mutant 25165 | -2/Research | Spotted Executioner 25177 | -2/Research | Spotted Executioner 25224 | -2/Research | Destroyed Executioner 25234 | -2/Research | Destroyed Executioner 25323 | -2/Research | Spotted Executioner 25348 | -2/Research | Spotted Striker 25354 | -2/Research | Spotted Striker 25356 | -2/Research | Destroyed Striker 25369 | -2/Research | Destroyed Executioner 25395 | -2/Research | Lost 3 parts (3u) 25436 | -2/Research | Spotted Striker 25438 | -2/Research | Spotted Striker 25448 | -2/Research | Destroyed Striker 25451 | -2/Research | Destroyed Striker 25578 | -2/Research | Spotted Striker 25580 | -2/Research | Spotted Striker 25581 | -2/Research | Destroyed Striker 25620 | -2/Research | Spotted Striker 25625 | -2/Research | Destroyed Striker 25766 | -2/Research | Spotted Striker 25780 | -2/Research | Spotted Executioner 25781 | -2/Research | Spotted Striker 25784 | -2/Research | Destroyed Striker 25788 | -2/Research | Destroyed Executioner 25929 | -2/Research | Spotted Striker 25994 | -2/Research | Build established: Scavenger-Gunner 26024 | -2/Research | Spotted Striker 26028 | -2/Research | Spotted Striker 26040 | -2/Research | Destroyed Striker 26051 | -2/Research | Destroyed Striker 26122 | -2/Research | Found Adv. Kinecellerator 26197 | -2/Research | Spotted B-90 Cyclops 26282 | -2/Research | Found Prototype Device 26282 | -2/Research | Identified Exp. Transmission Jammer 26504 | -2/Research | Spotted Executioner 26505 | -2/Research | Destroyed Executioner 26511 | -2/Research | Spotted Striker 26514 | -2/Research | Destroyed Striker 26625 | -2/Research | Spotted Striker 26625 | -2/Research | Spotted Striker 26630 | -2/Research | Destroyed Striker 26635 | -2/Research | Destroyed Striker 26702 | -2/Research | Destroyed 13 combat bots 26793 | -2/Research | High security lockdown imminent 26846 | -2/Research | Discovered new exit (range 7) 26866 | -2/Research | Entered Testing 26867 | -2/Testing | Maximum security lockdown engaged 27040 | -2/Testing | Spotted Striker 27040 | -2/Testing | Spotted Executioner 27057 | -2/Testing | System corruption reached 10% 27060 | -2/Testing | Destroyed Executioner 27063 | -2/Testing | Destroyed Striker 27106 | -2/Testing | Destroyed 22 combat bots 27124 | -2/Testing | Identified Transdimensional Reconstructor 27124 | -2/Testing | Warped through subspace 27125 | -2/Testing | Self-destructed Last Messages --------------- 27101_ Terminal x1 27102_ Acquired Lgt. Quantum Reactor. 27114_ The unstable cave ceiling collapses. 27118_ C-30 ARC bursts open, deploying its payload. 27118_ G-73 Enforcer unfolds itself. 27118_ B-74 Champion unfolds itself. 27118_ G-73 Enforcer unfolds itself. 27121_ Slug penetrates E-15 Imp. 27121_ E-15 Imp destroyed. 27121_ Slug penetrates Wall. 27122_ Acquired 26 matter. 27122_ System corrupted: Matter fused (-10). 27122_ C-30 ARC bursts open, deploying its payload. 27122_ Striker unfolds itself. 27122_ I-47 Archangel unfolds itself. 27122_ Lrn. Tractor Beam destroyed. 27124_ Identified Transdimensional Reconstructor. 27124_ Warped through subspace. 27125_ O-16 Technician sends out distress signal. 27125_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | = #?""""??#################+#######???????????? | | #?""""?# @ g g ?? | | #?""""?+ o o l ?? | | #?""""?# g ??? | | #??????# ??? | | #??????##################+########## ##??? | | * #???????????????????????????????????????#???? | | ######???????????????????????????????????????????? | | ??????????????????????????????s??????????????????? | | ???????"?""?????????????????s????????????????????? | | ???????"R""?????????????s?ss?????????????????????? | | ???????"""???????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????? ??????"""?????????????? | | ???????????????????????? ???????"T"?????????????? | | ??????????????????C???? ????????????????????????? | | ?????????????????#???#"i?????????????????????????? | | ?##????????????? #?? ??????????????????????????? | | # #???????????? #? ???????????????????????????? | | #?????????????% ## ????????????????????????????? | | ########?????? #" ?????????????????????????????? | | ##???? %"#??????????????????????????????? | | ]! ##### ##??????????????????????????????? | | = """"" "#??????????????????????????????? | | = % # # ##??????????????????????????????? | | = [#" # "#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 25 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Item Schematics ----------------- Adv. Thermal Generator | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelVariableMaul Manual? 0 Play Time 02:43:18 Cumulative 1230.1 hours Start 2023.05.07 @ 20:54:41 End 2023.05.08 @ 13:49:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 891 Rogue 851 Adventurer 40 Explorer 0 Win Type - Total 144 Types 71/7/42/2/1/4/14/2/1 Lore% 95 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 821d3e92-7b9d-4749-9c95-9f20d4be01e2