Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 00:25:48 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2065) 2065 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4259 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 325/325 System Corruption 0% Temperature Cool (9) Movement Hovering (63) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Wheel Improved Hover Unit Airjet Combat Airjet > --- UTILITY (5) ------ Improved Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Minigun Minigun Minigun > --- INVENTORY (2) ---- Improved Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Improved Hover Unit Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Minigun Gauss Rifle > --- INVENTORY -------- Minigun Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Improved Heat Sink Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 10 | 5 . 2 1 2 Power 1 | 1 . . . . Propulsion 3 | 1 . . 1 1 Utility 4 | 1 . 2 . 1 Weapon 2 | 2 . . . . Parts Attached 36 | 7 2 9 2 16 Power 6 | 2 . 2 . 2 Engine 3 | 2 . 1 . . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . . . 1 Hover 3 | . . . 1 2 Flight . | . . . . . Utility 11 | . 2 2 1 6 Device 3 | . . . . 3 Storage . | . . . . . Processor 3 | . 1 . . 2 Hackware 1 | . 1 . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 13 | 3 . 5 . 5 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 4 . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups 1 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 1 . Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 97 99 100 99 Engine 10 | . 22 11 8 7 Core 7 | . . 7 8 7 Wheel 15 | . 22 19 17 9 Hover 7 | . . . . 18 Device 2 | . . . . 7 Processor 8 | . 9 9 8 7 Hackware 8 | . 9 9 8 7 Protection 11 | . . 11 17 11 Energy Gun 6 | . 11 9 8 1 Ballistic Gun 19 | . 22 19 17 20 Peak Build Rating 40 | 7 11 20 27 40 Average Rating 24 | 4 10 17 20 37 On Entrance 13 | . 7 11 20 27 Naked Turns . | . . . . . Heaviest Build 31 | 10 10 29 29 31 Greatest Support 36 | 26 26 26 26 36 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 2 | . . 1 2 2 Average Capacity 1 | . . . 1 2 Most Carried 2 | . . 1 2 2 Average Carried 1 | . . . 1 1 Final Capacity 2 | . . 1 2 2 Final Carried 2 | . . 1 2 2 Class Distribution -------------------- 64% | Scavenger-Gunner 22% | Gunner 7% | Scavenger-Tank 4% | Hacker-Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1873 | 119 125 340 75 1214 Remotely . | . . . . . Salvage Created 2147 | . 71 652 116 1308 Parts 169 | . 6 66 2 95 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 54 | . 3 23 2 26 Guns 51 | . 3 23 2 23 AOE 3 | . . . . 3 Classes Destroyed 15 | . 3 3 2 7 Worker 3 | . . . . 3 Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Operator 3 | . 1 1 . 1 Watcher 3 | . . 1 . 2 Swarmer 15 | . 2 9 . 4 Grunt 16 | . 1 5 . 10 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 14 | . . 8 . 6 Demolisher 1 | . . . 1 . Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Assembled 1 | . . . 1 . Best Kill Streak 8 | . 2 5 2 8 Combat Bots Only 5 | . 2 5 2 5 Max Kills in Single Turn 5 | . 1 2 1 5 Gunslinging 1 | . . 1 . 1 Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 316 | . 10 137 11 158 Missed 97 | . 6 40 1 50 Hits 219 | . 4 97 10 108 Melee 2 | . . 2 . . Projectile 217 | . 4 95 10 108 AOE 8 | . . . 8 . Critical Strikes 10 | . . 6 . 4 Damage Taken 3370 | . 52 1221 366 1731 Core 2437 | . 40 902 260 1235 Absorbed by Shields . | . . . . . Redirected to Core 2033 | . 40 759 192 1042 Regen/Repaired (Parts) 151 | . . . . 151 Core Remaining (%) 71 | 100 93 . 22 . Volleys Fired 166 | . 9 62 9 86 Largest 3 | . 3 3 3 3 Hottest 115 | . 80 111 111 115 Shots Fired 474 | . 27 164 27 256 Gun 474 | . 27 164 27 256 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 407 | . 18 124 18 247 Thermal 53 | . . 