Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.28 @ 21:51:34 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (2823) 2823 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 8542 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 181 Met Imprinter 300 Friendly Fire -38 Cogmind --------- Core Integrity 850/850 Matter 174/300 Energy 273/275 System Corruption 0% Temperature Cool (4) Movement Flying (28) Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Deuterium Engine Improved Propulsion Shielding Guided Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Deuterium Engine VTOL Module Improved Propulsion Shielding Improved Datajack [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 6 | . . . 1 . 1 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 133 | 6 10 2 29 24 20 2 . 28 . 6 6 . Power 12 | 1 . 1 3 2 1 . . 4 . . . . Engine 10 | 1 . 1 3 2 . . . 3 . . . . Core 2 | . . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 2 . 9 8 7 . . 4 . 1 2 . Treads 23 | 2 2 . 8 8 3 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . . 1 . 4 . . 4 . 1 2 . Utility 42 | 1 4 1 6 5 6 2 . 16 . . 1 . Device 11 | . 1 . 5 . 1 . . 4 . . . . Storage 3 | 1 2 . . . . . . . . . . . Processor 3 | . . . . 1 . . . 1 . . 1 . Hackware 12 | . . . . . 3 2 . 7 . . . . Protection 13 | . 1 1 1 4 2 . . 4 . . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 4 . 11 9 6 . . 4 . 5 3 . Energy Gun 6 | 1 . . 5 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | 1 3 . 5 7 2 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 6 | . . . . . 1 . . 2 . 2 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 2 1 . . 2 . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . 2 . . . . 1 1 . Unidentified Prototypes 6 | . . . 4 . . . . . . 2 . . Parts Lost 28 | . 1 . 1 7 8 . . 9 . . 2 . Power 6 | . . . . 1 2 . . 3 . . . . Propulsion 8 | . . . . 3 3 . . 1 . . 1 . Utility 10 | . 1 . 1 1 3 . . 3 . . 1 . Weapon 4 | . . . . 2 . . . 2 . . . . Highest Loss Streak 7 | . 1 . 1 7 5 . . 5 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 94 98 98 100 100 97 92 97 93 . Engine 10 | . 14 14 11 10 7 . . 2 7 7 7 . Treads 25 | . 27 28 33 32 32 . . . . . . . Flight 5 | . . . . . 2 30 30 29 30 30 30 . Device 7 | . 8 2 13 5 . 7 7 6 7 7 . . Storage 10 | . 14 14 11 11 8 . . . . . . . Processor 2 | . . . . 5 8 . . 6 7 7 13 . Hackware 4 | . . . . . 1 30 30 28 23 23 23 . Protection 6 | . 3 11 3 10 16 7 7 1 7 7 7 . Energy Gun 2 | . . . 7 2 . . . . . . . . Ballistic Gun 16 | . 25 28 13 17 16 . . . . . . . Slashing Weapon 1 | . . . . 2 . 7 7 6 7 6 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 14 92 94 98 98 105 17 17 19 19 20 20 18 Greatest Support 83 | 40 40 40 60 60 83 20 20 21 20 20 20 18 Greatest Overweight (x) 4 | . 2 2 1 2 4 . . . . . . . Average Overweight (x) . | . 1 2 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 20 | 6 22 25 25 25 23 5 5 5 5 5 5 5 Most Carried 25 | 5 20 21 25 25 25 5 5 5 4 5 5 5 Average Carried 17 | 3 15 19 24 23 23 3 4 4 4 4 4 5 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 5 20 20 25 25 5 5 5 4 4 5 5 5 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 16% | Hacker-Sprinter 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Matter Collected 2494 | 272 328 65 658 552 184 123 . 210 28 46 28 . Remotely . | . . . . . . . . . . . . . Salvage Created 4172 | 85 576 105 1424 1078 367 135 . 333 19 . 50 . Parts 260 | 6 33 6 85 66 21 9 . 30 . . 4 . Haulers Intercepted 8 | . 2 . 4 1 1 . . . . . . . Recyclers Shooed 10 | . 4 . 4 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Combat Hostiles Destroyed 75 | . 8 2 27 21 7 . . 6 . . 4 . Melee 4 | . 1 . . . . . . 3 . . . . Guns 59 | . 7 2 27 21 2 . . . . . . . AOE 12 | . . . . . 5 . . 3 . . 4 . Classes Destroyed 12 | 3 3 . 5 . . . . 1 . . . . Worker 8 | 1 1 . 1 . 2 . . 3 . . . . Builder 4 | . . . 1 1 1 . . 1 . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . Hauler 8 | . 2 . 4 1 1 . . . . . . . Recycler 8 | 1 1 . 2 1 . 2 . 1 . . . . Operator 6 | . 2 . 3 1 . . . . . . . . Watcher 4 | . . . 2 . . . . 