Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.26 @ 22:38:18 Player: leiavoia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (2513) 2513 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2621) 2621 TOTAL SCORE: 11449 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 1023 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Friendly Fire -724 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 257/300 System Corruption 2% Temperature Cool (1) Movement Flying (55) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Makeshift Flight Unit > --- UTILITY (7) ------ Compact Battery Core Analyzer Improved Reaction Control System > --- WEAPON (3) ------- Ripper Makeshift Spear > --- INVENTORY (5) ---- Neutrino Core Advanced Terrain Scan Processor Transmission Jammer Dispersion Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Targeting Computer Advanced Reaction Control System > --- WEAPON ----------- Heavy Beamcaster Long-range Phase Cannon Ripper > --- INVENTORY -------- Fission Core Combat Airjet Combat Airjet Combat Airjet Advanced Energy Well Compact Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Drone Bay Variable Charge Gun Heavy Plasma Cannon Matter Neutralizer Heavy Flak Cannon Rocket Array Long-range Missile Launcher Precision Rocket Launcher [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Heavy Beamcaster Energy Cannon Long-range Phase Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . . . 6 . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . . 2 . 1 1 . . . . Utility 5 | . . 1 . . . 3 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 141 | 2 7 12 4 8 8 9 9 16 21 14 9 11 11 Power 12 | . . 1 . 1 1 . 1 2 1 2 1 2 . Engine 7 | . . 1 . 1 1 . 1 1 . 1 1 . . Core 3 | . . . . . . . . 1 1 1 . . . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 28 | . 2 3 . 1 4 1 1 9 1 2 1 2 1 Treads 9 | . 2 3 . 1 2 . 1 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . . . . 2 1 . . . . . . . Hover 15 | . . . . . . . . 9 1 2 1 2 . Flight 1 | . . . . . . . . . . . . . 1 Utility 55 | 1 3 3 3 3 2 5 4 4 11 6 4 2 4 Device 21 | 1 . 1 1 2 1 2 1 1 5 1 2 2 1 Storage 10 | . 3 . 1 . . 1 . 1 1 1 1 . 1 Processor 9 | . . . . 1 . 1 . 2 1 2 . . 2 Hackware 2 | . . 1 . . . . . . 1 . . . . Protection 13 | . . 1 1 . 1 1 3 . 3 2 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 1 2 5 1 3 1 3 3 1 8 4 3 5 6 Energy Gun 9 | . . 1 1 . . 1 . . 1 1 . . 4 Energy Cannon 2 | . . . . . . . . . 2 . . . . Ballistic Gun 13 | 1 2 3 . . . . 2 . 1 1 1 2 . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . . Launcher 10 | . . . . 1 1 . . . 3 2 1 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . 1 . Slashing Weapon 7 | . . . . 2 . 1 1 . 1 . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 3 . . 1 . 4 . . . . Parts Lost 45 | . . 2 . . 4 . 3 . 1 9 8 17 1 Power 10 | . . 1 . . 1 . 1 . . 2 2 3 . Propulsion 13 | . . . . . 2 . . . . 2 2 7 . Utility 15 | . . . . . 1 . 1 . 1 4 3 4 1 Weapon 7 | . . 1 . . . . 1 . . 1 1 3 . Highest Loss Streak 17 | . . 2 . . 2 . 3 . 1 6 7 17 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 95 100 100 90 86 85 84 99 88 91 91 28 Engine 7 | . 14 11 11 11 10 6 4 7 1 1 4 4 . Core 1 | . . . . . . . . . 8 5 1 . . Treads 14 | . 26 30 33 33 23 6 6 2 . . . . . Wheel 1 | . . . . . 5 20 20 4 . . . . . Hover 13 | . . . . . . . . 20 36 31 32 31 . Device 8 | . 14 5 9 11 4 13 1 6 14 5 5 9 4 Storage 9 | . 14 11 11 11 11 6 6 7 5 5 9 9 2 Processor 7 | . . . . 1 11 13 13 14 13 12 10 9 5 Hackware 2 | . . 9 11 9 . . . . . . . . . Protection 3 | . . 