Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 17:34:08 Player: Spoodle Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (342) 1710 Value Destroyed (13602) 13602 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (10212) 10212 TOTAL SCORE: 33904 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6052 Follower Combat Kills 5440 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -2980 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 47/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Structural Scanner Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Advanced Heat Sink Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Large Storage Unit Zionite Biocell Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Phase Shifter Advanced Hardlight Generator Z-Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Improved Heavy Treads Myomer Leg Myomer Leg Myomer Leg Centrium Leg Structural Scanner Advanced Sensor Array Improved Shock Absorption System Advanced Recalibrator Drone Bay Enhanced Quantum Rifle Tiamat Missile Launcher Advanced Remote Datajack [Rating: 171] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Core Analyzer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 . . . . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 Utility 10 | . . 1 1 1 . . 2 . . . . . . 2 . . . 2 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 421 | 8 11 28 34 17 10 . 14 1 19 22 3 10 12 41 21 3 15 23 52 77 Power 32 | 1 3 2 1 1 1 . . . 2 1 . . . 4 . . 1 2 3 10 Engine 11 | 1 3 2 1 1 1 . . . 2 . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . . 2 . . . 1 . . Reactor 17 | . . . . . . . . . . . . . . 2 . . 1 1 3 10 Propulsion 80 | 2 1 13 8 5 1 . 1 . 3 5 . . 1 3 1 1 6 3 8 18 Treads 66 | 2 1 13 8 5 1 . 1 . 3 5 . . 1 2 1 1 6 3 8 5 Leg 12 | . . . . . . . . . . . . . . 1 . . . . . 11 Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 152 | 2 4 4 9 7 3 . 7 1 7 4 3 5 3 23 3 . 2 11 22 32 Device 101 | 1 3 3 5 5 3 . 3 1 4 2 1 3 1 13 3 . . 9 13 28 Storage 13 | 1 1 1 1 1 . . . . . 1 1 . . 2 . . . . 2 2 Processor 16 | . . . . 1 . . 2 . 1 . . 2 . 3 . . 1 1 4 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . 3 . . . 2 . 2 1 1 . 2 5 . . 1 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 3 3 9 16 4 5 . 6 . 7 12 . 5 8 11 17 2 6 7 19 17 Energy Gun 10 | 1 1 . . . . . . . . 1 . 1 1 . . . . . . 5 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 98 | 2 2 7 14 4 2 . 5 . 5 8 . 3 5 5 8 1 6 3 13 5 Ballistic Cannon 14 | . . . . . 2 . . . 1 2 . . . 2 2 . . 1 4 . Launcher 15 | . . 1 1 . . . 1 . . 1 . . . 2 . . . 3 2 4 Special Weapon 12 | . . . . . 1 . . . . . . 1 2 . 7 1 . . . . Impact Weapon 5 | . . 1 1 . . . . . 1 . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . . . . . 2 . 5 . . 1 1 2 1 Parts Lost 115 | . 2 1 5 2 1 . 3 . 12 12 1 . 4 6 1 . . 2 25 38 Power 13 | . 1 . . 1 . . . . 1 1 . . . 2 . . . . 2 5 Propulsion 21 | . . . 1 1 . . 1 . 4 2 . . 1 2 . . . . 2 7 Utility 46 | . 1 1 2 . 1 . 2 . 4 1 1 . 1 . 1 . . 2 12 17 Weapon 35 | . . . 2 . . . . . 3 8 . . 2 2 . . . . 9 9 Highest Loss Streak 18 | . 1 1 2 2 1 . 1 . 7 12 1 . 4 4 1 . . 1 7 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 98 98 100 99 100 99 100 93 84 99 97 98 99 99 100 99 99 87 71 Engine 3 | . 13 11 9 7 7 7 6 6 6 1 . . . . . . . . . . Core 1 | . . . . . . . . . . 4 6 6 6 1 5 5 1 . . . Reactor 1 | . . . . . . . . . . . . . . 3 . . 3 4 3 6 Treads 23 | . 28 33 26 30 30 30 26 26 24 16 26 26 25 21 23 23 23 20 12 4 Device 10 | . 11 20 17 15 14 15 6 6 4 3 5 5 4 5 4 5 3 8 14 22 Storage 6 | . 14 11 9 7 7 7 6 6 6 8 6 6 6 5 5 5 5 5 4 4 Processor 18 | . . . . 7 7 7 19 20 20 26 26 26 26 31 35 35 36 37 28 13 Protection 5 | . . . 8 7 7 7 12 13 11 5 5 6 6 8 5 5 4 4 3 . Energy Gun 1 | . . . . . . . . . . 2 6 5 4 . . . . . . 4 Ballistic Gun 15 | . 27 21 26 23 21 23 19 20 17 9 13 12 12 15 9 8 11 13 14 . Ballistic Cannon 1 | . . . . . 1 . . . 1 2 . . . 1 5 5 3 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 12 30 58 138 106 73 73 74 74 75 81 68 72 74 85 93 89 95 97 110 105 Greatest Support 150 | 40 40 60 60 80 80 80 88 88 108 88 88 88 88 94 97 97 112 114 150 150 Greatest Overweight (x) 18 | . . . 2 1 . . . . 1 18 . . 1 1 . . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 19 | 7 14 15 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 10 Most Carried 25 | 6 15 18 25 24 20 20 20 20 20 16 20 20 20 20 20 20 20 20 20 15 Average Carried 17 | 2 12 14 22 19 19 20 19 19 19 9 18 19 19 19 19 19 19 19 16 9 Final Capacity 25 | 8 15 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Final Carried 25 | 6 14 18 25 20 20 20 18 20 15 16 20 20 18 20 20 20 20 20 20 14 Class Distribution -------------------- 25% | Scavenger-Gunner 18% | Derelict-Gunner 10% | Mutant 10% | Scavenger-Tank 10% | Scavenger-Skirmisher 7% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Commander-Gunner | -5/Extension Commander-Gunner | -5/Cetus Commander-Gunner | -5/Archives Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Messiah-Skirmisher | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Matter Collected 11966 | 320 293 820 1583 764 184 69 417 110 747 625 83 60 250 1068 500 96 112 726 2146 993 Remotely 1809 | . . . . . . . . . 312 . . . . . . . . 191 1306 . Salvage Created 15300 | 114 554 1046 1557 961 137 79 678 . 812 618 40 . 207 1052 296 . . 1541 2751 2857 Parts 738 | 7 36 89 87 34 4 4 34 . 30 21 5 . 18 39 8 . . 55 156 111 Haulers Intercepted 11 | . 1 2 2 1 . . . . . . . . . 1 1 . . 1 1 1 Recyclers Shooed 12 | . . . 1 1 . . . . . . . . . . 1 . . 3 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . 3 2 . . . 18 5 . 34 . . . . . . . Prevented 5 | . . . . . . 1 . . . . 1 . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Combat Hostiles Destroyed 252 | . 15 31 30 10 4 . 13 . 15 10 2 . 9 17 1 . . 18 40 37 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Guns 178 | . 12 30 29 10 4 . 9 . 15 4 2 . 4 14 1 . . 11 29 4 Cannons 37 | . . . . . . . . . . 6 . . 1 3 . . . . 6 21 AOE 28 | . 3 1 . . . . 4 . . . . . 4 . . . . 7 4 5 Classes Destroyed 21 | 2 5 2 2 3 1 . . . 1 . . . 2 . 2 . . 1 . . Worker 18 | . . 1 2 . . . . . . . . . . . . . . 4 5 6 Builder 20 | . 2 1 2 . . . 1 . . . . . . . 1 . . . 9 4 Tunneler 3 | 1 . . . 1 . . 1 . . . . . . . . . . . . . Hauler 11 | . 1 2 2 1 . . . . . . . . . 1 1 . . 1 1 1 Recycler 15 | 1 . 2 3 4 . . . . . . . . . . 1 . . 2 . 2 Mechanic 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . Watcher 9 | . 1 2 3 . . . . . . . . . . 1 . . . . 1 1 Swarmer 55 | . 5 15 7 . 4 . 4 . 2 . 2 . 5 . . . . 5 3 3 Saboteur 6 | . . . . . . . . . . . . . . . . . . 1 3 2 Grunt 91 | . 10 7 14 5 . . 7 . 7 4 . . . 10 . . . 6 9 12 Brawler 15 | . . . . 1 . . 1 . 2 4 . . . 2 . . . 2 3 . Duelist 14 | . . . . . . . . . 1 2 . . . . . . . 3 4 4 Protector 4 | . . . . . . . . . . . . . 2 . . . . . 1 1 Sentry 23 | . . 9 7 2 . . . . . 1 . . 1 1 . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . Hunter 21 | . . . 2 1 . . . . 2 . . . . 1 . . . . 8 7 Programmer 21 | . . . . 1 . . 1 . . . . . . 3 . . . 1 7 8 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . Samaritan 3 | . . . . . 1 2 . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . 1 . . . . . . . . 4 . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . Fireman 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Best Kill Streak 10 | 1 4 9 5 4 4 . 4 . 5 6 2 . 5 4 2 . . 7 8 10 Combat Bots Only 7 | . 4 7 4 3 4 . 4 . 5 6 2 . 5 4 1 . . 5 6 7 Max Kills in Single Turn 8 | 1 2 2 2 1 2 1 4 . 3 1 1 . 4 1 1 . . 8 5 3 Gunslinging 1 | . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . . Exploded 5 | . 2 1 . . . . 4 . . . . . 3 . . . . 5 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Hostile Shots Fired 2082 | . 65 116 166 108 17 . 48 . 226 116 16 . 44 71 . . . 49 449 591 Missed 609 | . 17 23 38 43 5 . 14 . 70 20 7 . 14 15 . . . 14 137 192 Damage Taken 27911 | . 573 877 1841 713 186 . 648 . 2821 2052 131 . 820 1131 51 . . 1073 6596 8398 Core 3578 | . 116 73 223 49 . . 18 . 274 375 13 . 53 37 . . . 92 801 1454 Absorbed by Shields 828 | . . 120 28 . . . . . . . . . . . . . . . . 680 Reduced by Siege Mode 517 | . . . . . . . . . . . . . . . . . . . 165 352 Redirected to Shielding 353 | . . . . . . . 12 . 89 . . . 17 65 . . . . . 170 Ignored by Resistances 190 | . . . . . . . . . . . . . 51 42 . . . . . 97 Regen/Repaired (Parts) 585 | . . . . . . . . 275 310 . . . . . . . . . . . Core Remaining (%) 69 | 100 53 81 59 . . 93 . . . . . . 13 . . . 96 92 38 . Volleys Fired 748 | 10 52 73 100 47 9 5 31 . 40 33 6 . 16 52 18 . . 30 106 120 Largest 4 | 2 2 2 3 3 3 3 3 . 3 3 3 . 3 3 3 . . 