Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:03:04 Player: Cordans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (588) 588 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2568 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scanner Shield Generator Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Light Armor Plating Hardlight Generator > --- WEAPON ----------- Spread Laser Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scanner Shield Generator [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 45 | 6 12 20 7 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 4 2 Treads 2 | 2 . . . Leg 8 | . 3 4 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 13 | 1 5 4 3 Device 6 | . . 4 2 Storage 5 | 1 4 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 3 8 1 Energy Gun 7 | . . 6 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 83 95 77 Engine 9 | . 12 10 7 Treads 3 | . 19 . . Leg 17 | . 5 21 18 Device 11 | . . 14 14 Storage 14 | . 15 16 9 Protection 1 | . . . 5 Energy Gun 17 | . . 20 22 Ballistic Gun 10 | . 25 11 . Naked Turns . | . . . . Heaviest Build 28 | 14 15 27 28 Greatest Support 45 | 40 40 30 45 Greatest Overweight (x) 8 | . 2 6 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 2 5 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 6 8 6 Class Distribution -------------------- 39% | Mutant 34% | Tank 22% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 598 | 186 . 382 30 Remotely . | . . . . Salvage Created 730 | . . 397 333 Parts 39 | . . 22 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . . 8 4 Guns 12 | . . 8 4 Classes Destroyed 5 | . . 3 2 Recycler 1 | . . . 1 Watcher 3 | . . 1 2 Grunt 9 | . . 7 2 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 2 | . . 2 2 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 168 | . . 42 126 Missed 43 | . . 12 31 Damage Taken 1906 | . . 463 1443 Core 698 | . . 141 557 Absorbed by Shields 72 | . . . 72 Regen/Repaired (Parts) 43 | . . 43 . Core Remaining (%) 88 | 100 100 64 . Volleys Fired 50 | . 2 23 25 Largest 3 | . 2 3 3 Hottest 175 | . 40 155 175 Shots Fired 132 | . 4 69 59 Gun 132 | . 4 69 59 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 26 | . 4 22 . Thermal 79 | . . 24 55 Explosive . | . . . . Electromagnetic 27 | . . 23 4 Robot Hit Streak 8 | . 2 7 8 Robot Miss Streak 11 | . 1 5 11 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 76 | . 2 35 39 Core Hits 40 | . . 14 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1360 | . 23 657 680 Guns 1239 | . 23 541 675 Cannons . | . . . . Explosions 116 | . . 116 . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 167 | . 23 144 . Thermal 932 | . . 306 626 Explosive . | . . . . Electromagnetic 256 | . . 207 49 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | . . 83 2 Shots 2 | . . 2 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 344 | . . 164 344 Average Temperature 62 | . . 49 73 Received Heat Transfer 994 | . . 198 796 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1625 | . . 520 1105 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 230 | . 20 199 230 Initial 12 | . . 8 12 Average 59 | . 11 71 82 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 88 Level 1 3 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 4 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 2 14 19 Peak Tracking Total 8 | . 1 2 8 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 11 | . 6 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 6 15 11 Successful 23 | . 3 13 7 Failed 9 | . 3 2 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 6 3 2 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 15 | . . 6 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 2 2 Record 3 | . 2 . 1 Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . . 1 . Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 11 | . . 6 5 Recycle Component 4 | . . 2 2 Process 4 | . . 2 2 Report Inventory 1 | . . 1 . Retrieve Matter 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled 4 | . . 2 2 Recycled Matter 448 | . . 90 358 Retrieved Matter 448 | . . 90 358 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1824 | 146 289 885 504 Spaces Moved 1001 | 87 166 465 283 Core 32 | 7 14 5 6 Treads 194 | 80 114 . . Legs 775 | . 38 460 277 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 136 | 151 146 134 127 Slowest Speed 450 | 160 160 350 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 7 30 35 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile . | . . . . AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1368 | 102 208 683 375 Wait 182 | . 15 121 46 Move 998 | 86 165 464 283 Hop . | . . . . Pick Up 57 | 10 11 28 8 Fast Attach . | . . . . Attach 43 | 6 12 18 7 Detach 14 | . 3 9 2 Swap 2 | . . 2 . Drop 21 | . . 18 3 Fire 50 | . 2 23 25 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 147 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 514 | -9/Materials | Repaired Ion Engine 763 | -9/Materials | Build established: Gunner 835 | -9/Materials | Repaired Hvy. EM Pulse Gun 1216 | -9/Materials | Build established: Tank 1253 | -9/Materials | Discovered new exit (range 14) 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1752 | -8/Materials | Lost 5 parts (1p1n2u1w) 1815 | -8/Materials | Core integrity fell below 50% 1822 | -8/Materials | Core integrity fell below 20% 1825 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01774_ Critical hit (Burn: +37). 01784_ W-25 Informer sends out distress signal. 01789_ Carbon-fiber Leg destroyed. 01797_ Critical hit (Burn: +37). 01799_ Heat Sink destroyed. 01800_ Imp. Ion Engine destroyed. 01806_ Critical hit (Burn: +37). 01811_ Triggered Blade Trap. 01811_ Massive razor-sharp blades shoot up from within the floor. 01811_ Hvy. Particle Gun severed. 01811_ Carbon-fiber Leg severed. 01811_ Spread Laser severed. 01813_ Slammed into U-05 Engineer. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 01813_ Triggered Blade Trap. 01813_ Massive razor-sharp blades shoot up from within the floor. 01816_ U-05 Engineer lays Concrete. 01816_ Critical hit (Burn: +37). 01818_ U-05 Engineer lays Concrete. 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