Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.14 @ 19:47:51 Player: wchar_t Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (120) 600 Value Destroyed (3798) 3798 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (1633) 1633 TOTAL SCORE: 13611 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 219 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 340/340 System Corruption 1% Temperature Cool (0) Movement Hovering (136) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (7) --- Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Experimental Power Shielding Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- RU-N14's Throwing Claymores Makeshift Sword > --- INVENTORY (5) ---- Advanced Powered Armor Advanced Powered Armor Transdimensional Reconstructor Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Hovering Gravmag-Aerolev Exoskeleton Improved Gravmag System Gravmag Array > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON ----------- Precision Rocket Launcher Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Gyrokinetic Inverter Gyrokinetic Inverter Advanced Signal Interpreter Improved Propulsion Shielding Layered Medium Armor Plating Hacking Drone Bay Firepult RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Impact Mace Impact Mace [Rating: 100] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Longsword +1 Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . 1 . . . . 1 . . . . Utility 5 | . . . 1 . . . . . . 3 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 6 1 13 26 1 1 . 9 9 3 51 4 1 1 3 39 3 5 6 1 Power 15 | 2 . 2 2 . . . 1 . . 2 . . 1 . 4 . . 1 . Engine 6 | 2 . 1 2 . . . . . . . . . . . 1 . . . . Core 7 | . . 1 . . . . 1 . . 1 . . 1 . 3 . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 61 | 2 . 4 7 . . . 5 3 2 20 . . . . 14 1 . 3 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 . 4 7 . . . 5 1 1 . . . . . 3 . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . 11 . . . . 10 1 . . . Flight 13 | . . . . . . . . 2 1 9 . . . . 1 . . . . Utility 42 | 1 1 2 8 . . . . 3 1 11 2 . . . 7 1 3 2 . Device 14 | . 1 2 2 . . . . 1 1 3 1 . . . 2 1 . . . Storage 8 | 1 . . 3 . . . . . . 3 1 . . . . . . . . Processor 8 | . . . . . . . . . . 3 . . . . 2 . 3 . . Hackware 5 | . . . . . . . . . . 2 . . . . 2 . . 1 . Protection 7 | . . . 3 . . . . 2 . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 65 | 1 . 5 9 1 1 . 3 3 . 18 2 1 . 3 14 1 2 . 1 Energy Gun 13 | . . 5 4 . 1 . 2 . . . . . . . . 1 . . . Energy Cannon 5 | . . . 1 1 . . . 1 . . . . . 1 1 . . . . Ballistic Gun 4 | 1 . . 3 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . . . . . Launcher 11 | . . . 1 . . . . 1 . 7 1 . . . 1 . . . . Special Weapon 7 | . . . . . . . . . . . . . . . 6 . . . 1 Impact Weapon 5 | . . . . . . . . . . 2 . . . 1 2 . . . . Slashing Weapon 18 | . . . . . . . . . . 9 1 1 . 1 4 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 . . . 1 3 . 5 . . . . 5 . . 4 . Parts Lost 40 | . . 2 5 . . . 1 . . 2 1 . . . 23 3 3 . . Power 5 | . . 1 1 . . . . . . . . . . . 3 . . . . Propulsion 17 | . . 1 1 . . . . . . 1 . . . . 11 3 . . . Utility 12 | . . . 2 . . . 1 . . . 1 . . . 6 . 2 . . Weapon 6 | . . . 1 . . . . . . 1 . . . . 3 . 1 . . Highest Loss Streak 15 | . . 1 3 . . . 1 . . 1 1 . . . 15 2 4 . . To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 81 | . 73 94 96 100 100 100 93 99 98 70 73 73 73 72 55 78 50 69 70 Engine 3 | . 14 5 10 11 11 11 2 . . . . . . . . 5 5 2 . Core 2 | . . 6 . . . . 6 9 9 1 . . 