Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 18:59:19 Player: Gabriel Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (151) 755 Value Destroyed (5522) 5522 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1667) 1667 TOTAL SCORE: 11824 Bonus ------- High Alert Combat Kills 667 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 83/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Mace > --- INVENTORY (5) ---- Cooling System Large Storage Unit Large Matter Pod (150) Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Improved Heat Sink Large Matter Pod Improved Targeting Computer Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Heavy Particle Gun Minigun Missile Launcher [Rating: 54] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Power Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun XL Autogun Subcomponent Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 6 | . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 2 | . . . . . . . . . 2 . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 123 | 6 10 22 1 . . 16 23 20 5 16 4 Power 14 | 1 2 1 . . . 1 2 4 . 3 . Engine 8 | 1 1 1 . . . . . 4 . 1 . Core 6 | . 1 . . . . 1 2 . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 . 9 1 . . 4 6 9 3 2 1 Treads . | . . . . . . . . . . . . Leg 37 | 2 . 9 1 . . 4 6 9 3 2 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 14 | 1 4 2 . . . . 1 1 2 2 1 Device 9 | . 2 1 . . . . 1 1 2 1 1 Storage 4 | 1 1 1 . . . . . . . 1 . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 4 10 . . . 11 14 6 . 9 2 Energy Gun 29 | 1 1 5 . . . 8 7 4 . 3 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 1 2 2 . . . 3 4 2 . 4 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 10 | . 1 3 . . . . 3 . . 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 1 2 . . . Parts Lost 37 | . . 6 . . . . 5 1 . 18 7 Power 5 | . . . . . . . 1 . . 3 1 Propulsion 14 | . . 4 . . . . 4 . . 5 1 Utility 7 | . . 1 . . . . . 1 . 3 2 Weapon 11 | . . 1 . . . . . . . 7 3 Highest Loss Streak 8 | . . 4 . . . . 3 1 . 8 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 97 100 100 100 77 89 98 99 62 45 Engine 5 | . 6 11 11 11 11 6 . 8 7 . 6 Core 2 | . 7 . . . . 2 8 . . 5 . Leg 28 | . 28 43 44 44 44 36 33 35 30 13 . Device 8 | . 10 10 11 11 11 9 9 8 22 6 7 Storage 9 | . 14 11 11 11 11 9 9 9 7 7 6 Energy Gun 13 | . 8 9 22 22 22 7 21 19 15 13 6 Ballistic Gun 9 | . 19 10 . . . 6 5 15 15 12 7 Launcher 1 | . . 1 . . . . 1 . . . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 14 24 38 37 37 37 46 43 42 46 46 41 Greatest Support 58 | 20 20 40 40 40 40 48 48 53 58 58 10 Greatest Overweight (x) 13 | . 1 1 . . . 1 10 1 . 13 13 Average Overweight (x) . | . . . . . . . . . . 1 11 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 10 15 14 14 14 15 15 15 15 14 5 Average Carried 11 | . 7 10 13 13 14 13 14 14 13 8 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 10 14 13 14 14 15 15 15 14 3 4 Class Distribution -------------------- 34% | Scavenger-Skirmisher 21% | Gunner 16% | Scavenger-Mutant 13% | Mutant 10% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 4155 | 275 246 498 20 . . 1211 606 785 . 414 100 Remotely . | . . . . . . . . . . . . Salvage Created 6058 | 76 485 776 44 . . 1227 678 1630 . 876 266 Parts 314 | 6 39 55 4 . . 70 26 77 . 30 7 Haulers Intercepted 4 | . 2 . . . . 1 . 1 . . . Recyclers Shooed 5 | . 