Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 02:26:57 Player: zapruda Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (193) 965 Value Destroyed (5962) 5962 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 10711 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 20 Friendly Fire -150 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 210/210 System Corruption 10% Temperature Critical (627) Movement Rolling (130) Ox2 Location -6/Extension Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (8) ------ Thermal Generator High-capacity Storage Unit Improved Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Force Field Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (20) --- Light Nuclear Core Wheel Wheel VTOL Module VTOL Module Nuclear Pulse Thruster Advanced Heat Sink Advanced Heat Sink Energy Well (350) Matter Compressor (0) Target Analyzer Improved Heavy Armor Plating Focal Shield Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Treads Armored Huge Wheel Thermal Generator Advanced Heat Sink Advanced Heat Sink Energy Well Matter Compressor Improved Target Analyzer Phase Shifter Improved Light Armor Plating Focal Shield Improved Hacking Suite Plasma Rifle Heavy Machine Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 72] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Focal Shield Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . Utility 6 | . . 1 1 2 . . 2 . Weapon . | . . . . . . . . . Parts Attached 135 | . 9 19 16 12 16 1 49 13 Power 22 | . 1 2 3 1 4 1 7 3 Engine 13 | . . 2 2 . 3 1 3 2 Core 9 | . 1 . 1 1 1 . 4 1 Reactor . | . . . . . . . . . Propulsion 38 | . 2 6 6 2 6 . 10 6 Treads 21 | . 2 6 6 2 2 . 3 . Leg . | . . . . . . . . . Wheel 13 | . . . . . 4 . 6 3 Hover . | . . . . . . . . . Flight 4 | . . . . . . . 1 3 Utility 48 | . 3 7 4 5 4 . 21 4 Device 11 | . . . 1 . 1 . 7 2 Storage 3 | . 2 . . . . . 1 . Processor 10 | . . . 1 2 1 . 6 . Hackware 6 | . . 1 . 2 . . 2 1 Protection 18 | . 1 6 2 1 2 . 5 1 Artifact . | . . . . . . . . . Weapon 27 | . 3 4 3 4 2 . 11 . Energy Gun 6 | . 2 . . 2 . . 2 . Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 8 | . 1 4 . 1 . . 2 . Ballistic Cannon 10 | . . . 2 1 1 . 6 . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . Parts Lost 64 | . . 6 4 6 12 . 31 5 Power 17 | . . 1 . 3 3 . 8 2 Propulsion 21 | . . 2 1 2 6 . 8 2 Utility 14 | . . 1 3 1 . . 9 . Weapon 12 | . . 2 . . 3 . 6 1 Highest Loss Streak 10 | . . 2 2 2 5 . 10 3 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 6 16 19 19 18 18 15 15 12 Power 1 | 1 1 1 1 1 . 1 1 1 Propulsion 2 | 4 5 3 2 1 1 1 1 2 Utility 8 | . 6 7 7 9 12 10 7 7 Weapon 3 | 1 2 4 6 4 2 2 4 1 Tool/Special . | . . . . . . . . . Unused Backups 48 | . 6 14 10 2 . . 7 9 Power 5 | . 2 1 1 . . . . 1 Propulsion 9 | . 3 2 . . . . 2 2 Utility 19 | . 1 7 1 1 . . 4 5 Weapon 13 | . . 4 7 1 . . . 1 Tool/Special 2 | . . . 1 . . . 1 . Average Slot Usage (%) 94 | . 99 99 98 96 88 91 89 83 Engine 9 | . 8 9 17 3 5 15 8 2 Core 3 | . 5 1 . 10 2 . 2 6 Treads 16 | . 14 33 26 22 15 . 6 2 Leg 1 | . 13 . . . . . . . Wheel 3 | . . . . . 3 15 8 10 Device 2 | . . . 1 . . . 9 5 Storage 8 | . 14 11 9 7 7 7 6 6 Processor 12 | . . . 6 18 12 15 22 20 Hackware 5 | . . 2 9 14 17 . 1 11 Protection 10 | . 13 19 8 2 6 23 8 2 Energy Gun 1 | . 4 . . 3 . . . 6 Ballistic Gun 6 | . 23 21 2 . 4 . . . Ballistic Cannon 7 | . . . 15 10 7 7 10 6 Peak Build Rating 72 | 6 11 21 30 41 42 41 72 68 Average Rating 35 | 6 9 16 28 37 36 40 56 60 On Entrance 26 | 6 6 11 21 30 38 34 41 55 Naked Turns . | . . . . . . . . . Heaviest Build 103 | 10 51 60 76 75 79 101 103 82 Greatest Support 74 | 20 40 60 60 63 63 20 74 42 Greatest Overweight (x) 9 | . 2 . 1 1 7 5 9 8 Average Overweight (x) 1 | . 1 . 1 . 