Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 20:33:55 Player: puppuppit Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (276) 1380 Value Destroyed (7950) 7950 Prototype IDs (227) 4540 Alien Tech Used (0) 0 Bonus (6368) 6368 TOTAL SCORE: 24438 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1732 Follower Combat Kills 267 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -231 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 99/100 System Corruption 5% Temperature Cool (2) Movement Hovering (120) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (4) ------ Large Storage Unit A0-MCA's Component Scanner System Restoration Module > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Micro Fission Core Micro Fission Core Gravmag System Matter Compressor (250) Gravity Neutralizer Layered Medium Armor Plating Experimental Thermal Shield Improved Hardlight Generator Hypervelocity Coil Gun Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Makeshift Propulsion Shielding A0-MCA's Component Scanner > --- WEAPON ----------- Gauss Rifle Flak Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Gravmag System Gravmag System Improved Airjet Improved Airjet Cooled Aerolev Unit Antigrav System Matter Compressor Recoil Stabilizer Improved Hardlight Generator Makeshift Shrapnel Gun Precision Grenade Launcher Vortex Trap [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Improved System Shield Protection Makeshift Propulsion Shielding Weapon Minigun Ballistic Gun Minigun Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . 3 . . . . Utility 2 | . . . . . . . 2 . . . . Weapon 3 | . . . 2 . . . 1 . . . . Parts Attached 134 | 7 2 9 25 14 . 2 57 6 7 1 4 Power 21 | 1 1 4 3 3 . . 6 1 . . 2 Engine 14 | 1 1 4 3 3 . . 1 1 . . . Core 6 | . . . . . . . 4 . . . 2 Reactor 1 | . . . . . . . 1 . . . . Propulsion 34 | 2 . 2 5 5 . . 16 . 4 . . Treads 16 | 2 . 2 5 5 . . 2 . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . Hover 17 | . . . . . . . 13 . 4 . . Flight . | . . . . . . . . . . . . Utility 41 | 2 1 1 7 2 . 2 20 4 . . 2 Device 21 | 1 . 1 1 . . 1 12 3 . . 2 Storage 6 | 1 1 . 2 . . 1 1 . . . . Processor 2 | . . . . . . . 2 . . . . Hackware 2 | . . . . . . . 2 . . . . Protection 10 | . . . 4 2 . . 3 1 . . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 . 2 10 4 . . 15 1 3 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 33 | 2 . 2 10 1 . . 13 1 3 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 2 . . 2 . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . . . . Parts Lost 43 | . . 6 2 . . . 18 2 . 6 9 Power 2 | . . 1 . . . . 1 . . . . Propulsion 15 | . . 2 . . . . 5 . . 4 4 Utility 8 | . . 1 2 . . . 4 . . . 1 Weapon 18 | . . 2 . . . . 8 2 . 2 4 Highest Loss Streak 9 | . . 5 1 . . . 6 1 . 6 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 8 14 14 14 15 14 12 12 13 12 10 Power 1 | . . 1 1 1 2 . . . 2 2 2 Propulsion 2 | . 1 2 2 3 3 2 2 4 5 4 1 Utility 4 | . 3 6 5 3 2 2 4 5 3 3 5 Weapon 4 | . 2 4 5 6 7 7 4 1 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 41 | . 1 . 8 2 . 8 7 2 4 . 9 Power 9 | . . . . . . 2 3 . 2 . 2 Propulsion 8 | . . . 1 . . 3 1 . 1 . 2 Utility 13 | . 1 . 3 1 . . 2 2 1 . 3 Weapon 10 | . . . 4 1 . 3 . . . . 2 Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 99 96 99 99 100 100 94 89 95 84 91 Engine 8 | . 14 11 11 11 11 11 3 2 6 6 1 Treads 17 | . 28 27 22 22 22 22 7 . . . . Hover 8 | . . . . . . . 23 26 28 26 32 Device 9 | . 14 13 1 9 11 11 5 10 7 6 7 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 Processor 1 | . . . . . . . 4 6 6 6 6 Protection 1 | . . . 8 1 . . 