Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 01:39:11 Player: shapeshifter Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1695) 1695 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 4422 Bonus ------- Follower Combat Kills 198 Met Imprinter 300 Was Imprinted 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (4) ------ Cooling System Cooling System Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Beamcaster > --- INVENTORY (25) --- Improved Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Cooling System Large Storage Unit High-capacity Matter Pod (200) Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Storage] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Hacking Drone Bay (1/1) Heavy Battle Rifle CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Cooling System Huge Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Cooling System Large Storage Unit High-capacity Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Storage] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Hacking Drone Bay Heavy Battle Rifle CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Cooling System Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Ballistic Gun Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 47 | 7 9 4 15 1 6 5 Power 5 | 1 . 1 2 . . 1 Engine 5 | 1 . 1 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 2 2 3 . 1 2 Treads 8 | 2 2 2 . . . 2 Leg . | . . . . . . . Wheel 4 | . . . 3 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 4 . 7 . 1 1 Device 6 | 1 . . 3 . 1 1 Storage 5 | 1 3 . 1 . . . Processor . | . . . . . . . Hackware 2 | . . . 2 . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 15 | 2 3 1 3 1 4 1 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 3 1 3 1 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 16 | . 4 3 6 1 . 2 Power 2 | . . 1 1 . . . Propulsion 3 | . 1 1 1 . . . Utility 4 | . 1 . 2 . . 1 Weapon 7 | . 2 1 2 1 . 1 Highest Loss Streak 2 | . 2 2 2 1 . 2 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 8 14 20 19 22 23 Power . | . . . . . . . Propulsion 5 | 1 1 9 7 7 6 6 Utility 6 | . . 1 7 8 11 14 Weapon 4 | . 5 3 4 4 4 2 Tool/Special . | . . . . . . . Unused Backups 33 | . 7 . 1 . 10 15 Power 2 | . 1 . 1 . . . Propulsion 6 | . 2 . . . . 4 Utility 20 | . 2 . . . 7 11 Weapon 5 | . 2 . . . 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 86 93 97 100 94 100 Engine 11 | . 14 8 9 11 11 11 Treads 10 | . 23 27 . . . 13 Wheel 13 | . . . 21 22 22 8 Device 7 | . 3 . 10 11 11 13 Storage 15 | . 14 28 16 11 11 11 Hackware 6 | . . . 10 11 11 11 Protection 5 | . 1 . 5 11 10 8 Energy Gun 1 | . . . . . 2 12 Ballistic Gun 21 | . 28 28 22 22 12 9 Peak Build Rating 40 | 7 11 11 20 20 35 40 Average Rating 16 | 4 6 10 17 19 26 36 On Entrance 14 | . 7 11 11 19 18 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 106 | 15 33 33 98 99 103 106 Greatest Support 56 | 40 46 46 46 24 24 56 Greatest Overweight (x) 4 | . 1 1 4 4 4 4 Average Overweight (x) 2 | . . . 2 3 3 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 19 | 7 10 15 24 25 25 25 Most Carried 25 | 7 15 15 24 21 25 25 Average Carried 17 | 3 8 13 20 19 23 24 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 24 | 6 15 12 20 21 24 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2156 | 288 511 464 595 129 80 89 Remotely . | . . . . . . . Salvage Created 2397 | 94 766 387 842 183 . 125 Parts 127 | 5 45 17 48 10 . 2 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 50 | . 17 10 17 4 . 2 Guns 48 | . 16 10 17 4 . 1 AOE 1 | . 1 . . . . . Classes Destroyed 11 | 2 6 1 2 . . . Worker 4 | . 2 1 1 . . . Builder 4 | . 2 1 1 . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | 1 1 . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 9 | . 6 . 3 . . . Grunt 31 | . 11 8 7 4 . 1 Brawler 2 | . . . 1 . . 1 Sentry 6 | . . . 6 . . . Assembled 2 | . . 2 . . . . Best Kill Streak 5 | 2 5 4 3 2 . 2 Combat Bots Only 4 | . 4 3 3 2 . 2 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 315 | . 85 62 88 39 . 41 Missed 98 | . 31 15 22 14 . 16 Hits 217 | . 54 47 66 25 . 25 Melee 2 | . . 2 . . . . Projectile 215 | . 54 45 66 25 . 25 Critical Strikes 7 | . . 2 2 2 . 1 Damage Taken 3076 | . 767 621 804 330 . 554 Core 551 | . 74 71 153 41 . 212 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 221 | 3 75 40 72 19 . 12 Largest 2 | 2 2 2 2 2 . 2 Hottest 162 | 40 40 40 40 43 . 162 Shots Fired 439 | 6 149 79 143 38 . 24 Gun 439 | 6 149 79 143 38 . 24 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 425 | 6 149 79 143 38 . 10 Thermal 14 | . . . . . . 14 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 6 15 11 9 9 . 