Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 17:56:50 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1748) 1748 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4623 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 574/700 Matter 268/300 Energy 290/290 System Corruption 0% Temperature Cool (82) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Faulty Cooled Particle Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Compact Battery (200) Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Titanium Leg Improved Heat Sink Compact Battery Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Cooled Particle Cannon Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . 1 1 Weapon 2 | . . 2 . . . Parts Attached 59 | 6 2 5 3 22 21 Power 5 | 1 . 2 . 1 1 Engine 5 | 1 . 2 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 1 1 . 8 5 Treads . | . . . . . . Leg 17 | 2 1 1 . 8 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 1 2 4 6 Device 4 | . . . . 2 2 Storage 4 | 1 . . 2 1 . Processor 5 | . 1 1 . 1 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 22 | 2 . 1 1 9 9 Energy Gun 14 | 2 . 1 1 6 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 23 | . 1 . . 9 13 Power 1 | . . . . 1 . Propulsion 6 | . 1 . . 1 4 Utility 3 | . . . . 1 2 Weapon 13 | . . . . 6 7 Highest Loss Streak 9 | . 1 . . 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 82 86 90 87 96 Engine 9 | . 14 10 11 8 7 Leg 24 | . 25 22 22 24 28 Device 3 | . . . . 6 6 Storage 9 | . 14 11 11 9 7 Processor 8 | . . 11 11 9 7 Protection 1 | . . . . . 7 Energy Gun 26 | . 28 32 35 24 18 Ballistic Gun 3 | . . . . 2 8 Peak Build Rating 40 | 6 7 13 15 27 40 Average Rating 19 | 4 5 10 13 19 36 On Entrance 11 | . 6 7 13 14 27 Naked Turns . | . . . . . . Heaviest Build 52 | 12 12 20 28 42 52 Greatest Support 64 | 20 20 20 20 47 64 Greatest Overweight (x) 1 | . 1 . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 Average Capacity 10 | 6 8 8 8 11 15 Most Carried 15 | 1 6 8 8 12 15 Average Carried 8 | . 3 7 7 8 11 Final Capacity 15 | 8 8 8 10 15 15 Final Carried 11 | 1 6 8 7 11 9 Class Distribution -------------------- 40% | Scavenger-Gunner 37% | Gunner 17% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 948 | 223 42 50 15 389 229 Remotely . | . . . . . . Salvage Created 1822 | . 100 311 . 992 419 Parts 91 | . 6 15 . 50 20 Haulers Intercepted 6 | . . 1 . 3 2 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 2 5 . 22 8 Guns 26 | . 2 4 . 14 6 AOE 8 | . . . . 6 2 Classes Destroyed 12 | . 1 3 . 7 1 Worker 3 | . . . . 2 1 Builder 4 | . . 1 . 2 1 Tunneler 1 | . . . . 1 . Hauler 6 | . . 1 . 3 2 Operator 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 4 | . . . . 4 . Grunt 21 | . 2 2 . 10 7 Brawler 2 | . . . . 2 . Duelist 2 | . . . . 1 1 Sentry 6 | . . 3 . 3 . Hunter 2 | . . . . 2 . Best Kill Streak 17 | . 2 3 . 17 5 Combat Bots Only 10 | . 2 2 . 10 4 Max Kills in Single Turn 9 | . 1 2 . 9 2 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 313 | . 17 22 . 121 153 Missed 90 | . 2 8 . 39 41 Damage Taken 3149 | . 183 173 . 1218 1575 Core 432 | . 34 12 . 260 126 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 86 . 97 52 . Volleys Fired 113 | . 11 19 . 50 33 Largest 4 | . 2 3 . 4 4 Hottest 256 | . 100 156 . 221 256 Shots Fired 301 | . 22 57 . 138 84 Gun 291 | . 22 57 . 132 80 Cannon . | . . . . . . Launcher 10 | . . . . 6 4 Special . | . . . . . . Kinetic 26 | . . . . 9 17 Thermal 265 | . 22 57 . 123 63 Explosive 10 | . . . . 6 4 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 5 10 . 20 19 Robot Miss Streak 6 | . 5 4 . 4 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . . 2 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 194 | . 15 37 . 100 42 Core Hits 97 | . 6 12 . 47 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 4 . 4 1 Burn 10 | . 1 4 . 4 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4534 | . 186 508 7 2688 1145 Guns 2798 | . 186 508 . 1457 647 Cannons . | . . . . . . Explosions 1721 | . . . . 1231 490 Melee . | . . . . . . Ramming 15 | . . . 7 . 8 Kinetic 166 | . . . . 115 51 Thermal 3530 | . 186 508 . 2240 596 Explosive 823 | . . . . 333 490 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 . . Average Corruption 3 | . . 3 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 1 8 . . Matter Fused 4 | . . 1 3 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 211 | . . . . 