Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 19:35:59 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (199) 995 Value Destroyed (5737) 5737 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 10477 Bonus ------- High Alert Combat Kills 105 Cogmind --------- Core Integrity 145/850 Matter 15/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer Targeting Computer Hacking Suite > --- WEAPON (3) ------- Power Maul > --- INVENTORY (25) --- Antimatter Reactor Improved Cooling System Structural Scanner Improved Signal Interpreter Advanced Terrain Scanner Seismic Detector Damper Plating Graphene Brace Hacking Suite System Shield Heavy Neutron Cannon Gauss Rifle Heavy Rocket Launcher Remote Datajack Plasma Cutter Segregator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Damper Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Heavy Neutron Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Armored Treads Heavy Treads Improved Cooling System Improved Cooling System Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite System Restoration Module Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Power Maul Segregator [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 1 2 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 211 | 7 36 33 28 34 33 20 20 Power 13 | 1 3 2 2 . 2 2 1 Engine 9 | 1 3 2 2 . 1 . . Core 1 | . . . . . 1 . . Reactor 3 | . . . . . . 2 1 Propulsion 29 | 2 2 6 7 2 6 2 2 Treads 29 | 2 2 6 7 2 6 2 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 74 | 2 9 8 11 15 8 13 8 Device 42 | 1 7 2 6 9 3 11 3 Storage 4 | 1 2 1 . . . . . Processor 6 | . . . 1 2 2 . 1 Hackware 2 | . . . . 2 . . . Protection 20 | . . 5 4 2 3 2 4 Artifact . | . . . . . . . . Weapon 95 | 2 22 17 8 17 17 3 9 Energy Gun 12 | 1 4 1 1 1 2 1 1 Energy Cannon 18 | . . 2 3 4 8 1 . Ballistic Gun 33 | 1 13 11 2 . 3 1 2 Ballistic Cannon 5 | . . . . 5 . . . Launcher 12 | . 2 1 1 4 1 . 3 Special Weapon 5 | . 3 . . 1 1 . . Impact Weapon 10 | . . 2 1 2 2 . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . 1 . Corrupted Parts 1 | . . . 1 . . . . System Corruption 4 | . . . 4 . . . . Parts Lost 24 | . 2 . 5 1 2 2 12 Power 2 | . 1 . . . . . 1 Propulsion 6 | . 1 . 1 . . 1 3 Utility 9 | . . . 3 1 1 . 4 Weapon 7 | . . . 1 . 1 1 4 Highest Loss Streak 8 | . 1 . 4 1 1 1 8 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 90 | . 93 98 94 88 92 71 73 Engine 7 | . 13 11 9 7 4 . . Treads 27 | . 22 33 36 30 25 15 11 Device 8 | . 13 10 9 5 9 2 11 Storage 8 | . 14 11 9 7 6 6 6 Processor 5 | . . . . 13 6 11 8 Hackware 4 | . . . . 4 13 8 6 Protection 7 | . . 9 12 6 8 3 6 Energy Gun 1 | . 6 . . . 1 6 4 Energy Cannon 4 | . . . 9 7 4 4 . Ballistic Gun 9 | . 21 20 8 . 1 3 7 Ballistic Cannon 1 | . . . . 3 4 . . Peak Build Rating 83 | 7 12 19 35 42 66 83 75 Average Rating 34 | 5 9 16 26 39 55 75 63 On Entrance 30 | . 7 12 18 34 40 65 70 Naked Turns . | . . . . . . . . Heaviest Build 150 | 13 34 100 118 120 120 150 126 Greatest Support 140 | 40 40 60 86 89 110 140 140 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 Average Capacity 22 | 7 12 24 25 25 25 25 25 Most Carried 25 | 5 15 25 25 25 25 25 25 Average Carried 22 | 2 11 24 24 24 24 22 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 Final Carried 25 | 5 15 25 25 23 25 21 19 Class Distribution -------------------- 57% | Scavenger-Mutant 23% | Mutant 12% | Scavenger-Tank 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 4195 | 278 598 819 488 722 683 251 356 Remotely . | . . . . . . . . Salvage Created 8741 | 146 724 1062 1260 1593 1109 1668 1179 Parts 434 | 10 48 72 77 82 54 23 68 Haulers Intercepted 11 | . 