Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.08 @ 21:42:56 Player: thingamajigger Result: Destroyed by as-71446 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (4462) 4462 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 8941 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 438 Friendly Fire -434 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 418/700 System Corruption 14% Temperature Critical (635) Movement Core (1500) Ox29 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Zionite Biocell Zionite Weapon Casing > --- WEAPON (3) ------- Rocket Array > --- INVENTORY (25) --- High-capacity Storage Unit Makeshift Trap Scanner Improved Terrain Scanner Weapon Cycler Zionite Weapon Casing Zionite Light Carapace Makeshift Armor Plating Makeshift Armor Plating Shield Generator Zionite Laser-S Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Barrage Gun Heavy Battle Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Proton Missile Launcher Power Maul Dirty Bomb Trap Signal Generator Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Rocket Array > --- INVENTORY -------- Experimental Heat Sink High-capacity Storage Unit Makeshift Trap Scanner Improved Terrain Scanner Weapon Cycler Zionite Weapon Casing Zionite Light Carapace Makeshift Armor Plating Makeshift Armor Plating Shield Generator Zionite Laser-S Zionite Phaser-S Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Barrage Gun Heavy Battle Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Proton Missile Launcher Power Maul Dirty Bomb Trap Signal Generator [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Zionite Phaser-S Ballistic Gun Gauss Rifle Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 109 | 6 5 2 . 4 22 22 17 1 11 19 Power 10 | 1 1 . . 1 1 2 2 . 1 1 Engine 5 | 1 . . . 1 . 1 1 . 1 . Core 4 | . 1 . . . 1 1 1 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 24 | 2 . . . 1 7 7 4 1 2 . Treads 23 | 2 . . . 1 6 7 4 1 2 . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 1 3 1 . 1 7 5 6 . 7 11 Device 15 | . . . . . 1 2 5 . 2 5 Storage 7 | 1 2 . . . 2 1 . . . 1 Processor 6 | . 1 . . . 2 2 . . 1 . Hackware 1 | . . . . . . . . . . 1 Protection 13 | . . 1 . 1 2 . 1 . 4 4 Artifact . | . . . . . . . . . . . Weapon 33 | 2 1 1 . 1 7 8 5 . 1 7 Energy Gun 5 | . . . . . . . . . . 5 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 2 1 1 . 1 6 5 4 . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 1 2 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 1 2 . . 8 Parts Lost 36 | . 2 1 . 4 4 10 1 . 2 12 Power 5 | . 1 . . 1 1 1 . . . 1 Propulsion 14 | . . . . 1 1 5 1 . 2 4 Utility 6 | . . . . 1 . 2 . . . 3 Weapon 11 | . 1 1 . 1 2 2 . . . 4 Highest Loss Streak 11 | . 1 1 . 4 3 5 1 . 1 11 Average Slot Usage (%) 93 | . 99 91 100 98 98 99 88 92 90 90 Engine 4 | . 5 . . 2 2 2 5 7 7 3 Core 4 | . 8 14 14 10 6 4 1 . . . Treads 28 | . 28 28 28 27 25 29 29 30 28 29 Device 5 | . . . . . 7 9 9 7 3 2 Storage 9 | . 14 14 14 14 9 7 7 7 7 10 Processor 9 | . 13 9 . . 10 17 9 7 7 6 Protection 5 | . . 4 14 14 9 2 . 7 11 8 Ballistic Gun 22 | . 27 19 28 28 26 22 21 23 22 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 133 | 12 49 49 49 53 93 110 117 117 118 133 Greatest Support 80 | 40 40 40 40 40 60 80 80 80 80 80 Greatest Overweight (x) 3 | . 1 1 1 1 3 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 15 20 20 20 20 24 25 25 25 25 Most Carried 25 | . 8 9 7 15 20 25 25 25 25 25 Average Carried 19 | . 4 7 7 12 18 21 24 24 22 22 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | . 7 7 7 15 19 25 25 25 25 22 Class Distribution -------------------- 29% | Scavenger-Gunner 24% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Skirmisher 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 7359 | 214 316 91 . 172 1019 759 2611 377 1720 80 Remotely . | . . . . . . . . . . . Salvage Created 5714 | . 409 119 . 111 1596 1053 686 328 1230 182 Parts 381 | . 26 11 . 11 95 73 32 14 105 14 Haulers Intercepted 5 | . 1 . . . 