211 . Projectiles . | . . . . . . Explosions 211 | . . . . 211 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . . . 153 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 3 | . . . 1 . 2 Kicked 3 | . . . 1 . 2 Crushed . | . . . . . . Highest Temperature 480 | . 354 391 223 461 480 Average Temperature 166 | . 205 162 118 154 176 Received Heat Transfer 1188 | . 102 90 . 486 510 Effects 15 | . 3 1 . 4 7 Shutdowns 6 | . 1 1 . 2 2 Energy Bleed 3 | . 1 . . . 2 Interference 1 | . 1 . . . . Matter Decay 2 | . . . . 1 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 . 2 . Combat Hostiles 3 | . . 1 . 2 . Parts Melted 22 | . 1 6 . 13 2 Heat Transferred 8004 | . 629 1739 . 4341 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 682 | . 55 204 79 682 324 Initial 310 | . . 22 79 . 310 Average 191 | . 17 92 75 307 284 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 56 | 100 100 91 100 36 11 Level 1 36 | . . 8 . 39 88 Level 2 6 | . . . . 23 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 . 4 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 1 . 2 1 Assault . | . . . . . . Garrison 3 | . . . . 2 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 3 9 . 31 11 Peak Tracking Total 9 | . 2 5 . 9 5 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 12 | . . . . 11 1 Max in Single Turn 9 | . . . . 9 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . . . . 1 1 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 2 | . . . . 1 1 Successful 2 | . . . . 1 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2034 | 63 201 228 415 568 559 Spaces Moved 1205 | 48 127 131 311 258 330 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1200 | 43 127 131 311 258 330 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 128 | 112 125 120 131 132 128 Slowest Speed 196 | 120 190 120 190 190 196 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 26 20 65 33 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . . . . 86 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . . . . 86 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1451 | 54 145 158 318 377 399 Wait 38 | . 1 . . 33 4 Move 1200 | 47 126 130 310 257 330 Hop . | . . . . . . Pick Up 26 | 1 5 2 1 10 7 Fast Attach 16 | 6 2 2 . 4 2 Attach 19 | . . . 1 8 10 Detach . | . . . . . . Swap 24 | . . 3 2 10 9 Drop 12 | . . 2 3 5 2 Fire 113 | . 11 19 . 50 33 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 1 . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Weapon x2 376 | -9/Materials | Discovered new exit (range 16) 493 | -9/Materials | Entered Mines 506 | -9/Mines | Found DCF Scrap (13 items) 512 | -9/Mines | Met a Derelict bent on vengeance 565 | -9/Mines | Learned location of Zion (-6) 577 | -9/Mines | Build established: Gunner 577 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 855 | -9/Mines | Discovered new exit (range 10) 908 | -9/Mines | Entered Materials 908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -8/Materials | Garrison activated, responded to threat 1083 | -8/Materials | Lost 3 parts (3w) 1362 | -8/Materials | Lost 3 parts (1p1n1w) 1378 | -8/Materials | Destroyed 10 combat bots 1448 | -8/Materials | Discovered new exit (range 16) 1476 | -8/Materials | Entered Factory 1476 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -7/Factory | Build established: Scavenger-Gunner 1949 | -7/Factory | Garrison activated, responded to threat 1996 | -7/Factory | Lost 9 parts (4n1u4w) 2035 | -7/Factory | Self-destructed Last Messages --------------- 01982_ Acquired Aluminum Leg. 01982_ U-05 Engineer lays Concrete. 01987_ Acquired Aluminum Leg. 01987_ K-01 Serf cleans the Subcomponent Replicator. 01987_ R-06 Scavenger collects Imp. Melee Analysis Suite. 01988_ Acquired 33 matter. 01988_ U-05 Engineer lays Concrete. 01992_ W-25 Informer sends out distress signal. 01993_ U-05 Engineer lays Concrete. 02001_ K-01 Serf cleans the Subcomponent Replicator. 02004_ Slug penetrates Subcomponent Replicator. 02008_ K-01 Serf cleans the Subcomponent Replicator. 02010_ Penetrated by Slug. 02019_ Lgt. Assault Rifle destroyed. 02026_ Particle Gun destroyed. 02031_ Slug penetrates Subcomponent Replicator. 02033_ H-55 Commando suffers critical hit (Burn). 02033_ Adv. Beam Rifle destroyed. 02034_ Penetrated by Slug. 02034_ Imp. Medium Armor Plating destroyed. 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