3 4 4 Hottest 425 | 40 60 50 73 74 74 74 79 . 99 124 107 . 107 114 147 . . 127 162 425 Shots Fired 1915 | 20 104 137 299 138 20 15 91 1 113 55 17 . 35 152 37 2 . 71 329 279 Gun 1601 | 20 104 131 299 138 18 15 90 1 105 38 17 . 30 131 14 . . 63 285 102 Cannon 281 | . . . . . 2 . . . 8 17 . . . 21 23 2 . 2 38 168 Launcher 28 | . . 6 . . . . 1 . . . . . . . . . . 6 6 9 Special 5 | . . . . . . . . . . . . . 5 . . . . . . . Kinetic 1607 | 20 99 131 299 138 20 15 90 1 113 48 11 . 28 152 37 2 . 65 323 15 Thermal 255 | . . . . . . . . . . . . . . . . . . . . 255 Explosive 26 | . . . . . . . . . . . . . 5 . . . . 6 6 9 Electromagnetic 27 | . 5 6 . . . . 1 . . 7 6 . 2 . . . . . . . Robot Hit Streak 52 | 4 12 11 15 22 4 9 14 3 12 19 3 . 7 14 6 1 . 17 52 21 Robot Miss Streak 8 | 2 2 4 5 2 1 1 3 . 4 2 3 . 3 8 3 1 . 2 6 4 Penetration Max 2 | . . . . 1 . . 1 . 1 . . . . 1 1 . . 2 2 . Secondary Targets 27 | . . 3 . 4 1 . 2 . 5 . 1 . . 1 . . . 3 7 . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . 1 . 1 . . 1 . . . 1 1 . Shots Hit Robots 1293 | 11 83 100 202 95 10 11 64 1 79 39 8 . 25 109 22 1 . 51 213 169 Core Hits 715 | 5 32 57 84 32 7 6 32 1 38 21 4 . 33 54 15 1 . 65 135 93 Critical Kills 21 | . . . . 1 . . . . 2 . . . 2 1 . . . 3 6 6 Critical Parts Destroyed 19 | . . . 1 1 . . 1 . . . . . . . . . . 1 15 . Critical Strikes 54 | . . . 1 2 . . 1 . 2 3 . . 2 1 4 . . 4 28 6 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . 6 Destroy 38 | . . . 1 2 . . 1 . 2 . . . 2 1 . . . 4 25 . Blast 10 | . . . . . . . . . . 3 . . . . 4 . . . 3 . Melee Attacks 7 | . . 1 3 . . . . . 1 . . . . 2 . . . . . . Impact 7 | . . 1 3 . . . . . 1 . . . . 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39843 | 98 1187 2061 3553 1836 180 211 1408 16 1572 1015 144 . 1281 2578 933 87 . 4541 8304 8838 Guns 24314 | 98 882 1906 3385 1836 180 211 1312 16 1392 558 144 . 419 2083 301 . . 1824 5807 1960 Cannons 7751 | . . . . . . . . . 180 413 . . . 495 628 87 . 39 803 5106 Explosions 7390 | . 305 155 . . . . 95 . . 44 . . 715 . . . . 2678 1626 1772 Melee 168 | . . . 168 . . . . . . . . . . . . . . . . . Ramming 73 | . . . . . . . 1 . . . . . . . 4 . . . 68 . Kinetic 25220 | 98 831 1906 3385 1836 180 211 1312 16 1572 897 135 . 410 2578 929 87 . 1863 6610 364 Thermal 8247 | . 305 . . . . . . . . 44 . . . . . . . 1196 . 6702 Explosive 5595 | . . . . . . . . . . . . . 715 . . . . 1482 1626 1772 Electromagnetic 393 | . 51 155 . . . . 95 . . 74 9 . 9 . . . . . . . Impact 168 | . . . 168 . . . . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . . . . . . 147 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 1 1 1 2 2 6 6 6 6 . 8 8 8 8 5 7 22 Average Corruption 5 | . . . . 1 1 1 2 2 2 6 6 6 . 5 8 8 8 3 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 242 | . . . . 1 6 2 6 5 22 29 9 3 . 33 60 13 9 6 14 24 Message Errors 58 | . . . . . 1 . 1 . 6 7 1 1 . 11 14 2 3 1 3 7 Matter Fused 57 | . . . . 1 1 1 3 1 7 5 . . . 9 16 3 2 2 3 3 Heat Flow Errors 32 | . . . . . . . 2 3 1 4 2 1 . 5 7 1 2 1 1 2 Energy Discharges 32 | . . . . . . 1 . . 2 6 1 1 . 4 6 1 2 2 3 3 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Parts Fused 4 | . . . . . . . . . . 2 1 . . . 1 . . . . . Data Loss (minor) 23 | . . . . . 1 . . . 2 2 1 . . 1 8 4 . . 1 3 Data Loss (major) 14 | . . . . . 2 . . . 1 2 2 . . 1 2 . . . 1 3 Misfires 10 | . . . . . 1 . . 1 1 1 1 . . . 2 2 . . 1 . Alerts 5 | . . . . . . . . . 1 . . . . 1 2 . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . 1 2 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 653 | . 16 . 25 . . . . . . . . . 17 . . . . 314 14 267 Projectiles 197 | . . . . . . . . . . . . . . . . . . . . 197 Explosions 431 | . 16 . . . . . . . . . . . 17 . . . . 314 14 70 Melee 25 | . . . 25 . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . 2 . . . . . 1 1 . . . 5 5 . . . 6 . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . 1 1 . . . 5 4 . . . 6 . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 225 | . . . . . . . . . . . . . . . . . . 126 4 95 Shots 6 | . . . . . . . . . . . . . . . . . . 3 . 3 Rammed 10 | . . . . . . . 1 . . . . . . . 1 . . . 8 . Targets Rammed 11 | . . . . . . . 1 . . . . . . . 2 . . . 8 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 379 | . 