Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 19:28:23 Player: zaccheus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2611) 2611 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 7826 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 174 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Plasma Rifle Wave Gun KE Penetrator > --- INVENTORY -------- Field Propulsion Drive [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . . 4 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . . 1 . . 1 . Utility 4 | . . 1 . . 1 . . 1 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 93 | 6 4 9 1 . 8 10 3 25 27 Power 9 | 1 1 1 . . . . 1 2 3 Engine 6 | 1 1 1 . . . . . 2 1 Core 2 | . . . . . . . 1 . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 27 | 2 . 3 1 . 1 2 1 10 7 Treads . | . . . . . . . . . . Leg 25 | 2 . 3 1 . 1 2 1 9 6 Wheel 2 | . . . . . . . . 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 2 . . 2 2 1 3 10 Device 16 | . 1 1 . . 2 1 . 3 8 Storage 4 | 1 1 . . . . 1 1 . . Processor 2 | . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 34 | 2 1 3 . . 5 6 . 10 7 Energy Gun 10 | . 1 1 . . 2 3 . . 3 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 15 | 2 . 2 . . 2 1 . 7 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 5 | . . . . . . 2 . 3 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . Parts Lost 49 | . 1 3 1 . . 3 1 19 21 Power 6 | . 1 . . . . . 1 2 2 Propulsion 17 | . . 2 1 . . 2 . 5 7 Utility 10 | . . . . . . . . 3 7 Weapon 16 | . . 1 . . . 1 . 9 5 Highest Loss Streak 15 | . 1 1 1 . . 2 1 6 15 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 87 | . 93 98 100 100 97 98 99 65 58 Engine 6 | . 14 11 11 11 7 7 4 . . Leg 26 | . 28 32 33 33 30 29 30 19 17 Device 12 | . 8 11 11 11 14 14 12 10 16 Storage 8 | . 14 11 11 11 7 7 9 8 . Processor 5 | . . 10 11 11 7 7 7 4 . Energy Gun 9 | . 4 10 11 11 10 12 15 6 7 Energy Cannon 1 | . . . . . 3 7 7 1 . Ballistic Gun 10 | . 23 10 11 11 14 7 7 8 3 Naked Turns 278 | . . . . . . . . 191 87 Heaviest Build 45 | 13 19 24 24 24 36 38 34 33 45 Greatest Support 80 | 20 20 30 30 30 40 40 40 51 80 Greatest Overweight (x) 6 | 1 . 1 . . . . . 6 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 6 9 10 10 10 10 10 10 8 5 Most Carried 10 | 3 10 10 10 10 10 10 10 10 5 Average Carried 7 | 1 7 8 9 9 9 9 9 6 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 9 10 10 10 10 9 4 1 Class Distribution -------------------- 35% | Scavenger-Mutant 31% | Scavenger-Skirmisher 22% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Matter Collected 2279 | 214 224 174 72 57 146 292 39 510 551 Remotely . | . . . . . . . . . . Salvage Created 3045 | . 577 453 198 16 344 171 77 521 688 Parts 139 | . 30 31 11 2 18 6 3 11 27 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 6 3 . . Prevented 11 | . . . . . . 10 1 . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Combat Hostiles Destroyed 65 | . 10 15 4 2 5 4 3 10 12 Melee 1 | . . . . . . . . . 1 Guns 48 | . 10 15 4 2 2 1 2 6 6 Cannons 8 | . . . . . 2 . 1 . 5 AOE 6 | . . . . . . 2 . 4 . Classes Destroyed 11 | . 4 1 1 1 2 . . . 2 Worker 1 | . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . Recycler 5 | . 3 . . . . . . 1 1 Drone 2 | . . . . 2 . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 16 | . 3 6 . . . . 3 4 . Grunt 38 | . 7 7 3 . 4 3 . 6 8 Sentry 4 | . . 2 1 . . . . . 1 Hunter 1 | . . . . . . . . . 1 Programmer 4 | . . . . . 1 1 . . 2 Best Kill Streak 5 | . 5 3 2 1 2 3 3 4 4 Combat Bots Only 5 | . 5 3 2 1 2 3 3 4 4 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Damage Taken 6649 | . 455 432 184 . 119 451 172 2009 2827 Core 2031 | . 89 85 15 . 14 30 12 784 1002 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 134 | . . 57 . . . . . 77 . Core Remaining (%) 67 | 100 64 . . 75 . . 92 7 . Volleys Fired 251 | . 44 39 14 8 12 16 3 45 70 Largest 4 | . 2 2 2 2 4 4 4 4 4 Hottest 234 | . 60 88 88 88 169 186 194 154 234 Shots Fired 538 | . 88 75 28 16 45 37 13 111 125 Gun 467 | . 88 75 28 16 36 21 10 102 91 Cannon 54 | . . . . . 9 8 3 . 34 Launcher 17 | . . . . . . 8 . 9 . Special . | . . . . . . . . . . Kinetic 317 | . 77 38 14 8 22 10 3 74 71 Thermal 146 | . 11 37 14 8 2 . 3 17 54 Explosive 14 | . . . . . . 6 . 8 . Electromagnetic 61 | . . . . . 21 21 7 12 . Robot Hit Streak 14 | . 13 11 9 1 5 9 4 14 11 Robot Miss Streak 5 | . 