2 . . . . Swarmer 18 | . . . 8 4 . . . 2 . . 4 . Cutter 3 | . . . . . . . . 3 . . . . Grunt 35 | . 8 2 12 9 3 . . 1 . . . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 17 | . . . 6 7 4 . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . Best Kill Streak 14 | 3 4 2 5 14 8 1 . 4 . . 4 . Combat Bots Only 13 | . 4 2 5 13 5 . . 3 . . 4 . Max Kills in Single Turn 5 | 1 2 1 2 2 5 1 . 2 1 . 3 . Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 3 | . . . . . 2 . . 2 . . 3 . Melee 1 | . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Damage Taken 4864 | . 619 125 986 1161 1102 . . 726 . . 145 . Core 662 | . 121 17 157 95 138 . . 134 . . . . Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 107 | . 51 9 41 . . . . 6 . . . . Regen/Repaired (Parts) 278 | . 192 . 30 . . . 3 53 . . . . Core Remaining (%) 67 | 100 . 44 . 37 74 . . . . . 80 . Volleys Fired 248 | 4 42 6 102 76 12 . . 4 . . 2 . Largest 2 | 2 2 2 2 2 2 . . 1 . . 1 . Hottest 112 | 60 59 46 112 79 46 . . 30 . . 39 . Shots Fired 483 | 8 84 12 202 152 19 . . 4 . . 2 . Gun 467 | 8 79 12 202 152 14 . . . . . . . Cannon 5 | . 5 . . . . . . . . . . . Launcher 11 | . . . . . 5 . . 4 . . 2 . Special . | . . . . . . . . . . . . . Kinetic 361 | 4 84 12 127 120 14 . . . . . . . Thermal 107 | . . . 75 32 . . . . . . . . Explosive 11 | . . . . . 5 . . 4 . . 2 . Electromagnetic 4 | 4 . . . . . . . . . . . . Robot Hit Streak 18 | 2 8 5 14 18 5 . . 1 . . . . Robot Miss Streak 5 | 1 4 3 5 2 3 . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 7 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 348 | 4 55 7 130 113 15 2 . 21 1 . . . Core Hits 158 | 2 20 5 50 40 18 2 . 16 1 . 4 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . . . . . . . Critical Strikes 11 | . 2 . 6 . 1 . . 2 . . . . Burn 5 | . . . 5 . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . Sever 3 | . . . . . 1 . . 2 . . . . Melee Attacks 69 | . . . . 6 5 5 . 49 1 3 . . Impact . | . . . . . . . . . . . . . Slashing 67 | . . . . 6 4 5 . 49 1 2 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 2 2 . 5 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7477 | 59 839 121 2198 1873 813 139 . 1052 76 . 307 . Guns 5007 | 57 748 108 2128 1802 164 . . . . . . . Cannons 42 | . 42 . . . . . . . . . . . Explosions 1055 | . . . . . 533 . . 215 . . 307 . Melee 1228 | . . . . 60 116 139 . 837 76 . . . Ramming 145 | 2 49 13 70 11 . . . . . . . . Kinetic 3815 | 14 790 108 1345 1394 164 . . . . . . . Thermal 1191 | . . . 783 408 . . . . . . . . Explosive 1055 | . . . . . 533 . . 215 . . 307 . Electromagnetic 43 | 43 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1228 | . . . . 60 116 139 . 837 76 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . 5 . . . . Message Errors 2 | . . . . . . . . 2 . . . . Matter Fused 2 | . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 70 | . . . 2 . 13 . . 55 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 21 | . . . . . 13 . . 8 . . . . Melee 49 | . . . 2 . . . . 47 . . . . Knockbacks 2 | . 1 . . 1 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . . . 78 . . 96 . . . . Shots 5 | . . . . . 3 . . 2 . . . . Rammed 19 | . 8 1 5 5 . . . . . . . . Targets Rammed 22 | 1 9 1 6 5 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | 1 1 . 1 . . . . . . . . . Highest Temperature 327 | . 36 14 327 24 13 . . 5 . . 18 . Average Temperature 28 | . 11 6 57 9 4 . . 5 . . 11 . Received Heat Transfer 1374 | . 351 66 297 387 180 . . 57 . . 36 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . 5 1 . . . . . . . . Heat Transferred 2960 | . . . 2072 888 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Peak Influence 627 | 15 115 55 414 627 507 207 72 401 . . . 97 Initial 231 | . 9 21 . 174 231 188 72 50 . . . 97 Average 183 | 3 31 21 181 466 323 198 72 253 . . . 97 Maximum Alert Level 2 | . . . 2 2 2 1 . 2 . . . . Low Security (%) 59 | 100 100 100 62 4 . 51 100 22 . . . 100 Level 1 25 | . . . 33 17 76 48 . 77 . . . . Level 2 15 | . . . 3 78 23 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 4 3 . . 