Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 10:42:08 Player: Fazzonamite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (31) 155 Value Destroyed (1000) 1000 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (7500) 7500 TOTAL SCORE: 16275 Bonus ------- Triggered High Security 500 High Alert Combat Kills 319 Follower Combat Kills 3227 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -146 Cogmind --------- Core Integrity 1542/1600 Matter 239/300 Energy 237/240 System Corruption 0% Temperature Cool (6) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (8) --- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array > --- UTILITY (12) ----- Experimental Heat Sink Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Experimental Reaction Control System Layered Light Armor Plating Focal Shield Advanced System Shield Experimental System Shield Improved System Guard Advanced Corruption Screen > --- WEAPON (3) ------- Improved Remote Datajack Improved Plasma Cutter > --- INVENTORY (5) ---- Field Propulsion Array Improved Q-thruster System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Experimental Reaction Control System Layered Light Armor Plating Focal Shield Advanced System Shield Experimental System Shield Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- Improved Remote Datajack Improved Plasma Cutter > --- INVENTORY -------- Nuclear Pulse Array Advanced Surge Thruster Advanced Surge Thruster System Shield [Rating: 154] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Barrage Gun Energy Gun Pulse Rifle Ballistic Gun Barrage Gun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . . . 2 . . . 1 . 1 2 Utility 10 | . . . 2 . . . 2 . . 2 1 2 1 . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 113 | 6 4 5 3 1 8 2 8 14 6 9 11 14 7 15 Power 12 | 1 . 2 . . . . 1 2 1 . 1 1 1 2 Engine 6 | 1 . 2 . . . . 1 1 . . . 1 . . Core 4 | . . . . . . . . 1 1 . 1 . . 1 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 21 | 2 2 . . . 1 . 1 1 . 1 3 2 1 7 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 7 | 2 2 . . . 1 . 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . 1 3 2 1 7 Utility 61 | 1 2 1 3 1 4 2 5 7 4 6 7 9 5 4 Device 32 | 1 . . 2 . 4 . 3 1 2 6 3 6 2 2 Storage 2 | . 1 . 1 . . . . . . . . . . . Processor 11 | . . 1 . . . 1 1 1 1 . 4 1 1 . Hackware 3 | . . . . . . . 1 . . . . . . 2 Protection 13 | . 1 . . 1 . 1 . 5 1 . . 2 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 . 2 . . 3 . 1 4 1 2 . 2 . 2 Energy Gun 3 | 1 . 1 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 . . 2 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon 4 | . . . . . . . 1 . . . . 1 . 2 Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 1 1 . 1 . . Unidentified Prototypes 4 | . . . . . . . . 1 1 . . 1 . 1 Parts Lost 23 | . 1 . . . . . . 7 1 4 2 6 2 . Power 3 | . . . . . . . . 1 1 . . . 1 . Propulsion 4 | . 1 . . . . . . . . . . 2 1 . Utility 12 | . . . . . . . . 4 . 3 2 3 . . Weapon 4 | . . . . . . . . 2 . 1 . 1 . . Highest Loss Streak 5 | . 1 . . . . . . 5 1 3 2 5 2 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 100 98 100 88 88 74 81 48 32 49 56 64 84 Engine 8 | . 14 14 11 11 11 11 8 8 . . 6 3 2 . Core 1 | . . . . . . . . 4 2 . 1 1 . 1 Wheel 11 | . 27 28 22 22 11 11 13 13 . . . . . . Flight 2 | . . . . . . . . . . 1 9 13 14 20 Device 14 | . 14 4 20 20 15 17 14 16 20 11 12 11 16 20 Storage 6 | . 3 14 11 11 11 11 6 6 3 . . . . . Processor 10 | . . 9 11 11 11 11 6 9 13 10 8 21 24 19 Hackware 1 | . . . . . . . 5 2 . . . . . 4 Protection 3 | . 5 . . 1 6 4 4 3 3 5 3 1 2 4 Energy Gun 3 | . 14 14 11 11 3 . . . . . . . . . Ballistic Gun 8 | . 14 14 11 11 18 22 8 3 . . . . . . Special Weapon 1 | . . . . . . . 4 5 . . . . . 8 Peak Build Rating 154 | 6 7 12 14 17 26 30 43 59 38 33 74 92 111 154 Average Rating 39 | 3 6 10 13 15 23 28 38 53 22 18 36 67 97 145 On Entrance 33 | . 