3 Robot Miss Streak 9 | . 9 2 8 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 2 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 273 | 6 85 57 87 28 . 10 Core Hits 116 | 2 39 24 36 8 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | 1 1 1 2 . . . Critical Strikes 7 | 1 1 1 2 . . 2 Burn 2 | . . . . . . 2 Destroy 5 | 1 1 1 2 . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3841 | 76 1147 723 1139 342 . 414 Guns 3841 | 76 1147 723 1139 342 . 414 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3583 | 76 1147 723 1139 342 . 156 Thermal 258 | . . . . . . 258 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . 10 3 1 . Message Errors 2 | . . . 1 1 . . Matter Fused 5 | . . . 3 1 1 . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 2 | . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 146 | . 6 8 146 2 . 9 Average Temperature 15 | . 2 3 66 2 . 7 Received Heat Transfer 1221 | . 210 294 351 231 . 135 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted . | . . . . . . . Heat Transferred 555 | . . . . . . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 166 | 10 151 57 166 60 . . Initial 57 | . . 7 . 57 . . Average 40 | 1 65 10 41 20 . . Influence Increases 1553 | 10 482 190 577 100 . 194 Destroy 0b10 Robot/C 1060 | . 340 160 340 80 . 140 Destroy 0b10 Robot/NC 75 | 10 40 10 15 . . . Destroy Leader 236 | . 76 20 100 20 . 20 Allied During Kill 34 | . . . . . . 34 Successful Hack 54 | . 9 . 45 . . . Select Force Hacks 30 | . . . 30 . . . Disable Machine 30 | . . . 30 . . . Destroy Structure 4 | . 2 . 2 . . . Lose Combat Pursuer 30 | . 15 . 15 . . . Influence Decreases 1529 | 10 462 210 430 247 . 170 Entered New Map 103 | . . 13 . 90 . . Time Decay 1206 | 10 422 187 370 147 . 70 Lost Part 126 | . 40 10 46 10 . 20 Lost Ally 80 | . . . . . . 80 Purge Threat 14 | . . . 14 . . . Squads Dispatched 8 | . 4 1 3 . . . Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 3 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 31 10 35 4 . 9 Peak Tracking Total 5 | . 5 3 5 2 . 4 Tactical Retreats 3 | . 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 20 | . 6 2 12 . . . Terminals 15 | . 5 1 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 18 5 26 . . . Successful 24 | . 5 1 18 . . . Failed 24 | . 13 4 7 . . . Catastrophic 4 | . 3 . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 32 | . 18 . 14 . . . Terminals 40 | . 16 4 20 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 3 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 1 9 . . . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 5 | . 1 . 4 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 4 . 6 . . . Terminals 9 | . 4 . 5 . . . Skim 9 | . 4 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 1 9 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . 6 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . . . . 4 1 Largest Group 4 | . . . . . 4 3 Highest-Rated Group 154 | . . . . . 154 114 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 31 | . . . . . . 31 Total Damage 579 | . . . . . . 579 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 332 | 12 320 . . . . . Seismic 332 | 12 320 . . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6054 | 97 1484 805 1243 463 1817 145 Spaces Moved 3370 | 58 680 351 684 289 1260 48 Core 21 | 21 . . . . . . Treads 1109 | 37 680 351 16 . . 25 Legs . | . . . . . . . Wheels 2240 | . . . 668 289 1260 23 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 125 125 125 140 Average Speed 146 | 120 172 160 135 139 136 192 Slowest Speed 240 | 160 240 240 160 140 140 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 96 80 70 68 90 11 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 8 | . . 1 4 1 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4044 | 79 847 514 852 310 1364 78 Wait 285 | . 50 116 61 . 54 4 Move 3364 | 57 679 350 683 288 1259 48 Hop . | . . . . . . . Pick Up 78 | 12 22 2 16 . 22 4 Fast Attach 6 | 1 2 . 2 . 1 . Attach 26 | 6 5 3 7 1 1 3 Detach 3 | . . . 1 2 . . Swap 21 | . 2 1 8 . 8 2 Drop 37 | . 12 2 2 . 18 3 Fire 221 | 3 75 40 72 19 . 