3 6 3 . . . . Reactor 1 | . . . . . . . . . . 4 6 6 2 . . . . 2 5 Leg 15 | . 28 27 32 33 33 33 39 44 36 . . . . . . . . 1 . Hover 9 | . . . . . . . . . . 18 20 20 20 20 14 32 18 11 11 Flight 1 | . . . . . . . . . 9 3 . . . . 2 . . . . Device 9 | . 2 14 11 11 11 11 8 . 1 12 13 13 13 13 5 4 . . . Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 2 . . . . Processor 4 | . . . . . . . . . . 5 6 6 6 6 10 11 11 25 23 Hackware 3 | . . . . . . . . . . 5 6 6 6 6 6 11 8 8 11 Protection 4 | . . . 8 11 11 11 9 17 15 . . . . . . . . 2 5 Energy Gun 3 | . . 18 8 11 11 11 8 . . . . . . . . 4 . . . Energy Cannon 3 | . . . 8 11 11 11 9 9 9 . . . . . . 5 2 . . Ballistic Gun 1 | . 14 7 4 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 2 6 6 6 5 . . . . . Slashing Weapon 2 | . . . . . . . . . . 5 5 5 6 5 2 . 1 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 12 13 15 42 46 46 46 46 50 45 45 45 45 40 51 44 27 27 23 23 Greatest Support 90 | 20 20 20 39 39 39 39 59 53 53 68 53 53 53 53 64 53 42 90 24 Greatest Overweight (x) 3 | 2 . 1 1 1 1 1 1 1 1 1 . . . . 3 . . . . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 8 8 10 15 15 15 15 15 15 14 15 15 15 15 9 5 5 5 5 Most Carried 15 | 3 8 8 14 15 15 15 15 15 15 15 14 15 15 15 15 5 5 5 5 Average Carried 12 | 1 5 8 9 14 14 15 14 14 14 13 13 14 14 14 9 5 3 4 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 3 8 8 14 15 15 15 15 15 14 13 13 14 15 15 5 5 5 5 5 Scrap Engine Consumption 51 | . . . . . . . . . 4 36 1 . 3 . 7 . . . . Constructs Created 2 | . . . . . . . . . . 1 . . . . 1 . . . . Constructs Modified 17 | . . . . . . . . . . 13 1 . . . 3 . . . . Class Distribution -------------------- 61% | Mutant 27% | Scavenger-Mutant 4% | Scout 3% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 2313 | 260 . 202 414 10 . . 86 130 85 618 101 55 18 30 251 53 . . . Remotely 59 | . . 59 . . . . . . . . . . . . . . . . . Salvage Created 4425 | . . 384 1391 . . . 433 247 48 1395 46 . . . 428 53 . . . Parts 262 | . . 20 77 . . . 29 16 4 75 4 . . . 34 3 . . . Haulers Intercepted 11 | . . . 4 . . . 2 . . 5 . . . . . . . . . Recyclers Shooed 12 | . . 1 6 . . . 1 1 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . . . . Prevented 4 | . . . . . . . . . . . . . . 3 . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 77 | . . 9 26 . . . 5 2 1 12 . . . . 21 1 . . . Melee 7 | . . . . . . . . . . 6 . . . . 1 . . . . Guns 26 | . . 9 14 . . . 3 . . . . . . . . . . . . Cannons 16 | . . . 9 . . . 2 2 1 . . . . . 1 1 . . . AOE 28 | . . . 3 . . . . . . 6 . . . . 19 . . . . Classes Destroyed 15 | . . 1 6 . . . 1 . . 3 1 . . . 3 . . . . Worker 6 | . . . . . . . . . . 3 . . . . 3 . . . . Builder 10 | . . . . . . . 2 . . 5 . . . . 3 . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler 11 | . . . 4 . . . 2 . . 5 . . . . . . . . . Recycler 8 | . . . 4 . . . . 2 . 2 . . . . . . . . . Operator 2 | . . . 1 . . . . . . 1 . . . . . . . . . Watcher 5 | . . . . . . . . . . 4 . . . . 1 . . . . Swarmer 19 | . . . 8 . . . . . . 4 . . . . 7 . . . . Grunt 30 | . . 9 11 . . . 4 . . 2 . . . . 4 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 . . . 1 2 1 1 . . . . 3 . . . . Hunter 4 | . . . . . . . . . . . . . . . 4 . . . . Programmer 8 | . . . . . . . . . . 5 . . . . 2 1 . . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . . 2 5 . . . 5 2 1 5 . . . . 11 1 . . . Combat Bots Only 9 | . . 2 4 . . . 4 1 1 4 . . . . 9 1 . . . Max Kills in Single Turn 5 | . . 1 3 . . . 2 1 1 3 1 . . . 5 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . 3 . . . . 3 . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Damage Taken 8077 | . . 761 1094 30 . . 432 112 . 1026 125 69 . 176 3636 343 136 . 137 Core 1618 | . . 120 136 . . . 54 14 . 221 38 . . 12 793 46 75 . 109 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 25 | . . . . . . . . . . . . . . . . . . . 25 Regen/Repaired (Parts) 243 | . . . . . . . . . . 75 118 . . . 50 . . . . Core Remaining (%) 74 | 100 . 52 . . . 66 . . 87 . . . . 68 . . . . . Volleys Fired 233 | . . 46 86 . . . 40 10 5 4 . . . 2 31 5 4 . . Largest 2 | . . 2 2 . . . 2 2 2 1 . . . 1 1 1 1 . . Hottest 250 | . . 105 124 . . . 121 109 109 43 . . . 250 98 98 98 . . Shots Fired 388 | . . 77 160 . . . 74 20 11 4 . . . 2 31 5 4 . . Gun 210 | . . 77 100 . . . 33 . . . . . . . . . . . . Cannon 143 | . . . 57 . . . 41 20 11 . . . . 2 3 5 4 . . Launcher 10 | . . . 3 . . . . . . 4 . . . . 3 . . . . Special 25 | . . . . . . . . . . . . . . . 25 . . . . Kinetic 97 | . . 29 52 . . . 1 10 5 . . . . . . . . . . Thermal 256 | . . 48 105 . . . 73 10 6 . . . . 2 3 5 4 . . Explosive 35 | . . . 3 . . . . . . 4 . . . . 28 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . . 11 18 . . . 5 2 3 1 . . . 5 6 3 . . . Robot Miss Streak 7 | . . 4 4 . . . 7 2 1 2 . . . 2 1 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 296 | . . 49 104 . . . 25 6 2 68 2 . . 2 34 4 . . . Core Hits 181 | . . 22 47 . . . 14 6 3 27 1 . . 4 56 1 . . . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 18 | . . 1 3 . . . 2 . . 6 . . . . 6 . . . . Burn 6 | . . 1 3 . . . 2 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . . . . Sever 10 | . . . . . . . . . . 4 . . . . 6 . . . . Melee Attacks 142 | . . . . . . . . . . 105 4 . . . 33 . . . . Impact 11 | . . . . . . . . . . 7 1 . . . 3 . . . . Slashing 131 | . . . . . . . . . . 98 3 . . . 30 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . . . 19 2 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 14441 | . . 675 2044 . . . 580 156 88 5002 200 . . 281 5250 165 . . . Guns 1913 | . . 621 1089 . . . 203 . . . . . . . . . . . . Cannons 1606 | . . . 777 . . . 377 156 51 . . . . 80 . 165 . . . Explosions 4726 | . . . 108 . . . . . . 660 . . . 201 3757 . . . . Melee 5622 | . . . . . . . . . . 4338 200 . . . 1084 . . . . Ramming 165 | . . 54 70 . . . . . 37 4 . . . . . . . . . Kinetic 816 | . . 258 508 . . . 3 24 23 . . . . . . . . . . Thermal 3299 | . . 363 1358 . . . 577 132 28 . . . . 281 395 165 . . . Explosive 4130 | . . . 108 . . . . . . 660 . . . . 3362 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 343 | . . . . . . . . . . 269 . . . . 74 . . . . Slashing 5688 | . . . . . . . . . . 4069 200 . . . 1419 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 1 9 9 9 9 . 1 1 1 1 1 Average Corruption 4 | . . . . . . . 1 1 1 6 9 9 9 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . . . . 5 36 24 8 1 . 4 2 . . . Message Errors 17 | . . . . . . . . . 1 8 6 . 1 . . 1 . . . Matter Fused 27 | . . . . . . . . . 1 12 9 2 . . 3 . . . . Heat Flow Errors 9 | . . . . . . . . . 1 3 2 3 . . . . . . . Energy Discharges 4 | . . . . . . . . . . 1 3 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . . 8 2 2 . . . 1 . . . Data Loss (major) 3 | . . . . . . . . . . 2 . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . Alerts 3 | . . . . . . . . . . . 2 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1426 | . . . 5 . . . . . . 1087 36 . . . 298 . . . . Projectiles 5 | . . . 5 . . . . . . . . . . . . . . . . Explosions 300 | . . . . . . . . . . 82 . . . . 