10 . . . 1 Investigation 8 | . 1 . . 1 . . . 5 . . . 1 Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 9 | . 1 . 3 1 1 . . 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . 2 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Distress Signals 9 | . 1 . 2 1 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 166 | . 29 2 55 32 17 . . 25 . . 6 . Peak Tracking Total 11 | . 5 2 6 11 8 . . 5 . . 4 . Tactical Retreats 18 | . 3 . . 2 2 . . 8 . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Traps Triggered 9 | . 1 . . 2 1 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . 4 . 16 . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 8 | . . . 8 . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Machines Disabled 4 | . . . 2 2 . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Machines Accessed 33 | . 6 . 6 3 1 4 . 12 . . . 1 Terminals 20 | . 5 . 5 2 1 1 . 6 . . . . Fabricators 6 | . . . . . . 1 . 4 . . . 1 Repair Stations 3 | . 1 . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 115 | . 25 . 22 3 3 8 . 50 . . . 4 Successful 73 | . 11 . 11 2 . 8 . 39 . . . 2 Failed 41 | . 13 . 11 1 3 . . 11 . . . 2 Catastrophic 5 | . . . 2 . . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 55 | . 13 . 9 1 3 2 . 26 . . . 1 Terminals 67 | . 19 . 20 2 3 2 . 21 . . . . Fabricators 23 | . . . . . . 1 . 18 . . . 4 Repair Stations 15 | . 6 . 2 . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 4 . 4 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Terminal Hacks 19 | . 3 . 6 1 . 1 . 8 . . . . Part Schematic 3 | . . . . . . . . 3 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . Fabricator Hacks 14 | . . . . . . 1 . 12 . . . 1 Network Status 2 | . . . . . . 1 . 1 . . . . Load Schematic 8 | . . . . . . . . 7 . . . 1 Build 4 | . . . . . . . . 4 . . . . Repair Station Hacks 12 | . 4 . 2 . . . . 6 . . . . Scan Component 6 | . 2 . 1 . . . . 3 . . . . Repair 6 | . 2 . 1 . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 4 . 4 . . . . Insert Component 4 | . . . . . . 2 . 2 . . . . Analyze 4 | . . . . . . 2 . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . Unauthorized Hacks 18 | . 4 . 3 . . 1 . 9 . . . 1 Terminals 12 | . 4 . 3 . . 1 . 4 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 9 | . 3 . 2 . . 1 . 3 . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators 6 | . . . . . . . . 5 . . . 1 Prioritize 4 | . . . . . . . . 3 . . . 1 Recompile 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 5 1 1 3 . 10 . . . 1 Full Trace Events 4 | . . . . . . . . 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 2 . 5 . 16 . . Parts Built 4 | . . . . . . . . 4 . . . . Authchips 2 | . . . . . . . . 2 . . . . Time 116 | . . . . . . . . 116 . . . . Total Part Build Rating 20 | . . . . . . . . 20 . . . . Parts Repaired 6 | . 2 . 1 . . . . 3 . . . . Time 178 | . 58 . 51 . . . . 69 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 . 2 . . . . Part Schematics Acquired 4 | . . . . . . 2 . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Total Allies 33 | . . . . 10 . . 20 1 . 2 . . Largest Group 20 | . . . . 10 5 . 20 1 . 2 . . Highest-Rated Group 563 | . . . . 88 48 . 563 26 . 56 . . Highest-Rated Ally 35 | . . . . 16 16 . 35 26 . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 75 | . . . . 34 34 . . 7 . . . . Total Damage 714 | . . . . 336 311 . . 67 . . . . Kills 14 | . . . . 6 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Turns Passed 9786 | 136 2554 1002 2257 1469 746 101 75 1004 62 267 106 7 Spaces Moved 6460 | 72 818 305 722 484 360 271 237 1812 196 844 316 23 Core 5 | 5 . . . . . . . . . . . . Treads 2653 | 67 818 305 722 484 257 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3802 | . . . . . 103 271 237 1812 196 844 316 23 Fastest Speed 28 | 50 160 320 240 240 31 31 31 29 29 29 28 28 Average Speed 124 | 152 281 320 240 240 180 31 31 30 29 29 28 28 Slowest Speed 320 | 160 320 320 240 320 311 31 31 34 29 29 29 28 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 1 11 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 91 67 61 65 30 10 96 43 38 85 57 1 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . Known Exits Taken 5 | . 