5 1 . 2 . 10 . 2 10 9 4 . Energy Gun 1 | . . . 11 2 . 6 6 5 2 . . . 2 Ballistic Gun 8 | . 27 19 11 11 11 . 1 . 1 1 5 4 . Launcher 2 | . . . . . 10 6 1 . . 3 5 4 . Slashing Weapon 3 | . . . . 8 . 6 3 5 5 5 5 . 5 Naked Turns 17 | . . . . . . . . . . . . 17 . Heaviest Build 269 | 15 32 36 53 54 60 234 238 269 94 88 87 103 14 Greatest Support 90 | 20 40 60 60 60 60 36 36 78 90 90 88 87 8 Greatest Overweight (x) 7 | . . . . . 4 6 6 7 1 2 2 1 1 Average Overweight (x) . | . . . . . 2 6 6 2 . . 1 . . Largest Inventory Capacity 35 | 8 15 15 20 20 20 35 35 35 20 20 20 20 5 Average Capacity 18 | 8 10 15 15 20 20 34 35 28 20 20 20 19 5 Most Carried 35 | 8 14 15 15 20 20 18 35 35 20 20 20 20 5 Average Carried 17 | 7 10 14 14 19 19 13 27 28 19 18 17 18 3 Final Capacity 35 | 8 15 15 20 20 20 35 35 20 20 20 20 5 5 Final Carried 35 | 8 14 15 15 20 19 14 35 20 20 19 16 5 4 Class Distribution -------------------- 41% | Mutant 26% | Scavenger-Mutant 22% | Derelict-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/DSF Hauler-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Matter Collected 3114 | 268 334 234 72 80 185 . 84 379 291 508 450 124 105 Remotely 383 | . . . . . . . . . . . 259 124 . Salvage Created 3175 | 184 368 195 122 53 80 . 123 366 428 603 433 38 182 Parts 163 | 15 34 22 5 . 3 . 10 9 23 26 12 . 4 Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . 1 11 . . . . 10 7 83 . Prevented 51 | . . . . . 6 . . . . . . 45 . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 52 | . 8 6 3 . 2 . 4 2 6 8 12 1 . Guns 23 | . 8 6 3 . . . 2 2 . . 2 . . Cannons 3 | . . . . . . . 1 . 2 . . . . AOE 26 | . . . . . 2 . 1 . 4 8 10 1 . Classes Destroyed 17 | 2 6 1 . . . . 1 1 3 2 1 . . Worker 5 | . . . . . . . . 2 3 . . . . Builder 2 | . 1 . . . . . . . 1 . . . . Tunneler 7 | 5 1 . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . Recycler 2 | 1 . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . Swarmer 22 | . 5 4 . . . . 3 . . 4 6 . . Cutter 2 | . . . . . . . . . 2 . . . . Grunt 13 | . 3 . 3 . 2 . . 2 . . 2 1 . Brawler 1 | . . . . . . . . . . . 1 . . Sentry 3 | . . 2 . . . . . . . . 1 . . Specialist 1 | . . . . . . . 1 . . . . . . Hunter 6 | . . . . . . . . . 2 2 2 . . Programmer 4 | . . . . . . . . . 2 2 . . . Z-Courier 1 | . . . . . . . . 1 . . . . . Packrat 2 | . . . . . . . . . . . 1 . 1 Samaritan 7 | . . . . . . . . . . 3 1 . 3 Best Kill Streak 5 | 4 4 4 3 . 1 . 3 1 4 4 5 1 1 Combat Bots Only 5 | . 3 3 3 . 1 . 3 1 4 4 5 1 . Max Kills in Single Turn 3 | 1 2 1 2 . 1 . 1 1 2 3 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . . . 1 . 1 . 2 3 3 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Damage Taken 7235 | . 248 470 129 . 460 . 438 137 843 1116 1112 2225 57 Core 1321 | . 44 14 11 . 45 . 12 37 31 156 102 844 25 Absorbed by Shields 258 | . . . . . . . . . . . . 258 . Core Remaining (%) 91 | 100 82 . . . 82 . 98 96 . . . . . Volleys Fired 290 | 16 34 17 3 . 14 . 14 16 33 66 14 4 59 Largest 3 | 2 2 2 2 . 2 . 3 2 2 2 2 2 1 Hottest 210 | 70 46 46 73 . 62 . 168 134 210 150 75 73 88 Shots Fired 418 | 32 68 34 6 . 16 . 36 24 42 70 25 6 59 Gun 259 | 32 68 34 6 . 9 . 18 16 . 2 12 3 59 Cannon 116 | . . . . . . . 14 8 40 54 . . . Launcher 43 | . . . . . 7 . 4 . 2 14 13 3 . Special . | . . . . . . . . . . . . . . Kinetic 173 | 16 68 34 3 . 9 . 18 8 . 2 12 3 . Thermal 199 | 16 . . . . . . 14 16 40 54 . . 59 Explosive 43 | . . . . . 7 . 4 . 2 14 13 3 . Electromagnetic 3 | . . . 3 . . . . . . . . . . Robot Hit Streak 15 | 11 12 11 15 . 