4 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 33 11 . . Prevented 5 | . . . . . . . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 89 | . 8 3 . 5 24 24 11 4 3 7 Guns 78 | . 8 3 . 5 24 19 11 4 3 1 AOE 11 | . . . . . . 5 . . . 6 Classes Destroyed 23 | . 3 2 . 2 4 4 3 . 2 3 Worker 2 | . . . . . 2 . . . . . Builder 3 | . . . . . 2 1 . . . . Hauler 5 | . 1 . . . 4 . . . . . Recycler 2 | . . 1 . . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . Watcher 7 | . 1 . . . 3 3 . . . . Swarmer 13 | . . 3 . 2 4 3 1 . . . Grunt 31 | . 8 . . . 14 3 3 3 . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 7 | . . . . 1 4 2 . . . . Demolisher 2 | . . . . 2 . . . . . . Specialist 5 | . . . . . . 5 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 10 | . . . . . . 9 . 1 . . Heavy 2 | . . . . . . 2 . . . . Zionite 46 | . . . . . . . . . 46 . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 6 | . . . . . . . . . . 6 Decomposer 1 | . . . . . . . 1 . . . Packrat 1 | . . . . . . . . 1 . . Tinkerer 4 | . . . . . . . . . 4 . Assembled 1 | . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . 1 . Thug 4 | . . . . . . . 4 . . . Savage 1 | . . . . . . . 1 . . . Wizard 1 | . . . . . . . . . 1 . Mutant 5 | . . . . . . . 2 1 2 . Best Kill Streak 10 | . 2 3 . 2 6 10 3 3 7 6 Combat Bots Only 8 | . 2 3 . 2 5 8 3 3 1 6 Max Kills in Single Turn 3 | . 2 1 . 1 2 3 1 2 2 3 Gunslinging 1 | . 1 . . . 1 1 . 1 . . Exploded 3 | . . . . . . 2 . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7885 | . 320 120 . 577 685 1941 516 57 1992 1677 Core 956 | . 31 33 . 76 96 206 27 . 143 344 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 44 82 . . . . . Volleys Fired 354 | . 36 14 1 19 74 54 36 10 95 15 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 Hottest 120 | . 40 40 40 43 84 84 84 79 79 120 Shots Fired 950 | . 71 19 2 38 219 151 110 31 282 27 Gun 940 | . 71 19 2 38 219 145 110 31 282 23 Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . . 6 . . . 4 Special . | . . . . . . . . . . . Kinetic 920 | . 71 19 2 38 219 145 110 31 282 3 Thermal . | . . . . . . . . . . . Explosive 10 | . . . . . . 6 . . . 4 Electromagnetic . | . . . . . . . . . . . Phasic 20 | . . . . . . . . . . 20 Robot Hit Streak 19 | . 8 3 . 11 19 9 13 13 15 9 Robot Miss Streak 5 | . 3 3 . 2 4 5 4 1 3 2 Penetration Max 1 | . . . . . 1 1 1 1 1 . Secondary Targets 30 | . 2 1 . 1 6 4 2 2 12 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 1 . Shots Hit Robots 622 | . 49 8 . 28 149 91 75 25 177 20 Core Hits 310 | . 25 5 . 10 62 64 28 13 70 33 Critical Kills 6 | . . . . . 3 2 . . 1 . Critical Parts Destroyed 5 | . . . . . 2 . 1 . 2 . Critical Strikes 11 | . . . . . 5 2 1 . 3 . Destroy 11 | . . . . . 5 2 1 . 3 . Melee Attacks 8 | . . . . . . 1 3 . . 4 Impact 4 | . . . . . . . . . . 4 Slashing 4 | . . . . . . 1 3 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14069 | . 622 98 . 329 2585 3266 1684 497 3212 1776 Guns 11327 | . 609 98 . 328 2585 2126 1394 497 3212 478 Cannons . | . . . . . . . . . . . Explosions 2087 | . . . . . . 1140 . . . 947 Melee 641 | . . . . . . . 290 . . 351 Ramming 14 | . 13 . . 1 . . . . . . Kinetic 10865 | . 609 98 . 328 2585 2126 1394 497 3212 16 Thermal . | . . . . . . . . . . . Explosive 2087 | . . . . . . 1140 . . . 947 Electromagnetic . | . . . . . . . . . . . Impact 351 | . . . . . . . . . . 351 Slashing 290 | . . . . . . . 290 . . . Piercing . | . . . . . . . . . . . Phasic 462 | . . . . . . . . . . 462 Highest Corruption 14 | . . . . . . 9 9 9 14 14 Average Corruption 10 | . . . . . . 6 9 9 13 14 Corruption Purged . | . . . . . . . . . . . Effects 356 | . . . . . . 37 134 31 96 58 Message Errors 75 | . . . . . . 12 32 5 16 10 Matter Fused 90 | . . . . . . 7 33 9 23 18 Heat Flow Errors 53 | . . . . . . 3 26 3 14 7 Energy Discharges 42 | . . . . . . 6 16 1 14 5 Parts Rejected 2 | . . . . . . . 1 . 1 . Data Loss (minor) 54 | . . . . . . 6 16 9 14 9 Data Loss (major) 20 | . . . . . . 2 7 3 4 4 Misfires 13 | . . . . . . 