Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 23:39:57 Player: Bity Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (2952) 2952 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1093) 1093 TOTAL SCORE: 8575 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 186 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 14/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ 0b10 Decoder Chip [Scout] Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Angular Momentum Engine Improved Kinecellerator Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Signal Interpreter Improved Actuator Array > --- WEAPON ----------- Overtuned Beamcaster Overtuned Beamcaster Overtuned Beamcaster > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Fission Core Nuclear Pulse Thruster Improved Heat Sink Improved Heat Sink Weight Redist. System Improved Hacking Suite Component Analysis Suite Autogun Gauss Rifle Heavy Flak Cannon Improved Grenade Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . Utility 3 | . . . . . . . 3 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 94 | 2 16 3 1 22 . 4 32 11 3 Power 16 | . 4 1 . 3 . . 6 1 1 Engine 10 | . 3 1 . 3 . . 1 1 1 Core 6 | . 1 . . . . . 5 . . Reactor . | . . . . . . . . . . Propulsion 30 | . 7 1 1 9 . . 9 2 1 Treads 2 | . . . . . . . 1 . 1 Leg 23 | . 7 1 1 9 . . 5 . . Wheel 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . 2 2 . Utility 16 | 1 2 1 . . . . 8 3 1 Device 9 | 1 1 . . . . . 6 1 . Storage 1 | . 1 . . . . . . . . Processor 4 | . . 1 . . . . 1 1 1 Hackware 2 | . . . . . . . 1 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 32 | 1 3 . . 10 . 4 9 5 . Energy Gun 9 | . 2 . . . . 1 5 1 . Energy Cannon 7 | . . . . 7 . . . . . Ballistic Gun 5 | 1 . . . . . . 2 2 . Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 1 | . . . . 1 . . . . . Special Weapon 3 | . 1 . . . . 1 . 1 . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . 2 . 2 . . . Parts Lost 41 | . 1 2 . 1 . . 31 1 5 Power 5 | . . 1 . . . . 4 . . Propulsion 16 | . . 1 . 1 . . 12 . 2 Utility 7 | . 1 . . . . . 3 1 2 Weapon 13 | . . . . . . . 12 . 1 Highest Loss Streak 10 | . 1 1 . 1 . . 10 1 3 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 12 | 7 10 14 14 14 15 14 11 4 4 Power 1 | 1 1 . . 1 2 2 3 . . Propulsion 2 | 5 3 4 4 3 4 3 . . . Utility 2 | . 1 5 6 3 1 2 2 3 2 Weapon 4 | 1 2 3 3 5 7 6 4 . . Tool/Special . | . . . . . . . . . . Unused Backups 42 | 7 9 3 . 7 . 8 4 1 3 Power 5 | 1 1 1 . 1 . . 1 . . Propulsion 16 | 4 6 . . 2 . 3 1 . . Utility 10 | 1 . . . 4 . 1 . 1 3 Weapon 9 | 1 2 2 . . . 4 . . . Tool/Special 2 | . . . . . . . 2 . . Average Slot Usage (%) 89 | . 98 98 97 98 100 99 75 53 48 Engine 8 | . 11 1 11 11 11 11 2 2 3 Core 1 | . 2 11 . . . . 3 3 . Leg 31 | . 28 27 42 42 44 44 19 . . Flight 1 | . . . . . . . 1 6 11 Device 5 | . 13 13 . . . . 11 11 6 Storage 9 | . 14 14 11 11 11 11 5 . . Processor 7 | . . . 11 11 11 11 6 6 6 Hackware 1 | . . . . . . . 2 11 13 Energy Gun 7 | . 21 27 22 4 . . 6 . . Energy Cannon 4 | . . . . 11 11 3 . . . Ballistic Gun 1 | . 4 . . . . . 1 2 . Impact Weapon 1 | . . . . 4 7 . . . . Slashing Weapon 1 | . . . . . . 6 2 3 4 Piercing Weapon 1 | . . . . . . 9 1 . . Peak Build Rating 63 | 7 14 14 12 18 18 25 63 43 44 Average Rating 22 | 6 10 13 11 16 17 21 46 32 32 On Entrance 16 | 6 7 13 10 12 16 18 24 16 43 Avg Prop Armor Cover (%) 7 | . . . . . . . 6 . 12 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 12 31 31 30 36 36 36 55 18 16 Greatest Support 79 | 20 20 20 40 40 40 40 79 16 16 Greatest Overweight (x) 14 | . 1 1 . 1 . . 14 1 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 8 10 15 15 15 15 15 14 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 5 5 Average Carried 12 | 7 10 14 14 14 15 14 12 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 5 5 5 Scrap Suit Usage (%) 6 | . . . . . . . 