1 5 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 16 20 17 Average Carried 17 | 6 16 19 19 18 18 15 15 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 19 20 19 17 15 9 15 Class Distribution -------------------- 48% | Mutant 38% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Matter Collected 6272 | 200 423 846 809 888 868 118 1922 198 Remotely . | . . . . . . . . . Salvage Created 6509 | . 537 1335 1101 781 278 146 1974 357 Parts 385 | . 31 102 75 37 22 10 88 20 Haulers Intercepted 14 | . 2 4 4 1 . . 3 . Recyclers Shooed 9 | . . 3 . 1 . . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . 16 8 . . Prevented 4 | . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 119 | . 7 24 23 10 14 3 34 4 Guns 43 | . 7 24 7 2 2 . . 1 Cannons 66 | . . . 14 8 9 . 33 2 AOE 9 | . . . 2 . 3 3 1 . Classes Destroyed 18 | . 5 4 5 1 1 1 1 . Worker 11 | . . 2 3 3 . . 3 . Builder 13 | . . . 1 5 . . 4 3 Tunneler 2 | . . 1 . . . . 1 . Hauler 14 | . 2 4 4 1 . . 3 . Recycler 11 | . 1 2 . 4 . . 3 1 Minesweeper 1 | . . . . . . 1 . . Mechanic 1 | . . . . . . . 1 . Operator 6 | . 1 3 . 1 . . 1 . Watcher 15 | . 3 5 2 4 . . 1 . Swarmer 31 | . . 13 2 . 11 . 3 2 Grunt 45 | . 7 3 10 5 . . 18 2 Brawler 1 | . . . 1 . . . . . Duelist 3 | . . . 2 . . . 1 . Sentry 17 | . . 8 5 . 1 . 3 . Specialist 2 | . . . 2 . . . . . Hunter 8 | . . . 1 2 1 2 2 . Programmer 11 | . . . . 3 . 1 7 . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 7 | . 2 4 7 5 4 3 5 3 Combat Bots Only 6 | . 2 4 6 2 4 3 3 2 Max Kills in Single Turn 4 | . 1 2 1 4 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . 3 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Hostile Shots Fired 943 | . 49 106 139 60 186 . 369 34 Missed 286 | . 9 36 36 23 57 . 114 11 Hits 657 | . 40 70 103 37 129 . 255 23 Melee 12 | . . . 3 . . . 9 . Projectile 645 | . 40 70 100 37 129 . 246 23 AOE 2 | . . . . . . . 2 . Critical Strikes 33 | . 1 4 6 . . . 17 5 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 10495 | . 497 831 1441 640 1921 . 4533 632 Core 1480 | . 33 85 196 41 264 . 580 281 Absorbed by Shields 542 | . . . 173 . . . 292 77 Redirected to Shielding 34 | . . . . . 14 . 20 . Ignored by Resistances 248 | . . . . . 91 . 157 . Regen/Repaired (Parts) 194 | . . . . 194 . . . . Core Remaining (%) 76 | 100 86 78 64 . . 56 . . Volleys Fired 606 | . 55 116 84 74 67 6 171 33 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 134 | . 70 88 80 95 109 79 134 122 Shots Fired 1072 | . 110 231 165 132 114 9 264 47 Gun 517 | . 110 231 61 35 35 . 14 31 Cannon 545 | . . . 102 97 78 6 246 16 Launcher 10 | . . . 2 . 1 3 4 . Special . | . . . . . . . . . Kinetic 921 | . 97 212 163 97 97 6 233 16 Thermal 125 | . 13 19 . 35 . . 27 31 Explosive 10 | . . . 2 . 1 3 4 . Electromagnetic 16 | . . . . . 16 . . . Robot Hit Streak 20 | . 7 14 20 7 9 2 15 5 Robot Miss Streak 7 | . 7 5 6 3 5 1 7 6 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 6 | . 1 3 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 671 | . 65 156 106 69 71 5 174 25 Core Hits 339 | . 28 63 49 34 21 6 123 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Critical Strikes 56 | . 2 2 9 11 9 . 17 6 Burn 8 | . 2 . . 2 . . . 4 Destroy 2 | . . 2 . . . . . . Blast 46 | . . . 9 9 9 . 17 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15778 | . 702 2075 2569 2199 1788 316 5383 746 Guns 4941 | . 702 2075 759 306 465 . 198 436 Cannons 9251 | . . . 1549 1544 1115 76 4678 289 Explosions 1530 | . . . 261 349 208 240 472 . Melee . | . . . . . . . . . Ramming 56 | . . . . . . . 35 21 Kinetic 12312 | . 591 1904 2308 1544 1360 76 4240 289 Thermal 2009 | . 111 171 . 655 . . 636 436 Explosive 1090 | . . . 261 . 208 240 381 . Electromagnetic 311 | . . . . . 220 . 91 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 1 1 1 9 10 Average Corruption 2 | . . . . 1 1 1 3 9 Corruption Purged 7 | . . . . . . . 7 . Corruption Blocked 7 | . . . . 7 . . . . Effects 83 | . . . . 