1 3 1 5 3 Alerts 2 | . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 272 | . . . . . . . 62 . . 210 Projectiles . | . . . . . . . . . . . Explosions 9 | . . . . . . . . . . 9 Melee 263 | . . . . . . . 62 . . 201 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 . . . . Shots 1 | . . . . . . 1 . . . . Rammed 4 | . 2 . . 2 . . . . . . Targets Rammed 4 | . 2 . . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 855 | . 21 . 4 17 188 239 292 277 315 855 Average Temperature 82 | . 7 . 3 5 51 20 92 106 88 173 Received Heat Transfer 1453 | . 198 . . 45 378 195 241 27 126 243 Effects 17 | . . . . . . . 4 1 4 8 Energy Bleed 7 | . . . . . . . 1 . 3 3 Interference 4 | . . . . . . . 3 1 . . Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 1 2 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions 7 | . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 2 . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 456 | . 132 65 . 161 399 456 . . . . Initial 181 | . . . . . 19 181 . . . . Average 172 | . 54 60 . 98 155 310 . . . . Maximum Alert Level 2 | . . . . . 1 2 . . . . Low Security (%) 62 | 100 100 100 . 100 65 16 . . . . Level 1 28 | . . . . . 34 54 . . . . Level 2 9 | . . . . . . 29 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 4 . . 1 2 9 . . . . Investigation 1 | . 1 . . . . . . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 9 | . 3 . . . 2 4 . . . . Assault 2 | . . . . 1 . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 212 | . 18 3 . 12 33 34 16 4 85 7 Peak Tracking Total 11 | . 3 3 . 4 4 11 4 3 6 6 Tactical Retreats 12 | . . . . 2 1 2 . . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . . 1 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . . . 1 . . . 3 . Max in Single Turn 2 | . . . . . 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 17 | . 4 . 4 . 4 3 2 . . . Terminals 9 | . 4 . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . 13 . 4 . 21 6 2 . . . Successful 28 | . 5 . 4 . 13 4 2 . . . Failed 17 | . 7 . . . 8 2 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 33 | . 13 . . . 16 . . . 4 . Terminals 34 | . 13 . . . 17 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 5 . 4 . 4 2 2 . . . Record 5 | . . . 4 . 1 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 3 | . 3 . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . 2 . . . . . Alert Level 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . . . . Insert Component 2 | . . . . . 1 1 . . . . Analyze 4 | . . . . . 3 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 5 . . . . . Terminals 5 | . . . . . 5 . . . . . Track 2 | . . . . . 2 . . . . . Botnet 2 | . . . . . 2 . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 5 . . . 4 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 1 . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . 1 . . 2 . 1 . Largest Group 2 | . . . . 1 . . 2 1 1 . Highest-Rated Group 99 | . . . . 31 . . 62 31 99 . Highest-Rated Ally 99 | . . . . 31 . . 31 31 99 . Total Orders . | . . . . . . . . . . . Ally Attacks 114 | . . . . 20 . . 31 7 56 . Total Damage 3997 | . . . . 339 . . 585 158 2915 . Kills 41 | . . . . 5 . . 5 . 31 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 15169 | 74 1277 153 1261 510 1528 1777 4019 901 2175 1494 Spaces Moved 5759 | 48 554 49 525 182 614 634 1528 346 725 554 Core 10 | 10 . . . . . . . . . . Treads 5669 | 38 554 49 525 182 534 634 1528 346 725 554 Legs . | . . . . . . . . . . . Wheels 80 | . . . . . 80 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 145 240 242 250 250 250 Average Speed 235 | 137 188 240 240 240 200 241 249 250 250 250 Slowest Speed 330 | 160 240 240 240 240 240 243 250 250 250 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 87 14 91 45 59 18 92 57 46 75 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . 2 2 1 . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 74 | . . . . . 1 31 4 1 2 35 Melee 1 | . . . . . . 1 . . . . Projectile 16 | . . . . . 1 6 4 1 2 2 AOE 57 | . . . . . . 