6 7 12 14 17 24 30 43 42 20 25 74 78 104 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 9 19 22 34 36 37 37 45 61 9 9 21 25 34 52 Greatest Support 56 | 20 20 20 20 20 28 28 38 56 12 13 25 36 43 56 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 . . . 1 . . Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 5 6 10 14 15 15 15 15 15 9 5 5 5 5 5 Most Carried 15 | 5 9 10 13 14 15 15 15 15 12 5 5 5 5 5 Average Carried 10 | 2 5 9 10 13 14 14 12 14 5 3 4 4 4 2 Final Capacity 15 | 5 10 10 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 3 9 10 13 14 15 15 15 12 4 3 5 4 5 4 Class Distribution -------------------- 41% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Commander-Assassin 7% | Scout 5% | Scavenger-Assassin 3% | Derelict-Mutant 3% | Commander-Skirmisher 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Commander-Assassin | -6/Extension Scout | -6/Cetus Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Matter Collected 1898 | 228 171 174 81 . 80 94 19 491 . . 240 33 177 110 Remotely . | . . . . . . . . . . . . . . . Salvage Created 857 | 22 261 76 96 . . 82 . 293 . . 27 . . . Parts 65 | 2 21 3 17 . . 8 . 11 . . 3 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Combat Hostiles Destroyed 23 | . 7 2 4 . . 3 . 6 . . 1 . . . Melee 4 | . . . . . . . . 3 . . 1 . . . Guns 16 | . 7 2 4 . . 3 . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . Classes Destroyed 11 | 1 5 . 1 . . 2 . 2 . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . Builder 4 | . 2 . 1 . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 8 | . 3 . 3 . . 1 . . . . 1 . . . Grunt 9 | . 4 2 1 . . . . 2 . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . Sentry 3 | . . . . . . . . 3 . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 1 5 1 5 . . 1 . 3 . . 1 . . . Combat Bots Only 3 | . 2 1 3 . . 1 . 2 . . 1 . . . Max Kills in Single Turn 1 | 1 1 1 1 . . 1 . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Hostile Shots Fired 386 | . 26 11 7 . . 8 . 178 4 25 19 42 39 27 Missed 171 | . 11 3 3 . . 1 . 68 1 13 10 18 28 15 Damage Taken 4302 | . 169 91 79 . . 138 . 1623 82 500 125 783 396 316 Core 1135 | . 27 22 22 . . 15 . 264 34 264 72 309 48 58 Absorbed by Shields 242 | . . . . . . . . 204 . . 6 32 . . Redirected to Shielding 160 | . 1 . . . . . . 107 . 40 12 . . . Ignored by Resistances 102 | . . . . . . . . . . . . 42 6 54 Regen/Repaired (Parts) 128 | . . . . . 128 . . . . . . . . . Core Remaining (%) 85 | 100 . 80 . . . 90 . . 64 73 93 76 96 96 Volleys Fired 122 | 3 30 8 17 . . 8 5 43 . . . . . 8 Largest 2 | 2 2 2 2 . . 2 1 2 . . . . . 1 Hottest 83 | 60 60 83 83 . . 56 28 56 . . . . . 20 Shots Fired 188 | 6 59 16 32 . . 16 5 46 . . . . . 8 Gun 138 | 6 59 16 32 . . 16 1 8 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . 10 . . . . . . Special 40 | . . . . . . . 4 28 . . . . . 8 Kinetic 83 | 3 30 8 17 . . 16 1 8 . . . . . . Thermal 60 | 3 29 8 15 . . . . . . . . . . 5 Explosive 10 | . . . . . . . . 10 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 13 6 7 . . 3 3 7 . . . . . 9 Robot Miss Streak 3 | . 2 1 3 . . 3 3 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 121 | 6 37 12 18 . . 7 3 30 . . 1 . . 7 Core Hits 87 | 2 18 5 9 . . 5 . 44 . 1 1 . . 2 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . 1 . . 1 . . . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . 1 . . . . . . Melee Attacks 24 | . . . . . . . . 4 . 9 11 . . . Impact 20 | . . . . . . . . . . 9 11 . . . Slashing . | . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . 4 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2680 | 70 485 166 271 . . 151 . 1398 . 6 53 . . 80 Guns 1155 | 70 485 166 271 . . 151 . 12 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1275 | . . . . . . . . 1275 . . . . . . Melee 158 | . . . . . . . . 105 . . 53 . . . Ramming 12 | . . . . . . . . 6 . 6 . . . . Kinetic 620 | 37 271 66 83 . . 151 . 12 . . . . . . Thermal 698 | 33 214 100 188 . . . . 83 . . . . . 80 Explosive 1192 | . . . . . . . . 1192 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 53 | . . . . . . . . . . . 