8 9 8 36 22 Message Errors 17 | . . . . 2 3 . 9 3 Matter Fused 23 | . . . . 2 1 3 10 7 Heat Flow Errors 6 | . . . . . 1 . 2 3 Energy Discharges 9 | . . . . . . 2 5 2 Parts Rejected 2 | . . . . 1 1 . . . Parts Fused 2 | . . . . 1 . . . 1 Data Loss (minor) 7 | . . . . . . 1 5 1 Data Loss (major) 4 | . . . . . 1 1 2 . Misfires 5 | . . . . 2 1 . . 2 Alerts 2 | . . . . . . 1 1 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . . 1 . 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 201 | . . . 22 112 . . 66 1 Projectiles 91 | . . . 22 45 . . 23 1 Explosions 109 | . . . . 67 . . 42 . Melee 1 | . . . . . . . 1 . Knockbacks 71 | . . . 6 10 3 1 48 3 Impact 1 | . . . . . . . 1 . Kinetic 65 | . . . 6 10 3 1 42 3 Secondary 5 | . . . . . . . 5 . Self-Inflicted Damage 139 | . . . . . 3 . 126 10 Shots 4 | . . . . . 1 . 3 . Rammed 3 | . . . . . . . 2 1 Targets Rammed 4 | . . . . . . . 3 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 674 | . 275 180 282 261 315 180 449 674 Average Temperature 83 | . 56 40 55 62 110 76 115 120 Received Heat Transfer 2885 | . 288 255 495 108 150 . 1360 229 Effects 16 | . 1 . . . 1 . 6 8 Shutdowns 5 | . . . . . . . 3 2 Energy Bleed 2 | . . . . . 1 . 1 . Interference 5 | . 1 . . . . . 1 3 Matter Decay 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 9 | . 1 . . 2 . . 2 4 Heat Transferred 4328 | . 481 407 . 990 . . 1050 1400 Parts Sabotaged 2 | . . . . . . . 2 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Maximum Alert Level 2 | . . 1 1 1 . . 2 1 Low Security (%) 73 | 100 100 81 73 53 . . 66 75 Level 1 21 | . . 18 26 46 . . 16 24 Level 2 5 | . . . . . . . 16 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 691 | . 80 222 337 268 . . 691 336 Initial 336 | . . 19 81 151 . . . 336 Average 153 | . 21 170 148 179 . . 192 191 Influence Increases 4545 | . 240 803 838 600 345 65 1471 183 Destroy 0b10 Robot/C 2400 | . 140 480 460 200 280 60 680 100 Destroy 0b10 Robot/NC 375 | . 35 85 50 90 . 5 85 25 Destroy Leader 626 | . 50 148 122 70 50 . 174 12 Allied During Kill 7 | . . . . . . . . 7 Successful Hack 75 | . . 14 10 18 . . 33 . Disable Machine 450 | . . 30 60 135 . . 225 . Destroy Structure 252 | . . 1 76 72 . . 94 9 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 345 | . 15 45 60 15 15 . 165 30 Influence Decreases 4476 | . 193 655 700 760 443 140 783 802 Entered New Map 756 | . . 28 114 182 65 15 . 352 Time Decay 2993 | . 193 567 546 518 328 125 486 230 Lost Part 557 | . . 60 40 60 50 . 297 50 Lost Ally 20 | . . . . . . . . 20 Purge Threat 150 | . . . . . . . . 150 Squads Dispatched 29 | . 2 3 2 4 . . 17 1 Investigation 8 | . 1 1 1 . . . 4 1 Extermination 7 | . . . . 2 . . 5 . Reinforcement 9 | . 1 2 1 2 . . 3 . Assault 2 | . . . . . . . 2 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Distress Signals 11 | . 2 3 4 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 178 | . 13 36 31 19 15 1 53 10 Peak Tracking Total 7 | . 2 6 6 3 4 2 7 3 Tactical Retreats 17 | . 1 3 3 1 1 . 6 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Traps Triggered 11 | . 1 1 . 1 . . 7 1 Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Disabled 30 | . . 2 4 9 . . 15 . Max in Single Turn 4 | . . 1 1 4 . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Accessed 38 | . 4 11 3 4 . . 13 3 Terminals 27 | . 3 9 2 3 . . 7 3 Fabricators 3 | . . . . . . . 3 . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 3 | . . 2 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 103 | . 9 30 9 17 . . 32 6 Successful 47 | . 2 14 7 8 . . 12 4 Failed 56 | . 7 16 2 9 . . 20 2 Catastrophic 10 | . 2 4 . . . . 4 . Database Lockouts . | . . . . . . . . . Manual 25 | . 3 8 . 5 . . 9 . Terminals 68 | . 8 22 5 10 . . 17 6 Fabricators 7 | . . . . . . . 7 . Repair Stations 9 | . . . . 7 . . 2 . Recycling Units 7 | . 1 . . . . . 