Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 05:03:04 Player: Foongus0298 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (2449) 2449 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 8514 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Advanced Myomer Leg Advanced Myomer Leg Makeshift Terrain Scan Processor Precision Matter Filter Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Energy Well Precision Matter Filter Experimental Weapon Shielding Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Makeshift Laser Power Sword > --- INVENTORY -------- (None) [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Medium Armor Plating Weapon Shotgun Energy Gun Makeshift Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . . 1 . . 2 . . . . Utility 4 | . . . 1 . 1 2 . . . . . Weapon 2 | . . . 1 . 1 . . . . . . Parts Attached 62 | 6 4 . 4 3 7 17 . 6 4 8 3 Power 12 | 1 . . 1 2 3 1 . 2 . 1 1 Engine 7 | 1 . . 1 1 1 1 . 2 . . . Core 4 | . . . . 1 2 . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 16 | 2 . . 1 . . 7 . 2 1 3 . Treads 4 | 2 . . 1 . . . . 1 . . . Leg 11 | . . . . . . 6 . 1 1 3 . Wheel 1 | . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 2 . 1 . 3 5 . . 2 4 2 Device 5 | . . . . . 1 2 . . . 1 1 Storage 7 | 1 1 . . . . 1 . . 2 1 1 Processor 3 | . 1 . . . 1 1 . . . . . Hackware 1 | . . . . . . . . . . 1 . Protection 4 | . . . 1 . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 2 . 1 1 1 4 . 2 1 . . Energy Gun 2 | . . . . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 2 . 1 . . . . . . . . Ballistic Cannon 5 | . . . . 1 . 4 . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . 6 . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 34 | . . . . . 8 11 . 2 3 . 10 Power 8 | . . . . . 3 2 . 1 . . 2 Propulsion 9 | . . . . . 2 2 . 1 2 . 2 Utility 7 | . . . . . 1 2 . . 1 . 3 Weapon 10 | . . . . . 2 5 . . . . 3 Highest Loss Streak 7 | . . . . . 6 7 . 2 3 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | . 3 5 9 14 14 7 5 2 . 2 1 Power 1 | . 1 1 1 2 1 1 1 . . . . Propulsion 1 | . . . 2 2 2 2 3 1 . 1 . Utility 2 | . . 1 2 5 5 2 1 . . . . Weapon 2 | . 2 3 3 4 4 2 . . . 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . . 5 2 3 . . . . 1 Power 2 | . . . . . 1 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . 4 . 1 . . . . 1 Weapon 3 | . . . . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 94 100 94 99 97 62 5 23 53 47 69 Engine 6 | . 14 14 11 9 7 4 . 2 4 2 1 Core 2 | . . . . 8 6 4 . . . . 2 Treads 12 | . 28 28 22 26 22 2 . 2 4 . . Leg 5 | . . . . . . 5 5 7 13 14 21 Device 2 | . . . . . . 2 . 1 5 7 9 Storage 8 | . 14 14 11 9 7 8 . . 7 1 6 Processor 7 | . 8 14 11 9 14 9 . . . . . Protection 4 | . . . 7 9 6 4 . . . 2 2 Energy Gun 2 | . . . . . . . . 2 8 8 8 Ballistic Gun 11 | . 28 28 31 18 14 1 . . . . . Ballistic Cannon 4 | . . . . 8 7 13 . . . . . Slashing Weapon 1 | . . . . . . . . 2 4 2 3 Peak Build Rating 92 | 6 10 10 17 24 31 40 5 34 47 88 92 Average Rating 27 | 5 8 10 14 22 29 25 5 16 39 50 72 On Entrance 18 | . 6 10 10 17 24 17 5 5 29 9 88 Avg Prop Armor Cover (%) 22 | . . . . . . 29 30 28 9 . 12 Naked Turns 34 | . . . . . . 34 . . . . . Heaviest Build 66 | 14 31 31 43 50 57 58 . 24 26 41 66 Greatest Support 130 | 40 40 40 43 63 63 45 3 38 58 130 130 Greatest Overweight (x) 18 | 1 . . . . 1 18 . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 15 Average Capacity 11 | 7 14 15 15 15 15 13 5 5 5 5 9 Most Carried 15 | 2 5 5 15 15 15 14 5 5 5 5 5 Average Carried 7 | . 3 5 9 14 14 7 5 2 . 2 1 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 2 5 5 15 15 15 5 5 . 5 . 5 Class Distribution -------------------- 35% | Mutant 25% | Tank 20% | Gunner 14% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2303 | 239 . 65 684 405 134 222 . 276 111 . 167 Remotely . | . . . . . . . . . . . . Salvage Created 2888 | . . 65 1053 513 411 292 . 