53 . . . Slashing . | . . . . . . . . . . . . . . . Piercing 105 | . . . . . . . . 105 . . . . . . Highest Corruption 5 | . . . . . . . 5 5 5 5 . . . . Average Corruption 5 | . . . . . . . 5 5 5 5 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . 2 . Effects 36 | . . . . . . . 2 29 2 3 . . . . Message Errors 9 | . . . . . . . 1 8 . . . . . . Matter Fused 9 | . . . . . . . . 8 . 1 . . . . Heat Flow Errors 5 | . . . . . . . 1 3 1 . . . . . Energy Discharges 5 | . . . . . . . . 4 1 . . . . . Parts Fused 2 | . . . . . . . . 1 . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . 3 . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 3 | . . . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . 3 . 3 . . . . Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . 1 . 1 . . . . Targets Rammed 2 | . . . . . . . . 1 . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 271 | . 32 126 81 . . 32 271 213 197 . . . . 184 Average Temperature 52 | . 21 52 36 . . 14 141 61 104 . . . . 56 Received Heat Transfer 533 | . 48 51 30 . . . . 320 18 27 12 18 . 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 1492 | 75 475 223 407 . . . . 127 . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Peak Influence 1892 | 5 270 168 119 46 . . 196 1892 1100 890 783 834 769 1301 Initial 1100 | . 3 103 . 46 . . 66 95 1100 610 361 411 379 460 Average 582 | 2 141 78 63 46 . . 87 1099 1097 690 539 579 543 814 Maximum Alert Level 5 | . 1 . . . . . . 5 4 3 3 3 3 4 Low Security (%) 32 | 100 57 100 100 100 . . 100 4 . . . . . . Level 1 8 | . 42 . . . . . . 9 . . 21 . 36 . Level 2 23 | . . . . . . . . 4 . 72 55 70 42 50 Level 3 17 | . . . . . . . . 31 25 27 23 29 20 14 Level 4 8 | . . . . . . . . 19 74 . . . . 34 Level 5 5 | . . . . . . . . 21 . . . . . . High Security 2 | . . . . . . . . 8 . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 1 1 1 . . . 11 . 3 7 2 2 12 Investigation 7 | . . 1 . . . . . 2 . 1 2 . 1 . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 16 | . 1 . 1 . . . . 4 . 1 3 1 1 4 Assault 11 | . . . . 1 . . . 5 . . . 1 . 4 Garrison 6 | . . . . . . . . . . . 2 . . 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Distress Signals 14 | . 3 . 1 . . . . 3 1 1 . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 242 | . 18 4 12 . . 7 1 81 4 19 19 31 27 19 Peak Tracking Total 21 | . 4 2 4 . . 3 3 18 5 9 7 21 15 7 Tactical Retreats 38 | . 2 1 . . . 1 3 . . 7 5 9 6 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . . 1 . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . 4 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Machines Disabled 12 | . . . . . . . . 6 . . 1 . . 5 Max in Single Turn 3 | . . . . . . . . 3 . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . 1 Energy Cycler 2 | . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Machines Accessed 10 | . . 1 2 . . . 1 . . 1 2 1 . 2 Terminals 4 | . . . 2 . . . 1 . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 . . 1 Total Hacks 23 | . . 1 5 . . . 1 . . 3 5 1 . 7 Successful 6 | . . 1 2 . . . 1 . . 1 1 . . . Failed 17 | . . . 3 . . . . . . 2 4 1 . 7 Catastrophic 5 | . . . . . . . . . . . 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 70 | . . . 5 . 1 . 5 9 . 14 6 8 6 16 Terminals 10 | . . . 5 . . . 1 . . . . . . 4 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 3 3 . . 3 Terminal Hacks 2 | . . 1 . . . . 1 . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . . . 2 . . . . . . . 1 1 . 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . . 2 Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 1 14 . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Total Allies 69 | . . . . 1 4 . 5 21 . 10 3 8 8 9 Largest Group 18 | . . . . 1 5 5 8 18 . 9 3 4 5 5 Highest-Rated Group 764 | . . . . 31 189 189 264 764 . 554 288 322 575 575 Highest-Rated Ally 180 | . . . . 31 41 41 41 159 . 180 96 96 115 115 Zionite Dispatches 17 | . . . . . . . 1 2 . 3 1 4 3 3 Light 9 | . . . . . . . . 1 . 2 1 1 2 2 Recon 1 | . . . . . . . . 1 . . . . . . Fire 2 | . . . . . . . 