1 1 4 6 4 Ballistic Gun 35 | . 27 28 43 43 44 44 30 26 32 23 26 Peak Build Rating 85 | 9 11 15 20 26 26 29 77 75 85 84 84 Average Rating 35 | 7 9 11 15 21 26 26 61 71 81 75 74 On Entrance 36 | . 9 11 15 18 26 26 29 70 68 84 84 Naked Turns . | . . . . . . . . . . . . Heaviest Build 64 | 13 30 34 43 41 41 41 54 59 64 60 58 Greatest Support 86 | 40 40 40 40 46 46 46 86 60 64 64 61 Greatest Overweight (x) 1 | 1 . . 1 . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 14 14 14 15 14 14 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 15 15 15 15 12 12 Class Distribution -------------------- 31% | Gunner 23% | Mutant 20% | Scavenger-Gunner 11% | Scavenger-Tank 9% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 9609 | 369 947 537 948 1523 266 10 3236 748 448 202 375 Remotely . | . . . . . . . . . . . . Salvage Created 12413 | 181 998 885 1427 2228 716 . 5020 167 176 270 345 Parts 613 | 18 61 50 99 110 29 . 215 5 8 6 12 Haulers Intercepted 14 | . 2 . 3 6 . . 3 . . . . Recyclers Shooed 13 | . 3 . 2 3 . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 3 14 . 14 Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 162 | . 11 20 26 25 3 . 60 5 2 4 6 Guns 148 | . 11 20 26 22 2 . 53 2 2 4 6 AOE 13 | . . . . 3 1 . 6 3 . . . Classes Destroyed 21 | 3 6 2 2 2 . . 4 1 1 . . Worker 29 | 2 4 3 2 10 . . 8 . . . . Builder 16 | . 3 . 3 1 2 . 7 . . . . Tunneler 7 | 4 2 1 . . . . . . . . . Hauler 14 | . 2 . 3 6 . . 3 . . . . Recycler 32 | 1 3 2 2 10 7 . 7 . . . . Carrier 1 | . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . 1 . 1 Mechanic 1 | . . . . 1 . . . . . . . Operator 4 | . 1 . . 1 . . 2 . . . . Watcher 8 | . 1 . 2 2 . . 3 . . . . Swarmer 26 | . . 5 7 3 . . 8 . . . 3 Grunt 90 | . 10 14 13 17 . . 30 3 2 . 1 Brawler 3 | . . . 1 1 . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . Protector 2 | . . . . . . . 2 . . . . Sentry 17 | . . . 5 3 3 . 4 1 . . 1 Hunter 9 | . . . . . . . 8 1 . . . Programmer 8 | . . . . . . . 7 . . . 1 Enhanced Grunt 4 | . . . . . . . . . . 4 . Subdweller 1 | . 1 . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 12 | 5 5 7 12 10 5 . 11 3 2 4 4 Combat Bots Only 7 | . 3 4 4 7 2 . 7 3 2 4 4 Max Kills in Single Turn 5 | 1 1 2 2 5 2 . 3 2 1 1 2 Gunslinging 1 | . . 1 1 1 . . 1 . . . 1 Exploded 3 | . . . . 3 1 . 2 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 638 | . 35 78 67 27 . . 295 57 9 18 52 Missed 214 | . 6 15 24 7 . . 113 24 4 4 17 Hits 424 | . 29 63 43 20 . . 182 33 5 14 35 Melee 5 | . . 3 1 . . . 1 . . . . Projectile 419 | . 29 60 42 20 . . 181 33 5 14 35 Critical Strikes 8 | . 1 . . . . . 4 2 . . 1 Damage Taken 7252 | . 368 775 529 224 . . 3460 457 128 657 654 Core 1114 | . 75 119 25 41 . . 481 102 . 146 125 Absorbed by Shields 30 | . . . . 12 . . . . . . 18 Redirected to Shielding 134 | . . . . . . . 101 1 4 27 1 Regen/Repaired (Parts) 77 | . 77 . . . . . . . . . . Core Remaining (%) 68 | 100 . 22 . . . 83 . . . . . Volleys Fired 537 | 17 69 70 65 88 16 . 165 12 7 5 23 Largest 5 | 2 2 2 4 4 4 . 5 5 5 5 5 Hottest 169 | 40 40 40 98 108 98 . 135 143 161 169 157 Shots Fired 1881 | 34 138 137 260 341 64 . 720 55 29 20 83 Gun 1857 | 34 138 137 260 339 64 . 709 45 29 19 83 Cannon . | . . . . . . . . . . . . Launcher 24 | . . . . 2 . . 11 10 . 1 . Special . | . . . . . . . . . . . . Kinetic 1857 | 34 138 137 260 339 64 . 709 45 29 19 83 Thermal . | . . . . . . . . . . . . Explosive 24 | . . . . 2 . . 11 10 . 1 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 6 12 18 10 18 12 . 17 5 3 3 10 Robot Miss Streak 10 | 3 4 2 10 6 3 . 9 7 8 3 10 Penetration Max 3 | . . . . . . . 