2 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 29 11 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 124 | . 11 19 4 . . 23 15 29 . 18 5 Guns 110 | . 8 13 4 . . 23 15 27 . 18 2 AOE 14 | . 3 6 . . . . . 2 . . 3 Classes Destroyed 14 | 2 4 4 . . . 2 1 1 . . . Worker 4 | . 1 . . . . 2 . 1 . . . Builder 5 | . . 2 . . . 1 . 2 . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 4 | . 2 . . . . 1 . 1 . . . Recycler 7 | 1 1 2 . . . 1 . 2 . . . Watcher 6 | . . 2 . . . 2 . 2 . . . Swarmer 19 | . 3 . 4 . . 5 . 2 . 5 . Grunt 67 | . 8 15 . . . 10 8 17 . 6 3 Brawler 7 | . . 1 . . . 1 . 2 . 1 2 Duelist 7 | . . . . . . 1 . 2 . 4 . Protector 1 | . . . . . . . . 1 . . . Sentry 19 | . . 3 . . . 5 4 5 . 2 . Hunter 1 | . . . . . . 1 . . . . . Programmer 3 | . . . . . . . 3 . . . . Best Kill Streak 9 | 2 4 6 4 . . 6 3 6 . 9 4 Combat Bots Only 9 | . 3 5 4 . . 6 3 5 . 9 4 Max Kills in Single Turn 3 | 1 2 2 1 . . 2 1 3 . 2 2 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 2 | . 2 1 . . . . . 2 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Hostile Shots Fired 551 | . 50 113 16 . . 45 86 69 . 134 38 Missed 160 | . 18 37 5 . . 17 32 16 . 31 4 Damage Taken 6498 | . 390 1071 91 . . 391 935 938 . 1871 811 Core 1257 | . 108 126 40 . . 10 123 135 . 406 309 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 23 | . 23 . . . . . . . . . . Regen/Repaired (Parts) 359 | . . . . . . 91 . 268 . . . Core Remaining (%) 66 | 100 56 . . . 58 . . 51 . . . Volleys Fired 390 | 5 41 67 5 . . 68 63 73 . 54 14 Largest 4 | 2 2 2 2 . . 4 4 4 . 4 2 Hottest 252 | 70 70 126 126 . . 252 252 252 . 150 80 Shots Fired 881 | 10 82 116 10 . . 78 112 290 . 164 19 Gun 852 | 10 80 103 10 . . 78 107 290 . 159 15 Cannon . | . . . . . . . . . . . . Launcher 29 | . 2 13 . . . . 5 . . 5 4 Special . | . . . . . . . . . . . . Kinetic 429 | 5 42 61 . . . 62 39 137 . 69 14 Thermal 423 | 5 38 42 10 . . 16 68 153 . 90 1 Explosive 29 | . 2 13 . . . . 5 . . 5 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 4 13 9 9 . . 16 10 8 . 11 5 Robot Miss Streak 12 | 1 3 5 2 . . 10 8 12 . 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 16 | . . 1 3 . . . 2 6 . 4 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . 1 . Shots Hit Robots 522 | 6 54 72 8 . . 55 66 149 . 98 14 Core Hits 261 | 3 25 41 4 . . 42 30 69 . 36 11 Critical Kills 2 | . 1 1 . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 20 | . 4 3 . . . . 3 7 . 3 . Burn 17 | . 3 1 . . . . 3 7 . 3 . Destroy 3 | . 1 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12994 | 70 927 1730 146 . . 2452 1909 3154 . 2043 563 Guns 11488 | 70 677 1029 146 . . 2452 1909 2921 . 2043 241 Cannons . | . . . . . . . . . . . . Explosions 1484 | . 250 701 . . . . . 211 . . 322 Melee . | . . . . . . . . . . . . Ramming 22 | . . . . . . . . 22 . . . Kinetic 6949 | 46 365 596 . . . 2353 1266 1244 . 860 219 Thermal 4539 | 24 312 433 146 . . 99 643 1677 . 1183 22 Explosive 1484 | . 250 701 . . . . . 211 . . 322 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 4 . . . Average Corruption 3 | . . . . . . . 2 3 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . . . . 16 30 . . . Message Errors 10 | . . . . . . . 1 9 . . . Matter Fused 14 | . . . . . . . 3 11 . . . Heat Flow Errors 6 | . . . . . . . 3 3 . . . Energy Discharges 2 | . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . 2 3 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 5 | . . . . . . . 4 1 . . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 23 | . 