2 4 2 1 1 . 1 Recyclers Shooed 11 | 1 3 1 . 1 2 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 121 | . 15 15 27 32 13 6 13 Melee 1 | . . . . . . . 1 Guns 39 | . 14 15 4 . 1 2 3 Cannons 50 | . . . 17 23 6 4 . AOE 24 | . 1 . 5 8 4 . 6 Classes Destroyed 18 | 2 7 2 3 2 1 1 . Worker 18 | . 6 . 4 2 2 . 4 Builder 19 | . 1 . 4 5 4 . 5 Tunneler 3 | 3 . . . . . . . Hauler 11 | . 2 4 2 1 1 . 1 Recycler 13 | 1 . 1 . 4 3 . 4 Mechanic 1 | . . 1 . . . . . Operator 5 | . 2 1 . 1 1 . . Watcher 8 | . 2 3 1 . . . 2 Swarmer 23 | . 2 . 10 8 3 . . Saboteur 1 | . . . . . 1 . . Grunt 54 | . 13 7 9 17 3 . 5 Duelist 1 | . . . 1 . . . . Sentry 16 | . . 8 4 3 . . 1 Specialist 2 | . . . 2 . . . . Hunter 11 | . . . . 1 3 . 7 Programmer 6 | . . . . 3 3 . . Heavy 1 | . . . 1 . . . . Compactor 6 | . . . . . . 6 . Best Kill Streak 14 | 4 6 4 7 14 7 3 14 Combat Bots Only 7 | . 3 4 7 5 4 3 6 Max Kills in Single Turn 5 | 1 2 1 3 5 2 1 5 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 3 3 2 . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 819 | . 83 64 100 182 90 2 298 Missed 210 | . 22 16 20 60 24 . 68 Damage Taken 9464 | . 839 703 1488 1458 1070 101 3805 Core 1102 | . 157 118 24 98 93 . 612 Absorbed by Shields 128 | . . . . 41 87 . . Reduced by Siege Mode 298 | . . . . . . 15 283 Regen/Repaired (Parts) 693 | . 84 . 340 269 . . . Core Remaining (%) 77 | 100 37 70 95 86 . . . Volleys Fired 475 | 8 81 72 88 98 60 24 44 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 228 | 60 100 91 136 136 176 228 138 Shots Fired 843 | 15 146 140 173 131 86 69 83 Gun 462 | 15 136 138 54 . 25 25 69 Cannon 336 | . . 1 116 122 53 44 . Launcher 36 | . 3 1 3 8 7 . 14 Special 9 | . 7 . . 1 1 . . Kinetic 429 | 8 93 135 52 56 45 1 39 Thermal 368 | 7 48 1 116 66 32 68 30 Explosive 23 | . 3 1 3 2 . . 14 Electromagnetic 21 | . 2 3 2 6 8 . . Robot Hit Streak 23 | 5 12 16 12 21 13 19 23 Robot Miss Streak 7 | 1 5 7 5 3 5 5 4 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 569 | 11 89 99 101 92 44 55 78 Core Hits 334 | 6 52 46 57 51 30 34 58 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed 5 | . . 3 . . . . 2 Critical Strikes 18 | . . 4 . 6 4 . 4 Meltdown 1 | . . . . 1 . . . Destroy 5 | . . 4 . . . . 1 Blast 9 | . . . . 5 4 . . Smash 3 | . . . . . . . 3 Melee Attacks 33 | . . 9 6 2 4 . 12 Impact 33 | . . 9 6 2 4 . 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17120 | 109 1423 1459 2599 4199 2202 1478 3651 Guns 5500 | 109 1134 1431 405 . 377 650 1394 Cannons 6818 | . . 21 1625 3204 1140 828 . Explosions 4085 | . 237 . 546 951 569 . 1782 Melee 475 | . . . . . . . 475 Ramming 242 | . 52 7 23 44 116 . . Kinetic 6466 | 50 770 1397 375 2154 1090 . 630 Thermal 6083 | 59 346 21 1625 1226 564 1478 764 Explosive 2770 | . 237 . 546 205 . . 1782 Electromagnetic 1084 | . 18 34 30 570 432 . . Impact 475 | . . . . . . . 475 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . 1 . 4 1 2 17 17 Average Corruption 6 | . 1 . 4 1 1 15 13 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 68 | . 4 . . 2 13 28 21 Message Errors 14 | . . . . . 4 5 5 Matter Fused 20 | . 2 . . . 2 8 8 Heat Flow Errors 9 | . . . . 1 3 3 2 Energy Discharges 5 | . . . . 1 1 2 1 Parts Rejected 3 | . . . . . . 1 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 8 | . 1 . . . 3 3 1 Misfires 3 | . . . . . . 2 1 Alerts 1 | . 1 . . . . . . Weapon Failures 4 | . . . . . . 3 1 Overload Shots . | . . . . . . . . Overflow Damage 578 | . 2 . 11 154 151 . 260 Projectiles 284 | . . . 1 149 134 . . Explosions 146 | . 