Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 21:28:35 Player: Err. String Expected Got Nil Result: Destroyed by as-14751 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (683) 683 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1288 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Treads Light Treads Seismic Detector Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Wheel Compact Wheel Seismic Detector EM Pulse Gun EM Pulse Gun EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 2 7 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . 3 1 Treads 1 | . . 1 Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | 1 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 2 2 Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 11 | 6 11 14 Power 1 | 1 1 1 Propulsion 5 | 4 4 5 Utility 1 | . 1 3 Weapon 4 | 1 4 4 Tool/Special . | . . . Unused Backups 20 | . 10 10 Power 3 | . 1 2 Propulsion 8 | . 4 4 Utility 4 | . 2 2 Weapon 5 | . 3 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 96 Engine 13 | . 14 13 Leg 27 | . 28 26 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 3 | . 4 . Energy Cannon 10 | . 9 13 Ballistic Gun 13 | . 13 14 Peak Build Rating 10 | 7 10 10 Average Rating 9 | 6 9 9 On Entrance 7 | 6 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns 1 | . . 1 Heaviest Build 31 | 14 31 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 14 Most Carried 15 | 6 15 15 Average Carried 12 | 6 11 14 Final Capacity 15 | 8 15 5 Final Carried 15 | 6 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 668 | 233 377 58 Remotely . | . . . Salvage Created 1220 | 144 1003 73 Parts 64 | 8 50 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 14 5 Guns 7 | . 4 3 Cannons 12 | . 10 2 Classes Destroyed 10 | 2 6 2 Worker 3 | . 3 . Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 14 | . 14 . Assembled 2 | . . 2 Best Kill Streak 6 | 2 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 35 68 Missed 13 | . 4 9 Hits 90 | . 31 59 Melee 13 | . . 13 Projectile 77 | . 31 46 Critical Strikes 3 | . 1 2 Part Disruptions 3 | . . 3 Damage Taken 1337 | . 389 948 Core 257 | . 42 215 Absorbed by Shields . | . . . Regen/Repaired (Parts) 81 | . 81 . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | 13 66 14 Largest 2 | 2 2 2 Hottest 80 | 70 80 80 Shots Fired 183 | 26 132 25 Gun 131 | 26 89 16 Cannon 52 | . 43 9 Launcher . | . . . Special . | . . . Kinetic 95 | 13 66 16 Thermal 88 | 13 66 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 6 9 7 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 107 | 15 77 15 Core Hits 57 | 6 42 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 2 . . Burn 2 | 2 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1597 | 163 1196 238 Guns 983 | 163 679 141 Cannons 581 | . 491 90 Explosions . | . . . Melee . | . . . Ramming 33 | . 26 7 Kinetic 672 | 63 468 141 Thermal 892 | 100 702 90 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles 3 | . 3 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 8 | . 6 2 Kicked 8 | . 6 2 Crushed . | . . . Highest Temperature 126 | 100 126 38 Average Temperature 34 | 39 33 15 Received Heat Transfer 397 | . 237 160 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 2294 | 444 1665 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 187 | 10 187 91 Initial 51 | . . 51 Average 81 | 1 93 39 Influence Increases 627 | 20 537 70 Destroy 0b10 Robot/C 340 | . 280 60 Destroy 0b10 Robot/NC 80 | 20 60 . Destroy Leader 100 | . 90 10 Successful Hack 29 | . 29 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Influence Decreases 627 | 20 404 203 Entered New Map 82 | . . 82 Time Decay 545 | 20 404 121 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 28 15 Peak Tracking Total 20 | . 4 20 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 19 | . 19 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 9 | . 9 . Botnet 3 | . 3 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 520 | 17 503 . Seismic 520 | 17 503 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1991 | 99 1595 297 Spaces Moved 884 | 49 702 133 Core 2 | . . 