27 19 218 22 32 62 271 258 345 348 269 76 48 300 258 173 106 208 309 379 Average Temperature 85 | . 8 6 58 5 15 29 62 123 112 139 78 41 20 74 68 58 54 35 111 104 Received Heat Transfer 6066 | . 309 217 750 213 . . 225 . 1113 774 . . 21 246 . . . 138 749 1311 Effects 13 | . . . . . . . . . 6 1 . . . . . . . . 1 5 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . 2 1 . . . . . . . . 1 . Interference 7 | . . . . . . . . . 3 . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 16 | . . . . . . . . . . . . . . . . . . . 7 9 Total Turns 294 | . . . . . . . . . . . . . . . . . . . 118 176 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . 34 41 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 7 Parts Melted 32 | . . . . . . . . . . . . . . . . . . . . 32 Heat Transferred 7566 | . 200 . . . . . . . . 50 . . . . . . . 1100 . 6216 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Peak Influence 2009 | 10 408 702 622 406 . . 225 111 1697 . . . . 308 899 688 374 1679 1885 2009 Initial 1053 | . 6 108 274 266 . . 50 58 77 . . . . 20 97 503 275 130 881 1053 Average 611 | 2 184 341 394 297 . . 130 79 988 . . . . 193 443 648 366 892 1413 1554 Maximum Alert Level 5 | . 2 3 2 2 . . 1 . 5 . . . . 1 3 2 1 5 5 5 Low Security (%) 19 | 100 54 24 1 10 . . 84 100 13 . . . . 36 22 . . 6 . . Level 1 33 | . 43 39 50 88 . . 15 . 6 . . . . 63 37 . 100 11 . . Level 2 17 | . 2 33 48 1 . . . . 3 . . . . . 16 100 . 27 . . Level 3 8 | . . 2 . . . . . . 33 . . . . . 22 . . 9 17 13 Level 4 11 | . . . . . . . . . 21 . . . . . . . . 33 49 44 Level 5 7 | . . . . . . . . . 3 . . . . . . . . 12 33 41 High Security 1 | . . . . . . . . . 18 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 4 3 4 2 . . 1 . 19 . . . . 4 4 1 . 9 13 12 Investigation 12 | . 2 . 1 . . . . . 4 . . . . . . 1 . 1 2 1 Extermination 13 | . . . . 1 . . 1 . 1 . . . . 3 . . . 1 2 4 Reinforcement 24 | . 2 3 2 1 . . . . 4 . . . . 1 4 . . 1 4 2 Assault 23 | . . . . . . . . . 10 . . . . . . . . 3 5 5 Garrison 4 | . . . 1 . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . 2 . . . . . 3 . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Distress Signals 66 | . 1 5 6 1 . . 1 . 1 . . . 43 . 3 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 466 | . 19 40 51 14 4 . 15 . 53 14 3 . 20 33 30 4 . 33 65 68 Peak Tracking Total 19 | . 4 9 6 3 4 . 4 . 19 9 3 . 6 4 5 4 . 5 7 14 Tactical Retreats 20 | . 2 . 1 . . . 1 . 1 4 . . 1 4 . . . . 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Traps Triggered 6 | . 1 . 1 . . . 1 . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Machines Disabled 41 | . 4 3 1 5 . . . . 2 . . . . 4 2 . 1 13 5 1 Max in Single Turn 3 | . 2 2 1 1 . . . . . . . . . 1 1 . . 3 2 1 Garrison Access 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 12 | . . . . . . . . . . . . . . . 10 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Machines Accessed 28 | . 5 2 5 3 1 . 1 . 5 . 1 . . . 1 2 . 1 . 1 Terminals 21 | . 5 2 4 2 . . 1 . 4 . . . . . 1 2 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . 1 . . . . . . . . 1 . 1 Total Hacks 56 | . 12 5 12 6 1 . 1 . 11 . 1 . . . 2 3 . 1 . 1 Successful 26 | . 8 2 5 5 1 . . . 2 . 1 . . . . 1 . 1 . . Failed 30 | . 4 3 7 1 . . 1 . 9 . . . . . 2 2 . . . 1 Catastrophic 11 | . 3 . 3 1 . . 1 . 2 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 7 2 4 1 . . 1 . 9 . . . . 9 5 1 . 18 6 9 Terminals 45 | . 12 5 9 4 . . 1 . 9 . . . . . 2 3 . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 3 . . . . . 2 . . . . . . . . 1 . 1 Terminal Hacks 20 | . 7 2 4 3 1 . . . 1 . 1 . . . . 1 . . . . Record 1 | . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 3 1 . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 2 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 22 | . 4 2 5 3 . . 1 . 4 . . . . . 1 1 . . . 1 Full Trace Events 5 | . 1 . 1 . . . . . 2 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . 2 . . 1 . 19 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Total Allies 89 | . . . . . . . . 19 . 2 . 8 1 6 36 5 . 7 2 3 Largest Group 28 | . . . . . . . . 19 19 2 . 8 7 5 26 28 24 19 4 3 Highest-Rated Group 1245 | . . . . . . . . 687 687 49 . 288 217 224 905 1245 1143 880 377 345 Highest-Rated Ally 159 | . . . . . . . . 50 50 29 . 51 51 70 159 151 151 103 103 115 Zionite Dispatches 10 | . . . . . . . . . . . . . . 