6 . Scanalyzers 12 | . . 8 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 1 8 4 4 . . 3 4 Record 2 | . . . 2 . . . . . Part Schematic 2 | . . . . . . . 2 . Prototype ID Bank 3 | . 1 1 1 . . . . . Open Door 2 | . . . . . . . 1 1 Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 Alert Level 3 | . . 1 . 1 . . . 1 Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . 6 . Load Schematic 3 | . . . . . . . 3 . Build 3 | . . . . . . . 3 . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 3 | . 1 . . . . . 2 . Scanalyzer 9 | . . 6 3 . . . . . Insert Component 5 | . . 3 2 . . . . . Analyze 4 | . . 3 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 32 | . 3 10 3 3 . . 11 2 Full Trace Events 7 | . . 1 1 . . . 4 1 Feedback Events 1 | . . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 1 1 . . . 2 . Parts Built 4 | . . . . . . . 4 . Authchips . | . . . . . . . . . Time 156 | . . . . . . . 156 . Total Part Build Rating 14 | . . . . . . . 14 . Parts Repaired 2 | . . . . 2 . . . . Time 52 | . . . . 52 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 9 . . . . . 3 . Parts Scanalyzed 3 | . . 2 1 . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 51 | . . . . . . . . 51 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 Total Damage 220 | . . . . . . . . 220 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Active Infowar (turns) 5936 | . . . . 1429 1151 682 2674 . Optics 5936 | . . . . 1429 1151 682 2674 . Jamming 679 | . . . . . . . 679 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Turns Passed 11364 | 4 1418 1712 1566 1429 1151 682 2914 488 Spaces Moved 4928 | 4 491 793 509 602 541 429 1298 261 Core . | . . . . . . . . . Treads 2818 | . 246 793 509 602 361 . 307 . Legs 249 | 4 245 . . . . . . . Wheels 1861 | . . . . . 180 429 991 261 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 120 160 240 160 125 155 105 105 Average Speed 179 | 120 247 160 240 184 171 155 161 137 Slowest Speed 480 | 120 260 160 240 240 240 155 480 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 45 | 2 78 80 43 22 68 51 33 35 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . . . . 7 1 . . Spaces Dug 24 | . . . . 7 17 . . . Terrain Destroyed 359 | . . . 86 83 42 35 104 9 Melee . | . . . . . . . . . Projectile 168 | . . . 58 29 25 2 45 9 AOE 191 | . . . 28 54 17 33 59 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total 6396 | 3 601 1025 694 795 651 437 1845 345 Wait 435 | . 14 39 45 84 6 . 240 7 Move 4919 | 3 490 792 508 601 540 428 1296 261 Hop . | . . . . . . . . . Pick Up 166 | . 23 30 22 14 14 . 49 14 Fast Attach 8 | . . 1 1 2 . . 4 . Attach 101 | . 2 10 6 11 15 2 42 13 Detach 6 | . . . . . 2 . . 4 Swap 51 | . 7 10 10 2 5 . 15 2 Drop 90 | . 10 27 18 7 2 . 24 2 Fire 606 | . 55 116 84 74 67 6 171 33 Melee . | . . . . . . . . . Ram 3 | . . . . . . . 2 1 Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis 9 | . . . . . . . 1 8 Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 1128 | -10/Materials | Discovered new exit (range 15) 1423 | -10/Materials | Entered another Materials area 1423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -9/Materials | Discovered new exit (range 10) 1642 | -9/Materials | Discovered new exit (range 13) 2023 | -9/Materials | Build established: Scavenger-Mutant 3101 | -9/Materials | Identified exit to Materials 3135 | -9/Materials | Entered another Materials area 3135 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4531 | -8/Materials | Discovered new exit (range 3) 4701 | -8/Materials | Entered Factory 4701 | -7/Factory | Evolved 2 slots: Utility x2 5320 | -7/Factory | Discovered new exit (range 16) 5600 | -7/Factory | Repaired Lgt. Treads 5628 | -7/Factory | Repaired Lgt. Treads 6017 | -7/Factory | Discovered new exit (range 11) 6129 | -7/Factory | Build established: Hacker-Mutant 