2 Treads . | . . . Legs 882 | 49 702 131 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 178 | 120 181 187 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 89 42 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1108 | 65 891 152 Wait 92 | 2 90 . Move 882 | 48 701 133 Hop . | . . . Pick Up 12 | . 12 . Fast Attach 2 | 1 1 . Attach 2 | . . 2 Detach . | . . . Swap 9 | 1 7 1 Drop 8 | . 8 . Fire 93 | 13 66 14 Melee . | . . . Ram . | . . . Kick 8 | . 6 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 100 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 10) 980 | -10/Materials | Discovered new exit (range 16) 1146 | -10/Materials | Discovered new exit (range 14) 1296 | -10/Materials | Identified exit to Subcaves 1296 | -10/Materials | Identified exit to Materials 1355 | -10/Materials | Learned 2 Mines zone layouts 1448 | -10/Materials | Learned Storage trap positions 1482 | -10/Materials | Learned 2 Mines zone layouts 1519 | -10/Materials | Learned 4 Recycling zone layouts 1545 | -10/Materials | Identified exit to Mines 1581 | -10/Materials | Learned location of Subcaves (-10) 1595 | -10/Materials | Repaired Assault Rifle 1695 | -10/Materials | Entered Mines 1783 | -10/Mines | Found a hidden stash of uninstalled traps 1941 | -10/Mines | Assembled infested the area 1946 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1972 | -10/Mines | Core integrity fell below 50% 1985 | -10/Mines | Core integrity fell below 20% 1991 | -10/Mines | Released all parts (2) 1992 | -10/Mines | Destroyed by as-14751 with Assembled Heavy Rifle Last Messages --------------- 01958_ K-01 Serf knocked back. 01959_ K-01 Serf destroyed. 01967_ Knocked back. 01972_ Imp. Heat Sink destroyed. 01972_ System corrupted by crushing effect (+2). 01977_ as-66512 destroyed. 01977_ Switching to secondary target: as-85741. 01977_ Aluminum Leg destroyed. 01977_ System corrupted by crushing effect (+1). 01978_ Assault Rifle destroyed. 01981_ System corrupted: Lgt. Assault Rifle jammed. 01981_ as-85741 destroyed. 01984_ Lgt. Assault Rifle destroyed. 01984_ Ion Engine destroyed. 01988_ Aluminum Leg destroyed. 01990_ Assault Rifle destroyed. 01991_ Released Lrg. Storage Unit. 01991_ Released Lgt. Treads. 01991_ Extracted 26 matter. Map ----- +----------------------------------------------------+ | ???????????# #??# ## ##??? | | ?????????### #### ## ##???? | | ????????? ## # ###????? | | ?????????######## ## #######???? | | ???????????????#" ### #???? | | ?????????####### ## #???? | | ????????? ##???? | | ??????????????? ???????????? | | ???????????????# ????????????? | | ???????????????# % ?????????????? | | ????????###???## % #?????????????? | | ???????? ???# =%=##????????????? | | ???????? ???# #????????????? | | ???????? ???## ##???????????? | | ???????? ????# ##??????????? | | ???????? ???## #??????????? | | ???????? ??## %! #??????????? | | ???????? ??# """ #??????????? | | ???????? ??# """ #??????????? | | ???????? ??# """ ##?????????? | | ????????# #??## ##????????? | | ????????# #???# ###??????? | | ????????# #???## a aa%####???? | | #??????# #????## ### a]%!]=##??? | | #??????# #?????# ??## =a!] #??? | | ??####### #####?# ???## @! #??? | | ??# #???????## #??? | | ?## #????????# # #?? | | ## ######## ### #?#### ## #?? | | # #??????# ### #?# ##?? | | ##??????# ##### #??##??? | | ###???????# #?## #??????? | | ##?????????# ### #??????? | | ???????????# ## ## #??????? | | ???????????# # ##### #??????? | | ???????????# ##???# #??????? | | ???????????# #????# #??????? | | ??????????## #????## #?????? | | ????????### #?????# #????? | | ??????### ##???#### #????? | | ?????## ##??? ### #????? | | ?????# ##??# ## #????? | | ?????# ### #?# ##????? | | ?????# #??###?????? | | ?????# #???????????? | | ?????## ##???????????? | | ??????##### #????????????? | | ??????????##%""" ##????????????? | | ??????????##%""" ##?????????????? | | ??????????# """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 19% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingDoorAxe Manual? 0 Play Time 00:13:44 Cumulative 266.1 hours Start 2026.10.02 @ 21:16:55 End 2026.10.02 @ 21:28:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/1/1/0/0/0/1/0/1 Lore% 74 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05827f0f-1aa6-404a-b018-818bf8e4e360