Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 23:13:51 Player: Ilbko Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (814) 814 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2759 Bonus ------- None Cogmind --------- Core Integrity 343/550 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Battle Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine VTOL Module VTOL Module VTOL Module VTOL Module Large Storage Unit Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine VTOL Module VTOL Module VTOL Module VTOL Module High-capacity Storage Unit Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Battle Rifle Battle Cannon Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 7 9 . 4 7 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 2 | 2 . . . . Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 5 . 1 . Device 2 | . 2 . . . Storage 4 | 2 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 9 | 2 3 . 2 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 . 2 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 4 6 Power 2 | . . . 1 1 Propulsion 3 | . . . 1 2 Utility 2 | . . . 1 1 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . . 3 6 To Critical Strikes 1 | . . . 1 . Average Backups 11 | 2 10 14 12 12 Power 1 | . 1 1 . . Propulsion 3 | . 3 4 4 4 Utility 1 | . 1 2 1 1 Weapon 4 | 1 2 5 6 5 Tool/Special . | . . . . . Unused Backups 12 | . 2 . . 10 Power 3 | . 1 . . 2 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 4 | . 1 . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 100 100 90 71 Engine 13 | . 14 14 13 7 Treads 23 | . 28 28 19 . Leg 1 | . . . . 29 Device 3 | . 5 . . . Storage 14 | . 14 14 14 9 Protection 9 | . 7 14 14 7 Energy Gun 3 | . 6 . . . Ballistic Gun 23 | . 21 28 28 16 Peak Build Rating 27 | 6 11 11 11 27 Average Rating 10 | 4 9 10 9 22 On Entrance 7 | . 6 11 11 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 54 | 17 34 34 34 54 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 10 | . . . 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 Average Capacity 13 | 7 12 15 15 17 Most Carried 15 | 4 14 15 15 15 Average Carried 11 | 2 10 13 12 12 Final Capacity 20 | 8 15 15 15 20 Final Carried 14 | 3 14 14 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 860 | 275 426 31 128 . Remotely . | . . . . . Salvage Created 854 | 100 476 44 136 98 Parts 54 | 1 35 8 8 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 23 | . 13 3 4 3 Guns 22 | . 13 3 4 2 Cannons 1 | . . . . 1 Classes Destroyed 6 | 1 4 . 1 . Recycler 1 | 1 . . . . Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 3 . . Grunt 15 | . 10 . 2 3 Subdweller 2 | . . . 2 . Best Kill Streak 3 | 1 3 3 2 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 194 | . 49 9 30 106 Missed 33 | . 11 2 7 13 Hits 161 | . 38 7 23 93 Projectile 161 | . 38 7 23 93 Critical Strikes 4 | . . . 2 2 Damage Taken 2337 | . 409 56 388 1484 Core 335 | . 53 8 67 207 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . . 48 . Volleys Fired 98 | 8 45 3 14 28 Largest 2 | 1 2 2 2 2 Hottest 80 | 20 80 46 46 58 Shots Fired 177 | 8 90 6 27 46 Gun 170 | 8 90 6 27 39 Cannon 7 | . . . . 7 Launcher . | . . . . . Special . | . . . . . Kinetic 163 | 8 76 6 27 46 Thermal 14 | . 14 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 6 9 2 13 8 Robot Miss Streak 7 | 2 7 2 3 5 Penetration Max . | . . . . . Secondary Targets 7 | . 2 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 138 | 6 63 5 25 39 Core Hits 60 | 2 34 3 11 10 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 4 | . 2 . . 2 Destroy 3 | . 2 . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2128 | 74 915 61 444 634 Guns 1991 | 74 915 61 444 497 Cannons 137 | . . . . 137 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2049 | 74 836 61 444 634 Thermal 79 | . 79 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles 17 | . . . . 17 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 284 | . 42 . . 284 Average Temperature 113 | . 10 . . 148 Received Heat Transfer 1170 | . 177 . 120 873 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 175 | . 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 164 | 5 164 77 . 40 Initial 7 | . . 7 . . Average 37 | . 47 15 . 2 Influence Increases 628 | 5 436 70 50 67 Destroy 0b10 Robot/C 420 | . 260 60 40 60 Destroy 0b10 Robot/NC 30 | 5 25 . . . Destroy Leader 96 | . 76 10 10 . Successful Hack 6 | . . . . 6 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 75 | . 75 . . . Influence Decreases 628 | 5 416 90 50 67 Entered New Map 13 | . . 13 . . Time Decay 574 | 5 416 77 50 26 Lost Part 41 | . . . . 41 Squads Dispatched 5 | . 4 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 30 3 4 7 Peak Tracking Total 6 | . 5 2 2 6 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 6 . . 1 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 12 . . 2 Successful 4 | . 3 . . 1 Failed 10 | . 9 . . 1 Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 13 | . 11 . . 2 Terminals 13 | . 11 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Operators 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4132 | 133 2245 412 1119 223 Spaces Moved 2149 | 67 1263 245 510 64 Core 3 | 2 . . . 1 Treads 2086 | 65 1263 245 510 3 Legs 60 | . . . . 60 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 130 Average Speed 169 | 156 160 160 204 142 Slowest Speed 550 | 160 160 160 240 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 99 48 27 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2451 | 85 1399 260 560 147 Wait 137 | . 57 8 30 42 Move 2145 | 66 1262 244 509 64 Hop . | . . . . . Pick Up 24 | 3 15 2 2 2 Fast Attach 10 | 6 . . . 4 Attach 11 | 1 5 . 3 2 Detach 3 | 1 2 . . . Swap 11 | . 6 1 1 3 Drop 12 | . 7 2 1 2 Fire 98 | 8 45 3 14 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 6) 775 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 5) 1630 | -10/Materials | Discovered new exit (range 9) 2379 | -10/Materials | Entered Mines 2381 | -10/Mines | Met a Derelict bent on vengeance 2433 | -10/Mines | Learned location of Storage (-7) 2512 | -10/Mines | Found a hidden stash of uninstalled traps 2782 | -10/Mines | Discovered new exit (range 7) 2791 | -10/Mines | Entered Subcaves 2791 | -10/Subcaves | Learned Materials garrison access intel 3115 | -10/Subcaves | Lost 3 parts (1p1u1w) 3217 | -10/Subcaves | Core integrity fell below 50% 3730 | -10/Subcaves | Discovered new exit (range 14) 3910 | -10/Subcaves | Entered Materials 3910 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3911 | -8/Materials | Loaded intel: 1 garrison access location 4133 | -8/Materials | Self-destructed Last Messages --------------- 04099_ K-01 Serf collects debris. 04104_ Destroyed Aluminum Leg. 04104_ G-47 Trooper Lgt. Nuclear Core blasted off. 04104_ Destroyed Aluminum Leg. 04106_ K-01 Serf collects debris. 04107_ G-47 Trooper destroyed. 04107_ Lgt. Deuterium Engine destroyed. 04109_ R-06 Scavenger collects Lgt. Nuclear Core. 04109_ K-01 Serf collects debris. 04110_ Overheating: System interference. 04110_ Battle Rifle temporarily disabled. 04113_ Battle Cannon destroyed. 04113_ K-01 Serf collects debris. 04115_ K-01 Serf destroyed. 04115_ Imp. Titanium Leg destroyed. 04117_ R-06 Scavenger collects Wheel. 04117_ Critical hit (Burn: +37). 04126_ U-05 Engineer builds a Wall. 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