218 . . . . Melee 1121 | . . . . . . . . . . 1005 36 . . . 80 . . . . Knockbacks 4 | . . 1 1 . . . . 1 . 1 . . . . . . . . . Impact 3 | . . 1 1 . . . . . . 1 . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . . . . . 14 . . . 10 132 . . . . Shots 5 | . . . . . . . . . . 1 . . . 2 2 . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 26 | . . 11 9 . . . . . 5 1 . . . . . . . . . Kicked 25 | . . 11 9 . . . . . 5 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . . 264 347 . . . 202 129 144 232 330 316 . 417 150 222 132 . . Average Temperature 82 | . . 102 73 . . . 59 54 56 69 146 129 . 208 80 115 60 . . Received Heat Transfer 1620 | . . 333 381 . . . 108 27 . 192 18 . . 21 486 36 9 . 9 Effects 4 | . . 2 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . 2 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 6 . . . . . . . . . . 1 . . . . . Heat Transferred 7052 | . . 894 2936 . . . 1110 185 37 . . . . 1440 250 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . . . . . 5 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 1164 | . . 170 505 159 . . 191 202 188 542 . . . . 1164 . . . . Initial 325 | . . . 33 159 . . . 6 78 325 . . . . 84 . . . . Average 261 | . . 80 294 147 . . 83 95 106 315 . . . . 597 . . . . Maximum Alert Level 4 | . . . 2 . . . . 1 . 2 . . . . 4 . . . . Low Security (%) 51 | 100 100 100 18 100 . 100 100 95 100 16 . . . . 39 . . . . Level 1 31 | . . . 70 . . . . 4 . 60 . . . . 3 . . . . Level 2 10 | . . . 11 . . . . . . 23 . . . . 9 . . . . Level 3 4 | . . . . . . . . . . . . . . . 34 . . . . Level 4 1 | . . . . . . . . . . . . . . . 13 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 2 . . . 1 2 . 11 . . . . 6 . . . . Investigation 2 | . . . . . . . . . . 2 . . . . . . . . . Extermination 5 | . . . . . . . . . . 4 . . . . 1 . . . . Reinforcement 12 | . . . 2 . . . 1 2 . 4 . . . . 3 . . . . Assault 3 | . . . . . . . . . . 1 . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 1 . 1 . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 5 | . . . . . . . 2 1 . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . . 22 38 . . . 10 4 1 30 6 . . 10 42 7 7 . 5 Peak Tracking Total 13 | . . 5 6 . . . 5 4 1 4 1 . . 4 13 6 7 . 6 Tactical Retreats 28 | . . 3 . . . . 1 1 . 10 4 . . 2 5 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 7 | . . . 1 . . . . 1 . 3 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 22 | . . . 1 . . . . 4 . 3 . . . . 14 . . . . Max in Single Turn 4 | . . . 1 . . . . 1 . 2 . . . . 4 . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 37 | . . . 2 1 2 . 2 2 6 13 1 . . . 3 . 1 4 . Terminals 13 | . . . 2 . . . . 2 1 8 . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . . 2 . . . . Total Hacks 79 | . . . 6 1 2 . 4 4 9 29 1 . . . 5 . 1 17 . Successful 48 | . . . 1 1 2 . 3 1 6 13 1 . . . 2 . 1 17 . Failed 31 | . . . 5 . . . 1 3 3 16 . . . . 3 . . . . Catastrophic 7 | . . . 2 . . . . . . 5 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 59 | . . . 4 . 2 . . 6 10 15 . . . . 22 . . . . Terminals 32 | . . . 6 . . . . 4 1 21 . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . . . . Recycling Units 8 | . . . . . . . . . 8 . . . . . . . . . . Scanalyzers 6 | . . . . . . . 4 . . 2 . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 2 . . . . 3 . . . . Terminal Hacks 25 | . . . . 1 2 . . 1 . 2 1 . . . . . 1 17 . Record 6 | . . . . . 1 . . . . . . . . . . . . 5 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . Open Door 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . 2 . . . . . . . . . Insert Component 3 | . . . . . . . 2 . . 1 . . . . . . . . . Analyze 2 | . . . . . . . 1 . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 15 | . . . 1 . . . . . 6 7 . . . . 1 . . . . Terminals 8 | . . . 1 . . . . . 1 6 . . . . . . . . . Botnet 7 | . . . 1 . . . . . . 6 . . . . . . . . . Search 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Haulers 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . . . . . Tunnel 5 | . . . . . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 2 . . . 1 2 2 10 . . . . 2 . . . . Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . 1 . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 7 | . . 1 . . . . . . . . . . 4 . 2 . . . . Largest Group 4 | . . 1 . . . . . . . . . . 4 4 1 . . . . Highest-Rated Group 180 | . . 31 . . . . . . . . . . 152 152 180 . . . . Highest-Rated Ally 180 | . . 31 . . . . . . . . . . 40 40 180 . . . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . 2 . . . . Hero 1 | . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 43 | . . 8 . . . . . . . . . . . 23 12 . . . . Total Damage 972 | . . 126 . . . . . . . . . . . 541 305 . . . . Kills 10 | . . 4 . . . . . . . . . . . 3 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 1 1 1 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . 4 . . . . Main Access 1 | . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 10010 | 59 67 651 1336 429 417 113 445 295 755 2175 638 260 655 273 941 87 121 118 175 Spaces Moved 9893 | 44 47 408 765 218 218 60 218 168 473 2674 1040 391 929 290 1242 171 173 154 210 Core 32 | 10 . . . . . . . . . . . . . . 22 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 2629 | 34 47 408 765 218 218 60 218 168 473 . . . . . 17 . . 3 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 6277 | . . . . . . . . . . 2259 1040 391 929 290 663 171 173 151 210 Flight 955 | . . . . . . . . . . 415 . . . . 540 . . . . Fastest Speed 20 | 50 120 120 120 120 190 190 120 120 120 20 55 55 55 55 33 42 45 66 66 Average Speed 75 | 109 120 120 130 189 190 190 136 121 145 49 55 55 55 55 47 42 50 67 66 Slowest Speed 200 | 150 120 190 190 190 190 190 190 190 190 128 55 55 55 55 200 45 66 120 66 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 48 | 3 8 60 61 48 61 24 19 35 85 47 95 59 88 49 36 50 37 61 47 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 17 | . . . . 1 1 . . . 5 . . 1 1 . 5 . . 3 . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 23 | . . . . 1 . . . . . . 11 3 5 3 . . . . . Spaces Dug 86 | . . . . . . . 9 . 2 22 1 . . . 51 . 1 . . Terrain Destroyed 432 | . . . 32 . . . 25 5 9 46 1 . . . 309 1 4 . . Melee 32 | . . . . . . . . . . 22 1 . . . 9 . . . . Projectile 51 | . . . . . . . 25 5 9 . . . . . 7 1 4 . . AOE 349 | . . . 32 . . . . . . 24 . . . . 293 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 11814 | 51 58 492 939 235 223 59 292 240 526 3378 1100 435 1074 403 1517 178 201 167 246 Wait 1122 | . . 5 22 9 . . 16 42 34 466 54 41 135 104 147 . 12 . 35 Move 9873 | 43 46 407 764 217 217 59 216 167 472 2673 1039 390 928 289 1241 170 172 153 210 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 84 | 2 8 . 12 4 2 . 2 4 2 27 . 2 5 1 7 . 5 1 . Fast Attach 97 | 5 1 5 13 1 . . 6 3 . 22 . . 1 2 23 3 5 7 . Attach 42 | . . . 2 . 1 . 1 2 2 20 1 . . 1 12 . . . . Detach 21 | . . . 2 . . . . 1 . 7 . . . 1 9 . . 1 . Swap 45 | 1 . 8 11 . . . 2 4 1 9 3 1 . . 4 . . . 1 Drop 134 | . 3 10 18 4 3 . 8 7 5 48 . 1 5 3 11 . 3 5 . Fire 233 | . . 46 86 . . . 40 10 5 4 . . . 2 31 5 4 . . Melee 136 | . . . . . . . . . . 