42 . . Parts Cannibalized 2 | . . . . . . . 2 . . Class Distribution -------------------- 41% | Scavenger-Mutant 27% | Mutant 12% | Commander-Mutant 6% | Derelict-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Matter Collected 2164 | 264 306 48 . 426 37 . 781 226 76 Remotely . | . . . . . . . . . . Salvage Created 3958 | 133 698 125 . 1665 168 . 895 . 274 Parts 194 | 16 45 7 . 82 1 . 41 . 2 Haulers Intercepted 4 | . 1 . . 3 . . . . . Recyclers Shooed 6 | 1 . . . 2 . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 73 | . 16 6 . 29 . . 21 . 1 Melee 8 | . . . . . . . 8 . . Guns 30 | . 13 6 . 5 . . 5 . 1 Cannons 22 | . 1 . . 15 . . 6 . . AOE 6 | . 2 . . 4 . . . . . Classes Destroyed 16 | 2 5 . . 6 . . 3 . . Worker 4 | . 1 . . 3 . . . . . Builder 2 | . . . . 1 . . 1 . . Tunneler 4 | 4 . . . . . . . . . Hauler 4 | . 1 . . 3 . . . . . Recycler 10 | 1 1 . . 6 2 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . . 2 . . . . . Watcher 6 | . 2 . . 2 . . 2 . . Swarmer 23 | . 6 4 . 7 . . 6 . . Grunt 29 | . 10 2 . 10 . . 7 . . Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . 1 . . . . . Sentry 11 | . . . . 10 . . 1 . . Specialist 2 | . . . . . . . 2 . . Hunter 3 | . . . . . . . 2 . 1 Programmer 3 | . . . . . . . 3 . . Packrat 3 | . . . . . . . . . 3 Best Kill Streak 8 | 2 5 3 . 8 1 . 6 . 1 Combat Bots Only 6 | . 3 3 . 6 . . 4 . 1 Max Kills in Single Turn 4 | 1 4 2 . 3 1 . 2 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . 2 . . 3 . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 637 | . 66 44 . 111 . . 362 18 36 Missed 177 | . 17 10 . 29 . . 97 8 16 Hits 460 | . 49 34 . 82 . . 265 10 20 Melee 1 | . . . . . . . . 1 . Projectile 459 | . 49 34 . 82 . . 265 9 20 Critical Strikes 15 | . 3 1 . 2 . . 9 . . Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 6548 | . 584 367 . 1002 . 22 4117 190 266 Core 1182 | . 131 54 . 141 . . 644 109 103 Absorbed by Shields 41 | . . . . . . . . . 41 Regen/Repaired (Parts) 168 | . 55 . . 101 . . 12 . . Core Remaining (%) 63 | 100 . 26 . . . 64 . . . Volleys Fired 246 | 11 53 21 . 78 2 . 69 6 6 Largest 3 | 2 2 2 . 2 1 . 3 1 1 Hottest 300 | 40 150 115 . 136 68 . 300 5 24 Shots Fired 453 | 22 105 42 . 140 2 . 130 6 6 Gun 291 | 22 101 42 . 34 . . 86 . 6 Cannon 145 | . . . . 100 2 . 43 . . Launcher 7 | . . . . 6 . . 1 . . Special 10 | . 4 . . . . . . 6 . Kinetic 146 | 22 49 . . . . . 69 . 6 Thermal 290 | . 56 42 . 134 2 . 56 . . Explosive 7 | . . . . 6 . . 1 . . Electromagnetic 4 | . . . . . . . 4 . . Robot Hit Streak 14 | 13 7 6 . 14 5 . 11 2 3 Robot Miss Streak 7 | 2 5 4 . 3 . . 7 4 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 8 | . 3 2 . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . Shots Hit Robots 332 | 16 54 25 . 111 6 . 107 2 11 Core Hits 176 | 6 34 9 . 50 . . 73 . 4 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 5 | . . . . 4 1 . . . . Critical Strikes 21 | . 3 . . 9 1 . 8 . . Burn 13 | . 3 . . 3 . . 7 . . Meltdown 2 | . . . . 2 . . . . . Smash 5 | . . . . 4 1 . . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 72 | . . . . 20 4 1 39 2 6 Impact 21 | . . . . 19 2 . . . . Slashing 22 | . . . . . . 1 13 2 6 Piercing 26 | . . . . . . . 26 . . Sneak Attacks 14 | . . . . 8 4 . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 6 . . Damage Inflicted 8540 | 167 846 348 . 3601 247 . 2974 . 357 Guns 2766 | 167 640 348 . 358 . . 1185 . 68 Cannons 2500 | . . . . 1422 41 . 1037 . . Explosions 1129 | . 182 . . 947 . . . . . Melee 2121 | . . . . 874 206 . 752 . 289 Ramming . | . . . . . . . . . . Kinetic 1862 | 167 329 . . . . . 