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 2 . . . . . . 1 2 1 . Spaces Dug 27 | . . . . 2 . 3 . 22 . . . . Terrain Destroyed 77 | . 1 . . 2 24 3 . 36 . . 11 . Melee 27 | . . . . 2 . 3 . 22 . . . . Projectile 1 | . 1 . . . . . . . . . . . AOE 49 | . . . . . 24 . . 14 . . 11 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Total 7595 | 87 970 320 1053 630 435 280 237 2170 198 862 330 23 Wait 485 | . 69 . 125 15 . . . 271 2 3 . . Move 6425 | 71 817 304 721 483 359 271 234 1789 195 843 315 23 Hop 12 | . . . . . . . 1 11 . . . . Pick Up 85 | 5 18 3 29 7 6 2 1 11 . 2 1 . Fast Attach 39 | 6 5 . 9 4 . . . 8 . 4 3 . Attach 36 | . . . 3 6 14 2 . 8 . 1 2 . Detach 2 | . . . . . . . . . . . 2 . Swap 58 | . 5 2 17 14 6 . . 12 . 1 1 . Drop 94 | . 5 4 37 14 17 . 1 7 . 5 4 . Fire 248 | 4 42 6 102 76 12 . . 4 . . 2 . Melee 69 | . . . . 6 5 5 . 49 1 3 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 22 | 1 9 1 6 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 20 | . . . 4 . 16 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 3) 407 | -10/Materials | Identified exit to Mines 818 | -10/Materials | Discovered new exit (range 4) 1211 | -10/Materials | Discovered new exit (range 15) 1683 | -10/Materials | Repaired Hvy. Assault Rifle 1710 | -10/Materials | Repaired Lgt. Treads 2691 | -10/Materials | Entered Mines 2692 | -10/Mines | Assembled infested the area 2697 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2714 | -10/Mines | Learned Materials terminal intel 2858 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3234 | -10/Mines | Core integrity fell below 50% 3671 | -10/Mines | Discovered new exit (range 8) 3693 | -10/Mines | Entered Materials 3693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -9/Materials | Loaded intel: 12 terminal locations 3858 | -9/Materials | Discovered new exit (range 9) 3994 | -9/Materials | Build established: Scavenger-Mutant 4063 | -9/Materials | Discovered new exit (range 10) 4413 | -9/Materials | Build established: Mutant 4572 | -9/Materials | Discovered new exit (range 14) 5071 | -9/Materials | Build established: Scavenger-Mutant 5142 | -9/Materials | Repaired Imp. Medium Laser 5916 | -9/Materials | Discovered new exit (range 5) 5950 | -9/Materials | Entered Storage 6229 | -9/Storage | Garrison activated, responded to threat 6276 | -9/Storage | Core integrity fell below 50% 6351 | -9/Storage | Garrison activated, responded to threat 6378 | -9/Storage | Lost 7 parts (1p3n1u2w) 6399 | -9/Storage | Destroyed 13 combat bots 6541 | -9/Storage | Discovered new exit (range 8) 6914 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7215 | -9/Storage | Build established: Commander-Mutant 7419 | -9/Storage | Entered Materials 7419 | -8/Materials | Accompanied by 5 allies 7419 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7951 | -8/Materials | Build established: Mutant 8040 | -8/Materials | Garrison activated, responded to threat 8114 | -8/Materials | Lost 5 parts (1p2n2u) 8150 | -8/Materials | Lost 3 parts (1p1n1u) 8164 | -8/Materials | Discovered new exit (range 4) 8165 | -8/Materials | Entered Factory 8165 | -7/Factory | Evolved 2 slots: Utility x2 8238 | -7/Factory | Discovered new exit (range 12) 8266 | -7/Factory | Sucked down chute 8266 | -7/Factory | Entered Waste 8267 | -7/Waste | Joined by Warlord forces that had cleared the area 8325 | -7/Waste | Discovered new exit (range 15) 8341 | -7/Waste | Entered Factory 8341 | -7/Factory | Accompanied by 1 ally 8387 | -7/Factory | Build established: Hacker-Sprinter 8638 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 8756 | -7/Factory | Fabricated Imp. System Shield? 