174 60 . 320 Parts 130 | . . 2 56 19 25 7 . 5 1 . 15 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 1 . . 12 Prevented 1 | . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 52 | . . 2 19 8 10 6 . 2 . . 5 Melee 3 | . . . . . . . . 2 . . 1 Guns 28 | . . 2 19 3 1 1 . . . . 2 Cannons 16 | . . . . 5 6 5 . . . . . AOE 3 | . . . . . 1 . . . . . 2 Classes Destroyed 11 | . . 1 6 . 1 . . 1 . . 2 Worker 6 | . . . 3 . 1 2 . . . . . Builder 2 | . . . 1 . 1 . . . . . . Recycler 6 | . . . 3 2 . 1 . . . . . Watcher 3 | . . . 2 1 . . . . . . . Swarmer 5 | . . . . . 4 1 . . . . . Grunt 33 | . . 2 15 6 5 3 . 2 . . . Brawler 1 | . . . . . . . . . . . 1 Duelist 4 | . . . 1 . . 2 . . . . 1 Sentry 7 | . . . 3 2 1 . . . . . 1 Programmer 2 | . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . 2 . . . Samaritan 2 | . . . . . . . . 1 1 . . Best Kill Streak 11 | . . 2 11 5 6 3 . 2 . . 3 Combat Bots Only 4 | . . 2 4 4 4 2 . 2 . . 3 Max Kills in Single Turn 2 | . . 1 1 2 1 2 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . 2 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 498 | . . 8 61 30 93 112 3 38 30 . 123 Missed 153 | . . . 20 8 38 21 1 11 11 . 43 Hits 345 | . . 8 41 22 55 91 2 27 19 . 80 Melee 12 | . . . 2 . . 8 . . . . 2 Projectile 333 | . . 8 39 22 55 83 2 27 19 . 78 Critical Strikes 13 | . . . . . 3 6 . . 1 . 3 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 6451 | . . 115 545 324 965 1819 38 535 359 . 1751 Core 1791 | . . 24 48 32 189 530 . 156 107 . 705 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . . . . . . 153 Regen/Repaired (Parts) 292 | . . . 81 97 114 . . . . . . Core Remaining (%) 80 | 100 . 90 88 94 73 37 . . . . . Volleys Fired 157 | . 3 5 45 33 21 30 . 1 . . 19 Largest 4 | . 2 2 3 3 4 4 . 1 . . 2 Hottest 137 | . 46 46 69 83 119 137 . 50 . . 115 Shots Fired 374 | . 6 10 134 75 52 58 . 1 . . 38 Gun 269 | . 6 10 134 42 28 10 . 1 . . 38 Cannon 94 | . . . . 33 13 48 . . . . . Launcher 11 | . . . . . 11 . . . . . . Special . | . . . . . . . . . . . . Kinetic 324 | . 6 10 134 75 41 58 . . . . . Thermal 20 | . . . . . . . . 1 . . 19 Explosive . | . . . . . . . . . . . . Electromagnetic 30 | . . . . . 11 . . . . . 19 Robot Hit Streak 13 | . 1 5 11 7 5 13 . . . . 5 Robot Miss Streak 7 | . 2 3 7 5 5 3 . 1 . . 5 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 246 | . 2 8 91 43 30 40 . 10 1 . 21 Core Hits 144 | . 1 5 55 24 20 20 . 4 1 . 14 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . Critical Strikes 10 | . . 1 . 2 3 4 . . . . . Destroy 3 | . . 1 . 1 1 . . . . . . Blast 7 | . . . . 1 2 4 . . . . . Melee Attacks 12 | . . . . . . . . 10 1 . 1 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . . 10 1 . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 5 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5661 | . 21 122 1463 885 806 1021 . 619 76 . 648 Guns 2747 | . 21 122 1463 490 251 135 . . . . 265 Cannons 1430 | . . . . 395 163 872 . . . . . Explosions 732 | . . . . . 385 . . . . . 347 Melee 731 | . . . . . . . . 619 76 . 36 Ramming 21 | . . . . . 7 14 . . . . . Kinetic 3912 | . 21 122 1463 885 414 1007 . . . . . Thermal 498 | . . . . . . . . . . . 498 Explosive . | . . . . . . . . . . . . Electromagnetic 499 | . . . . . 385 . . . . . 114 Impact . | . . . . . . . . . . . . Slashing 731 | . . . . . . . . 619 76 . 36 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . . . 4 Average Corruption 3 | . . . . 4 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . 8 . . . . . . 5 Message Errors 1 | . . . . 1 . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 2 | . . . . 2 . . . . . . . Parts Rejected 2 | . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 156 | . . . . 3 2 7 . 129 . . 15 Projectiles 10 | . . . . 3 . 7 . . . . . Explosions 17 | . . . . . 2 . . . . . 15 Melee 129 | . . . . . . . . 129 . . . Knockbacks 19 | . . . . 4 . 