3 . 8 10 7 6 8 14 . Robot Miss Streak 5 | 2 3 3 2 . 3 . 4 1 5 2 5 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 214 | 25 39 23 5 1 8 . 19 25 20 22 17 6 4 Core Hits 164 | 7 17 9 5 . 9 . 16 23 20 16 31 8 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . 1 1 . Critical Strikes 4 | . 1 . . . . . 1 . . . 1 1 . Burn 1 | . . . . . . . 1 . . . . . . Destroy 3 | . 1 . . . . . . . . . 1 1 . Melee Attacks 121 | . . 3 . 2 . 2 10 12 23 20 5 7 37 Impact 10 | . . 3 . . . . . . . . . 7 . Slashing 85 | . . . . 2 . 2 10 12 23 20 5 . 11 Piercing 26 | . . . . . . . . . . . . . 26 Sneak Attacks 19 | . . . . . . . . 5 3 5 2 . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11687 | 305 633 396 146 141 757 . 1425 1075 1639 2049 1876 829 416 Guns 2447 | 305 633 396 106 . 87 . 253 317 . 42 223 85 . Cannons 1381 | . . . . . . . 282 231 761 107 . . . Explosions 5044 | . . . 40 . 670 . 890 . 468 877 1355 744 . Melee 2792 | . . . . 141 . . . 527 387 1023 298 . 416 Ramming 23 | . . . . . . . . . 23 . . . . Kinetic 2221 | 158 633 396 32 . 87 . 334 231 . 42 223 85 . Thermal 1573 | 147 . . 40 . . . 201 317 761 107 . . . Explosive 5004 | . . . . . 670 . 890 . 468 877 1355 744 . Electromagnetic 74 | . . . 74 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2792 | . . . . 141 . . . 527 387 1023 298 . 416 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 2 10 10 10 2 Average Corruption 6 | . . . . . . . . . 1 6 10 10 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . 22 . . . . Effects 52 | . . . . . . . . . 1 21 23 1 6 Message Errors 17 | . . . . . . . . . 1 7 4 . 5 Matter Fused 15 | . . . . . . . . . . 8 7 . . Heat Flow Errors 6 | . . . . . . . . . . 1 4 1 . Energy Discharges 2 | . . . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . . . . . . . . . . 3 5 . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . Misfires 1 | . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 986 | . . . . 123 21 . 40 110 101 398 133 6 54 Projectiles 21 | . . . . . . . . . 21 . . . . Explosions 90 | . . . . . 21 . 40 . . 18 5 6 . Melee 875 | . . . . 123 . . . 110 80 380 128 . 54 Knockbacks 7 | . . . . . . . 1 6 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 1 3 . . . . . Secondary 3 | . . . . . . . . 3 . . . . . Self-Inflicted Damage 603 | . . . 6 . . . 63 . 135 238 67 94 . Shots 20 | . . . 1 . . . 1 . 5 9 1 3 . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 309 | 63 35 63 120 . 30 . 48 207 243 186 309 272 78 Average Temperature 66 | 29 9 19 61 . 11 . 21 92 63 68 129 104 31 Received Heat Transfer 994 | . 75 162 69 . 174 . 36 54 33 . 96 295 . Effects 1 | . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 2233 | 444 . . 50 . . . 407 518 703 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Peak Influence 631 | 30 194 176 102 . . 82 248 291 631 . . . . Initial 142 | . 19 24 17 . . 75 57 121 142 . . . . Average 143 | 16 59 97 100 . . 76 173 125 366 . . . . Maximum Alert Level 2 | . . . . . . . 1 1 2 . . . . Low Security (%) 80 | 100 100 100 100 . . 100 41 89 31 . . . . Level 1 8 | . . . . . . . 58 10 10 . . . . Level 2 10 | . . . . . . . . . 57 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 16 | . 1 . . . . . 3 3 9 . . . . Investigation 3 | . 1 . . . . . . 1 1 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 9 | . . . . . . . 3 2 4 . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 2 | . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Distress Signals 4 | . 1 1 . . . . . 1 1 . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . Times Spotted 144 | . 20 10 3 . 10 . 9 18 14 9 11 36 4 Peak Tracking Total 24 | . 4 7 3 . 3 . 3 5 4 6 6 24 3 Tactical Retreats 15 | . 3 1 . . . . . 3 1 2 . 2 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 5 . . . Triggered 47 | . . . . . . . . . . . . 47 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 5 | . 1 . . . . . . 1 3 . . . . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 22 | . 8 4 . . 1 1 . . 3 1 . 4 . Terminals 12 | . 6 4 . . 1 1 . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 60 | . 31 11 . . 1 1 . . 5 1 . 10 . Successful 35 | . 12 7 . . 1 1 . . 3 1 . 10 . Failed 25 | . 19 4 . . . . . . 2 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 23 4 . . . . . 5 7 . . 1 . Terminals 38 | . 25 11 . . 1 1 . . . . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 30 | . 11 6 . . 1 1 . . . 1 . 10 . Record 10 | . . . . . 1 . . . . . . 9 . Part Schematic 2 | . 2 . . . . . . . . . . . . Robot Analysis 5 | . 2 3 . . . . . . . . . . . Prototype ID Bank 7 | . 6 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 7 4 . . . 1 . . 1 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 2 . . 13 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . 1 . . . . Time 42 | . . . . . . . . . 42 . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . . 4 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Total Allies 20 | . . . . 7 . . . 4 5 . . 4 . Largest Group 7 | . . . . 7 7 6 6 4 4 . . 4 . Highest-Rated Group 286 | . . . . 248 248 220 220 238 286 . . 219 . Highest-Rated Ally 81 | . . . . 42 42 42 42 70 81 . . 65 . Zionite Dispatches 4 | . . . . . . . . 2 2 . . . . Light 1 | . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . 1 . . 2 . . DROP 1 | . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . Ally Attacks 172 | . . . . . 63 . 32 32 33 . . 12 . Total Damage 4453 | . . . . . 1016 . 753 862 1442 . . 380 . Kills 28 | . . . . . 8 . 6 7 6 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total 5 | . 2 3 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 1 1 . . . . 1 1 . . Drone Launches 4 | . . . . . . . . . . . 2 2 . Drone Recoveries 3 | . . . . . . . . . . . 2 1 . Decoded 0b10 Intel 79 | . . . . . . 4 23 33 19 . . . . Items 79 | . . . . . . 4 23 33 19 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Turns Passed 9262 | 111 1073 280 269 1927 640 82 282 676 624 909 653 1024 712 Spaces Moved 5911 | 38 594 126 158 1179 373 37 98 311 559 723 389 728 598 Core 255 | . . . . . . . . . . . . 34 221 Treads 2212 | . 565 126 158 1179 184 . . . . . . . . Legs 67 | 38 29 . . . . . . . . . . . . Wheels 405 | . . . . . 189 37 98 81 . . . . . Hover 2595 | . . . . . . . . 230 559 723 389 694 . Flight 377 | . . . . . . . . . . . . . 377 Fastest Speed 50 | 120 120 160 160 160 120 180 180 60 56 56 56 50 50 Average Speed 127 | 120 158 160 160 160 156 180 180 180 60 94 148 124 54 Slowest Speed 562 | 120 160 160 160 160 240 180 180 562 126 212 216 146 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . 1 Exploration Rate (%) 50 | 3 84 16 42 90 61 2 82 9 18 73 79 88 62 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . . 3 1 . . . . . 1 . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 15 | . . . 1 4 3 . . . . 2 2 . 3 Spaces Dug 200 | . . 3 . . . 2 8 6 29 89 1 7 55 Terrain Destroyed 764 | . . 3 5 . 65 2 44 6 99 247 146 71 76 Melee 78 | . . 3 . . . 2 7 6 18 7 1 7 27 Projectile 129 | . . . . . . . 3 . 18 51 7 1 49 AOE 557 | . . . 5 . 65 . 34 . 