Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 17:51:35 Player: Visionary Result: Destroyed by as-60552 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (133) 133 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 547 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Medium Storage Unit Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Armor] Decoy Drone Bay Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Armor] Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 5 2 3 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes 1 | . . 1 Average Backups 5 | 4 6 7 Power 1 | 1 1 . Propulsion 1 | 1 1 . Utility 1 | . 1 5 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 4 | . 2 2 Power . | . . . Propulsion 2 | . 2 . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 80 | . 87 60 Engine 9 | . 10 5 Leg 24 | . 28 12 Device 5 | . 5 5 Storage 14 | . 14 14 Energy Gun 11 | . 14 5 Ballistic Gun 14 | . 14 15 Peak Build Rating 11 | 5 11 11 Average Rating 6 | 4 7 7 On Entrance 5 | . 5 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 8 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 5 | 4 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 329 | 185 107 37 Remotely . | . . . Salvage Created 242 | . 217 25 Parts 10 | . 10 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 3 2 Guns 5 | . 3 2 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Watcher 1 | . 1 . Grunt 3 | . 3 . Assembled 2 | . . 2 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 77 | . 23 54 Missed 19 | . 1 18 Hits 58 | . 22 36 Melee 6 | . . 6 Projectile 52 | . 22 30 Critical Strikes 2 | . . 2 Part Disruptions 1 | . . 1 Damage Taken 853 | . 284 569 Core 250 | . 105 145 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 22 19 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 67 | . 44 23 Gun 66 | . 44 22 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 43 | . 22 21 Thermal 23 | . 22 1 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 9 | . 9 5 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 46 | . 31 15 Core Hits 17 | . 11 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 468 | . 329 139 Guns 468 | . 329 139 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 292 | . 153 139 Thermal 176 | . 176 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 297 | . 297 20 Average Temperature 102 | . 110 12 Received Heat Transfer 325 | . 156 169 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 518 | . 518 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 53 | . 53 12 Initial 12 | . . 12 Average 9 | . 19 3 Influence Increases 110 | . 100 10 Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 14 | . 14 . Successful Hack 16 | . 16 . Destroy Structure 10 | . . 10 Influence Decreases 100 | . 67 33 Entered New Map 21 | . . 21 Time Decay 77 | . 67 10 Lost Part 2 | . . 2 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 7 19 Peak Tracking Total 20 | . 3 20 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 2 | . 1 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Open Door 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 495 | 192 227 76 Spaces Moved 235 | 85 121 29 Core 26 | 15 . 11 Treads . | . . . Legs 209 | 70 121 18 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 115 | 107 120 119 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 7 31 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 401 | 185 164 52 Wait 97 | 86 11 . Move 233 | 84 120 29 Hop . | . . . Pick Up 18 | 10 7 1 Fast Attach . | . . . Attach 10 | 5 2 3 Detach . | . . . Swap . | . . . Drop 2 | . 2 . Fire 41 | . 22 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 420 | -10/Materials | Entered Mines 421 | -10/Mines | Assembled infested the area 446 | -10/Mines | Found the Drone Emporium 446 | -10/Mines | Core integrity fell below 50% 463 | -10/Mines | Found Prototype Device 478 | -10/Mines | Core integrity fell below 20% 496 | -10/Mines | Destroyed by as-60552 with Assembled F-torch Last Messages --------------- as-70040 destroyed. Critical hit (Destroy). Aluminum Leg destroyed. as-51542 destroyed. Acquired Prototype Device. as-31838 destroyed. SHOP.Sys disabled. Lgt. Assault Rifle destroyed. as-28197 destroyed. Acquired 14 matter. Acquired 1 matter. as-92724 destroyed. Acquired 1 matter. as-31209 destroyed. Acquired 1 matter. 71-KB8(g) destroyed. Acquired 1 matter. Acquired 6 matter. Acquired 4 matter. Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????? #???????????????????????????????????? | | ??????? ##?????????????????????????????????? | | ???????? #????????????????????????????????? | | ???????? #???????????????????????????????? | | ???????? ???????????????????????????????? | | ????????? ???????????????????????????????? | | ????????? ???????????????????????????????? | | ????????? #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ??###?????# #???????????????????????????????? | | ??# #????# #???????????????????????????????? | | ??# #???# #???????????????????????????????? | | ??# ##?# #???????????????????????????????? | | ???# ## #???????????????????????????????? | | ???# #?????######????????????????????? | | ??## #????##""""##???????????????????? | | ??# ##????#" "#???????????????????? | | ??# #????#" "#???????????????????? | | ??## ##???## ##???????????????????? | | ???# #######% ###???????????????????? | | ???## # !%% #???????????????????? | | ????### # %a% =@ #???????????????????? | | ??????# # a #??????????????????? | | ??????# # #?????????????????? | | ??????# # ## #?????????????????? | | ??????# # ###### #?????????????????? | | ??????# #?## #????#### #????????????????? | | ??????# ???# #????????# #???????????????? | | ??????# ????# #?????????# #???????????????? | | ??????# ????# #??????????## ##???????????????? | | ??????# ????# ????????????##????????????????? | | ??????? ????# ??????????????????????????????? | | ????????????## ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed ThermoelectricRiotBuckler Manual? 0 Play Time 00:09:08 Cumulative 19.0 hours Start 2026.02.02 @ 17:39:36 End 2026.02.02 @ 17:51:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf8b2089-ae45-4949-91b8-cfdfb5ae9828