3 . . 1 . Secondary Targets 32 | . 1 3 6 4 . . 16 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . 1 Shots Hit Robots 1057 | 20 88 101 142 159 35 . 402 31 14 11 54 Core Hits 561 | 8 43 42 62 72 17 . 243 26 6 14 28 Critical Kills 21 | . 2 1 1 . 1 . 9 . . 4 3 Critical Parts Destroyed 22 | . 1 . 1 2 . . 10 . . 1 7 Critical Strikes 44 | . 3 1 2 2 1 . 19 . . 5 11 Destroy 44 | . 3 1 2 2 1 . 19 . . 5 11 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18887 | 245 1144 1356 1773 3239 728 . 8105 1078 261 314 644 Guns 16666 | 245 1144 1344 1773 2815 578 . 7334 455 184 150 644 Cannons . | . . . . . . . . . . . . Explosions 2106 | . . . . 424 150 . 764 623 . 145 . Melee . | . . . . . . . . . . . . Ramming 115 | . . 12 . . . . 7 . 77 19 . Kinetic 16666 | 245 1144 1344 1773 2815 578 . 7334 455 184 150 644 Thermal 31 | . . . . . . . 31 . . . . Explosive 1650 | . . . . 424 150 . 308 623 . 145 . Electromagnetic 425 | . . . . . . . 425 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 3 . 1 1 . 5 3 4 4 5 Average Corruption 2 | . . 3 . 1 1 . 2 3 3 4 3 Corruption Purged 11 | . . . . . . . 8 . . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . . 16 . 1 3 . 13 7 14 8 9 Message Errors 14 | . . 1 . . . . 4 2 2 3 2 Matter Fused 24 | . . 8 . . 1 . 3 3 4 2 3 Heat Flow Errors 8 | . . 1 . . 1 . 1 1 1 2 1 Energy Discharges 8 | . . . . 1 1 . 2 . 2 . 2 Parts Rejected 1 | . . 1 . . . . . . . . . Data Loss (minor) 7 | . . 3 . . . . . 1 2 1 . Data Loss (major) 3 | . . 1 . . . . 1 . 1 . . Misfires 2 | . . 1 . . . . 1 . . . . Alerts 2 | . . . . . . . 1 . 1 . . Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . 4 . 48 . . Projectiles . | . . . . . . . . . . . . Explosions 4 | . . . . . . . 4 . . . . Melee 48 | . . . . . . . . . 48 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . . 86 26 38 9 . Shots 3 | . . . . . . . 2 1 . . . Rammed 6 | . . 4 . . . . . . 1 1 . Targets Rammed 7 | . . 4 . . . . 1 . 1 1 . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 397 | . 20 258 397 230 95 . 358 385 236 226 355 Average Temperature 74 | . 6 77 64 33 19 . 66 142 61 116 140 Received Heat Transfer 1662 | . 228 354 177 84 . . 564 168 36 . 51 Effects 8 | . . . 2 1 . . 3 1 . . 1 Shutdowns 2 | . . . 1 . . . . 1 . . . Interference 6 | . . . 1 1 . . 3 . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . 1 3 . . . . . 2 Heat Transferred 100 | . . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 5 | . . 1 2 3 1 . 5 . . . . Low Security (%) 47 | 100 100 96 30 1 20 . 36 . . . . Level 1 24 | . . 3 27 69 79 . 3 . . . . Level 2 12 | . . . 42 23 . . 10 . . . . Level 3 1 | . . . . 4 . . 4 . . . . Level 4 8 | . . . . . . . 30 . . . . Level 5 2 | . . . . . . . 10 . . . . High Security . | . . . . . . . 3 . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2016 | 20 106 231 573 715 330 . 2016 . . . . Initial 277 | . . 3 87 222 277 . . . . . . Average 356 | 3 32 40 315 390 249 . 763 . . . . Influence Increases 6279 | 35 367 580 927 1009 333 . 2658 125 100 . 145 Destroy 0b10 Robot/C 3320 | . 200 440 600 540 80 . 1200 100 40 . 120 Destroy 0b10 Robot/NC 580 | 35 80 30 65 155 45 . 160 . 5 . 5 Destroy Leader 666 | . 46 50 152 106 . . 272 10 10 . 20 Allied During Kill 94 | . . 15 17 38 12 . 12 . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . Successful Hack 185 | . 16 . 16 26 29 . 98 . . . . Select Force Hacks 150 | . . . . 30 120 . . . . . . Disable Machine 495 | . . . . 90 45 . 360 . . . . Destroy Structure 179 | . . . 2 24 2 . 151 . . . . Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 585 | . 15 45 75 . . . 