63 189 138 63 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Fac Upp Upp War Pro Total 7079 | 71 682 174 169 1223 414 49 158 397 767 842 426 821 886 Wait 345 | 12 19 . . 11 12 . 2 9 84 6 8 6 176 Move 5896 | 37 593 125 157 1178 372 36 97 310 558 721 388 727 597 Hop . | . . . . . . . . . . . . . . Pick Up 107 | 3 15 9 2 12 4 1 23 8 12 6 1 9 2 Fast Attach 37 | 1 1 2 . 2 2 . 2 2 7 5 1 7 5 Attach 54 | . . 5 . 2 3 6 4 8 7 5 5 3 6 Detach 10 | . . . . 1 . 1 2 . 1 . . 1 4 Swap 50 | 1 6 5 4 4 3 3 3 6 7 4 3 1 . Drop 96 | 1 14 8 3 11 4 . 1 26 15 3 1 8 1 Fire 290 | 16 34 17 3 . 14 . 14 16 33 66 14 4 59 Melee 119 | . . 3 . 2 . 2 10 12 23 20 5 7 35 Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 1 . . 1 Rewire 67 | . . . . . . . . . 19 . . 48 . Trap 5 | . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 112 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 4) 830 | -10/Materials | Discovered new exit (range 7) 866 | -10/Materials | Discovered new exit (range 4) 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Discovered new exit (range 4) 1465 | -9/Materials | Entered Mines 1539 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1543 | -9/Mines | Found Prototype Device 1565 | -9/Mines | Learned Materials terminal intel 1572 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1616 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1640 | -9/Mines | Build established: Scavenger-Mutant 1722 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1734 | -9/Mines | Entered Zion 1878 | -7/Zion | Given the Hacking Drone Bay 1923 | -7/Zion | Discovered new exit (range 15) 2352 | -7/Zion | Learned location of Quarantine (-2) 2566 | -7/Zion | Learned location of Armory (-3) 2602 | -7/Zion | Gained Derelict followers 2959 | -7/Zion | Found Prototype Launcher 2959 | -7/Zion | Identified Rocket Array 3051 | -7/Zion | Imprinted 3054 | -7/Zion | Declared Zion's savior 3377 | -7/Zion | Learned location of Warlord (-4) 3591 | -7/Zion | Found Prototype Device 3592 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3594 | -7/Zion | Identified Exp. Sensor Array 3661 | -7/Zion | Entered Proximity Caves 3661 | -6/Proximity Caves | Accompanied by 7 allies 4073 | -6/Proximity Caves | Spotted B-75 Beast 4153 | -6/Proximity Caves | Discovered new exit (range 7) 4286 | -6/Proximity Caves | Build established: Mutant 4301 | -6/Proximity Caves | Entered Factory 4301 | -6/Factory | Accompanied by 6 allies 4301 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4302 | -6/Factory | Identified exit to Lower Caves 4380 | -6/Factory | Identified exit to DSF 4383 | -6/Factory | Entered DSF 4383 | -6/DSF | Accompanied by 6 allies 4415 | -6/DSF | Additional patrols routed to DSF 4491 | -6/DSF | Lost 3 parts (1p1u1w) 4582 | -6/DSF | Sterilization system engaged 4602 | -6/DSF | Ambient heat levels rising (+10) 4617 | -6/DSF | Ambient heat levels rising (+10) 4632 | -6/DSF | Ambient heat levels rising (+10) 4635 | -6/DSF | Discovered new exit (range 5) 4647 | -6/DSF | Ambient heat levels rising (+10) 4662 | -6/DSF | Ambient heat levels rising (+10) 4665 | -6/DSF | Entered Factory 4665 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4792 | -5/Factory | Zion Light squad teleported in 4819 | -5/Factory | Build established: Hauler-Mutant 5100 | -5/Factory | Zion Explosive Resupply teleported in 5131 | -5/Factory | Found Prototype Launcher 5318 | -5/Factory | Discovered new exit (range 14) 5341 | -5/Factory | Entered another Factory area 5341 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5363 | -4/Factory | Build established: Derelict-Mutant 5411 | -4/Factory | Identified Mni. Smartbomb Launcher 5571 | -4/Factory | Zion Hacker squad teleported in 5584 | -4/Factory | Garrison activated, responded to threat 5754 | -4/Factory | Garrison activated, responded to threat 5862 | -4/Factory | Fabricated Transmission Jammer (x1) 5946 | -4/Factory | Zion Recon squad teleported in 5954 | -4/Factory | Discovered new exit (range 12) 5955 | -4/Factory | Build established: Mutant 5963 | -4/Factory | Identified exit to Upper Caves 5965 | -4/Factory | Entered Upper Caves 6356 | -4/Upper Caves | Crushed by falling debris 6425 | -4/Upper Caves | Lost 6 parts (2p1n3u) 6543 | -4/Upper Caves | System corruption reached 10% 6573 | -4/Upper Caves | Lost 3 parts (1n1u1w) 6827 | -4/Upper Caves | Discovered new exit (range 9) 6874 | -4/Upper Caves | Entered another Upper Caves area 6902 | -4/Upper Caves | Discovered new exit (range 14) 7008 | -4/Upper Caves | Encountered a Warlord checkpoint 7174 | -4/Upper Caves | Lost 7 parts (1p2n3u1w) 7201 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7203 | -4/Upper Caves | Build established: Derelict-Mutant 7252 | -4/Upper Caves | Discovered new exit (range 9) 7527 | -4/Upper Caves | Entered Warlord 7559 | -4/Warlord | System corruption cleaned by Quarantine Array 7649 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7705 | -4/Warlord | Rebuked by Warlord 7730 | -4/Warlord | Warlord's base attacked by MAIN.C 7921 | -4/Warlord | Build established: Mutant 8080 | -4/Warlord | Warlord forces counterattacked 8238 | -4/Warlord | Learned Armory stockpile data 8240 | -4/Warlord | Learned 4 Research zone layouts 8240 | -4/Warlord | Learned 4 Access zone layouts 8240 | -4/Warlord | Learned 4 Command zone layouts 8241 | -4/Warlord | Learned Armory security intel 8241 | -4/Warlord | Learned Research security intel 8241 | -4/Warlord | Learned Quarantine security intel 8241 | -4/Warlord | Learned Factory fabricator intel 8241 | -4/Warlord | Learned Research scanalyzer intel 8300 | -4/Warlord | Found Prototype Energy Gun 8303 | -4/Warlord | Found Prototype Energy Gun 8308 | -4/Warlord | Found Prototype Energy Gun 8312 | -4/Warlord | Found Prototype Energy Gun 8384 | -4/Warlord | Spotted Striker 8391 | -4/Warlord | Spotted B-90 Cyclops 8391 | -4/Warlord | Spotted Executioner 8405 | -4/Warlord | Warlord base infiltrated, sounded retreat 8475 | -4/Warlord | Spotted Executioner 8530 | -4/Warlord | Spotted Executioner 8530 | -4/Warlord | Spotted Executioner 8530 | -4/Warlord | Spotted Striker 8532 | -4/Warlord | Core integrity fell below 50% 8534 | -4/Warlord | Released all parts (5) 8537 | -4/Warlord | Core integrity fell below 20% 8547 | -4/Warlord | Discovered new exit (range 8) 8551 | -4/Warlord | Entered Proximity Caves 8565 | -3/Proximity Caves | Lost 17 parts (3p7n4u3w) 8865 | -3/Proximity Caves | Crushed by falling debris 8991 | -3/Proximity Caves | Build established: Derelict-Mutant 9263 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08689_ Acquired Mak. Spear. 08691_ Acquired Core Analyzer. 08694_ Acquired 23 matter. 08764_ Searching scrap... 08764_ Found Ripper. 08764_ Found 27 Matter. 08765_ Acquired 7 matter. 08865_ The unstable cave ceiling collapses. 08865_ Crushed by falling debris. 08865_ Machine Analyzer destroyed. 08865_ System corrupted by crushing effect (+2). 08965_ System corrupted: Energy discharge (-52). 08999_ L6KZQCKNG =#K QLKOAY7WKCH LYFDNT|%SS 09086_ 0,FZ6SS20X8#6VKGPM7 J3%OH 09116_ :VZ5MUPB/Y#D0XSM%Y