1 . . . . 1 . . Demo 1 | . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . 2 . . . 2 . . ROAM 3 | . . . . . . . . 2 . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . 1 . . Ally Attacks 554 | . . . . . . 17 10 320 . 45 23 27 31 81 Total Damage 16569 | . . . . . . 472 537 7455 . 813 780 916 1850 3746 Kills 102 | . . . . . . 4 3 59 . 4 4 6 4 18 Allies Corrupted 2 | . . . . . . 1 . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . 1 . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . 1 . 2 1 . . 2 Branch Access 1 | . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Turns Passed 6164 | 54 338 620 174 54 1110 518 324 1228 67 521 333 297 217 309 Spaces Moved 6902 | 40 202 645 113 36 932 379 273 858 54 836 704 608 570 652 Core 621 | 9 . . . . . . . . 54 555 . 3 . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3469 | 31 202 645 113 36 932 379 273 858 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2812 | . . . . . . . . . . 281 704 605 570 652 Fastest Speed 5 | 50 80 80 95 95 95 115 90 100 50 40 27 27 32 5 Average Speed 68 | 73 80 84 95 95 114 115 93 101 50 46 35 33 33 21 Slowest Speed 115 | 80 95 95 95 95 115 115 105 115 50 50 40 100 34 32 Overloaded Moves 1 | . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 6 . 7 1 1 Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . Exploration Rate (%) 37 | 3 39 96 16 7 89 58 9 97 23 33 21 24 24 21 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 7 | . . . . . . . . . . . 5 . . 2 Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . . . . . . 1 1 1 1 . Scrap Searched 9 | . . 1 . . 4 4 . . . . . . . . Spaces Dug 15 | . . . . . . . . . . 8 7 . . . Terrain Destroyed 110 | . . . . . . . . 95 . 8 7 . . . Melee 15 | . . . . . . . . . . 8 7 . . . Projectile . | . . . . . . . . . . . . . . . AOE 95 | . . . . . . . . 95 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Fac Res Res Acc Total 8098 | 58 318 704 147 55 974 447 339 1173 97 944 765 694 593 790 Wait 779 | 1 74 29 8 18 22 54 45 228 29 89 31 65 15 71 Move 6863 | 39 201 644 112 35 931 378 272 858 53 825 703 596 567 649 Hop 10 | . . . . . . . . . . 4 . 4 1 1 Pick Up 79 | 9 8 6 6 1 5 2 6 7 . 5 6 4 2 12 Fast Attach 32 | . 1 1 . . 3 1 . 1 . 3 6 9 5 2 Attach 58 | 6 1 . 2 . 1 . 6 7 6 6 5 5 1 12 Detach 8 | . . . . . . . 2 . . 1 1 1 . 3 Swap 23 | . 2 4 1 1 4 1 2 6 . . . . 1 1 Drop 59 | . 1 7 1 . 8 3 1 8 9 1 2 10 1 7 Fire 122 | 3 30 8 17 . . 8 5 43 . . . . . 8 Melee 24 | . . . . . . . . 4 . 9 11 . . . Ram 1 | . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 9 | . . 5 . . . . . 4 . . . . . . Miscellaneous 24 | . . . . . . . . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 12) 232 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 405 | -10/Mines | Met a Derelict bent on vengeance 406 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 515 | -10/Mines | Found a hidden stash of uninstalled traps 552 | -10/Mines | Discovered new exit (range 5) 567 | -10/Mines | Discovered new exit (range 11) 577 | -10/Mines | Identified exit to Materials 577 | -10/Mines | Met a Derelict shopkeep closing up shop 814 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1013 | -10/Mines | Entered Materials 1013 | -9/Materials | Evolved 2 slots: Utility x2 1169 | -9/Materials | Discovered new exit (range 13) 1181 | -9/Materials | Identified exit to Mines 1187 | -9/Materials | Entered Mines 1188 | -9/Mines | Met a Derelict testing a Signal Generator 1207 | -9/Mines | Found Signal Generator 1225 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1235 | -9/Mines | Identified exit to Zion 1241 | -9/Mines | Entered Zion 1241 | -7/Zion | Accompanied by 1 ally 1300 | -7/Zion | Discovered new exit (range 16) 1347 | -7/Zion | Learned Factory emergency access door positions 1373 | -7/Zion | Found CR-A16's Pointy Stick 1536 | -7/Zion | Met Imprinter 1553 | -7/Zion | Imprinted 1555 | -7/Zion | Declared Zion's savior 1724 | -7/Zion | Given the Hacking Drone Bay 1724 | -7/Zion | Found Prototype Device 1766 | -7/Zion | Given A8's code to call for help 1872 | -7/Zion | Visited the Megawrench Repair Shop 1873 | -7/Zion | Megawrench repaired 4 parts 1909 | -7/Zion | Received a hallucinogenic algorithm 2162 | -7/Zion | Build established: Scavenger-Mutant 2328 | -7/Zion | Identified exit to Proximity Caves 2351 | -7/Zion | Entered Proximity Caves 2351 | -6/Proximity Caves | Accompanied by 5 allies 2647 | -6/Proximity Caves | P-60 Hacker assimilated allied MK-X91(M) 2864 | -6/Proximity Caves | Discovered new exit (range 3) 2866 | -6/Proximity Caves | Identified exit to Factory 2869 | -6/Proximity Caves | Entered Factory 2869 | -6/Factory | Accompanied by 3 allies 2869 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3009 | -6/Factory | Zion Fire squad teleported in 3154 | -6/Factory | Build established: Scavenger-Skirmisher 3165 | -6/Factory | Discovered new exit (range 10) 3172 | -6/Factory | Identified exit to Extension 3193 | -6/Factory | Entered Extension 3193 | -6/Extension | Accompanied by 4 allies 3220 | -6/Extension | Disrupted transfer network 3239 | -6/Extension | Energy Cycler disabled 3239 | -6/Extension | Rescued a captive Derelict 3241 | -6/Extension | Rescued a captive Derelict 3242 | -6/Extension | Rescued a captive Derelict 3243 | -6/Extension | Rescued a captive Derelict 3249 | -6/Extension | Rescued a captive Derelict 3263 | -6/Extension | Zion Light squad teleported in 3272 | -6/Extension | Rescued A7 3734 | -6/Extension | Spotted B-75 Beast 3738 | -6/Extension | Spotted B-75 Beast 3738 | -6/Extension | Discovered new exit (range 15) 3740 | -6/Extension | Allies destroyed B-75 Beast 3761 | -6/Extension | Found Prototype Protection 3766 | -6/Extension | Allies destroyed B-75 Beast 3788 | -6/Extension | Lost 4 allies 3813 | -6/Extension | Zion Recon squad teleported in 3815 | -6/Extension | Retrieved Zion intel report: Active Terminals 4225 | -6/Extension | Build established: Commander-Assassin 4243 | -6/Extension | First assault squad dispatched 4276 | -6/Extension | Identified Zio. Weapon Casing 4316 | -6/Extension | High security lockdown imminent 4331 | -6/Extension | Lost 14 allies 4385 | -6/Extension | Discovered new exit (range 16) 4385 | -6/Extension | Discovered new exit (range 16) 4396 | -6/Extension | High security lockdown engaged 4417 | -6/Extension | Identified exit to Cetus 4421 | -6/Extension | Entered Cetus 4425 | -6/Cetus | Identified Hacking Drone Bay 4449 | -6/Cetus | Lost 5 parts (1p2u2w) 4468 | -6/Cetus | Spotted Cetus Guard 4468 | -6/Cetus | Spotted Cetus Guard 4469 | -6/Cetus | Spotted Cetus Guard 4480 | -6/Cetus | Discovered new exit (range 16) 4487 | -6/Cetus | Identified exit to Factory 4488 | -6/Cetus | Entered Factory 4488 | -5/Factory | Evolved 2 slots: Utility x2 4676 | -5/Factory | Zion hero teleported in (7V-RTL) 4700 | -5/Factory | Zion Light squad teleported in 4738 | -5/Factory | Zion Light squad teleported in 4902 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 4909 | -5/Factory | Spotted B-75 Beast 4930 | -5/Factory | Crushed by falling debris 4932 | -5/Factory | Crushed by falling debris 4954 | -5/Factory | Build established: Mutant 4958 | -5/Factory | Lost 4 allies 4989 | -5/Factory | Lost 3 parts (2u1w) 4995 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 4998 | -5/Factory | Discovered new exit (range 16) 5009 | -5/Factory | Entered another Factory area 5009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5096 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 5097 | -4/Factory | Zion Light squad teleported in 5213 | -4/Factory | Garrison activated, responded to threat 5329 | -4/Factory | Discovered new exit (range 19) 5332 | -4/Factory | Discovered new exit (range 17) 5342 | -4/Factory | Entered Research 5342 | -3/Research | Accompanied by 1 ally 5342 | -3/Research | Evolved 2 slots: Utility x2 5350 | -3/Research | Found Prototype Protection 5350 | -3/Research | Identified Centrium Heavy Armor Plating 5454 | -3/Research | Zion Fire squad