1 9 . . . . . . . . 13 Projectiles . | . . . . . . . . . . . . Explosions 23 | . 1 9 . . . . . . . . 13 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 313 | . . 18 . . . . 81 98 . . 116 Shots 8 | . . 1 . . . . 3 1 . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . Kicked 2 | . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 449 | 18 150 303 141 . . 246 401 449 . 366 4 Average Temperature 94 | 7 69 76 71 . . 72 101 99 . 131 4 Received Heat Transfer 2337 | . 216 486 . . . 144 369 441 . 420 261 Effects 2 | . . . . . . . 1 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 22 | . . 3 . . . . 4 8 . 7 . Heat Transferred 10854 | 74 1147 1024 296 . . 222 1628 3910 . 2516 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Peak Influence 1053 | 10 373 574 328 . . 419 833 1053 401 . . Initial 405 | . 6 90 223 . . . 272 405 401 . . Average 419 | 2 184 260 319 . . 196 537 788 401 . . Maximum Alert Level 3 | . 1 2 1 . . 2 3 3 2 . . Low Security (%) 29 | 100 48 49 . . 100 59 . . . . . Level 1 26 | . 51 32 100 . . 39 28 . . . . Level 2 22 | . . 18 . . . 1 54 29 100 . . Level 3 21 | . . . . . . . 17 70 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 3 . . . 3 . 7 1 . 1 Investigation 9 | . 2 1 . . . . . 5 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . 2 . . . 1 . . . . . Assault 2 | . . . . . . . . 1 . . 1 Garrison 3 | . . . . . . 2 . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 7 | . . 1 . . . 2 . 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 15 27 3 . . 30 14 40 . 18 7 Peak Tracking Total 9 | . 3 7 3 . . 5 4 7 . 9 9 Tactical Retreats 11 | . 2 1 . . . 1 1 4 . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 5 | . . . . . . . 2 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 7 | . 6 . . . . . . 1 . . . Reused 5 | . 4 . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . 4 . . . . . . 1 . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 16 | . 2 1 . . . 3 2 6 . 1 1 Max in Single Turn 2 | . 2 1 . . . 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 25 | . 3 3 . 4 . 3 4 8 . . . Terminals 15 | . 2 3 . . . 1 4 5 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 83 | . 10 7 . 28 . 5 6 27 . . . Successful 59 | . 3 4 . 28 . 4 1 19 . . . Failed 24 | . 7 3 . . . 1 5 8 . . . Catastrophic 5 | . 1 1 . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . 3 . 2 . . . . . Terminals 33 | . 7 7 . . . 2 6 11 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 18 | . 3 . . . . 2 . 13 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 3 . . . Terminal Hacks 44 | . 2 4 . 28 . 1 1 8 . . . Record 28 | . . . . 28 . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . 1 . . . Reprogram Traps 2 | . 1 . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 11 | . 1 . . . . 2 . 8 . . . Scan Component 6 | . 1 . . . . 1 . 4 . . . Repair 5 | . . . . . . 1 . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 3 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 2 . . . 3 3 6 . . . Full Trace Events 5 | . 2 1 . . . . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 1 . 4 . . . Time 172 | . . . . . . 32 . 140 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 141 | . . . . . . . . . . . 141 Highest-Rated Ally 141 | . . . . . . . . . . . 141 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Robot Analysis Total 2 | . . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 9465 | 105 626 776 77 860 62 1473 1204 1455 72 1554 1201 Spaces Moved 4403 | 69 271 371 51 712 52 658 761 602 55 621 180 Core 196 | 3 . . . . . . 