1298 . 68 Thermal 3371 | . 335 348 . 1780 41 . 867 . . Explosive 947 | . . . . 947 . . . . . Electromagnetic 239 | . 182 . . . . . 57 . . Impact 1080 | . . . . 874 206 . . . . Slashing 610 | . . . . . . . 321 . 289 Piercing 431 | . . . . . . . 431 . . Highest Corruption 4 | . 4 4 . 2 2 . . . . Average Corruption 2 | . 2 4 . 1 2 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . 15 6 . 19 8 . . . . Message Errors 9 | . 4 . . 3 2 . . . . Matter Fused 12 | . 5 1 . 4 2 . . . . Heat Flow Errors 6 | . . 1 . 4 1 . . . . Energy Discharges 5 | . 1 1 . 2 1 . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 7 | . 1 2 . 2 2 . . . . Data Loss (major) 3 | . 2 . . 1 . . . . . Misfires 3 | . . 1 . 2 . . . . . Alerts 1 | . 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 901 | . . . . 506 176 . 17 . 202 Projectiles 16 | . . . . 13 . . 3 . . Explosions 20 | . . . . 20 . . . . . Melee 865 | . . . . 473 176 . 14 . 202 Knockbacks 30 | . . . . 4 2 . 24 . . Impact 6 | . . . . 4 2 . . . . Kinetic 22 | . . . . . . . 22 . . Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 96 | . 27 . . 69 . . . . . Shots 3 | . 1 . . 2 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 528 | . 66 362 . 467 268 . 528 . . Average Temperature 118 | . 20 136 . 121 104 . 157 . . Received Heat Transfer 1858 | . 294 132 . 294 . 12 1090 18 18 Effects 18 | . . 2 . 4 . . 12 . . Shutdowns 4 | . . 1 . 1 . . 2 . . Energy Bleed 6 | . . 1 . 1 . . 4 . . Interference 6 | . . . . 2 . . 4 . . Matter Decay 1 | . . . . . . . 1 . . Damage (major) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . 6 2 . . . . Combat Hostiles 3 | . . . . 3 . . . . . Parts Fried 17 | . . . . 13 4 . . . . Impact Corruptions 18 | . . . . 15 3 . . . . Robots Melted 4 | . . . . 2 . . 2 . . Combat Hostiles 4 | . . . . 2 . . 2 . . Parts Melted 25 | . 3 3 . 12 . . 7 . . Heat Transferred 8146 | . 1123 925 . 3719 74 . 2305 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Maximum Alert Level 2 | . 1 . . 2 1 . . . . Low Security (%) 78 | 100 99 100 100 41 85 . 100 . . Level 1 7 | . . . . 15 14 . . . . Level 2 14 | . . . . 42 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 619 | 5 201 88 11 619 233 . 183 . . Initial 233 | . . 18 11 . 233 . . . . Average 163 | 2 107 29 3 305 78 . 114 . . Influence Increases 3203 | 25 539 180 10 1270 73 . 800 246 60 Destroy 0b10 Robot/C 1560 | . 320 120 . 640 20 . 420 20 20 Destroy 0b10 Robot/NC 170 | 25 25 . . 95 10 . 15 . . Destroy Leader 410 | . 76 30 . 200 . . 94 . 10 Allied During Kill 66 | . . . . 52 11 . 2 1 . Trap Triggered on 0b10 20 | . . . . 20 . . . . . Successful Hack 110 | . 35 . 10 31 32 . 2 . . Disable Machine 120 | . 30 . . 75 . . 15 . . Destroy Structure 72 | . 8 . . 52 . . 12 . . Lose Combat Pursuer 675 | . 45 30 . 105 . . 240 225 30 Influence Decreases 3203 | 25 492 197 40 671 672 . 772 172 162 Entered New Map 446 | . . 29 19 . 366 . . 11 21 Time Decay 2045 | 25 482 158 21 491 185 . 443 131 109 Lost Part 372 | . 10 10 . 10 . . 300 10 32 Lost Ally 76 | . . . . 20 7 . 29 20 . Purge Threat 264 | . . . . 150 114 . . . . Squads Dispatched 19 | . 2 . . 8 . . 9 . . Investigation 6 | . 1 . . 4 . . 1 . . Extermination 3 | . . . . . . . 3 . . Reinforcement 5 | . 1 . . 2 . . 2 . . Assault 1 | . . . . 1 . . . . . Garrison 4 | . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Distress Signals 11 | . 4 . 1 4 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 25 7 4 45 2 2 46 14 5 Peak Tracking Total 7 | . 5 3 6 6 2 2 7 5 2 Tactical Retreats 26 | . 3 1 . 3 . . 8 9 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Traps Triggered 4 | . 3 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 71 | . . . . 71 . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . Reprogrammed 9 | . . . . 