teleported in 5479 | -3/Research | Lost 5 parts (2n2u1w) 5480 | -3/Research | Zion Light squad teleported in 5488 | -3/Research | Spotted B-86 Titan 5592 | -3/Research | Search patrols dispatched 5601 | -3/Research | Discovered new exit (range 20) 5604 | -3/Research | Zion Melee Resupply teleported in 5610 | -3/Research | Zion Trap Resupply teleported in 5639 | -3/Research | Entered another Research area 5639 | -2/Research | Accompanied by 1 ally 5639 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5673 | -2/Research | Spotted B-90 Cyclops 5742 | -2/Research | Zion Light squad teleported in 5743 | -2/Research | Spotted B-90 Cyclops 5796 | -2/Research | Spotted B-90 Cyclops 5796 | -2/Research | Spotted B-90 Cyclops 5798 | -2/Research | Zion Light squad teleported in 5839 | -2/Research | Zion Demo squad teleported in 5847 | -2/Research | Discovered new exit (range 4) 5854 | -2/Research | Lost 4 allies 5856 | -2/Research | Entered Access 5856 | -1/Access | Accompanied by 3 allies 5856 | -1/Access | Evolved 2 slots: Propulsion x2 5933 | -1/Access | Garrison activated, responded to threat 5949 | -1/Access | Zion Hacking Resupply teleported in 5970 | -1/Access | Found Prototype Hackware 5976 | -1/Access | Identified Exp. System Shield 5982 | -1/Access | Zion Light squad teleported in 6013 | -1/Access | Lost 4 allies 6043 | -1/Access | Zion Light squad teleported in 6044 | -1/Access | Garrison activated, responded to threat 6102 | -1/Access | Retrieved Zion intel report: Branch Access 6102 | -1/Access | Identified exit to Command 6106 | -1/Access | First assault squad dispatched 6109 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 6125 | -1/Access | Enhanced Grunt warped into view, answering call for help 6125 | -1/Access | Enhanced Grunt warped into view, answering call for help 6162 | -1/Access | Discovered new exit (range 4) 6165 | *** | Escaped! Last Messages --------------- Enh. Flexi-carbon Leg Exp. Thermal Shield Adv. Energy Well Neutron Cannon 06127_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 06127_ ON-RWL(z) destroyed. 06129_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 06144_ G-73 Enforcer destroyed. 06145_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 06147_ Sealed Barrier dismantled. 06150_ Slug penetrates Enhanced Grunt. 06150_ Slug penetrates Terminal. 06152_ Dismantling Main Access Shell with Imp. Plasma Cutter. 06162_ Main Access Shell dismantled. 06162_ EXIT=FOUND [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ??"?? ] ##???????????????????????????????????????? | | ?""" ##???????????????????????????????????????? | | ? 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" " " "??????????????????? | | ?????????##? " "" " "??????????????????? | | ?????????## " "??????????????????? | | ?????????##!=! " "??????????????????? | | ?????????#!!%#"#####"##########??????????????????? | | ##########=!!##########################??????????? | | ###########% ##########################??????????? | | # ## # ##??????????? | | # ## # ##??????????? | | + ## # " " ##??????????? | | # ## + """ """ ##??????????? | | # ######+# """ """ ##??????????? | | # ###### # " " ##??????????? | | # ##??## # ##??????????? | | """ """ # ##??## # ##??????????? | | """T""" # ##??## # ##??????????? | | ########### ###### #########+#########??????????? | | ########### ###### ####### ########??????????? | | "T # ????????????????? | | "" # ????????????????? | | +##########"############### # ????????????????? | | # ############ ## ????????????????? | | ? + = ##???????### ## ? #????? | | # " ###???????## ##??########+##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Derelict Escape Friend Of Zion Generalissimo Heroic Deeds Speed Demon Supersonic Challenges ------------ None Game ------ Seed HardenedMeleeBrace Manual? 0 Play Time 03:32:37 Cumulative 124.5 hours Start 2024.12.30 @ 06:54:05 End 2024.12.30 @ 10:42:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b7d286a-a851-43f9-8a9d-a8efd4ce6692