15 . . . . . Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . 4 . 14 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 217 | . . . . . 99 38 . . . . 80 Shots 12 | . . . . . 9 1 . . . . 2 Rammed 3 | . . . . . 2 1 . . . . . Targets Rammed 3 | . . . . . 2 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 434 | . . 20 81 312 248 245 . . . . 434 Average Temperature 77 | . . 13 23 110 71 96 . . . . 123 Received Heat Transfer 1539 | . . 66 234 171 102 639 18 138 117 . 54 Effects 10 | . . . . 2 3 3 . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Interference 8 | . . . . 2 3 3 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 446 | . . . . . . . . . . . 446 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . 1 1 . . . . . . . Low Security (%) 87 | 100 100 100 62 91 100 100 100 . . . . Level 1 12 | . . . 37 8 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 378 | . . 50 378 222 191 118 . . . . . Initial 153 | . . . . 153 85 76 . . . . . Average 92 | . . 22 141 148 123 36 . . . . . Influence Increases 1755 | . . 50 595 298 311 276 . 55 60 . 110 Destroy 0b10 Robot/C 1040 | . . 40 380 160 200 120 . 40 . . 100 Destroy 0b10 Robot/NC 85 | . . . 45 15 10 15 . . . . . Destroy Leader 206 | . . 10 104 32 40 10 . . . . 10 Successful Hack 13 | . . . 6 7 . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . Disable Machine 90 | . . . . 15 15 60 . . . . . Destroy Structure 36 | . . . . 9 1 26 . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 240 | . . . 60 45 15 45 . 15 60 . . Influence Decreases 1755 | . . 50 231 473 344 432 . 55 . 60 110 Entered New Map 455 | . . . . 211 104 80 . . . 60 . Time Decay 1078 | . . 50 231 262 160 260 . 35 . . 80 Lost Part 222 | . . . . . 80 92 . 20 . . 30 Squads Dispatched 17 | . 1 . 5 1 6 3 . . 1 . . Investigation 4 | . . . 2 . 1 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 10 | . 1 . 3 1 5 . . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . . . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 1 2 30 13 14 11 3 6 7 . 13 Peak Tracking Total 7 | . 1 2 6 5 6 3 3 5 7 . 5 Tactical Retreats 11 | . . . 4 2 1 2 . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . . 1 1 4 . . . . . Max in Single Turn 4 | . . . . 1 1 4 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 20 | . . 1 3 4 2 1 . . . 9 . Terminals 6 | . . 1 2 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 80 | . . 3 9 15 3 2 . . . 48 . Successful 64 | . . 1 5 7 3 . . . . 48 . Failed 15 | . . 2 4 7 . 2 . . . . . Catastrophic 5 | . . 1 1 2 . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 8 | . . 1 5 1 1 . . . . . . Terminals 21 | . . 3 6 10 . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . 3 3 2 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 54 | . . 1 1 4 . . . . . 48 . Record 36 | . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 2 2 . . . . . . Scan Component 3 | . . . 1 1 1 . . . . . . Repair 3 | . . . 1 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . 1 . . . . . . Terminals 2 | . . . 2 . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . 1 3 3 1 1 . . . . . Full Trace Events 4 | . . . 2 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . Parts Repaired 3 | . . . 1 1 1 . . . . . . Time 74 | . . . 32 26 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 1806 | . 111 113 801 464 316 1 . . . . . Optics 1805 | . 111 113 801 464 316 . . . . . . ECM 1 | . . . . . . 1 . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 4254 | 91 176 113 801 560 336 773 50 363 412 173 406 Spaces Moved 2866 | 55 100 62 372 246 143 417 100 490 365 195 321 Core 1014 | 7 . . . . . 231 100 366 73 125 112 Treads 1063 | 48 100 62 372 246 143 92 . . . . . Legs 672 | . . . . . . 90 . 11 292 70 209 Wheels 117 | . . . . . . 4 . 