Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 01:02:07 Player: ktur Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2574) 2574 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5619 Bonus ------- None Cogmind --------- Core Integrity 684/700 Matter 61/300 Energy 159/160 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Small Storage Unit Sensor Array Improved Signal Interpreter Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Improved Datajack Katana > --- INVENTORY (8) ---- Light Nuclear Core Improved Flight Unit Weight Redist. System ECM Suite System Shield System Shield Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- EM Pulse Cannon Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Flight Unit Small Storage Unit System Shield System Shield System Shield Improved Datajack Katana [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 75 | 7 7 21 . 28 12 Power 9 | . 1 2 . 6 . Engine 4 | . 1 2 . 1 . Core 5 | . . . . 5 . Reactor . | . . . . . . Propulsion 24 | 3 2 8 . 8 3 Treads 20 | 2 2 8 . 8 . Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 19 | 1 2 6 . 5 5 Device 4 | . 1 . . 2 1 Storage 3 | 1 1 . . . 1 Processor 3 | . . 1 . 2 . Hackware 5 | . . 1 . 1 3 Protection 4 | . . 4 . . . Artifact . | . . . . . . Weapon 23 | 3 2 5 . 9 4 Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | 3 2 4 . 4 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 7 . 10 2 Power 4 | . . 2 . 2 . Propulsion 5 | . . 2 . 3 . Utility 6 | . . 1 . 3 2 Weapon 4 | . . 2 . 2 . Highest Loss Streak 5 | . . 5 . 5 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 90 95 100 84 96 Engine 7 | . 12 10 11 . . Core 2 | . . . . 7 7 Treads 21 | . 27 21 22 17 . Device 7 | . 7 6 . 10 7 Storage 10 | . 14 11 11 9 7 Processor 5 | . . 6 . 9 7 Hackware 6 | . . 3 11 10 26 Protection 7 | . . 12 22 1 . Ballistic Gun 18 | . 27 21 22 9 . Naked Turns . | . . . . . . Heaviest Build 44 | 8 30 33 33 44 14 Greatest Support 43 | 40 40 40 40 43 15 Greatest Overweight (x) 1 | . . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 8 Most Carried 15 | 7 15 15 15 15 15 Average Carried 14 | 3 13 14 15 14 8 Final Capacity 15 | 8 15 15 15 15 8 Final Carried 15 | 7 15 15 15 15 7 Class Distribution -------------------- 73% | Mutant 17% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2077 | 255 328 691 252 545 6 Remotely . | . . . . . . Salvage Created 3512 | . 403 1327 260 1482 40 Parts 194 | . 31 81 9 71 2 Haulers Intercepted 4 | . . 3 . 1 . Recyclers Shooed 6 | . 1 4 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 68 | . 13 21 5 25 4 Melee 5 | . . . . 5 . Guns 49 | . 13 17 5 14 . Cannons 1 | . . . . 1 . AOE 13 | . . 4 . 5 4 Classes Destroyed 11 | . 6 4 . 1 . Worker 5 | . . 5 . . . Tunneler 2 | . 1 . . . 1 Hauler 4 | . . 3 . 1 . Recycler 7 | . 1 2 . 4 . Operator 8 | . 2 4 . 2 . Watcher 3 | . 1 . . 2 . Swarmer 18 | . 6 3 . 5 4 Grunt 35 | . 7 12 5 11 . Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 13 | . . 5 . 8 . Best Kill Streak 8 | . 4 8 2 5 5 Combat Bots Only 5 | . 3 5 2 4 4 Max Kills in Single Turn 6 | . 2 6 1 3 3 Gunslinging 1 | . 1 1 . . . Exploded 4 | . . 4 . 3 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4370 | . 386 1480 515 1827 162 Core 732 | . 93 255 58 310 16 Absorbed by Shields 180 | . . . . 180 . Redirected to Shielding 204 | . . . 106 98 . Regen/Repaired (Parts) 227 | . 129 98 . . . Core Remaining (%) 56 | 100 62 . 21 43 . Volleys Fired 252 | . 41 101 34 73 3 Largest 2 | . 2 2 2 2 1 Hottest 65 | . 40 40 40 65 36 Shots Fired 475 | . 82 191 68 131 3 Gun 467 | . 82 190 68 127 . Cannon 1 | . . . . 1 . Launcher 7 | . . 1 . 3 3 Special . | . . . . . . Kinetic 466 | . 82 190 68 126 . Thermal 1 | . . . . 1 . Explosive 7 | . . 1 . 3 3 Electromagnetic 1 | . . . . 1 . Robot Hit Streak 24 | . 14 21 9 24 . Robot Miss Streak 4 | . 4 4 4 1 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 353 | . 55 129 40 129 . Core Hits 161 | . 26 64 13 52 6 Critical Kills 4 | . . 2 . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 2 . 4 . Destroy 4 | . . 2 . 2 . Sever 2 | . . . . 2 . Melee Attacks 32 | . . . . 31 1 Impact . | . . . . . . Slashing 32 | . . . . 31 1 Piercing . | . . . . . . Sneak Attacks 7 | . . . . 7 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6854 | . 691 1977 525 3178 483 Guns 4455 | . 674 1713 505 1563 . Cannons 24 | . . . . 24 . Explosions 1199 | . . 228 . 488 483 Melee 1090 | . . . . 1090 . Ramming 86 | . 17 36 20 13 . Kinetic 4455 | . 674 1713 505 1563 . Thermal . | . . . . . . Explosive 1199 | . . 228 . 488 483 Electromagnetic 24 | . . . . 24 . Impact . | . . . . . . Slashing 1090 | . . . . 1090 . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 4 7 . . Message Errors 3 | . . . 