35 9 9 Explosive . | . . . . . Electromagnetic 14 | . 9 5 . . Robot Hit Streak 30 | . 4 30 4 13 Robot Miss Streak 5 | . 2 5 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 13 | . . 6 1 6 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 298 | . 10 117 16 155 Core Hits 120 | . 4 47 7 62 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4969 | . 135 1343 261 3230 Guns 4462 | . 109 1343 244 2766 Cannons . | . . . . . Explosions 490 | . 26 . . 464 Melee . | . . . . . Ramming 17 | . . . 17 . Kinetic 3755 | . 39 887 133 2696 Thermal 1085 | . 26 414 111 534 Explosive . | . . . . . Electromagnetic 112 | . 70 42 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 205 | . . . . 205 Projectiles . | . . . . . Explosions 205 | . . . . 205 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . . 8 57 Shots 1 | . . . . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 292 | . 26 292 47 89 Average Temperature 48 | . 19 68 24 24 Received Heat Transfer 974 | . . 432 20 522 Effects 2 | . . 2 . . Energy Bleed 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1867 | . 50 1073 259 485 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 74 | 100 100 62 100 67 Level 1 22 | . . 37 . 25 Level 2 2 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 486 | . 123 355 20 486 Initial 48 | . . 48 1 . Average 126 | . 38 178 . 155 Influence Increases 1678 | . 191 622 25 840 Destroy 0b10 Robot/C 1060 | . 60 460 20 520 Destroy 0b10 Robot/NC 70 | . 5 10 5 50 Destroy Leader 288 | . 10 122 . 156 Successful Hack 54 | . 26 14 . 14 Disable Machine 60 | . . . . 60 Destroy Structure 11 | . . 1 . 10 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 120 | . 75 15 . 30 Influence Decreases 1192 | . 75 734 29 354 Entered New Map 71 | . . 68 3 . Time Decay 779 | . 75 344 26 334 Lost Part 20 | . . . . 20 Purge Threat 322 | . . 322 . . Squads Dispatched 6 | . 1 1 . 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 6 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 11 35 11 36 Peak Tracking Total 20 | . 7 8 20 6 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 3 8 . 2 Terminals 12 | . 3 8 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 10 23 . 4 Successful 17 | . 5 9 . 3 Failed 20 | . 5 14 . 1 Catastrophic 7 | . 1 5 . 1 Database Lockouts . | . . . . . Manual 25 | . 4 19 . 2 Terminals 35 | . 10 23 . 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 8 . . Level Access Points 1 | . . 1 . . Branch Access Points 3 | . 2 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 3 . . Patrol Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 1 . 1 Terminals 3 | . 1 1 . 1 Assimilate 1 | . 1 . . . Botnet 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 12 | . 2 8 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2329 | 42 190 840 382 875 Spaces Moved 1672 | 34 172 595 329 542 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1319 | 33 172 595 329 190 Hover 352 | . . . . 352 Flight . | . . . . . Fastest Speed 50 | 50 90 90 105 63 Average Speed 97 | 92 90 99 105 93 Slowest Speed 126 | 100 90 105 105 126 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 33 76 65 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2063 | 40 189 728 347 759 Wait 100 | . 6 25 5 64 Move 1668 | 33 171 594 328 542 Hop . | . . . . . Pick Up 5 | . . 1 1 3 Fast Attach 27 | 7 2 6 1 11 Attach 1 | . . . . 1 Detach . | . . . . . Swap 16 | . . 6 1 9 Drop 20 | . . 7 1 12 Fire 166 | . 9 62 9 86 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 59 | . 1 27 . 