8784 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 8936 | -7/Factory | Discovered new exit (range 11) 9093 | -7/Factory | Lost 5 parts (1p1n2u1w) 9199 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 9236 | -7/Factory | Identified exit to Lower Caves 9271 | -7/Factory | Repaired Katana 9299 | -7/Factory | Repaired Imp. Flight Unit 9326 | -7/Factory | Repaired Imp. Flight Unit 9345 | -7/Factory | Entered Lower Caves 9403 | -7/Lower Caves | Discovered new exit (range 9) 9404 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9407 | -7/Lower Caves | Identified exit to Zion 9407 | -7/Lower Caves | Entered Zion 9419 | -7/Zion | Gained Derelict followers 9426 | -7/Zion | Discovered new exit (range 13) 9448 | -7/Zion | Given A8's code to call for help 9451 | -7/Zion | System corruption cleaned by Quarantine Array 9477 | -7/Zion | Found Prototype Launcher 9477 | -7/Zion | Identified Gui. Missile Launcher 9489 | -7/Zion | Found Gui. Missile Launcher 9505 | -7/Zion | Learned location of Armory (-4) 9510 | -7/Zion | Learned location of Quarantine (-2) 9532 | -7/Zion | Learned Factory non-interactive machine intel 9674 | -7/Zion | Identified exit to Proximity Caves 9674 | -7/Zion | Entered Proximity Caves 9704 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9778 | -6/Proximity Caves | Discovered new exit (range 8) 9779 | -6/Proximity Caves | Identified exit to Factory 9780 | -6/Proximity Caves | Entered Factory 9780 | -6/Factory | Evolved 2 slots: Utility x2 9781 | -6/Factory | Loaded intel: 248 non-interactive machine locations 9787 | -6/Factory | Self-destructed Last Messages --------------- 09778_ EXIT=FOUND 09779_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Loading Factory non-interactive machine intel (x248)... 09787_ Connecting with Fabricator... >>Load(Adv. Sensor Array) Uploading Adv. Sensor Array schematic... Loaded successfully: Adv. Sensor Array Rating: 5 Time: 47 Initiate build sequence. >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. 09787_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????"""???????????????"" | | ?????????????????"""?????"??????????? | | ?????????????????????????"?????????"" | | ?????????????????????????"?????????"" | | ?????????????????????????"?????????"" | | ?????????????????????????"??????????? | | ?????????????????????????"?????????"" | | ?????????????????????????"?????????"" | | ?????????????????????????"?????????"" | | ?????????????????????????"??????????? | | ???????????????????????????????????"" | | ????"""??#######???????????????????"" | | ????"""??# ???????????????????"" | | ????"""??# ????????????????????? | | ?????????# ????????????????????? | | ????"""??# #?####+#####?????????? | | ????"""??# #?# #?????????? | | ????"""??+ #?# #?????"""?? | | ?????????# #?# #?????"""?? | | ???????### #?# #?????"""?? | | ???????# #?# #?????????? | | ???????# #?# #?????"""?? | | ???????# """#?# #?????"""?? | | ???????# """#?# #?????"""?? | | ???????# F"#?# #?????????? | | ???????# @""#?###+##+###?????????? | | ???????# #???# #???????????? | | ???????# """ #???# #???????????? | | ????#### """ ##### #???????????? | | ????# """ #???????????? | | ????# """ ### #???????????? | | ????# #?# #???????????? | | ????# #?# ??????????? | | ????# ########### #?# #?????????? | | ????# ??????????# #?# #?????????? | | ????#???????????# #?# #?????????? | | ????????????????#+#?# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????+ +?"""?????? | | ????????????????????# #?"""?????? | | ????????????????????# #?"""?????? | | ????????????????????? #?????????? | | ?????????????????????##+###?????????? | | ????????????????????????????????????? | | ???????????????????"?"?"?"?"????????? | | ???????????????????"?"?"?"?"????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. System Shield | -7/Factory | Hacked Hvy. Flak Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Recalibrator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireModifiedBox Manual? 0 Play Time 00:47:07 Cumulative 803.7 hours Start 2023.02.28 @ 20:33:45 End 2023.02.28 @ 21:51:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1224 Rogue 1224 Adventurer 0 Explorer 0 Win Type - Total 76 Types 46/1/12/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b740343-b331-49d5-85dc-9383123dc1cf