390 15 45 . . Influence Decreases 6279 | 35 359 363 623 827 918 126 652 995 535 701 145 Entered New Map 2671 | . . 5 138 307 434 126 . 743 217 701 . Time Decay 3073 | 35 359 288 445 510 334 . 442 222 318 . 120 Lost Part 295 | . . 50 20 . . . 180 20 . . 25 Lost Ally 90 | . . 20 20 10 . . 30 10 . . . Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 33 | . 1 . 4 5 . . 23 . . . . Investigation 11 | . . . 1 2 . . 8 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 11 | . 1 . 2 1 . . 7 . . . . Assault 6 | . . . 1 2 . . 3 . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 11 | . 1 . 3 2 . . 5 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 247 | . 23 21 37 31 3 . 98 7 9 5 13 Peak Tracking Total 9 | . 4 4 4 8 1 . 9 5 3 4 6 Tactical Retreats 20 | . 1 3 3 . . . 11 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 7 | . . . 1 2 . . 4 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused 7 | . 1 . . . . . . . 1 2 3 Traps Extracted . | . . . . . . . . . . . . Installed 7 | . . . . . . . . . 1 2 4 Triggered 5 | . 1 . . . . . . . 1 . 3 Most Traps Carried 6 | . . . . . . 1 1 1 2 2 6 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 34 | . 1 . . 6 3 . 24 . . . . Max in Single Turn 6 | . 1 . . 1 2 . 6 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 58 | . 7 . 4 11 10 2 19 1 . 4 . Terminals 36 | . 6 . 3 10 6 . 11 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 8 | . . . . 1 4 . 3 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 202 | . 26 . 17 30 33 4 60 1 . 31 . Successful 120 | . 17 . 10 17 18 4 22 1 . 31 . Failed 80 | . 8 . 7 12 15 . 38 . . . . Catastrophic 15 | . 1 . . 1 2 . 11 . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . Manual 100 | . 17 . 7 22 29 . 25 . . . . Terminals 129 | . 24 . 9 29 26 . 41 . . . . Fabricators 11 | . . . . . . . 11 . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 13 | . . . . 1 7 . 5 . . . . Scanalyzers 8 | . . . 8 . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 72 | . 10 . 2 10 8 4 6 1 . 31 . Record 14 | . . . . . . 3 . . . 11 . Part Schematic 12 | . . . . . 1 . 1 . . 10 . Robot Schematic 8 | . . . . 1 . . . . . 7 . Robot Analysis 11 | . 1 . 2 1 5 . 2 . . . . Prototype ID Bank 7 | . 4 . . . . . . . . 3 . Open Door 6 | . . . . 5 . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . . Terminal Index 4 | . 1 . . 1 1 . 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . . 8 . . . . Network Status 2 | . . . . . . . 2 . . . . Load Schematic 3 | . . . . . . . 3 . . . . Build 3 | . . . . . . . 3 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . 2 . . . . Unauthorized Hacks 29 | . 5 . 3 7 8 . 6 . . . . Terminals 21 | . 5 . 3 6 4 . 3 . . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 20 | . 5 . 3 5 4 . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . 1 4 . 2 . . . . Tunnel 5 | . . . . 1 4 . . . . . . Fedlink 2 | . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Watchers 1 | . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 40 | . 6 . 4 8 7 . 15 . . . . Full Trace Events 11 | . 1 . . 2 2 . 6 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . . 7 . Robots Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 121 | . . . . . . . 121 . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . Part Schematics Acquired 14 | . . . 2 . 1 . 1 . . 10 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . Programmers 3 | . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 7 | . . 2 . 3 . . 2 . . . . Largest Group 2 | . . 2 1 2 2 2 2 . . . . Highest-Rated Group 62 | . . 41 31 62 62 62 62 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 31 31 . . . . Total Orders 5 | . . . . . . . . 