6130 | -7/Factory | Entered Lower Caves 6305 | -7/Lower Caves | Learned 4 Factory zone layouts 6467 | -7/Lower Caves | Learned Factory interactive machine intel 6520 | -7/Lower Caves | Learned Factory emergency access door positions 6643 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6801 | -7/Lower Caves | Lost 5 parts (2p2n1w) 6912 | -7/Lower Caves | Discovered new exit (range 5) 7003 | -7/Lower Caves | Spotted B-75 Beast 7078 | -7/Lower Caves | Destroyed B-75 Beast 7083 | -7/Lower Caves | Lost 5 parts (4n1w) 7281 | -7/Lower Caves | Entered another Lower Caves area 7282 | -7/Lower Caves | Encountered a Warlord checkpoint 7283 | -7/Lower Caves | Discovered new exit (range 18) 7322 | -7/Lower Caves | Build established: Mutant 7963 | -7/Lower Caves | Entered Factory 7963 | -6/Factory | Evolved 2 slots: Utility x2 7966 | -6/Factory | Loaded intel: 56 interactive machine locations 8258 | -6/Factory | Fabricated Imp. Treads (x2) 8898 | -6/Factory | Hacking Suite fried by hacking feedback 8985 | -6/Factory | Lost 4 parts (2n2u) 9188 | -6/Factory | Discovered new exit (range 6) 9198 | -6/Factory | Identified exit to Extension 9742 | -6/Factory | Garrison activated, responded to threat 10388 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 10413 | -6/Factory | First assault squad dispatched 10487 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 10637 | -6/Factory | Crushed by falling debris 10638 | -6/Factory | Core integrity fell below 50% 10668 | -6/Factory | Lost 10 parts (2p2n3u3w) 10877 | -6/Factory | Entered Extension 10923 | -6/Extension | System corruption reached 10% 11076 | -6/Extension | Rescued a captive Derelict 11077 | -6/Extension | Rescued a captive Derelict 11361 | -6/Extension | Core integrity fell below 20% 11366 | -6/Extension | Core destroyed Last Messages --------------- 11350_ G-50 Soldier knocked back. 11355_ Overheating: System interference. 11355_ Force Field temporarily disabled. 11356_ Lgt. Angular Momentum Engine destroyed. 11357_ G-50 Soldier heat damages Carbon-fiber Leg. 11357_ Wheel destroyed. 11357_ Critical hit (Burn: +37). 11358_ G-50 Soldier knocked back. 11360_ System corrupted: Heat flow error (+226). 11361_ Overheating: Core damaged (-144). 11362_ Overheating: Hcp. Storage Unit damaged (-81). 11362_ Critical hit (Burn: +37). 11362_ Enh. Gauss Cannon destroyed. 11363_ Overheating: System interference. 11363_ Core Analyzer temporarily disabled. 11363_ Plasma Rifle temporarily disabled. 11364_ Power failure, Lgt. Nuclear Core shutdown. 11364_ Critical hit (Burn: +37). 11366_ Power failure, Mic. Nuclear Core shutdown. 11366_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ########################???????????????????####### | | ! ##################### | | | | ^ ^ "" ! | | % %% % ^ T | | """"""" [ g%g | | """"""" | ##### b %@ = | | [ ##?#######/#+################ ! | | ! #????# #????????####### | | / #????# #??????????????? | | # ######### #????# #??????????????? | | T #?????###[####????# #??????????????? | | #"#?????#T #??????# ################ | | ????????## ##??????# " * | ! | | ?????????# #???????# ################ | | ?????????####???????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????###############??????????????? | | ?????????????????????????? ????###???????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 825 Resistance: KI 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Angular Momentum Engine | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Repaired ---------- Lgt. Treads | 22% | -7/Factory Lgt. Treads | 38% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityDeliveryActivator Manual? 0 Play Time 01:29:57 Cumulative 108.8 hours Start 2025.06.02 @ 00:56:55 End 2025.06.02 @ 02:26:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc3aef3-9321-4c37-abbe-d7b13c007c7e