12 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 13) 674 | -10/Materials | Discovered new exit (range 10) 943 | -10/Materials | Discovered new exit (range 11) 1082 | -10/Materials | Discovered new exit (range 6) 1178 | -10/Materials | Discovered new exit (range 16) 1582 | -10/Materials | Entered Mines 1619 | -10/Mines | Discovered new exit (range 5) 1778 | -10/Mines | Excavation squad dispatched 1778 | -10/Mines | A large section of the Mines collapsed 1954 | -10/Mines | Identified exit to Subcaves 2037 | -10/Mines | Discovered new exit (range 9) 2103 | -10/Mines | Core integrity fell below 50% 2195 | -10/Mines | Learned location of Storage (-8) 2237 | -10/Mines | Met a Derelict shopkeep closing up shop 2295 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2387 | -10/Mines | Entered Materials 2387 | -9/Materials | Evolved 2 slots: Utility x2 2552 | -9/Materials | Discovered new exit (range 16) 2712 | -9/Materials | Discovered new exit (range 5) 2729 | -9/Materials | Learned Storage non-interactive machine intel 2737 | -9/Materials | Identified exit to Mines 2796 | -9/Materials | Learned 4 Recycling zone layouts 2853 | -9/Materials | Learned Storage trap positions 2938 | -9/Materials | Learned location of Recycling (-8) 2965 | -9/Materials | Identified exit to Materials 2983 | -9/Materials | Loaded intel: 16 trap records 3013 | -9/Materials | Learned location of Zion (-7) 3105 | -9/Materials | Learned location of 1 exit from Recycling 3511 | -9/Materials | Central database locked down 3630 | -9/Materials | Entered Mines 3650 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3793 | -9/Mines | Discovered exit to Materials (range 12) 3932 | -9/Mines | Assembled infested the area 4093 | -9/Mines | Entered Zion 4162 | -7/Zion | System corruption cleaned by Quarantine Array 4219 | -7/Zion | Discovered new exit (range 15) 4261 | -7/Zion | Given A8's code to call for help 4334 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4501 | -7/Zion | Learned Factory scanalyzer intel 4508 | -7/Zion | Found CR-A16's Pointy Stick 5095 | -7/Zion | Received a visual enhancement algorithm 5339 | -7/Zion | Given the Hacking Drone Bay 5339 | -7/Zion | Found Prototype Device 5368 | -7/Zion | Identified Hacking Drone Bay 5613 | -7/Zion | Met Imprinter 5636 | -7/Zion | Imprinted 5638 | -7/Zion | Declared Zion's savior 5910 | -7/Zion | Entered Proximity Caves 5910 | -6/Proximity Caves | Accompanied by 4 allies 5977 | -6/Proximity Caves | Core integrity fell below 50% 6024 | -6/Proximity Caves | Spotted B-75 Beast 6049 | -6/Proximity Caves | Core integrity fell below 20% 6055 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05992_ G-50 Soldier suffers critical hit (Burn). 05993_ B-48 Gladiator heat damages core (-13). 05993_ G-50 Soldier overheating. 05994_ G-50 Soldier heat spikes uncontrollably. 05994_ G-50 Soldier overheating. 05994_ B-48 Gladiator overheating. 05994_ Destroyed Imp. Light Armor Plating. 05994_ B-48 Gladiator critical meltdown. 05995_ G-50 Soldier overheating. 05996_ G-50 Soldier critical meltdown. 05996_ KB-U9N(M) destroyed. 06000_ G-50 Soldier destroyed. 06011_ Carbon-fiber Leg fries itself beyond repair. 06011_ Acquired Imp. Deuterium Engine. 06013_ Carbon-fiber Leg fries itself beyond repair. 06014_ Hvy. Laser fries itself beyond repair. 06014_ Acquired 21 matter. 06028_ Hrd. Light Armor Plating destroyed. 06036_ OY-AJ4(M) destroyed. 06051_ Hvy. Beamcaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######???????????????########????????? | | #??????????## ##?????????????# #????????? | | ????????# ?????????##### #????????? | | ####### ??????##### BB #????????? | | % #?????## ## #; BB #????????? | | ? [% ####### #%;; #????????? | | ????????# !%=% | % #????????? | | ????????## % [% % %%[ #????????????? | | ???###???# ###; =@;#"" #?????? | | ??## ##### #### ; #### ### #????????? | | ??# ### =###??### %##??? ##????????????? | | #### ###=%##????# #???? ##?????????????? | | # ###*%[#### ###?? #??????????????? | | # [ #??? #??????????????? | | #### * #???## #??????????????? | | ?????## ##% #????? ??????????????? | | ??????# ## ##??????###?????????????? | | ??????# # ## #???????????????????????? | | ??????# ### #???????????????????????? | | ??????## ## ###???????????????????????? | | ??????# ##?????????????????????????? | | ?????# #??????????????????????????? | | ?????## ##??????????????????????????? | | ??????## ## ### #???????????????????????????? | | ???????##### ##??# #???????????????????????????? | | ???????????# #???? #??????????????????????????? | | ???????????# #????? ??????????????????????????? | | ???????????# #?????? ??????????????????????????? | | ???????????## #??????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 10 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Great Axe | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Coil Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionCommCloak Manual? 0 Play Time 00:31:26 Cumulative 469.1 hours Start 2025.11.05 @ 01:06:22 End 2025.11.05 @ 01:39:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 591 Rogue 591 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 296bada6-c5dc-463c-ba57-283f783dfed8