3 2 2 5 3 4 2 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 7 | . 3 1 . . . . . 2 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 Shots Hit Robots 367 | . 63 49 16 3 20 29 6 85 96 Core Hits 159 | . 27 21 5 2 13 11 4 41 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . . 1 . . 5 Burn 2 | . . . . . . . . . 2 Blast 3 | . . . . . . . . . 3 Corrupt 1 | . . . . . . 1 . . . Melee Attacks 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . . . 10 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7280 | . 655 720 234 62 421 557 93 1956 2582 Guns 5006 | . 655 715 234 62 305 197 73 1300 1465 Cannons 1054 | . . . . . 109 71 20 . 854 Explosions 917 | . . . . . . 289 . 628 . Melee 254 | . . . . . . . . . 254 Ramming 49 | . . 5 . . 7 . . 28 9 Kinetic 3900 | . 545 406 118 33 106 133 . 1011 1548 Thermal 1847 | . 110 309 116 29 30 . 36 446 771 Explosive 508 | . . . . . . 177 . 331 . Electromagnetic 722 | . . . . . 278 247 57 140 . Impact . | . . . . . . . . . . Slashing 254 | . . . . . . . . . 254 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 2 2 2 3 3 3 3 3 Average Corruption 2 | . . 2 2 2 2 3 3 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . 11 6 9 1 20 4 4 1 Message Errors 9 | . . 2 2 1 1 3 . . . Matter Fused 18 | . . 2 1 4 . 10 . 1 . Heat Flow Errors 9 | . . 1 1 1 . 3 2 1 . Energy Discharges 6 | . . 2 1 3 . . . . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . 1 1 . . 2 . 2 . Data Loss (major) 2 | . . 1 . . . . . . 1 Misfires 3 | . . . . . . 2 1 . . Weapon Failures 2 | . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 27 | . . . . . . . . 19 8 Projectiles 8 | . . . . . . . . . 8 Explosions 19 | . . . . . . . . 19 . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . . . 2 7 Impact 2 | . . . . . . . . 2 . Kinetic 7 | . . . . . . . . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 219 | . . . . . . 22 . 193 4 Shots 9 | . . . . . . 3 . 6 . Rammed 11 | . . . . . . . . 9 2 Targets Rammed 14 | . . 1 . . 2 . . 9 2 Kicked 3 | . . 1 . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 400 | . 18 156 103 99 400 164 206 307 102 Average Temperature 67 | . 8 55 39 23 150 44 69 106 28 Received Heat Transfer 1353 | . 162 150 48 . 36 135 . 252 570 Effects 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . 1 1 . . . Parts Fried 2 | . . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 . . 1 . . . 1 Heat Transferred 3592 | . 250 729 296 74 74 . 74 533 1562 Parts Sabotaged 7 | . . . . . . . . 7 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Peak Influence 946 | . 292 351 376 188 946 . . 277 165 Initial 918 | . . 85 78 98 918 . . 131 16 Average 219 | . 154 211 201 100 836 . . 123 56 Maximum Alert Level 3 | . 1 1 1 . 3 . . 1 . Low Security (%) 68 | 100 67 38 59 100 . . . 92 100 Level 1 18 | . 32 61 40 . . . . 7 . Level 2 1 | . . . . . 15 . . . . Level 3 10 | . . . . . 84 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 4 2 1 . 2 . . 3 3 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . 1 . . 1 1 Reinforcement 12 | . 4 2 1 . 1 . . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Distress Signals 3 | . 1 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 22 24 15 14 10 7 6 27 26 Peak Tracking Total 10 | . 6 6 3 4 3 3 3 10 9 Tactical Retreats 8 | . 1 1 2 . 2 . . 2 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Traps Triggered 2 | . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . 3 2 . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Machines Disabled 5 | . . 1 1 . . . . 1 2 Max in Single Turn 1 | . . 1 . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Machines Accessed 34 | . 3 7 5 11 2 . . 5 1 Terminals 21 | . 1 4 4 6 2 . . 3 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . 1 1 . . . . . 1 . Recycling Units 8 | . 1 1 1 5 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 90 | . 6 25 16 25 2 . . 15 1 Successful 58 | . 5 17 10 14 2 . . 9 1 Failed 32 | . 1 8 6 11 . . . 6 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 5 | . . 3 . . . . . 2 . Terminals 58 | . 3 13 15 14 2 . . 10 1 Fabricators 2 | . . . . . . . . 2 . Repair Stations 7 | . 2 2 . . . . . 3 . Recycling Units 15 | . 1 2 1 11 . . . . . Scanalyzers 8 | . . 8 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . 3 6 9 6 2 . . 6 1 Record 7 | . . 5 . . . . . 2 . Part Schematic 3 | . . . 1 2 . . . . . Robot Schematic 2 | . . . . 2 . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 5 | . . . 2 . 1 . . 2 . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . Fabricator Index 1 | . . . 1 . . . . . . Alert Level 2 | . 2 . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . 1 Surveillance Status 1 | . . . . . . . . 1 . Investigation Status 1 | . . . . 1 . . . . . Extermination Status 1 | . . . 1 . . . . . . Zone Layout 3 | . . 1 . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 5 | . 1 2 . . . . . 2 . Scan Component 3 | . 1 1 . . . . . 1 . Repair 2 | . . 1 . . . . . 1 . Recycling Unit Hacks 11 | . 1 1 1 8 . . . . . Process 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 8 | . 1 1 1 5 . . . . . Scanalyzer 8 | . . 8 . . . . . . . Insert Component 4 | . . 4 . . . . . . . Analyze 4 | . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 2 7 3 7 1 . . 5 1 Full Trace Events 2 | . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . 4 1 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . 1 . Time 45 | . . 32 . . . . . 13 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 30 | . 9 10 1 10 . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 . . . . . Highest-Rated Group 100 | . . . 100 100 . . . . . Highest-Rated Ally 100 | . . . 100 100 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . 20 . . . . . . Total Damage 694 | . . . 694 . . . . . . Kills 8 | . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Turns Passed 6744 | 44 689 870 495 635 671 1116 184 960 1080 Spaces Moved 4263 | 29 394 499 303 501 434 836 122 776 369 Core 485 | 4 . . . . . . . 366 115 Treads . | . . . . . . . . . . Legs 3731 | 25 394 499 303 501 434 836 122 405 212 Wheels 47 | . . . . . . . . 5 42 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 Average Speed 112 | 112 120 121 120 120 120 120 120 87 97 Slowest Speed 350 | 190 120 190 120 120 120 120 120 350 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 62 41 43 85 9 90 16 12 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 84 | . . . . . . 17 . 51 16 Melee . | . . . . . . . . . . Projectile 16 | . . . . . . . . . 16 AOE 68 | . . . . . . 17 . 51 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Total 5769 | 37 530 688 407 519 561 921 151 984 971 Wait 1067 | . 76 130 87 6 95 50 23 120 480 Move 4254 | 28 393 498 302 500 433 835 121 775 369 Hop . | . . . . . . . . . . Pick Up 57 | 3 11 7 2 1 7 5 1 7 13 Fast Attach 35 | 5 1 2 . . 1 1 . 15 10 Attach 44 | 1 1 5 1 . 4 5 2 9 16 Detach 2 | . . . . . . . . 2 . Swap 14 | . 2 2 . . 3 4 1 1 1 Drop 16 | . 2 4 1 1 4 3 . 1 . Fire 251 | . 44 39 14 8 12 16 3 45 70 Melee 10 | . . . . . . . . . 10 Ram 11 | . . . . . . . . 9 2 Kick 3 | . . 1 . . 2 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . 3 . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 7) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Repaired Hvy. Assault Rifle 1283 | -9/Materials | Build established: Scavenger-Mutant 1495 | -9/Materials | Discovered new exit (range 14) 1604 | -9/Materials | Entered Storage 1773 | -9/Storage | Met 01-MTF 2047 | -9/Storage | Discovered new exit (range 9) 2099 | -9/Storage | Entered Recycling 2099 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2104 | -9/Recycling | 01-MTF left 2130 | -9/Recycling | Spotter reported a threat 2133 | -9/Recycling | Spotter reported a threat 2135 | -9/Recycling | Spotter reported a threat 2146 | -9/Recycling | Spotter reported a threat 2191 | -9/Recycling | Spotter reported a threat 2207 | -9/Recycling | Spotter reported a threat 2255 | -9/Recycling | Spotter reported a threat 2255 | -9/Recycling | Spotter reported a threat 2260 | -9/Recycling | Spotter reported a threat 2292 | -9/Recycling | Spotter reported a threat 2394 | -9/Recycling | Spotter reported a threat 2423 | -9/Recycling | Spotter reported a threat 2438 | -9/Recycling | Spotter reported a threat 2457 | -9/Recycling | Spotter reported a threat 2566 | -9/Recycling | Spotter reported a threat 2638 | -9/Recycling | Spotter reported a threat 2646 | -9/Recycling | Spotter reported a threat 2655 | -9/Recycling | Spotter reported a threat 2678 | -9/Recycling | Spotter reported a threat 2686 | -9/Recycling | Spotter reported a threat 2717 | -9/Recycling | Discovered new exit (range 15) 2734 | -9/Recycling | Entered Factory 2734 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3023 | -7/Factory | Build established: Scavenger-Skirmisher 3029 | -7/Factory | Identified exit to DSF 3134 | -7/Factory | Search patrols dispatched 3306 | -7/Factory | Discovered new exit (range 16) 3405 | -7/Factory | Entered Lower Caves 3648 | -7/Lower Caves | Encountered a Warlord checkpoint 3665 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4510 | -7/Lower Caves | Discovered new exit (range 10) 4520 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4521 | -7/Lower Caves | Entered another Lower Caves area 4626 | -7/Lower Caves | Discovered new exit (range 13) 4705 | -7/Lower Caves | Entered Factory 4705 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4916 | -6/Factory | Lost 5 parts (3n2w) 5068 | -6/Factory | Lost 3 parts (1u2w) 5239 | -6/Factory | Repaired Aluminum Leg 5414 | -6/Factory | Released all parts (3) 5419 | -6/Factory | Core integrity fell below 50% 5444 | -6/Factory | Lost 6 parts (1p1n2u2w) 5562 | -6/Factory | Released all parts (1) 5569 | -6/Factory | Core integrity fell below 20% 5646 | -6/Factory | Released all parts (4) 5664 | -6/Factory | Discovered new exit (range 5) 5665 | -6/Factory | Entered another Factory area 5665 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5696 | -5/Factory | Build established: Mutant 5901 | -5/Factory | Lost 4 parts (1n3u) 6427 | -5/Factory | Build established: Scavenger-Mutant 6704 | -5/Factory | Core integrity fell below 50% 6707 | -5/Factory | Released all parts (5) 6737 | -5/Factory | Lost 15 parts (1p6n4u4w) 6737 | -5/Factory | Core integrity fell below 20% 6745 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06707_ K-01 Serf collects debris. 06707_ Released Adv. Heat Sink. 06707_ Released Plasma Rifle. 06707_ Released Adv. Heat Sink. 06707_ Released Field Recycling Unit. 06707_ Released Mic. Fission Core. 06710_ K-01 Serf collects debris. 06710_ Slug penetrates Terminal. 06713_ Acquired 22 matter. 06713_ Slammed into H-66 Slayer. 06713_ Destabilizing: Core damaged (-20). 06714_ K-01 Serf collects debris. 06716_ Slug penetrates U-05 Engineer. 06736_ Slug penetrates Manufacturing Mainframe. 06737_ Manufacturing Mainframe disabled. 06737_ Slammed into H-66 Slayer. 06739_ Slug penetrates Door. 06739_ Penetrated by Slug. 06743_ U-05 Engineer builds a Door. 06745_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##############?????????????????????????????? | | ??????# | #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# """" """" #????? ?????????????????????? | | ??????#! """" """" #????? ???????????????????? | | ??????# """" """" #????? #??????????????????? | | ??????# """" """" #????? #??????????????????? | | ??????#= #????? #??????????????????? | | ??????# """" """" #????? #??????????????????? | | ??????# """" """" #????? #??????????????????? | | ??????# """" """" #????# #??????????????????? | | ??????# """ %"""" #????# #??????????????????? | | ??????# #????# #??????????????????? | | ???##########h########### #########??????????? | | ???# us g b ?????????? | | ???# g ?????????? | | ???# ????????? | | ???# o ????????? | | ???# @ ????????? | | #### ##################+######???????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # # "" #?????????????????????????????? | | # %#%"" == #?????????????????????????????? | | + %+%!T [== #?????????????????????????????? | | # %#[%!!!= #?????????????????????????????? | | # # [ !* ##????????????????????????????? | | # # #????????????????????????????? | | # ############????????????????????????????? | | #### # #?????????????????????????????????????? | | #### # #?????????????????????????????????????? | | # ##^^ ^###?????????????????????????????????????? | | # ## ^^^ #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | + #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 22 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 6 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Storage | Hacked Hacking Suite | -9/Recycling | Hacked Imp. Propulsion Shielding | -9/Recycling | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked S-10 Pest | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call \\IAMDERELICT Challenges ------------ None Game ------ Seed DispersionCoolingImmobilizer Manual? 0 Play Time 01:35:30 Cumulative 12.3 hours Start 2022.06.02 @ 04:30:58 End 2022.06.02 @ 19:28:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8af04d12-88a3-4abf-8fa3-b0253ffa9d53