4 1 . . EXPLORE 5 | . . . . . . . . 4 1 . . Ally Attacks 65 | . . 20 16 5 10 . 14 . . . . Total Damage 888 | . . 280 189 105 123 . 191 . . . . Kills 12 | . . 3 5 2 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 2755 | 87 1219 1107 158 . . . 184 . . . . Terrain 2571 | 87 1219 1107 158 . . . . . . . . Structural 17 | . . . . . . . 17 . . . . T.N.C. 167 | . . . . . . . 167 . . . . Robot Analysis Total 162 | . 1 . 2 1 5 . 2 . . 151 . Derelict Logs Recovered 7 | . . 1 . . . 2 . 2 2 . . Drone Launches 5 | . . . . . . . . 4 1 . . Drone Recoveries 3 | . . . . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 11287 | 169 1219 1169 1100 1380 749 1631 2215 460 709 200 286 Spaces Moved 7846 | 70 588 369 506 663 439 1008 2442 608 672 192 289 Core 5 | 5 . . . . . . . . . . . Treads 3987 | 65 588 369 506 663 439 1008 349 . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3854 | . . . . . . . 2093 608 672 192 289 Flight . | . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 160 30 48 44 38 40 Average Speed 104 | 153 160 160 160 160 160 160 53 50 77 54 45 Slowest Speed 240 | 160 160 160 240 160 160 160 240 105 108 111 120 Overloaded Moves 80 | . . . . . . . 67 . . 13 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 65 | 5 83 67 35 89 93 76 38 98 81 78 45 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 30 | . . . . 1 4 1 1 1 . 22 . Known Exits Taken 4 | . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 . 1 . 1 . Scrap Searched 13 | . . 1 . . . 2 . 6 3 . 1 Spaces Dug 20 | . . . . . . . 20 . . . . Terrain Destroyed 245 | . . . . 17 . . 176 51 . . 1 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . 4 1 . . . AOE 237 | . . . . 17 . . 170 50 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 9802 | 94 728 808 681 816 455 1032 2939 733 847 275 394 Wait 923 | . 51 352 25 2 1 . 169 91 131 51 50 Move 7836 | 69 587 368 505 662 438 1007 2441 607 672 191 289 Hop . | . . . . . . . . . . . . Pick Up 128 | 1 15 3 21 11 . 11 39 6 7 6 8 Fast Attach 41 | 7 1 2 2 5 . . 13 1 5 5 . Attach 46 | . . 5 5 . . . 23 2 2 7 2 Detach 16 | . . . . . . . 7 1 4 . 4 Swap 106 | . 2 3 22 15 . 2 46 8 4 . 4 Drop 145 | . 3 1 36 23 . 12 35 5 13 7 10 Fire 537 | 17 69 70 65 88 16 . 165 12 7 5 23 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush 5 | . . 4 . . . . 1 . . . . Escape Stasis 1 | . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . Trap 7 | . . . . . . . . . 1 2 4 Miscellaneous 10 | . . . . 9 . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 353 | -10/Materials | Central database locked down 374 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Derelicts attacked the area 932 | -10/Materials | Discovered new exit (range 7) 1237 | -10/Materials | Repaired Assault Rifle 1389 | -10/Materials | Entered Mines 1447 | -10/Mines | Learned 2 Materials zone layouts 1478 | -10/Mines | Excavation squad dispatched 1478 | -10/Mines | A large section of the Mines collapsed 1728 | -10/Mines | Excavation squad dispatched 1978 | -10/Mines | Excavation squad dispatched 2032 | -10/Mines | Core integrity fell below 50% 2087 | -10/Mines | Lost 5 parts (2n1u2w) 2228 | -10/Mines | Excavation squad dispatched 2259 | -10/Mines | Discovered new exit (range 12) 2530 | -10/Mines | Discovered new exit (range 8) 2558 | -10/Mines | Entered Materials 2558 | -9/Materials | Accompanied by 1 ally 2558 | -9/Materials | Evolved 2 slots: Weapon x2 2559 | -9/Materials | Identified exit to Storage 2563 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2800 | -9/Materials | Discovered new exit (range 8) 3242 | -9/Materials | Build established: Scavenger-Tank 3358 | -9/Materials | First assault squad dispatched 3658 | -9/Materials | Entered Storage 3747 | -9/Storage | Identified exit to Materials 4084 | -9/Storage | Build established: Scavenger-Gunner 4682 | -9/Storage | Met a pair of Derelict thieves 4742 | -9/Storage | Destroyed 7 combat bots 4964 | -9/Storage | Identified exit to Recycling 4968 | -9/Storage | Central database locked down 4980 | -9/Storage | Build established: Gunner 5038 | -9/Storage | Entered Recycling 5038 | -9/Recycling | Accompanied by 2 allies 5085 | -9/Recycling | Scanned before Scraplab entrance 5311 | -9/Recycling | Discovered new exit (range 5) 5772 | -9/Recycling | Entered Scraplab 5785 | -9/Recycling | Discovered new exit (range 2) 5787 | -9/Recycling | Entered Scraptown 5787 | -9/Scraptown | Accompanied by 2 allies 5787 | -9/Scraptown | System corruption cleaned by C-Scrubber 5925 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5930 | -9/Scraptown | Learned Research stockpile data 5931 | -9/Scraptown | Learned location of Warlord (-4) 6020 | -9/Scraptown | Visited UFD Registry 6020 | -9/Scraptown | Registered with UFD as "Electroeater" 6097 | -9/Scraptown | Discovered new exit (range 13) 6132 | -9/Scraptown | Guru changed UFD alias to "Novaface" 6204 | -9/Scraptown | Visited Cyclists 6628 | -9/Scraptown | Visited Junk Repository 6689 | -9/Scraptown | Visited Junk Repository 6860 | -9/Scraptown | Visited A0-MCA Data Center 6870 | -9/Scraptown | Given an A- rating by A0-MCA 6873 | -9/Scraptown | Found A0-MCA's Component Scanner 6916 | -9/Scraptown | Visited Abandonware Association 6929 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6934 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 6977 | -9/Scraptown | Visited Science Guys 7076 | -9/Scraptown | Visited Chapter 10 7279 | -9/Scraptown | Visited Derelict Rescue Squad 7289 | -9/Scraptown | Found DRS Beacon 7334 | -9/Scraptown | Met Optimus 7334 | -9/Scraptown | Accepted into 0bPrime 7411 | -9/Scraptown | Discovered new exit (range 5) 7418 | -9/Scraptown | Entered Factory 7418 | -6/Factory | Accompanied by 2 allies 7418 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 7965 | -6/Factory | Discovered new exit (range 6) 8008 | -6/Factory | Build established: Tank 8183 | -6/Factory | Garrison activated, responded to threat 8282 | -6/Factory | Cargo convoy interrupted 8375 | -6/Factory | Identified exit to Lower Caves 8509 | -6/Factory | Fabricated System Restoration Module? 8599 | -6/Factory | Loaded intel: 8 recycling unit locations 8657 | -6/Factory | Destroyed 7 combat bots 8671 | -6/Factory | Build established: Gunner 8688 | -6/Factory | Fabricated O-16 Technician? 8823 | -6/Factory | Lost 6 parts (1p2n3w) 9063 | -6/Factory | Learned location of Protoforge (-3) 9168 | -6/Factory | First assault squad dispatched 9213 | -6/Factory | Build established: Scavenger-Gunner 9359 | -6/Factory | Destroyed 7 combat bots 9365 | -6/Factory | Lost 6 parts (2n3u1w) 9465 | -6/Factory | Fabricated O-16 Technician? 9554 | -6/Factory | High security lockdown imminent 9611 | -6/Factory | Core integrity fell below 50% 9633 | -6/Factory | Entered Lower Caves 9648 | -6/Lower Caves | Entered a destroyed Warlord outpost 9696 | -6/Lower Caves | Encountered a Warlord checkpoint 9699 | -6/Lower Caves | Learned Factory garrison access intel 9971 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10026 | -6/Lower Caves | Discovered new exit (range 5) 10093 | -6/Lower Caves | Entered another Lower Caves area 10094 | -6/Lower Caves | Activated DRS Beacon 