2 2 . . 3 1 2 Heavy 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . Light 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 Recon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Fire 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Total Orders 15 | . . . . . . . . . . . . . . . . . . 1 9 5 EXPLORE 10 | . . . . . . . . . . . . . . . . . . 1 4 5 RETURN 5 | . . . . . . . . . . . . . . . . . . . 5 . Ally Attacks 876 | . . . . . . . . 109 166 20 . . 40 55 234 44 25 98 37 48 Total Damage 27670 | . . . . . . . . 3276 5612 379 . . 1186 1348 5100 1010 760 4763 1778 2458 Kills 171 | . . . . . . . . 6 46 1 . . 10 8 39 6 4 31 9 11 Allies Corrupted 6 | . . . . . . . . . 5 . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 . . . . 1 . 2 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . 1 5 6 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . 1 5 3 Decoded 0b10 Intel 53 | . . . . . . . . . . . . . . 17 15 . 2 13 6 . Traps 41 | . . . . . . . . . . . . . . 16 12 . . 7 6 . Emergency Access 7 | . . . . . . . . . . . . . . . 3 . . 4 . . Garrisons 2 | . . . . . . . . . . . . . . . . . . 2 . . Exits 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . 1 . . . 2 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Turns Passed 21928 | 173 822 1287 2868 972 753 93 547 330 1300 1103 420 2189 1147 1702 1942 365 229 796 1324 1566 Spaces Moved 10357 | 74 324 543 961 472 440 46 251 188 701 482 243 1331 629 778 829 152 106 388 563 856 Core 227 | 3 . . . . . . . . . 1 . . . . . . . . 68 155 Treads 9752 | 71 324 543 961 472 440 46 251 188 701 481 243 1331 629 778 829 152 106 388 495 323 Legs 209 | . . . . . . . . . . . . . . . . . . . . 209 Wheels 158 | . . . . . . . . . . . . . . . . . . . . 158 Hover 11 | . . . . . . . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 162 162 162 160 162 162 162 162 160 160 160 160 160 50 50 Average Speed 166 | 155 160 160 233 161 162 162 162 162 161 198 162 162 166 177 160 160 161 160 143 115 Slowest Speed 950 | 160 160 160 320 240 162 162 162 162 240 950 162 162 249 250 160 160 240 240 166 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 51 59 66 17 56 7 9 82 30 66 56 91 54 21 90 81 88 19 17 33 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 2 . . . . 9 2 4 2 . . . . . . . Spaces Dug 42 | . . . . . 2 . . . 1 . . . . 2 . . . 12 6 19 Terrain Destroyed 444 | . 72 . . 1 3 . 6 . 2 10 . . 14 8 3 . . 89 121 115 Melee 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Projectile 136 | . . . . 1 3 . 2 . 1 5 . . . 6 3 . . 26 42 47 AOE 305 | . 72 . . . . . 4 . . 5 . . 14 . . . . 63 79 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Total 13390 | 111 536 833 1366 590 465 55 329 215 789 575 256 1368 699 988 1245 266 160 500 840 1204 Wait 1112 | 12 122 140 221 33 2 5 29 18 12 13 . 1 26 59 116 99 20 44 62 78 Move 10338 | 73 323 542 960 471 439 45 251 187 700 481 242 1330 628 777 828 151 105 387 562 856 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | 7 17 18 25 10 2 . 3 5 8 14 5 10 4 26 6 2 4 7 28 35 Fast Attach 111 | 7 1 3 10 1 1 . . . 4 6 . 6 1 15 1 . 9 6 12 28 Attach 105 | . 3 2 5 4 1 . 5 . 6 13 1 1 5 7 1 . . 4 16 31 Detach 16 | . . 1 1 . . . . . . . . 1 . . . . . 1 4 8 Swap 205 | 1 7 23 19 12 8 . 9 1 9 3 2 3 6 19 19 3 6 13 24 18 Drop 219 | 1 11 30 22 12 3 . . 4 9 . . 16 2 31 6 3 13 8 18 30 Fire 748 | 10 52 73 100 47 9 5 31 . 40 33 6 . 16 52 18 . . 30 106 120 Melee 7 | . . 1 3 . . . . . 1 . . . . 2 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . 1 . . . . . . . 2 . . . 7 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 191 | . . . . . . . . . . 12 . . 11 . 168 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 91 | . . . . . . . . . . . . . . . 