24 . . . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6677 | 53 715 67 525 217 775 764 1678 363 887 633 Wait 242 | . 107 . . . 16 25 33 2 37 22 Move 5749 | 47 553 48 524 181 613 633 1527 345 724 554 Hop . | . . . . . . . . . . . Pick Up 107 | . 10 2 . 11 26 22 20 2 10 4 Fast Attach 36 | 6 1 . . 1 6 5 4 1 5 7 Attach 50 | . 2 2 . 3 8 11 10 . 6 8 Detach 15 | . . 1 . . 1 1 4 . 2 6 Swap 23 | . 2 . . . 8 6 3 . . 4 Drop 76 | . 2 . . . 23 6 25 3 8 9 Fire 354 | . 36 14 1 19 74 54 36 10 95 15 Melee 8 | . . . . . . 1 3 . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . 2 . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . . . . . . 13 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 5) 770 | -10/Materials | Discovered new exit (range 6) 805 | -10/Materials | Discovered new exit (range 4) 932 | -10/Materials | Central database locked down 1352 | -10/Materials | Entered Mines 1496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -10/Mines | Discovered new exit (range 5) 1505 | -10/Mines | Entered Exiles 1505 | -10/Exiles | Found Exiles lab abandoned 2747 | -10/Exiles | Discovered new exit (range 10) 2766 | -10/Exiles | Entered Mines 2767 | -9/Mines | Met a Derelict testing a Signal Generator 2776 | -9/Mines | Found Signal Generator 2910 | -9/Mines | Assembled infested the area 2915 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3056 | -9/Mines | Learned Materials terminal intel 3159 | -9/Mines | Core integrity fell below 50% 3187 | -9/Mines | Lost 4 parts (1p1n1u1w) 3247 | -9/Mines | Discovered new exit (range 13) 3276 | -9/Mines | Entered Materials 3276 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3277 | -8/Materials | Loaded intel: 11 terminal locations 3481 | -8/Materials | Lost 3 parts (1n2w) 3727 | -8/Materials | Build established: Scavenger-Gunner 4580 | -8/Materials | Discovered new exit (range 15) 4804 | -8/Materials | Entered Factory 4804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5427 | -7/Factory | Cargo convoy interrupted 5479 | -7/Factory | Lost 4 parts (3n1u) 5484 | -7/Factory | Destroyed 8 combat bots 5638 | -7/Factory | Lost 5 parts (1p2n2w) 5650 | -7/Factory | Build established: Scavenger-Skirmisher 5870 | -7/Factory | Found Prototype Launcher 5871 | -7/Factory | Identified Rocket Array 6433 | -7/Factory | Discovered new exit (range 15) 6574 | -7/Factory | Identified exit to Lower Caves 6581 | -7/Factory | Entered Lower Caves 7021 | -7/Lower Caves | Attacked by a faux Warlord 7468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7715 | -7/Lower Caves | Found Prototype Device 7804 | -7/Lower Caves | Identified Heart of Steel 8091 | -7/Lower Caves | Build established: Scavenger-Gunner 8528 | -7/Lower Caves | Build established: Scavenger-Mutant 9600 | -7/Lower Caves | Encountered a Warlord checkpoint 9601 | -7/Lower Caves | Discovered new exit (range 16) 9651 | -7/Lower Caves | Learned 4 Factory zone layouts 9684 | -7/Lower Caves | Learned location of Zion (-7) 10600 | -7/Lower Caves | Entered another Lower Caves area 10600 | -7/Lower Caves | Accompanied by 1 ally 10784 | -7/Lower Caves | Discovered new exit (range 5) 10905 | -7/Lower Caves | Build established: Scavenger-Gunner 11019 | -7/Lower Caves | Encountered a Warlord checkpoint 11444 | -7/Lower Caves | Discovered new exit (range 7) 11501 | -7/Lower Caves | Entered Zion 11527 | -7/Zion | Attacked by Zionites 11610 | -7/Zion | Discovered new exit (range 11) 11749 | -7/Zion | System corruption reached 10% 11840 | -7/Zion | Heart of Steel transformed into Warbot 11956 | -7/Zion | Allies destroyed Imprinter 11965 | -7/Zion | Extracted access codes from Imprinter's data core 12034 | -7/Zion | Spotted Y7-8MT(B) 12042 | -7/Zion | Spotted ZK-RYE(B) 12066 | -7/Zion | Allies destroyed Y7-8MT(B) 12082 | -7/Zion | Allies destroyed ZK-RYE(B) 12805 | -7/Zion | Build established: Scavenger-Tank 13079 | -7/Zion | Core integrity fell below 50% 13304 | -7/Zion | Found Prototype Device 13631 | -7/Zion | Opened