10097 | -6/Lower Caves | Discovered new exit (range 4) 10445 | -6/Lower Caves | Encountered a Warlord checkpoint 10542 | -6/Lower Caves | Identified exit to Data Miner 10583 | -6/Lower Caves | Learned Factory non-interactive machine intel 10665 | -6/Lower Caves | Build established: Scavenger-Tank 10801 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10802 | -6/Lower Caves | Entered Data Miner 10802 | -6/Data Miner | Discovered new exit (range 6) 10814 | -6/Data Miner | Met Data Miner 10827 | -6/Data Miner | Learned location of Section 7 (-3) 10827 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10832 | -6/Data Miner | Received God Mode back door access code from Data Miner 10920 | -6/Data Miner | Interfaced with the Data Conduit 10946 | -6/Data Miner | Core integrity fell below 20% 10971 | -6/Data Miner | Found Exp. Thermal Shield 10981 | -6/Data Miner | Lost 6 parts (4n2w) 11002 | -6/Data Miner | Entered Proximity Caves 11169 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11288 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11257_ Wall collapses. 11259_ HV Slug penetrates Wall. 11259_ HV Slug penetrates P-70 Sage. 11263_ HV Slug penetrates Wall. 11263_ HV Slug penetrates P-70 Sage. 11264_ System Restoration Module purges 1% system corruption (2%). 11264_ Mak. Shrapnel Gun destroyed. 11264_ Hyp. Coil Gun destroyed. 11265_ Overheating: System interference. 11265_ Flak Gun temporarily disabled. 11267_ Antigrav System destroyed. 11268_ Acquired 56 matter. 11271_ Flak Gun destroyed. 11271_ Gravmag System destroyed. 11276_ Dropped Dirty Bomb Trap. 11277_ Installed Dirty Bomb Trap. 11281_ P-70 Sage triggered Dirty Bomb Trap. 11281_ An explosion rips through the floor. 11281_ Imp. Airjet destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ###?????????????????????????????????????????? | | # ##????????????????????????????????????????? | | ##???????###?????????????????????????????? | | ###????? #?????????????????????????????? | | ##???? #?????????????????????????????? | | #???? #?????????????????????????????? | | ##???? #?????????????????????????????? | | ##???## ##????????????????????????????? | | ! ##???## #????????????????????????????? | | ##????# #?????????????????????????????? | | ####### #?????????????????????????????? | | %! #??????????????????????????????? | | #??????????????????????????????? | | $ # ### #??????????????????????????????? | | ## ### #####??????????#???????????????? | | ### "# ####????? #???????????????? | | ## ##?###### """" #?????$#???????????????? | | ?###???????# #???? #???????????????? | | ???????????# p ##### #???????????????? | | ??????????# @ $#???????????????? | | #?????????# #???????????????? | | ????????## ## #######???????????????? | | ????????# ## #?????????????????????? | | #????????## #### #?????????????????????? | | ##?????????####??#####?????????????????????? | | ##??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 15 Weapon Shielding 66 Evasion (%) 59 Recoil Reduction 4 Defensive Hacking 22 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed System Restoration Module | -9/Recycling | Hacked Gravmag Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ System Restoration Module | x2 | -6/Factory O-16 Technician | x1 | -6/Factory O-16 Technician | x1 | -6/Factory Repaired ---------- Assault Rifle | 23% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldRiotCleaver Manual? 0 Play Time 01:46:16 Cumulative 341.4 hours Start 2025.06.22 @ 14:55:03 End 2025.06.22 @ 20:33:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6e930c4f-652c-416f-b5ed-27db52547c29