2 . . 21 170 Treads . | . . . . . . . . . . . . Legs 4207 | 66 271 371 51 712 52 658 759 602 55 600 10 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 50 Average Speed 164 | 116 150 120 120 120 120 156 131 122 120 215 646 Slowest Speed 700 | 120 190 190 120 120 120 190 550 190 120 700 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 48 24 21 93 15 47 60 40 1 63 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 Known Exits Taken 2 | . . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 3 | . . . . . . . . . . 1 2 Spaces Dug 85 | . . . . . . 12 . . . 73 . Terrain Destroyed 348 | . 1 75 . . . 74 44 37 . 73 44 Melee . | . . . . . . . . . . . . Projectile 74 | . . . . . . 74 . . . . . AOE 274 | . 1 75 . . . . 44 37 . 73 44 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Total 6121 | 80 405 578 57 719 51 1099 902 1209 60 761 200 Wait 1104 | . 69 107 . 4 . 323 41 492 . 68 . Move 4392 | 68 270 370 50 711 51 657 760 601 54 620 180 Hop . | . . . . . . . . . . . . Pick Up 43 | 1 9 7 . 1 . 14 5 5 . 1 . Fast Attach 35 | 6 4 4 . . . 2 6 9 . 1 3 Attach 37 | . . 6 . . . 9 5 . 2 14 1 Detach 10 | . 1 1 . . . 4 . . . 2 2 Swap 51 | . 6 12 1 . . 5 12 11 3 1 . Drop 52 | . 5 4 1 3 . 17 5 16 1 . . Fire 390 | 5 41 67 5 . . 68 63 73 . 54 14 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Propulsion x2 1097 | -9/Materials | Lost 4 parts (3n1w) 1247 | -9/Materials | Discovered new exit (range 15) 1306 | -9/Materials | Build established: Scavenger-Mutant 1508 | -9/Materials | Entered Mines 1581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1581 | -9/Mines | Discovered new exit (range 5) 1585 | -9/Mines | Entered Exiles 1609 | -9/Exiles | Discovered new exit (range 15) 1638 | -9/Exiles | Met 8R-AWN 1656 | -9/Exiles | Met EX-HEX 1699 | -9/Exiles | Met EX-BIN 1725 | -9/Exiles | Aligned with FarCom system 1726 | -9/Exiles | Given EX-Vault access code 1813 | -9/Exiles | Opened EX-Vault 1826 | -9/Exiles | Found Prototype Ballistic Gun 1852 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1889 | -9/Exiles | Met EX-DEC 1894 | -9/Exiles | Learned location of Zion (-6) 1961 | -9/Exiles | Discovered new exit (range 14) 2040 | -9/Exiles | Visited The Gauntlet 2445 | -9/Exiles | Left Exiles lab with XL Autogun Array 2445 | -9/Exiles | Entered Mines 2453 | -8/Mines | Discovered new exit (range 16) 2507 | -8/Mines | Entered Materials 2507 | -8/Materials | Evolved 2 slots: Weapon x2 2509 | -8/Materials | Identified XL Autogun Array 2795 | -8/Materials | Build established: Scavenger-Skirmisher 3676 | -8/Materials | Repaired Rnf. Ion Engine 3726 | -8/Materials | Discovered new exit (range 16) 3819 | -8/Materials | Build established: Skirmisher 3835 | -8/Materials | Garrison activated, responded to threat 3913 | -8/Materials | Identified exit to Garrison 3980 | -8/Materials | Entered Garrison 4000 | -8/Garrison | Triggered checkpoint 4155 | -8/Garrison | Installed Relay Interface Framework 4279 | -8/Garrison | Triggered checkpoint 4405 | -8/Garrison | Lost 3 parts (1p2n) 4466 | -8/Garrison | Triggered checkpoint 4616 | -8/Garrison | Discovered new exit (range 14) 4674 | -8/Garrison | Triggered checkpoint 4693 | -8/Garrison | Build established: Scavenger-Skirmisher 4739 | -8/Garrison | Garrison Relay disabled 5184 | -8/Garrison | Entered Materials 5313 | -8/Materials | Repaired