2 . 10 5 3 . 126 Melee 148 | . . . . . 14 . 134 Knockbacks 22 | . . . . 9 7 . 6 Impact 9 | . . . . 1 2 . 6 Kinetic 11 | . . . . 6 5 . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 265 | . 6 . 49 . 78 . 132 Shots 11 | . 1 . 1 . 6 . 3 Rammed 25 | . 8 2 2 4 9 . . Targets Rammed 27 | . 9 2 2 5 9 . . Kicked . | . . . . . . . . Crushed 2 | . 1 . . 1 . . . Highest Temperature 306 | 20 153 52 306 218 176 261 187 Average Temperature 55 | 13 49 10 64 64 18 101 55 Received Heat Transfer 2096 | . 402 282 432 500 72 . 408 Siege Activations 5 | . . . . . . 1 4 Total Turns 118 | . . . . . . 21 97 Longest Duration 36 | . . . . . . 21 36 Robots Corrupted 4 | . . . . . 3 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 2 | . . . . . 2 . . Impact Corruptions 8 | . . . . 1 3 . 4 Robots Melted 5 | . . . 1 1 1 . 2 Combat Hostiles 5 | . . . 1 1 1 . 2 Parts Melted 22 | . 1 . 5 6 3 . 7 Heat Transferred 11880 | 125 794 37 2923 2137 1071 3043 1750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . . 5 4 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 545 | 20 338 283 545 417 323 89 473 Initial 229 | . 13 53 109 229 181 89 . Average 189 | 10 122 180 257 278 148 53 182 Maximum Alert Level 2 | . 1 1 2 2 1 . 2 Low Security (%) 52 | 100 87 52 41 12 69 100 52 Level 1 43 | . 12 47 40 84 30 . 38 Level 2 3 | . . . 17 3 . . 9 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 4 . 6 6 6 . 3 Investigation 5 | . 2 . . 1 1 . 1 Extermination 5 | . . . . 2 3 . . Reinforcement 11 | . 2 . 3 2 2 . 2 Assault . | . . . . . . . . Garrison 4 | . . . 3 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 1 . 2 . 1 Haulers Reinforced 3 | . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 10 | . . . 5 2 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 23 28 38 42 18 6 21 Peak Tracking Total 7 | . 4 5 7 4 6 1 6 Tactical Retreats 9 | . 3 . 2 2 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . 3 . . 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 9 | . . . 1 2 3 . 3 Max in Single Turn 2 | . . . 1 1 1 . 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 32 | . 5 7 2 8 7 . 3 Terminals 24 | . 4 7 1 5 5 . 2 Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . 1 . 1 1 . . 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 80 | . 12 15 6 20 18 . 9 Successful 37 | . 5 7 3 9 9 . 4 Failed 43 | . 7 8 3 11 9 . 5 Catastrophic 9 | . 1 4 1 2 . . 1 Database Lockouts . | . . . . . . . . Manual 7 | . . 4 . 1 2 . . Terminals 58 | . 9 15 1 13 13 . 7 Fabricators 1 | . . . . 1 . . . Repair Stations 14 | . 3 . 5 4 . . 2 Recycling Units 3 | . . . . . 3 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 28 | . 3 7 . 6 9 . 3 Part Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . 1 . . 1 . . . Prototype ID Bank 3 | . 1 2 . . . . . Level Access Points 2 | . . . . 1 1 . . Terminal Index 2 | . . . . 1 1 . . Alert Level 4 | . 1 1 . 1 1 . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 3 | . . . . . 1 . 2 Maintenance Status 2 | . . 1 . . 1 . . Patrol Status 1 | . . . . . 1 . . Hauler Manifests 2 | . . 1 . . 1 . . Registered Components 1 | . . 1 . . . . . Zone Layout 3 | . . 1 . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 . 3 2 . . 1 Scan Component 5 | . 1 . 2 1 . . 1 Repair 3 | . 1 . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . Used . | . . . . . . . . Hacking Detections 30 | . 5 6 2 7 7 . 3 Full Trace Events 3 | . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . Time 114 | . 26 . 44 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . 1 1 . . Non-combat 2 | . . . . 1 1 . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . 1 1 . . find_chute 2 | . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 9597 | 142 1299 1853 1313 2223 1735 583 449 Spaces Moved 3279 | 69 519 637 366 749 611 196 132 Core 4 | 4 . . . . . . . Treads 3275 | 65 519 637 366 749 611 196 132 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 162 160 160 Average Speed 223 | 153 175 235 240 240 241 220 169 Slowest Speed 245 | 160 240 240 240 240 242 240 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 74 65 27 24 18 99 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 81 | . 5 19 11 12 8 . 26 Terrain Destroyed 298 | . 23 19 19 44 27 . 166 Melee 22 | . . 9 6 2 4 . 1 Projectile 49 | . 7 . 2 23 17 . . AOE 227 | . 16 10 11 19 6 . 165 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4601 | 88 751 843 617 1011 754 291 246 Wait 367 | . 65 40 106 89 9 29 29 Move 3273 | 68 518 636 365 748 611 195 132 Hop . | . . . . . . . . Pick Up 98 | 5 20 26 10 12 14 5 6 Fast Attach 37 | 7 5 3 4 6 4 6 2 Attach 54 | . 6 5 7 14 8 5 9 Detach 23 | . 5 1 . 10 . 5 2 Swap 120 | . 25 25 17 14 21 9 9 Drop 94 | . 17 24 12 13 14 13 1 Fire 475 | 8 81 72 88 98 60 24 44 Melee 33 | . . 9 6 2 4 . 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 27 | . 9 2 2 5 9 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 12) 1090 | -10/Materials | Discovered new exit (range 6) 1234 | -10/Materials | Core integrity fell below 50% 1292 | -10/Materials | Repaired Lgt. Treads 1442 | -10/Materials | Entered another Materials area 1442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2469 | -9/Materials | Discovered new exit (range 6) 2471 | -9/Materials | Build established: Scavenger-Mutant 3151 | -9/Materials | Discovered new exit (range 12) 3295 | -9/Materials | Entered another Materials area 3295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3559 | -8/Materials | Destroyed 7 combat bots 3899 | -8/Materials | Discovered new exit (range 5) 3943 | -8/Materials | Lost 4 parts (1n2u1w) 4074 | -8/Materials | Repaired Hrd. Heavy Armor Plating 4115 | -8/Materials | Garrison activated, responded to threat 4608 | -8/Materials | Entered Factory 4608 | -7/Factory | Evolved 2 slots: Utility x2 4852 | -7/Factory | Repaired Hrd. Heavy Armor Plating 5665 | -7/Factory | Discovered new exit (range 8) 5683 | -7/Factory | Identified exit to Storage 6345 | -7/Factory | Identified exit to Factory 6636 | -7/Factory | Garrison activated, responded to threat 6831 | -7/Factory | Entered another Factory area 6831 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6856 | -6/Factory | Identified exit to Factory 7368 | -6/Factory | Build established: Scavenger-Tank 8106 | -6/Factory | Cargo convoy interrupted 8566 | -6/Factory | Sucked down chute 8566 | -6/Factory | Entered Waste 8581 | -6/Waste | EMP discharged 8607 | -6/Waste | Spotted C-40 Crusher 8618 | -6/Waste | Destroyed C-40 Crusher 8625 | -6/Waste | Spotted C-40 Crusher 8629 | -6/Waste | Destroyed C-40 Crusher 8631 | -6/Waste | Spotted C-40 Crusher 8640 | -6/Waste | Destroyed C-40 Crusher 8668 | -6/Waste | Spotted C-40 Crusher 8681 | -6/Waste | EMP discharged 8681 | -6/Waste | System corruption reached 10% 8685 | -6/Waste | Destroyed C-40 Crusher 8706 | -6/Waste | Spotted C-40 Crusher 8717 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8718 | -6/Waste | Destroyed C-40 Crusher 8736 | -6/Waste | Found Damper Plating 8752 | -6/Waste | Spotted C-40 Crusher 8769 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8771 | -6/Waste | Destroyed C-40 Crusher 8781 | -6/Waste | EMP