101 3 . . . 32 . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . Kick 25 | . . 11 9 . . . . . 5 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 16) 127 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 660 | -10/Mines | Build established: Scavenger-Mutant 717 | -10/Mines | Discovered new exit (range 12) 718 | -10/Mines | Escorted by a lone wolf Derelict 754 | -10/Mines | Assembled infested the area 778 | -10/Mines | Entered Materials 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 911 | -9/Materials | Discovered new exit (range 12) 1232 | -9/Materials | Lost 3 parts (1n2u) 1503 | -9/Materials | Discovered new exit (range 11) 1969 | -9/Materials | Build established: Mutant 2114 | -9/Materials | Entered Mines 2155 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2366 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2371 | -9/Mines | Found Prototype Device 2385 | -9/Mines | Discovered new exit (range 7) 2415 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2417 | -9/Mines | Discovered new exit (range 5) 2449 | -9/Mines | Learned location of Storage (-8) 2543 | -9/Mines | Entered Exiles 2591 | -9/Exiles | Met 8R-AWN 2621 | -9/Exiles | Met EX-HEX 2678 | -9/Exiles | Met EX-BIN 2703 | -9/Exiles | Aligned with FarCom system 2705 | -9/Exiles | Given EX-Vault access code 2751 | -9/Exiles | Opened EX-Vault 2766 | -9/Exiles | Found Firepult 2771 | -9/Exiles | Found Longsword +1 2810 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2877 | -9/Exiles | Met EX-DEC 2888 | -9/Exiles | Learned location of Zion (-6) 2945 | -9/Exiles | Discovered new exit (range 10) 2960 | -9/Exiles | Stole two prototypes: Firepult, Longsword +1 2960 | -9/Exiles | Entered Mines 3042 | -8/Mines | Discovered new exit (range 16) 3073 | -8/Mines | Entered Materials 3073 | -8/Materials | Evolved 2 slots: Propulsion x2 3321 | -8/Materials | Identified Exp. Sensor Array 3471 | -8/Materials | Crushed by falling debris 3507 | -8/Materials | Discovered new exit (range 8) 3509 | -8/Materials | Build established: Scavenger-Mutant 3518 | -8/Materials | Entered Storage 3808 | -8/Storage | Used back door to open Recycling access 3808 | -8/Storage | Discovered new exit (range 5) 3813 | -8/Storage | Entered Recycling 3820 | -8/Recycling | Found Scrap Engine 4394 | -8/Recycling | Discovered new exit (range 16) 4568 | -8/Recycling | Entered Factory 4568 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4570 | -6/Factory | FarCom data flow suspended 4581 | -6/Factory | Discovered new exit (range 13) 4918 | -6/Factory | Search patrols dispatched 4929 | -6/Factory | Discovered new exit (range 16) 5438 | -6/Factory | Build established: Mutant 5495 | -6/Factory | Found Prototype Launcher 5495 | -6/Factory | Identified Scatter Rocket Array 5868 | -6/Factory | Discovered new exit (range 13) 6321 | -6/Factory | Identified exit to Factory 6586 | -6/Factory | Identified exit to Lower Caves 6586 | -6/Factory | Identified exit to Extension 6668 | -6/Factory | First assault squad dispatched 6700 | -6/Factory | Discovered exit to Factory (range 6) 6743 | -6/Factory | Entered Lower Caves 6852 | -6/Lower Caves | Encountered a Warlord checkpoint 6944 | -6/Lower Caves | Learned Factory non-interactive machine intel 7009 | -6/Lower Caves | Discovered new exit (range 9) 7013 | -6/Lower Caves | Identified exit to Lower Caves 7381 | -6/Lower Caves | Entered another Lower Caves area 7424 | -6/Lower Caves | Discovered exit to Factory (range 15) 7619 | -6/Lower Caves | Discovered