113 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 50 50 50 50 50 Average Speed 120 | 147 160 160 160 160 161 152 50 63 109 77 105 Slowest Speed 950 | 160 160 160 160 160 240 950 50 120 130 250 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 31 | 5 31 21 36 25 5 15 3 65 58 62 56 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . . . 1 . . . . 3 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 1 . 1 Spaces Dug 2 | . . . . 2 . . . . . . . Terrain Destroyed 45 | . . . . 8 1 24 . . . . 12 Melee . | . . . . . . . . . . . . Projectile 12 | . . . . 8 1 3 . . . . . AOE 33 | . . . . . . 21 . . . . 12 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total 3344 | 62 110 66 475 355 207 505 99 526 376 212 351 Wait 154 | . . . 44 52 23 14 . 18 . 3 . Move 2855 | 54 99 61 371 245 142 416 99 489 364 194 321 Hop . | . . . . . . . . . . . . Pick Up 33 | 2 1 . 9 9 6 4 . . 1 . 1 Fast Attach 46 | 6 4 . 3 4 4 6 . 3 3 10 3 Attach 27 | . . . . 2 3 11 . 5 1 5 . Detach 14 | . 2 . . . . 3 . . 5 . 4 Swap 5 | . . . 2 1 1 1 . . . . . Drop 23 | . 1 . 1 9 5 4 . . 1 . 2 Fire 157 | . 3 5 45 33 21 30 . 1 . . 19 Melee 12 | . . . . . . . . 10 1 . 1 Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 17) 268 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 336 | -10/Mines | Discovered new exit (range 11) 338 | -10/Mines | Discovered new exit (range 16) 381 | -10/Mines | Entered Materials 381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 921 | -9/Materials | Build established: Tank 1011 | -9/Materials | Repaired Med. Armor Plating 1132 | -9/Materials | Discovered new exit (range 13) 1182 | -9/Materials | Entered another Materials area 1182 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1230 | -8/Materials | Central database locked down 1366 | -8/Materials | Repaired Lgt. Treads 1714 | -8/Materials | Discovered new exit (range 17) 1742 | -8/Materials | Entered Factory 1742 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1962 | -7/Factory | Repaired Shotgun 2029 | -7/Factory | Build established: Gunner 2047 | -7/Factory | Discovered new exit (range 6) 2078 | -7/Factory | Entered another Factory area 2078 | -6/Factory | Evolved 2 slots: Utility x2 2108 | -6/Factory | Lost 6 parts (1p2n1u2w) 2614 | -6/Factory | Garrison activated, responded to threat 2673 | -6/Factory | Lost 7 parts (1p1n2u3w) 2716 | -6/Factory | Released all parts (6) 2717 | -6/Factory | Core integrity fell below 50% 2846 | -6/Factory | Discovered new exit (range 12) 2851 | -6/Factory | Entered another Factory area 2851 | -5/Factory | Evolved 2 slots: Propulsion x2 2899 | -5/Factory | Discovered new exit (range 9) 2899 | -5/Factory | Discovered new exit (range 4) 2901 | -5/Factory | Entered Upper Caves 2920 | -5/Upper Caves | Build established: Mutant 2937 | -5/Upper Caves | Learned Factory emergency access door positions 2946 | -5/Upper Caves | Spotted B-75 Beast 3189 | -5/Upper Caves | Encountered a Warlord checkpoint 3211 | -5/Upper Caves | Discovered new exit (range 13) 3243 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3264 | -5/Upper Caves | Entered another Upper Caves area 3353 | -5/Upper Caves | Entered a destroyed Warlord outpost 3624 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3669 | -5/Upper Caves | Discovered new exit (range 15) 3671 | -5/Upper Caves | Lost 3 parts (2n1u) 3676 | -5/Upper Caves | Entered Zhirov 3676 | -5/Zhirov | Discovered new exit (range 3) 3686 | -5/Zhirov | Met Zhirov 3698 | -5/Zhirov | Learned location of Quarantine (-3) 3698 | -5/Zhirov | Learned location of Testing (-2) 3698 | -5/Zhirov | Learned location of Command (-1) 3707 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3715 | -5/Zhirov | Found Alien Artifact 3715 | -5/Zhirov | Identified Transdimensional Reconstructor 3715 | -5/Zhirov | Warped through subspace 3792 | -5/Zhirov | Found Alien Artifact 3792 | -5/Zhirov | Identified Integrated Reactor 3792 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3849 | -5/Zhirov | Entered Proximity Caves 3923 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3964 | -4/Proximity Caves | Spotter reported a threat 3973 | -4/Proximity Caves | Spotter reported a threat 4053 | -4/Proximity Caves | Build established: Derelict-Mutant 4055 | -4/Proximity Caves | Spotted B-86 Titan 4110 | -4/Proximity Caves | Lost 4 parts (2n2u) 4116 | -4/Proximity Caves | Core integrity fell below 50% 4118 | -4/Proximity Caves | Spotter reported a threat 4221 | -4/Proximity Caves | Core integrity fell below 20% 4255 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- fused. 