80 8 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 506 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Discovered new exit (range 9) 979 | -10/Materials | Discovered new exit (range 11) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -9/Materials | Destroyed 7 combat bots 1611 | -9/Materials | Discovered new exit (range 16) 1889 | -9/Materials | Build established: Scavenger-Mutant 2212 | -9/Materials | Discovered new exit (range 10) 2283 | -9/Materials | Entered another Materials area 2283 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2484 | -8/Materials | Garrison activated, responded to threat 3561 | -8/Materials | Build established: Scavenger-Tank 4085 | -8/Materials | Discovered new exit (range 16) 5151 | -8/Materials | Entered Factory 5151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5458 | -7/Factory | Discovered new exit (range 6) 5466 | -7/Factory | Build established: Scavenger-Skirmisher 5466 | -7/Factory | Identified exit to Factory 5828 | -7/Factory | Identified exit to Storage 5828 | -7/Factory | Identified exit to Lower Caves 6123 | -7/Factory | Entered Lower Caves 6653 | -7/Lower Caves | Learned 4 Factory zone layouts 6687 | -7/Lower Caves | Learned location of Zion (-6) 6846 | -7/Lower Caves | Discovered new exit (range 6) 6875 | -7/Lower Caves | Identified exit to Lower Caves 6876 | -7/Lower Caves | Entered another Lower Caves area 6903 | -7/Lower Caves | Discovered exit to Factory (range 8) 6969 | -7/Lower Caves | Entered Factory 6969 | -6/Factory | Evolved 2 slots: Utility x2 6970 | -6/Factory | Identified exit to Factory 7278 | -6/Factory | Build established: Scavenger-Gunner 7516 | -6/Factory | Sucked down chute 7516 | -6/Factory | Entered Waste 7517 | -6/Waste | Met a frightened Derelict 7573 | -6/Waste | Warlord forces began an assault 7657 | -6/Waste | Spotted C-40 Crusher 7663 | -6/Waste | Allies destroyed C-40 Crusher 7737 | -6/Waste | Spotted C-40 Crusher 7741 | -6/Waste | Allies destroyed C-40 Crusher 7745 | -6/Waste | Spotted C-40 Crusher 7751 | -6/Waste | Allies destroyed C-40 Crusher 7822 | -6/Waste | Discovered new exit (range 12) 7842 | -6/Waste | Identified exit to Factory 7846 | -6/Waste | Entered Factory 7846 | -6/Factory | Accompanied by 19 allies 8151 | -6/Factory | Discovered exit to Factory (range 16) 8237 | -6/Factory | Discovered exit to Factory (range 15) 8290 | -6/Factory | Lost 4 allies 8546 | -6/Factory | First assault squad dispatched 8573 | -6/Factory | Lost 8 allies 8846 | -6/Factory | Lost 7 parts (1p2n3u1w) 8905 | -6/Factory | High security lockdown imminent 8933 | -6/Factory | Identified exit to Lower Caves 8985 | -6/Factory | High security lockdown engaged 9146 | -6/Factory | Entered Lower Caves 9159 | -6/Lower Caves | Lost 5 parts (2n1u2w) 9340 | -6/Lower Caves | Spotted B-75 Beast 9391 | -6/Lower Caves | Learned location of 1 exit from Factory 9407 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9432 | -6/Lower Caves | Build established: Skirmisher 9461 | -6/Lower Caves | Core integrity fell below 50% 9503 | -6/Lower Caves | Lost 12 parts (1p2n1u8w) 9737 | -6/Lower Caves | Build established: Mutant 10100 | -6/Lower Caves | Build established: Derelict-Gunner 10239 | -6/Lower Caves | Discovered new exit (range 5) 10244 | -6/Lower Caves | Identified exit to Lower Caves 10249 | -6/Lower Caves | Entered another Lower Caves area 10359 | -6/Lower Caves | Encountered a Warlord checkpoint 10641 | -6/Lower Caves | Discovered new exit (range 18) 10667 | -6/Lower Caves | Identified exit to Zion 10669 | -6/Lower Caves | Entered Zion 10710 | -6/Zion | Discovered new exit (range 21) 10744 | -6/Zion | System corruption cleaned by Quarantine Array 11161 | -6/Zion | Learned location of Warlord (-4) 11287 | -6/Zion | Learned Factory emergency access door positions 11453 | -6/Zion | Found Prototype Device 11453 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11553 | -6/Zion | Given A8's code to call for help 11639 | -6/Zion | Identified exit to Deep Caves 11749 | -6/Zion | Gained Derelict followers 12295 | -6/Zion | Found Prototype Special Weapon 12296 | -6/Zion | Identified RU-N14's Throwing Claymores 12482 | -6/Zion | Imprinted 12484 | -6/Zion | Declared Zion's savior 12827 | -6/Zion | Given the Hacking Drone Bay 12855 | -6/Zion | Identified exit to Proximity Caves 12858 | -6/Zion | Entered Proximity Caves 12858 | -5/Proximity Caves | Accompanied by 6 allies 13125 | -5/Proximity Caves | Core integrity fell below 20% 13567 | -5/Proximity Caves | Spotted B-75 Beast 13619 | -5/Proximity Caves | Lost 3 allies 13857 | -5/Proximity Caves | Lost 4 allies 13871 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 14005 | -5/Proximity Caves | Entered Factory 14005 | -5/Factory | Evolved 2 slots: Utility x2 14006 | -5/Factory | Identified exit to Factory 14152 | -5/Factory | Identified exit to Upper