Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 20:38:22 Player: JB Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (891) 891 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 2822 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 414/550 Matter 5/300 Energy 265/265 System Corruption 0% Temperature Cool (28) Movement Flying (104) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Target Analyzer Tractor Beam > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (8) ---- Improved Ion Engine Medium Treads Medium Treads Medium Treads Medium Treads Advanced Weight Redist. System Advanced Targeting Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Target Analyzer > --- WEAPON ----------- Improved EM Shotgun Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Small Storage Unit Advanced Weight Redist. System Tractor Beam Beam Rifle Assault Rifle Grenade Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 42 | 6 8 21 7 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 7 1 Treads 4 | . . 4 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 3 1 Utility 9 | 1 3 2 3 Device 4 | . 1 2 1 Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 5 10 3 Energy Gun 9 | 1 3 4 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 6 | . 2 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 91 81 Engine 11 | . 14 11 9 Treads 3 | . . 7 . Leg 18 | . 28 14 . Flight 6 | . . 4 36 Device 4 | . . 5 9 Storage 11 | . 14 11 9 Processor 7 | . 10 5 9 Energy Gun 12 | . 10 15 . Energy Cannon 1 | . . 3 . Ballistic Gun 11 | . 14 11 1 Launcher 3 | . 3 2 8 Peak Build Rating 29 | 6 8 24 29 Average Rating 11 | 4 7 13 23 On Entrance 9 | . 6 8 24 Naked Turns . | . . . . Heaviest Build 39 | 12 28 39 17 Greatest Support 63 | 20 20 63 29 Greatest Overweight (x) 7 | . 1 7 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 12 15 8 Most Carried 11 | 3 7 11 11 Average Carried 7 | 1 5 9 7 Final Capacity 15 | 8 15 15 8 Final Carried 11 | 3 7 11 8 Class Distribution -------------------- 43% | Mutant 25% | Gunner 20% | Skirmisher 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 793 | 196 186 272 139 Remotely 169 | . 30 . 139 Salvage Created 1020 | . 202 549 269 Parts 89 | . 20 56 13 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 9 14 7 Guns 6 | . 1 5 . AOE 24 | . 8 9 7 Classes Destroyed 10 | . 4 4 2 Worker 2 | . . 2 . Builder 2 | . . 2 . Hauler 4 | . 1 3 . Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 7 | . 2 5 . Swarmer 18 | . 8 10 . Grunt 9 | . 1 1 7 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 13 | . 6 13 9 Combat Bots Only 7 | . 6 3 7 Max Kills in Single Turn 4 | . 4 3 3 Gunslinging . | . . . . Exploded 4 | . 4 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 129 | . 25 63 41 Missed 49 | . 6 19 24 Damage Taken 1043 | . 184 557 302 Core 261 | . 25 100 136 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 59 | . . 59 . Core Remaining (%) 88 | 100 90 75 . Volleys Fired 73 | . 15 44 14 Largest 3 | . 2 3 1 Hottest 136 | . 60 136 33 Shots Fired 157 | . 27 116 14 Gun 126 | . 24 102 . Cannon 4 | . . 4 . Launcher 27 | . 3 10 14 Special . | . . . . Kinetic 63 | . 15 48 . Thermal 33 | . 3 30 . Explosive 27 | . 3 10 14 Electromagnetic 34 | . 6 28 . Robot Hit Streak 6 | . 4 6 3 Robot Miss Streak 5 | . 5 5 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 76 | . 12 56 8 Core Hits 69 | . 14 34 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Corrupt 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3039 | . 498 1619 922 Guns 934 | . 164 770 . Cannons 20 | . . 20 . Explosions 2085 | . 334 829 922 Melee . | . . . . Ramming . | . . . . Kinetic 350 | . 75 275 . Thermal 253 | . 21 232 . Explosive 2021 | . 334 765 922 Electromagnetic 415 | . 68 347 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles . | . . . . Explosions 8 | . 8 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 94 | . 10 40 44 Shots 3 | . 1 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 233 | . . 233 28 Average Temperature 43 | . . 46 12 Received Heat Transfer 207 | . 18 54 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 486 | . 50 436 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 535 | . 266 481 535 Initial 202 | . . 42 202 Average 151 | . 92 188 247 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 65 | 100 82 63 . Level 1 24 | . 17 17 88 Level 2 10 | . . 19 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 14 17 11 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Disarm Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 16 | . . 16 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1513 | 56 576 721 160 Spaces Moved 820 | 38 332 304 146 Core 1 | 1 . . . Treads 69 | . . 69 . Legs 533 | 37 332 164 . Wheels . | . . . . Hover . | . . . . Flight 217 | . . 71 146 Fastest Speed 31 | 50 120 104 31 Average Speed 134 | 118 152 164 31 Slowest Speed 530 | 120 190 530 31 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 64 38 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 187 | . 16 89 82 Melee . | . . . . Projectile . | . . . . AOE 187 | . 16 89 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1095 | 46 371 428 250 Wait 119 | . 12 42 65 Move 817 | 37 331 303 146 Hop . | . . . . Pick Up 18 | 3 2 7 6 Fast Attach 17 | 6 3 8 . Attach 9 | . . 6 3 Detach 8 | . 2 3 3 Swap 16 | . 5 7 4 Drop 18 | . 1 8 9 Fire 73 | . 15 44 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 429 | -10/Materials | Discovered new exit (range 6) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 930 | -9/Materials | Build established: Skirmisher 1197 | -9/Materials | Repaired Rocket Launcher 1249 | -9/Materials | Build established: Gunner 1342 | -9/Materials | Discovered new exit (range 8) 1354 | -9/Materials | Entered another Materials area 1354 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1514 | -8/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M007. 01489_ O-16 Technician locks terminal. 01490_ O-16 Technician destroyed. 01495_ R-06 Scavenger destroyed. 01495_ G-47 Trooper destroyed. 01495_ G-50 Soldier destroyed. 01496_ Atomic Centrifuge disabled. 01497_ G-47 Trooper destroyed. 01500_ Y-45 Defender emerges from the garrison. 01502_ Acquired 4 matter. 01502_ Acquired 30 matter. 01502_ The unstable cave ceiling collapses. 01504_ G-47 Trooper destroyed. 01505_ The unstable cave ceiling collapses. 01506_ Critical hit (Burn: +37). 01507_ The unstable cave ceiling collapses. 01507_ Aluminum Leg crushed. 01508_ G-47 Trooper destroyed. 01509_ Acquired 4 matter. 01510_ Imp. Flight Unit destroyed. 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" #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsSlugCharger Manual? 0 Play Time 00:14:03 Cumulative 58.6 hours Start 2025.04.25 @ 20:12:51 End 2025.04.25 @ 20:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 73 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b8d6c85-1e42-4af7-bf6d-a663c1b47fbc