9 . . . . . Reused 2 | . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Machines Disabled 8 | . 2 . . 5 . . 1 . . Max in Single Turn 2 | . 2 . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Machines Accessed 36 | . 9 1 1 10 7 3 3 1 1 Terminals 23 | . 7 . 1 8 6 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 104 | . 22 1 5 32 22 13 7 1 1 Successful 66 | . 12 1 4 21 12 13 1 1 1 Failed 38 | . 10 . 1 11 10 . 6 . . Catastrophic 2 | . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 12 . 2 10 10 . 2 . . Terminals 73 | . 18 . 5 27 21 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 8 | . 3 . . 5 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . . Terminal Hacks 41 | . 6 1 3 11 5 13 . 1 1 Record 13 | . . . . . . 13 . . . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . Open Door 5 | . . 1 . 2 . . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . Unreport Threat 3 | . . . . 1 2 . . . . Locate Traps 2 | . . . . 2 . . . . . Dispatch Records 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . . Scan Component 3 | . 1 . . 2 . . . . . Repair 3 | . 1 . . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 16 | . 3 . 1 6 6 . . . . Terminals 16 | . 3 . 1 6 6 . . . . Botnet 12 | . 3 . 1 5 3 . . . . Operators 4 | . . . . 1 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 6 . 1 9 6 . 3 . . Full Trace Events 7 | . . . . 5 1 . 1 . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . Time 90 | . 32 . . 58 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . 3 . Non-combat 2 | . . . . . 1 . . 1 . Combat 2 | . . . . . . . . 2 . Robot Hacks Applied 5 | . . . . . 2 . . 3 . parse_system 3 | . . . . . . . . 3 . find_recycling 2 | . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Total Allies 11 | . . . . 10 . . . 1 . Largest Group 10 | . . . . 10 9 4 4 1 . Highest-Rated Group 88 | . . . . 88 80 39 39 32 . Highest-Rated Ally 32 | . . . . 16 16 16 16 32 . Total Orders . | . . . . . . . . . . Ally Attacks 52 | . . . . 34 11 . 3 4 . Total Damage 472 | . . . . 239 86 . 27 120 . Kills 6 | . . . . 4 1 . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Active Infowar (turns) 666 | 90 99 . . . . . . 27 450 Seismic 189 | 90 99 . . . . . . . . Decoding 477 | . . . . . . . . 27 450 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Turns Passed 7980 | 115 1345 369 109 1973 688 1229 1243 459 450 Spaces Moved 5746 | 43 742 150 87 1002 540 997 678 968 539 Core 502 | . . . . . . . 153 278 71 Treads . | . . . . . . . . . . Legs 4085 | 43 742 150 87 1002 540 997 524 . . Wheels 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight 1158 | . . . . . . . . 690 468 Fastest Speed 34 | 120 120 190 120 120 120 120 50 34 34 Average Speed 105 | 120 143 190 120 123 120 120 119 40 52 Slowest Speed 750 | 120 190 190 120 190 120 120 750 114 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 5 96 31 9 93 98 75 14 92 42 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . Scrap Searched 7 | . . 1 . . . . . 5 1 Spaces Dug 18 | . 3 . . 2 . . 11 2 . Terrain Destroyed 69 | . 3 . . 50 . . 14 2 . Melee 7 | . . . . 2 . . 3 2 . Projectile 7 | . 3 . . 1 . . 3 . . AOE 55 | . . . . 47 . . 8 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Total 7137 | 88 923 195 91 1573 572 1035 937 1028 695 Wait 726 | 27 85 13 2 333 26 1 87 25 127 Move 5737 | 42 741 149 86 1001 539 996 677 967 539 Hop . | . . . . . . . . . . Pick Up 65 | 4 11 4 1 14 . 13 14 4 . Fast Attach 29 | 1 2 . 1 3 . 4 7 6 5 Attach 28 | . . 2 1 . . . 21 4 . Detach 10 | . . . . . . . 3 3 4 Swap 75 | 1 15 3 . 28 1 2 19 5 1 Drop 83 | 2 16 3 . 25 . 18 8 4 7 Fire 246 | 11 53 21 . 78 2 . 69 6 6 Melee 65 | . . . . 