31 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 18 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 3) 224 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Entered another Materials area 235 | -9/Materials | Reached level 2 317 | -9/Materials | Build established: Gunner 331 | -9/Materials | Core integrity fell below 50% 377 | -9/Materials | Discovered new exit (range 16) 435 | -9/Materials | Reached level 3 469 | -9/Materials | Upgraded with Utility slot (x1) 538 | -9/Materials | Discovered new exit (range 11) 595 | -9/Materials | Upgraded with Utility slot (x1) 746 | -9/Materials | Identified exit to Mines 779 | -9/Materials | Identified exit to Materials 797 | -9/Materials | Reached level 4 811 | -9/Materials | Build established: Scavenger-Gunner 1073 | -9/Materials | Entered Mines 1083 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1103 | -9/Mines | Learned location of 1 exit from Materials 1129 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1292 | -9/Mines | Discovered exit to Materials (range 12) 1352 | -9/Mines | Assembled infested the area 1413 | -9/Mines | Upgraded with Propulsion slot (x1) 1455 | -9/Mines | Entered Materials 1456 | -8/Materials | Identified exit to Factory 1456 | -8/Materials | Core integrity fell below 50% 1457 | -8/Materials | Reached level 5 1471 | -8/Materials | Upgraded with Propulsion slot (x1) 1559 | -8/Materials | Core integrity fell below 20% 1648 | -8/Materials | Reached level 6 1681 | -8/Materials | Upgraded with Utility slot (x1) 2029 | -8/Materials | Discovered exit to Factory (range 14) 2042 | -8/Materials | Reached level 7 2225 | -8/Materials | Repaired Hrd. Light Armor Plating 2273 | -8/Materials | Garrison activated, responded to threat 2291 | -8/Materials | Reached level 8 2330 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- M002. 02263_ Y-45 Defender destroyed. 02267_ K-01 Serf collects debris. 02273_ Y-45 Defender calls for garrison reinforcements. 02273_ ALERT: Activating Garrison Access M001. 02275_ Y-45 Defender destroyed. 02275_ Switching to secondary target: G-47 Trooper. 02286_ Used Protomatter to restore core integrity (+162, depleted) 02287_ Acquired 94 matter. 02289_ Acquired 12 matter. 02291_ Reached level 8. 02291_ G-47 Trooper destroyed. 02291_ Switching to secondary target: Y-45 Defender. 02292_ Acquired 12 matter. 02308_ O-16 Technician destroyed. 02311_ K-01 Serf destroyed. 02320_ G-47 Trooper destroyed. 02324_ Acquired 60 matter. 02327_ Acquired 4 matter. 02328_ Destroyed Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? =#??????????????????????? | | ???????????????????????#/%#??#####???????????????? | | ???????????????????????# *#? ] T #???????????????? | | ???????????????????????# #? #???????????????? | | ???????????????????????# # """ #???????????????? | | ????????????# ?????????# # """ #???????????????? | | ????????????# ???????# ; """ #???????????????? | | ####????????# ?????# =# #???????????????? | | #????????# ! ??##%@###########????????????? | | #????????# # !=##### = ##### +?????? | | #????????# + =%!Y *[%/ #?????? | | #????????# # * ! 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Light Armor Plating | 16% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Levels Raised 7 | . . 3 . 4 XP Earned 13755 | 3000 455 4470 600 5230 XP Spent 10825 | 2920 . 2640 1300 3965 Upgrades 31 | 7 . 10 2 12 Power Slot 1 | 1 . . . . Propulsion Slot 3 | 1 . . 1 1 Utility Slot 4 | 1 . 2 . 1 Weapon Slot 2 | 2 . . . . Core Integrity 11 | . . 4 . 7 Heat Dissipation 5 | 2 . 3 . . Inventory Capacity 2 | . . 1 1 . Ranged Accuracy 1 | . . . . 1 Hack Attack % 1 | . . . . 1 Hack Defense % 1 | . . . . 1 Protomatter Created 699 | . 30 293 . 376 Integrity Restored 1287 | . 6 582 . 699 Core 1281 | . . 582 . 699 Parts 6 | . 6 . . . Protomatter Decayed 74 | . 27 . . 47 Game ------ Seed RingRocketSword Manual? 0 Play Time 00:23:34 Cumulative 702.0 hours Start 2025.07.09 @ 18:36:30 End 2025.07.10 @ 00:25:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 40 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a54b0461-0f6b-41e0-9ac8-4bb46ff087dc