Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:36:28 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1393) 1393 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 3542 Bonus ------- High Alert Combat Kills 149 Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 100/100 System Corruption 12% Temperature Cool (36) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core High-capacity Battery (250) Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Thermal Generator Small Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Treads High-capacity Battery Signal Interpreter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Thermal Generator Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 35 | 6 3 11 15 Power 9 | 1 . 3 5 Engine 7 | 1 . 2 4 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 11 | 2 2 4 3 Treads 9 | 2 2 2 3 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 1 | . . . 1 Storage 3 | 1 . . 2 Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . . 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . . 1 12 Power 4 | . . 1 3 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 86 82 86 Engine 10 | . 14 10 8 Core 1 | . . . 4 Treads 15 | . 28 5 15 Leg 5 | . . 15 . Device 1 | . . . 4 Storage 12 | . 14 11 12 Processor 17 | . 1 18 25 Energy Gun 12 | . 14 19 5 Ballistic Gun 3 | . 14 . . Launcher 4 | . . 1 8 Naked Turns . | . . . . Heaviest Build 29 | 14 14 16 29 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 5 | . . 5 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 1 4 8 7 Average Carried 3 | . 1 4 4 Final Capacity 10 | 8 8 8 10 Final Carried 4 | 1 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 648 | 186 257 70 135 Remotely . | . . . . Salvage Created 2122 | 66 383 1012 661 Parts 114 | 1 21 55 37 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 7 12 15 Melee 1 | . . . 1 Guns 19 | . 7 9 3 Cannons 3 | . . . 3 AOE 11 | . . 3 8 Classes Destroyed 10 | 1 5 3 1 Worker 10 | . 1 5 4 Builder 9 | . 2 4 3 Hauler 3 | . . 1 2 Recycler 7 | 1 1 5 . Mechanic 2 | . . 1 1 Watcher 7 | . 2 4 1 Swarmer 13 | . 3 7 3 Grunt 17 | . 4 4 9 Brawler 2 | . . . 2 Sentry 2 | . . 1 1 Best Kill Streak 27 | 1 8 27 7 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 4 | 1 1 4 3 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 240 | . 48 55 137 Missed 69 | . 12 23 34 Damage Taken 2605 | . 386 561 1658 Core 810 | . 50 195 565 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 80 51 . Volleys Fired 134 | 13 38 40 43 Largest 2 | 2 2 2 2 Hottest 90 | 70 70 90 80 Shots Fired 236 | 26 76 80 54 Gun 201 | 26 76 80 19 Cannon 14 | . . . 14 Launcher 21 | . . . 21 Special . | . . . . Kinetic 65 | 13 38 . 14 Thermal 51 | 13 38 . . Explosive 21 | . . . 21 Electromagnetic 99 | . . 80 19 Robot Hit Streak 12 | 4 7 12 7 Robot Miss Streak 7 | 2 7 4 2 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 145 | 11 40 54 40 Core Hits 106 | 2 19 41 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 2 . . Burn 3 | 1 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4025 | 122 520 1464 1919 Guns 1730 | 122 520 829 259 Cannons 274 | . . . 274 Explosions 1987 | . . 635 1352 Melee . | . . . . Ramming 34 | . . . 34 Kinetic 639 | 59 306 . 274 Thermal 859 | 63 214 440 142 Explosive 1385 | . . 195 1190 Electromagnetic 1108 | . . 829 279 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 100 | . . 63 37 Projectiles 8 | . . . 8 Explosions 92 | . . 63 29 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 340 | . . 179 161 Shots 11 | . . 3 8 Rammed 10 | . . . 10 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | 27 128 252 211 Average Temperature 53 | 13 43 69 60 Received Heat Transfer 1236 | . 171 183 882 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1936 | 259 777 750 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . . 7 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 706 | 5 207 622 706 Initial 178 | . 3 87 178 Average 288 | . 94 347 445 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 45 | 100 87 30 16 Level 1 13 | . 12 16 16 Level 2 39 | . . 53 64 Level 3 1 | . . . 3 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 11 20 26 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . . 4 9 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 8 | . . 8 . Successful 4 | . . 4 . Failed 4 | . . 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1439 | 158 315 460 506 Spaces Moved 646 | 71 123 228 224 Core 10 | 3 . 2 5 Treads 479 | 68 123 69 219 Legs 157 | . . 157 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 152 | 155 160 133 165 Slowest Speed 300 | 160 160 300 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 24 27 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 149 | . . 28 121 Melee . | . . . . Projectile 2 | . . . 2 AOE 147 | . . 28 119 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 861 | 90 164 309 298 Wait 5 | . . 5 . Move 643 | 70 122 227 224 Hop . | . . . . Pick Up 8 | 1 1 6 . Fast Attach 25 | 6 1 7 11 Attach 6 | . . 2 4 Detach 12 | . . 7 5 Swap 4 | . 2 2 . Drop 14 | . . 13 1 Fire 134 | 13 38 40 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . . . 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 159 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x2 548 | -9/Materials | Discovered new exit (range 18) 799 | -9/Materials | Discovered new exit (range 15) 911 | -9/Materials | Identified exit to Materials 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1270 | -8/Materials | Lost 3 parts (2p1w) 1416 | -8/Materials | Core integrity fell below 50% 1432 | -8/Materials | Core integrity fell below 20% 1440 | -8/Materials | System corruption reached 10% 1440 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01431_ G-47 Trooper destroyed. 01432_ K-01 Serf collects debris. 01432_ U-05 Engineer lays Concrete. 01432_ U-05 Engineer builds a Wall. 01432_ U-05 Engineer lays Concrete. 01433_ U-05 Engineer builds a Wall. 01434_ K-01 Serf collects debris. 01434_ U-05 Engineer lays Concrete. 01434_ U-05 Engineer destroyed. 01435_ U-05 Engineer builds a Wall. 01435_ K-01 Serf collects debris. 01436_ Visual Processing Unit destroyed. 01436_ System corrupted by crushing effect (+5). 01437_ U-05 Engineer lays Concrete. 01439_ Signal Interpreter destroyed. 01439_ System corrupted by crushing effect (+5). 01439_ U-05 Engineer lays Concrete. 01439_ U-05 Engineer builds a Wall. 01440_ System corrupted: Matter fused (-6). 01440_ U-05 Engineer lays Concrete. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonDeepPenetrator Manual? 0 Play Time 00:25:21 Cumulative 17.7 hours Start 2024.04.03 @ 23:11:16 End 2024.04.03 @ 23:36:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 46 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53f60de1-b007-4a37-88a3-b3df66be0731