20 4 1 32 2 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap 71 | . . . . 71 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 116 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 8) 287 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Discovered new exit (range 11) 567 | -10/Materials | Build established: Scavenger-Mutant 579 | -10/Materials | Identified exit to Mines 816 | -10/Materials | Derelicts attacked the area 852 | -10/Materials | Core integrity fell below 50% 864 | -10/Materials | Discovered new exit (range 14) 1068 | -10/Materials | Repaired Particle Gun 1236 | -10/Materials | Discovered new exit (range 4) 1461 | -10/Materials | Entered Mines 1582 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1800 | -10/Mines | Discovered new exit (range 8) 1829 | -10/Mines | Identified exit to Materials 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Evolved 2 slots: Propulsion x2 1831 | -9/Materials | Identified exit to Mines 1834 | -9/Materials | Discovered new exit (range 12) 1877 | -9/Materials | Identified exit to Storage 1939 | -9/Materials | Entered Storage 2020 | -9/Storage | Repaired Particle Gun 2251 | -9/Storage | Build established: Mutant 2683 | -9/Storage | Discovered new exit (range 8) 2700 | -9/Storage | Identified exit to Materials 3139 | -9/Storage | First assault squad dispatched 3169 | -9/Storage | Garrison activated, responded to threat 3521 | -9/Storage | Met 01-MTF 3565 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3717 | -9/Storage | Repaired Aluminum Leg 3871 | -9/Storage | Build established: Commander-Mutant 3890 | -9/Storage | Used back door to open Recycling access 3890 | -9/Storage | Discovered new exit (range 4) 3892 | -9/Storage | Identified exit to Recycling 3912 | -9/Storage | Entered Recycling 3912 | -9/Recycling | Accompanied by 10 allies (01-MTF) 4361 | -9/Recycling | Discovered new exit (range 5) 4369 | -9/Recycling | Identified exit to Factory 4533 | -9/Recycling | Scanned before Scraplab entrance 4574 | -9/Recycling | Entered Scraplab 4576 | -9/Recycling | Lost 4 allies 4586 | -9/Recycling | Discovered new exit (range 2) 4586 | -9/Recycling | Identified exit to Scraptown 4600 | -9/Recycling | Entered Scraptown 4600 | -9/Scraptown | Accompanied by 4 allies 4600 | -9/Scraptown | System corruption cleaned by C-Scrubber 4620 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4779 | -9/Scraptown | Discovered new exit (range 11) 4842 | -9/Scraptown | Build established: Scavenger-Mutant 4865 | -9/Scraptown | Visited Cave Peace 4881 | -9/Scraptown | Visited CPS Storage 4914 | -9/Scraptown | Visited Cyclists 4930 | -9/Scraptown | Visited Symbiants 4950 | -9/Scraptown | Visited UFD Registry 4950 | -9/Scraptown | Registered with UFD as "Databox" 5189 | -9/Scraptown | Visited Modified Component R&D 5210 | -9/Scraptown | Visited Junk Repository 5259 | -9/Scraptown | Visited Scrap Suit Storage 5280 | -9/Scraptown | Visited Supply Room 5317 | -9/Scraptown | Visited Scrapoid Pod Storage 5335 | -9/Scraptown | Visited Analyses Database 5351 | -9/Scraptown | Visited LU-1G1's Boring Crew 5366 | -9/Scraptown | Visited Junk Cannon Lab 5395 | -9/Scraptown | Found Prototype Special Weapon 5395 | -9/Scraptown | Identified Junk Cannon 5437 | -9/Scraptown | Visited Scrapoid Research Area 5456 | -9/Scraptown | Visited Supply Room 5660 | -9/Scraptown | Found Scrap Suit 5739 | -9/Scraptown | Met Optimus 5739 | -9/Scraptown | Accepted into 0bPrime 5815 | -9/Scraptown | Discovered new exit (range 5) 5818 | -9/Scraptown | Civil war broke out across Scraptown 5820 | -9/Scraptown | Identified exit to Factory 5829 | -9/Scraptown | Entered Factory 5829 | -6/Factory | Accompanied by 4 allies 5829 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5897 | -6/Factory | Lost 4 allies 6329 | -6/Factory | Garrison activated, responded to threat 6408 | -6/Factory | Lost 7 parts (1p3n3w) 6518 | -6/Factory | Lost 4 parts (1n2u1w) 6814 | -6/Factory | Lost 10 parts (1p6n3w) 6978 | -6/Factory | Core integrity fell below 50% 7039 | -6/Factory | Lost 8 parts (2p1u5w) 7057 | -6/Factory | Identified exit to Garrison 7060 | -6/Factory | Discovered new exit (range 7) 7072 | -6/Factory | Entered Lower Caves 7094 | -6/Lower Caves | Build established: Mutant 7146 | -6/Lower Caves | Encountered a Warlord checkpoint 7251 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7257 | -6/Lower Caves | Core integrity fell below 20% 7493 | -6/Lower Caves | Discovered new exit (range 8) 7497 | -6/Lower Caves | Identified exit to Lower Caves 7499 | -6/Lower Caves | Learned location of Extension (-6) 7507 | -6/Lower Caves | Learned location of 1 exit from Factory 7531 | -6/Lower Caves | Entered another Lower Caves area 7592 | -6/Lower Caves | Encountered a Warlord checkpoint 7652 | -6/Lower Caves | Build established: Derelict-Mutant 7981 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07958_ Acquired Mak. Shrapnel Gun. 07959_ Acquired 10 matter. 07960_ Acquired Imp. Shield Generator. 07962_ Acquired 10 matter. 07967_ Slug penetrates Wall. 07967_ Penetrated by Slug. 07968_ Slug penetrates Wall. 07970_ Penetrated by Slug. 07970_ Slug penetrates Wall. 07970_ Destroyed Phase Shifter. 07970_ H-66 Slayer destroyed. 07974_ Slug penetrates Wall. 07977_ Penetrated by Slug. 07977_ Nuclear Pulse Thruster destroyed. 07977_ Penetrated by Slug. 07977_ Mak. Shrapnel Gun destroyed. 07979_ Acquired 20 matter. 07981_ Penetrated by Slug. 07981_ Imp. Shield Generator destroyed. 07981_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??## ### #???????????????????????????## | | ??# ## #???????????###????????????## | | #???????????# ####???????## | | ###???????????# #???????# [ | | ### #?????????####?# ##????### | | #### ##???????## ##?# ### # | | #### #?????### ### % ## #### # | | ##?# ##?????# #??# # | | ### #???# #??????# *% % ####?### | | # ??###????# #?????## ### ###?# | | # ?????????## #???### ##?## ### # | | # ?????????## ##?## ###???#### | | #??????????# ### ##????????## #### | | ???????????# ####????????#####??##### | | ???????????## ## ##??????????????????? | | ????######### ### ## ###????????????????? | | ???## #?##### ##???????????????? | | ##?# #???### %/ ###?????????????? | | ### #???# = ##????????????? | | ## ## ##???# #????????????? | | ######?## #????# ### #????????????? | | ####### #????## [%! #? ##????????????? | | ##????####[! ##???????????????? | | ##?####?#%! ##??????????????? | | =#### ### ###h #??????????????? | | !%#?# ## %@ ###??????????????? | | ![#?# ## #????????????????? | | #### ### #????????????????? | | # ##?# ## #### ?????????? | | #### #### #####??? ?????????? | | #??#### ! % ##????? ???????? | | ##?????## ##???? #???????? | | #??????# ###?? ##???????? | | ###??????# ? #????????? | | ?????????## ####### ##??#????????? | | ??????????### #??????# ##????????????? | | ????????????## ##???????## #?????????????? | | ?????????????#######??????????### ##?????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Offensive Hacking 23 Item Schematics ----------------- Adv. Weight Redist. System | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 26% | -10/Materials Particle Gun | 9% | -9/Storage Aluminum Leg | 63% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed QuantumPhasingNeutralizer Manual? 0 Play Time 01:14:49 Cumulative 59.1 hours Start 2025.12.31 @ 22:23:41 End 2025.12.31 @ 23:39:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3010c9e4-c424-44ed-b6e6-b5a712f2a941