discharged 8881 | -6/Waste | EMP discharged 8935 | -6/Waste | Discovered new exit (range 16) 8981 | -6/Waste | EMP discharged 9055 | -6/Waste | Build established: Scavenger-Mutant 9081 | -6/Waste | EMP discharged 9149 | -6/Waste | Entered Factory 9428 | -6/Factory | Discovered exit to Factory (range 12) 9557 | -6/Factory | Lost 8 parts (1p2n2u3w) 9578 | -6/Factory | Core integrity fell below 50% 9595 | -6/Factory | Core integrity fell below 20% 9598 | -6/Factory | Self-destructed Last Messages --------------- 09590_ R-10 Processor suffers critical hit (Smash). 09590_ R-10 Processor destroyed. 09591_ K-01 Serf collects debris. 09591_ U-05 Engineer lays Concrete. 09591_ K-01 Serf collects debris. 09593_ U-05 Engineer builds a Wall. 09594_ K-01 Serf collects debris. 09594_ Destroyed Lgt. Angular Momentum Engine. 09594_ G-50 Soldier destroyed. 09594_ K-01 Serf destroyed. 09594_ U-05 Engineer destroyed. 09594_ K-01 Serf destroyed. 09595_ K-01 Serf collects debris. 09596_ G-50 Soldier destroyed. 09596_ Destroyed Adv. Heat Sink. 09596_ Hvy. Rocket Launcher destroyed. 09596_ Destroyed Hvy. Rocket Launcher. 09597_ K-01 Serf collects debris. 09598_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # # """"""???????"""?????????? | | ####+#######+#### # """"""???????"""?????????? | | # # # """"""???????"""?????????? | | """ """ # "" # # """""" ??????????????????? | | """ """ # """ # # ??? ??????????????????? | | """ """ # R" + + """"""???????????????????? | | # """ #% # """"???????????????????? | | = # "" # %/! """""???????????????????? | | ! # ## ## " """"???????????????????? | | = ! # # ## ??????????????????? | | ########## """" # #" ??????????????? | | ?????????# """" ## " # ####??????????????? | | ?????????# """" # ##??????????????? | | """?"""??# """" # # ##???????????????? | | """?"""??# ??# # ????????????????? | | """?"""??# ???# * ! ###??????????????? | | ?????????######## ! A # ???????????????? | | """?"""?????# % k ????????????????? | | """?"""?????# # # #???????????????? | | """?"""??#### # # % ##????????????????? | | ?????????? # k = ## ###????????????????? | | ????????????## # # # ##????????????????? | | ????##### # # ##???????????????? | | ##### =* [ =* #???????????????? | | ? "" = [% %! ##???????????????? | | ? T ^ =*@!!=< #???????????????? | | ] %% = g ##???????????????? | | ! ##### # % #???????????????? | | ?? ??? ## ### ## ! ##???????????????? | | ????????# ### ## #????????????????? | | ????????# #?# # # ???????????????? | | ????????# # # k ?????????????? | | ????????# # """"""" ###? ????????????? | | ????????# # """"""" #??? #+###???????????? | | ????????# # """"""" #???? #???????????????? | | ????????# # """"""" ????? #???????????????? | | ????????# ???????? ?????? #???????????????? | | ????????#######???????? ?????? #???????????????? | | ??????????????????????? ??????? ????????????????? | | ????????""?????????????+#????????????????????????? | | ???????"""???????????????????????????????????????? | | ???????"T????????????????????????????????????????? | | ???????""??"""???????????????????????????????????? | | ???????""??"""???????????????????????????????????? | | ???????""??"""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lrn. Terrain Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingWeldingUnit Manual? 0 Play Time 01:24:26 Cumulative 564.2 hours Start 2024.09.08 @ 14:58:02 End 2024.09.08 @ 19:35:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 25 Types 8/1/6/3/1/0/5/1/0 Lore% 81 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b8bdcfc-a9f7-4ca2-a5b5-886d57b29f34