Caves 14313 | -5/Factory | Discovered new exit (range 20) 14385 | -5/Factory | Lost 4 parts (2n2w) 14722 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14723 | -5/Factory | Zion Light squad teleported in 14903 | -5/Factory | Found Imp. Powered Armor 14906 | -5/Factory | Found Imp. Powered Armor 14927 | -5/Factory | Build established: Scavenger-Skirmisher 15038 | -5/Factory | Discovered exit to Factory (range 13) 15309 | -5/Factory | Zion Fire squad teleported in 15408 | -5/Factory | Build established: Scavenger-Gunner 15545 | -5/Factory | Terminal network hard line cut 15626 | -5/Factory | Found Prototype Protection 15626 | -5/Factory | Identified Zio. Weapon Casing 15704 | -5/Factory | Identified exit to Extension 15707 | -5/Factory | Entered Extension 15707 | -5/Extension | Accompanied by 3 allies 15808 | -5/Extension | Rescued a captive Derelict 15893 | -5/Extension | Zion Heavy squad teleported in 15982 | -5/Extension | Rescued a captive Derelict 15982 | -5/Extension | Rescued a captive Derelict 16503 | -5/Extension | Rescued A7 16697 | -5/Extension | Build established: Commander-Gunner 16768 | -5/Extension | Spotted B-75 Beast 16787 | -5/Extension | Destroyed B-75 Beast 16800 | -5/Extension | Spotted B-75 Beast 16820 | -5/Extension | Allies destroyed B-75 Beast 16882 | -5/Extension | Discovered exit to Factory (range 2) 17038 | -5/Extension | Zion Light squad teleported in 17084 | -5/Extension | Rescued a captive Derelict 17124 | -5/Extension | Rescued a captive Derelict 17167 | -5/Extension | Rescued a captive Derelict 17168 | -5/Extension | Rescued a captive Derelict 17287 | -5/Extension | Terminal network hard line cut 17344 | -5/Extension | Rescued a captive Derelict 17496 | -5/Extension | Rescued a captive Derelict 17498 | -5/Extension | Rescued a captive Derelict 17560 | -5/Extension | Rescued a captive Derelict 17569 | -5/Extension | Discovered exit to Factory (range 10) 17572 | -5/Extension | Discovered new exit (range 6) 17582 | -5/Extension | Identified exit to Cetus 17649 | -5/Extension | Entered Cetus 17649 | -5/Cetus | Accompanied by 26 allies (A7) 17654 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17665 | -5/Cetus | Spotted Cetus Guard 17665 | -5/Cetus | Spotted Cetus Guard 17667 | -5/Cetus | Spotted Cetus Guard 17668 | -5/Cetus | Spotted Cetus Guard 17679 | -5/Cetus | Allies destroyed Cetus Guard 17682 | -5/Cetus | Allies destroyed Cetus Guard 17683 | -5/Cetus | Allies destroyed Cetus Guard 17685 | -5/Cetus | Allies destroyed Cetus Guard 17713 | -5/Cetus | Lost 3 allies 17820 | -5/Cetus | Started Cetus Manufacturing Module 17845 | -5/Cetus | Manufactured an Enhanced Grunt 17851 | -5/Cetus | Escorted A7 to Cetus Mainframe 17870 | -5/Cetus | Manufactured an Enhanced Grunt 17895 | -5/Cetus | Manufactured an Enhanced Grunt 17920 | -5/Cetus | Manufactured an Enhanced Grunt 17945 | -5/Cetus | Manufactured an Enhanced Grunt 17952 | -5/Cetus | Discovered new exit (range 21) 17984 | -5/Cetus | Identified exit to Archives 18014 | -5/Cetus | Entered Archives 18014 | -5/Archives | Accompanied by 24 allies (A7) 18020 | -5/Archives | Received a hacking code to weaken MAIN.C 18063 | -5/Archives | Lost 4 allies 18089 | -5/Archives | Identified exit to Hub_04(d) 18114 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 18243 | -5/Archives | Entered Factory 18243 | -4/Factory | Accompanied by 19 allies 18243 | -4/Factory | Evolved 2 slots: Utility x2 18280 | -4/Factory | Garrison activated, responded to threat 18321 | -4/Factory | Lost 4 allies 18330 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18518 | -4/Factory | Retrieved Zion intel report: Active Terminals 18519 | -4/Factory | Zion Fire squad teleported in 18600 | -4/Factory | Build established: Scavenger-Gunner 18732 | -4/Factory | Lost 17 allies 18743 | -4/Factory | First assault squad dispatched 18777 | -4/Factory | Discovered new exit (range 22) 18809 | -4/Factory | Identified exit to Research 18921 | -4/Factory | Zion Recon squad teleported in 18923 | -4/Factory | Enhanced Grunt warped into view, answering call for help 18928 | -4/Factory | Enhanced Grunt warped into view, answering call for help 18968 | -4/Factory | Zion Heavy squad teleported in 19039 | -4/Factory | Entered Research 19039 | -3/Research | Accompanied by 4 allies 19039 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19257 | -3/Research | Lost 3 allies 19334 | -3/Research | Lost 7 parts (1p1n3u2w) 19539 | -3/Research | First assault squad dispatched 19767 | -3/Research | Lost 4 parts (2u2w) 19863 | -3/Research | Retrieved Zion intel report: Main Access 19863 | -3/Research | Identified exit to Research 19864 | -3/Research | Zion Heavy squad teleported in 20286 | -3/Research | Lost 6 parts (3u3w) 20347 | -3/Research | Core integrity fell below 50% 20361 | -3/Research | Lost 3 parts (3u) 20362 | -3/Research | Terminal network hard line cut 20363 | -3/Research | Entered another Research area 20363 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 20401 | -2/Research | Spotted B-90 Cyclops 20587 | -2/Research | Zion Light squad teleported in 20624 | -2/Research | Build established: Mutant 20709 | -2/Research | Found Zio. Weapon Casing 20762 | -2/Research | Lost 3 allies 21023 | -2/Research | Build established: Messiah-Skirmisher 21113 | -2/Research | First assault squad dispatched 21433 | -2/Research | Lost 3 parts (1p1u1w) 21456 | -2/Research | Retrieved Zion intel report: Branch Access 21456 | -2/Research | Identified exit to Testing 21457 | -2/Research | Zion Recon squad teleported in 21666 | -2/Research | Terminal network hard line cut 21739 | -2/Research | System corruption reached 10% 21767 | -2/Research | Core integrity fell below 50% 21795 | -2/Research | Destroyed 7 combat bots 21800 | -2/Research | Lost 18 parts (2p6n6u4w) 21864 | -2/Research | Lost 5 parts (2p3u) 21914 | -2/Research | Core integrity fell below 20% 21929 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21914_ Slug penetrates P-80 Master. 21914_ Slug penetrates Wall. 21915_ Slug penetrates H-88 Terminator. 21915_ Slug penetrates Wall. 21916_ Slug penetrates P-80 Master. 21916_ P-80 Master suffers critical hit (Destroy). 21916_ P-80 Master destroyed. 21919_ Slug penetrates Wall. 21920_ G-73 Enforcer destroyed. 21921_ Slug penetrates Wall. 21924_ Tiamat Missile Launcher destroyed. 21924_ Penetrated by Slug. 21924_ Critical hit (Destroy). 21924_ Cmb. Linear Gravjet destroyed. 21925_ Acquired Adv. Target Analyzer. 21926_ Penetrated by Slug. 21927_ Slug penetrates Wall. 21927_ Slug penetrates G-73 Enforcer. 21929_ Railgun destroyed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????########??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????? #?? | | ????????????????????# #???? #?? | | ????????????????????# ### ! #?? | | ????????????????????# [%[ pY/ #?? | | ????????????????????# !%@ ### #?? | | ??????????????##########g########+#???? | | ??????????????+ |h #???? | | ?????????????????#### #???? | | ????????????????????# ##??? | | ????????????????????# T#??? | | ????????????????????# ######## #??? | | ????????????????????# #??????# ##??? | | ????????????????????# #??????# #???? | | ????????????#######?# #??????# #???? | | ????????????# ?# #??????# #???? | | ????????????# ??# #??????# #???? | | ????????????# ??# #??????# #???? | | ????????????# ??# #??????# #???? | | ????????????# ####/##+##?????# #???? | | ????????????# # #?????? ????? | | ????????????# # #?????? ????? | | ????????????# + "" #?????? ????? | | ????????????# # """ #?????? ????? | | ????????????# # S"==#?????? ????? | | ????????????# # """ #?????? ????? | | ????????????# # """ #?????? ????? | | ????????????# # #???????????? | | ?????####/### # [ #???????????? | | ?????# ##########??????>????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 49 Energy Capacity 950 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 3 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 10 Kinecelleration 40 Item Schematics ----------------- Adv. Heat Sink | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive W-25 Informer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Beloved Collateral Damage Decoder Ring Friend Of Zion Generalissimo Gun Specialist Help From High Places Main Advantage Prison Break Project G-00 We Are Legion Challenges ------------ None Game ------ Seed AntimissileHellfireBattery Manual? 0 Play Time 04:45:57 Cumulative 87.5 hours Start 2024.06.13 @ 23:30:17 End 2024.06.17 @ 17:34:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff3b0ea3-5832-4905-be2e-f06b79cddc30