final containment barrier to the Deep Caves 13671 | -7/Zion | Discovered new exit (range 3) 13671 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13676 | -7/Zion | Entered Deep Caves 13677 | -7/Deep Caves | Identified Bomb Factory No. 2 14221 | -7/Deep Caves | Build established: Scavenger-Mutant 14226 | -7/Deep Caves | Found Prototype Protection 14226 | -7/Deep Caves | Identified Zio. Heavy Carapace 14275 | -7/Deep Caves | Found Prototype Protection 14297 | -7/Deep Caves | Found Prototype Protection 14297 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 14944 | -7/Deep Caves | Discovered new exit (range 6) 14986 | -7/Deep Caves | Build established: Mutant 15132 | -7/Deep Caves | Spotted as-71446 15168 | -7/Deep Caves | Core integrity fell below 20% 15170 | -7/Deep Caves | Destroyed by as-71446 with Assembled Focal Cannon Last Messages --------------- 15147_ Destroyed Prototype Device. 15148_ as-71446 GOLEM Unit beginning Prototype Device integration. 15149_ as-71446 Prototype Device integration complete. 15152_ System corrupted: Heat flow error (+299). 15153_ Overheating: Imp. Targeting Computer damaged (-9). 15154_ Overheating: Energy bleed (-126). 15154_ Arm. Treads destroyed. 15157_ Overheating: Arm. Treads damaged (-64). 15157_ Arm. Treads destroyed. 15157_ Zio. Phaser-S destroyed. 15158_ Overheating: Matter decay (-5). 15160_ Overheating: Energy bleed (-149). 15162_ Zio. Light DM Reactor permanently disabled. 15162_ Overheating: Short circuit. 15164_ Overheating: Energy bleed (-91). 15164_ Exp. Heat Sink destroyed. 15164_ Broken Zio. Light DM Reactor destroyed. 15167_ Imp. Targeting Computer destroyed. 15167_ Zio. Phaser-S destroyed. 15168_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????#???????????????????????# | | ?????????????????#?? ???????????????????????# | | ?????????????? # ? ??????????????????????# | | ???????????? # ??##?????????????????# | | ?????????? # ?? #?????????????????# | | ?????????? ?? #???????????????? " | | ?????????"" ?? #??????????????# ## | | ?????????G ## #??????????????# ??# | | ????????" # #??????????????# | | ????????" ?????????????? % | | ????????# ???????????????? | | ?????????" ???????????????? # | | ?????????" ###??????????????? #? | | ?????????" ????????????????????? | | ?????????" ;####??????????????????? | | ?????????" ;## #??????????????????? | | ????????# g ! @### ####???????????????? | | ????????# s # #???????????????? | | ????????# / l ##?????????????????? | | ????????# ###??####?????????? | | ????????# M #??# ?????????? | | ????????# ! ###??# ?????????? | | ????????# / / ##???# #?????????? | | ????????# l ! ! #???# #?????????? | | ????????? g #???# #?????????? | | ????????? * * ]b #???# #?????????? | | ?????????? * ! ! #???# #?????????? | | ?????????? * #???# #?????????? | | ??????????? ] b s ] #???# ###??????#? | | ??????????? #??## #####??# | | ??????????? ##?# ##?# | | ??????????? ! ! ] #?# #?# | | ???????????? * * ### ##? | | ????????????* * ## #### ##? | | ????????????? * # ##?## #? | | ????????????? * #??# ## | | ????????????? #??# | | ????????????? * #??# | | ????????????? ### #?## ### | | ?????????????? #?# #??## ### | | ?????????????? ##?## ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 11 Armor Integrity Analysis 20 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Core Analyzer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Fission Core | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive System Guard | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Remote Shield | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Energy Filter | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked K-01 Serf | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoResetBox Manual? 0 Play Time 00:57:07 Cumulative 118.2 hours Start 2021.12.06 @ 17:15:06 End 2021.12.08 @ 21:42:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 188 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 619ea19e-6d8e-43c3-8c1b-f05d39c3ddca