04143_ Neutrino Core destroyed. 04143_ Penetrated by Slug. 04143_ Mak. Laser destroyed. 04177_ System corrupted: Heat flow error (+244). 04185_ Slug penetrates Wall. 04189_ Knocked back. 04189_ Imp. Arc Projector destroyed. 04192_ Knocked back. 04192_ Penetrated by Slug. 04192_ Slug penetrates Wall. 04198_ Dropped Lrg. Storage Unit. 04199_ Dropped Adv. Energy Well. 04200_ Slug penetrates Wall. 04203_ Knocked back. 04203_ Slug penetrates Wall. 04206_ Imp. Heat Sink destroyed. 04206_ Penetrated by Slug. 04238_ System corrupted: Broken Adv. Myomer Leg rejected. Map ----- +----------------------------------------------------+ | ??????????????????? #??????# ##?# ## #?? | | ??????????? ??????? #?????## ### #?? | | ???????????? ??????# ## #???### #??? | | ????????????# ?????# ## #??## #????? | | ????????????# ????# ## #### #?????? | | ????????????# ????# ## # !%* ##????? | | ????????????# ##### #????? | | ????????????# = # #????? | | ?????##?????# ## ## # ## #????? | | ????## ????# #### ### ###???????? | | ????# ???# #??## ##?# #?????????? | | ????# ##?## ## #??####??# #?????????? | | ????# #?## ### #??????### #?????????? | | ???## #?# #? #??##### # #?????????? | | ???# ### ## ##??# ###????????? | | ???# ## ## ##?###s## # #????????? | | ???# #####?## ss### #????????? | | ???????### * ##????## ### ##????????? | | ?????????####% ####?????# ### ##?????????? | | ????????????## #????????# ####??????????? | | ????????????## ###??????# #????????????? | | ???????##???# ##?????# #????????????? | | ??????## ???# #????## ##????????????? | | ?????## ??# ## #??## #####?????????????? | | ????## ### ### #### ##?????????????????? | | ???## #? ## @ ##??????????????????? | | ???# ##?#### ##???????????????????? | | ???## ##?????# #????????????????????? | | ????# ##?????# ???????????????????? | | ???## ##????## ??????????????????? | | ???# ##????##### ?????????????????? | | ???# ##???????## ????????????????? | | ???# ###??????? ## ???????????????? | | ???# #??????? #? #??????????????? | | ???# ## #??????? ##?? #??????????????? | | ???## ?## #???????##????#??????????????? | | ????### ##??# ##????????????????????????????? | | ??????####????## ##?????????????????????????????? | | ?????????????### #??????????????????????????????? | | ######???????# ##?????????????????????????????? | | ######### ##????????????????????????????? | | ### ####?????????????????????????? | | # ## ##????????????????????????? | | # % #????????????????????????? | | "# #????????????????????????? | | % ###### #????????????????????????? | | ### ##?????####??????????????? | | "#?# #?????# ##?????????????? | | "??# ###???# #?????????????? | | "#?# ##?## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 47 Energy Capacity 1010 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Matter Filtering 50 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 32% | -9/Materials Lgt. Treads | 30% | -8/Materials Shotgun | 1% | -7/Factory Studied --------- Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Leap Before You Look Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed TacticalAlloyMonowheel Manual? 0 Play Time 00:59:03 Cumulative 80.5 hours Start 2026.04.17 @ 03:48:46 End 2026.04.17 @ 05:03:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c681034-ed01-422d-9df7-0fcfee5bbda6