new exit (range 7) 7622 | -6/Lower Caves | Identified exit to Zion 7641 | -6/Lower Caves | Entered Zion 7656 | -6/Zion | System corruption cleaned by Quarantine Array 7693 | -6/Zion | Discovered new exit (range 11) 7778 | -6/Zion | Learned Factory trap positions 7862 | -6/Zion | Imprinted 7864 | -6/Zion | Declared Zion's savior 7904 | -6/Zion | Given the Hacking Drone Bay 7904 | -6/Zion | Found Prototype Device 8087 | -6/Zion | Found Prototype Special Weapon 8089 | -6/Zion | Found Prototype Special Weapon 8091 | -6/Zion | Found Prototype Special Weapon 8093 | -6/Zion | Found Prototype Special Weapon 8295 | -6/Zion | Identified exit to Proximity Caves 8296 | -6/Zion | Entered Proximity Caves 8296 | -5/Proximity Caves | Accompanied by 4 allies 8297 | -5/Proximity Caves | Spotted B-75 Beast 8313 | -5/Proximity Caves | Allies destroyed B-75 Beast 8508 | -5/Proximity Caves | Learned Factory terminal intel 8551 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8566 | -5/Proximity Caves | Discovered exit to Factory (range 6) 8569 | -5/Proximity Caves | Entered Factory 8569 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8570 | -5/Factory | Loaded intel: 74 trap records 8571 | -5/Factory | Loaded intel: 256 non-interactive machine locations 8572 | -5/Factory | Loaded intel: 26 terminal locations 8744 | -5/Factory | Discovered new exit (range 5) 8746 | -5/Factory | Identified exit to Factory 8758 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8792 | -5/Factory | Discovered exit to Factory (range 13) 8856 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8868 | -5/Factory | Retrieved Zion intel report: Active Terminals 8884 | -5/Factory | Build established: Scout 8991 | -5/Factory | Identified RU-N14's Throwing Claymores (x4) 9048 | -5/Factory | Destroyed 9 combat bots 9091 | -5/Factory | Lost 15 parts (2p6n5u2w) 9098 | -5/Factory | Zion hero teleported in (7V-RTL) 9166 | -5/Factory | P-70 Sage assimilated allied 7V-RTL 9203 | -5/Factory | Core integrity fell below 50% 9232 | -5/Factory | Found Adv. Powered Armor 9236 | -5/Factory | Lost 5 parts (4n1w) 9247 | -5/Factory | Found Adv. Powered Armor 9278 | -5/Factory | Lost 3 parts (1p1n1u) 9293 | -5/Factory | Build established: Mutant 9313 | -5/Factory | Retrieved Zion intel report: Main Access 9314 | -5/Factory | Zion Hover Resupply teleported in 9351 | -5/Factory | Spotted B-75 Beast 9361 | -5/Factory | Cargo convoy interrupted 9469 | -5/Factory | First assault squad dispatched 9507 | -5/Factory | Discovered new exit (range 4) 9510 | -5/Factory | Entered Upper Caves 9512 | -5/Upper Caves | Core integrity fell below 20% 9574 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9590 | -5/Upper Caves | Discovered new exit (range 17) 9597 | -5/Upper Caves | Entered another Upper Caves area 9602 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9604 | -5/Upper Caves | Build established: Hacker-Mutant 9629 | -5/Upper Caves | Lost 4 parts (2n1u1w) 9661 | -5/Upper Caves | Spotted GA-E35(f) 9661 | -5/Upper Caves | Spotted C8-H3R(f) 9662 | -5/Upper Caves | Encountered a Master Thief 9662 | -5/Upper Caves | Encountered a Master Thief 9662 | -5/Upper Caves | Spotted UF-Q11(f) 9662 | -5/Upper Caves | Firepult stolen by Master Thief 9663 | -5/Upper Caves | Encountered a Master Thief 9663 | -5/Upper Caves | Spotted 4W-HUS(f) 9664 | -5/Upper Caves | Encountered a Master Thief 9665 | -5/Upper Caves | Adv. Plasma Cannon stolen by Master Thief 9668 | -5/Upper Caves | Linear Gravjet stolen by Master Thief 9673 | -5/Upper Caves | Cld. Aerolev Unit stolen by Master Thief 9687 | -5/Upper Caves | Discovered new exit (range 7) 9718 | -5/Upper Caves | Entered Zhirov 9718 | -5/Zhirov | Discovered new exit (range 3) 9730 | -5/Zhirov | Met Zhirov 9746 | -5/Zhirov | Found Alien Artifact 9746 | -5/Zhirov | Identified Integrated Reactor 9746 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9794 | -5/Zhirov | Found Alien Artifact 9810 | -5/Zhirov | Learned location of Quarantine (-3) 9810 | -5/Zhirov | Learned location of Command (-1) 9816 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9836 | -5/Zhirov | Entered Proximity Caves 9873 | -4/Proximity Caves | Learned 4 Research zone layouts 9922 | -4/Proximity Caves | Spotted B-86 Titan 9985 | -4/Proximity Caves | Build established: Derelict-Mutant 10011 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- >>Schematic "Imp. Arc Thrower" Downloading schematic... Imp. Arc Thrower Rating: 7 Schematic downloaded. Zhirov: Actually, there's something you might be able to help me with, and I can offer you help in return. Due to heightened security I'm no longer able to safely reach the Testing wing of Research, but if you manage to infiltrate it and retrieve the SGEMP Prototype I believe to be located there, bring it to the Access entrance. I'll be monitoring the situation and if you can bring what I need, in return I'll help you make your way to the surface. 09817_ Zhirov uses his terminal. LOCATION=UNKNOWN GOAL=ESCAPE 09873_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x4). 10011_ Slug penetrates Wall. 10011_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ??????????????????????????????? ##???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????????####??# #??##??????????????? | | ??????????????????#### ### ## #??????????????? | | ???????????????????s s ????????????????? | | ???????????????????? s ?????????????????? | | ??####???????????????#s ???????????????????? | | ### ##?????????????# % #????????????????????? | | ? #????????????## % # # #????????????? | | ?? ##???????##### @%%; #????????????? | | ???? #??????## #;;% ??? | | ?????# ##????## ## #; ##??????? | | ???### ##??## #??#?#### #######???????? | | #### #### ## #??????????#?????????????? | | ## ### #????????????????????????? | | #### #????????????????????????? | | ;;;#### ##???????????????????????? | | ## BB;????# #???????????????????????? | | #### B #???# #???????????????????????? | | ###### ###??# #???????????????????????? | | ##?## ##### #???????????????????????? | | #??# ### ##???????????????????????? | | # #??# % #????????????????????????? | | " #### #?# #????????????????????????? | | "" #??# ## #????????????????????????? | | " #?## ## ##????????????????????????? | | " #?# #?????????????????????????? | | "" #?## ##?????????????????????????? | | "" #??# #??????????????????????????? | | "" #??# #??????????????????????????? | | #??# #??????????????????????????? | | #??## ####??????????????????????????? | | #####???## ##????????????????????????????? | | ?????????## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 90 Evasion (%) 66 Salvage Targeting 12 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationSalvageNullifier Manual? 0 Play Time 01:48:27 Cumulative 358.7 hours Start 2023.10.14 @ 17:57:56 End 2023.10.14 @ 19:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 124 Adventurer 8 Explorer 8 Win Type - Total 26 Types 12/1/9/1/1/1/1/0/0 Lore% 89 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fb45966b-4373-4766-9822-622d421a83e6