Carbon-fiber Leg 5341 | -8/Materials | Repaired Aluminum Leg 5362 | -8/Materials | Garrison activated, responded to threat 5386 | -8/Materials | Identified exit to Garrison 5699 | -8/Materials | Repaired Pulse Rifle 5747 | -8/Materials | Repaired Pulse Rifle 6384 | -8/Materials | First assault squad dispatched 6598 | -8/Materials | Identified exit to Factory 6639 | -8/Materials | Entered Factory 6639 | -7/Factory | Evolved 2 slots: Utility x2 6663 | -7/Factory | Discovered new exit (range 5) 6711 | -7/Factory | Entered Lower Caves 6722 | -7/Lower Caves | Learned Factory emergency access door positions 6828 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6911 | -7/Lower Caves | Destroyed 9 combat bots 6912 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7086 | -7/Lower Caves | Spotted B-75 Beast 7151 | -7/Lower Caves | Lost 8 parts (1p1n3u3w) 7208 | -7/Lower Caves | Build established: Scavenger-Gunner 7309 | -7/Lower Caves | Encountered a Warlord checkpoint 7807 | -7/Lower Caves | Build established: Gunner 8089 | -7/Lower Caves | Discovered new exit (range 7) 8155 | -7/Lower Caves | Core integrity fell below 50% 8181 | -7/Lower Caves | Lost 5 parts (1p1n3w) 8265 | -7/Lower Caves | Entered another Lower Caves area 9406 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9433 | -7/Lower Caves | Core integrity fell below 20% 9466 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Destroyed Particle Gun. B-48 Gladiator destroyed. Machine disabled. Aluminum Leg destroyed. Destroyed Aluminum Leg. Slug penetrates Wall. Rnf. Deuterium Engine fries itself beyond repair. Imp. Light Armor Plating fries itself beyond repair. The unstable cave ceiling collapses. Minigun destroyed. Penetrated by Slug. Critical hit (Destroy). Missile Launcher destroyed. Acquired Mace. Acquired 18 matter. Imp. Cooling System destroyed. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????? #???????????? #???????????? | | ??????????????# #######??????# #????????#### | | ?????????????## ##????## ##??????# | | ????????????## ###### ##????# ? | | ????????????# #???? ?? | | ????????????# ### #???# #?? | | ???????????## ##### ## #?## #?? | | ??????????## #?## ### #?# #?? | | ??????????# #?# ### #?# #### | | ??????????# ### ## ### #?# ## | | ??????????# ## ## #?## #?# ## | | ??????????# ## #??# ### ## | | ??????????## ### ??# #?# | | ?????? ???## #?# ??## #### | | ????? ### ## #?# ???#### ### | | ?????? ## #?# ??????##### | | ????? ## #?? ?????????### | | ????? ## ######???????????## | | ????? ### # ;??????????#### | | ????? #??# ## ###+#### #??? | | ????? #???# ## #" #lb# ##? | | ?????? ????# ! #" # ;#?? ##### | | ?????? ?????#####]#" ##?????????## | | ?????????????????#%# #??????????#### ### | | ?????????????????#!#" ##????????????#####?? | | ?????????????????# # % Y@ #??????????????????? | | ?????????????????# # #% #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????## #??????????????????? | | ??????????????????### #??????????????????? | | ????????????????????# ####??????????????????? | | ????????????????????# ######?????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Gun Specialist Let's See Who's Tougher Significant Disruption Challenges ------------ None Game ------ Seed FlightAssaultSuite Manual? 0 Play Time 01:17:30 Cumulative 9.4 hours Start 2024.07.11 @ 17:29:16 End 2024.07.11 @ 18:59:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 746679c8-aff3-4701-805d-99bec2b1db7d