3 . . Matter Fused 3 | . . 1 2 . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 178 | . . 2 . 159 17 Projectiles . | . . . . . . Explosions 43 | . . . . 26 17 Melee 135 | . . 2 . 133 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . 31 . . . Shots 1 | . . 1 . . . Rammed 11 | . 2 5 2 2 . Targets Rammed 13 | . 4 5 2 2 . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 207 | . 2 207 17 21 . Average Temperature 41 | . 2 97 10 9 . Received Heat Transfer 1903 | . 153 642 333 775 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 387 | . 278 387 166 361 273 Initial 116 | . . 113 66 11 116 Average 151 | . 96 232 83 157 155 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 61 | 100 81 24 100 60 84 Level 1 38 | . 18 75 . 39 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 5 . 3 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 7 | . 1 4 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 7 | . 1 4 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 26 51 7 40 6 Peak Tracking Total 7 | . 4 7 3 5 5 Tactical Retreats 5 | . 1 . . 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 18 | . 5 6 . 6 1 Terminals 12 | . 4 3 . 5 . Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 2 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 62 | . 15 18 . 28 1 Successful 34 | . 10 9 . 14 1 Failed 28 | . 5 9 . 14 . Catastrophic 6 | . . 2 . 4 . Database Lockouts . | . . . . . . Manual 33 | . 5 8 . 20 . Terminals 39 | . 9 8 . 22 . Fabricators 1 | . . . . . 1 Repair Stations 13 | . 6 7 . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . 3 . 6 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 2 . 8 . Robot Analysis 3 | . . . . 3 . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Unreport Threat 3 | . . 2 . 1 . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 10 | . 6 4 . . . Scan Component 6 | . 3 3 . . . Repair 4 | . 3 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . 2 . 5 . Insert Component 3 | . . 1 . 2 . Analyze 4 | . . 1 . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 1 . 1 . Terminals 4 | . 2 1 . 1 . Assimilate 1 | . 1 . . . . Operators 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 15 | . 4 5 . 6 . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 3 1 . . . Time 104 | . 78 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . Part Schematics Acquired 3 | . . 1 . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 3 | . . . . 3 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4380 | 83 1023 1231 573 1381 89 Spaces Moved 2084 | 53 498 522 290 587 134 Core 15 | 15 . . . . . Treads 1934 | 37 498 522 290 587 . Legs 1 | 1 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 134 | . . . . . 134 Fastest Speed 34 | 50 160 160 160 152 34 Average Speed 155 | 128 160 161 160 173 34 Slowest Speed 245 | 160 160 240 160 245 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 73 51 73 64 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 17 | . . . . 9 8 Terrain Destroyed 33 | . . 3 . 14 16 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 32 | . . 3 . 14 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2708 | 65 642 729 330 769 173 Wait 154 | . 68 43 3 27 13 Move 2077 | 52 497 521 289 586 132 Hop 1 | . . . . . 1 Pick Up 48 | 5 16 17 1 6 3 Fast Attach 35 | 6 4 9 . 16 . Attach 17 | . 2 4 . 3 8 Detach 2 | 1 1 . . . . Swap 23 | 1 1 8 . 9 4 Drop 54 | . 8 21 1 16 8 Fire 252 | . 41 101 34 73 3 Melee 32 | . . . . 31 1 Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . 4 5 2 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 412 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Repaired Lgt. Treads 745 | -10/Materials | Repaired Lgt. Treads 955 | -10/Materials | Repaired Assault Rifle 1107 | -10/Materials | Entered another Materials area 1107 | -9/Materials | Evolved 2 slots: Utility x2 1494 | -9/Materials | Discovered new exit (range 8) 1569 | -9/Materials | Discovered new exit (range 14) 1579 | -9/Materials | Build established: Scavenger-Mutant 1666 | -9/Materials | Repaired Assault Rifle 1689 | -9/Materials | Core integrity fell below 50% 1727 | -9/Materials | Lost 5 parts (1p1n1u2w) 1747 | -9/Materials | Discovered new exit (range 17) 1749 | -9/Materials | Discovered new exit (range 15) 2113 | -9/Materials | Build established: Mutant 2338 | -9/Materials | Entered Mines 2755 | -9/Mines | Learned Materials emergency access door positions 2887 | -9/Mines | Discovered new exit (range 15) 2911 | -9/Mines | Entered Materials 2911 | -8/Materials | Evolved 2 slots: Utility x2 3094 | -8/Materials | Lost 5 parts (1p2n2u) 3617 | -8/Materials | Core integrity fell below 50% 3657 | -8/Materials | Lost 3 parts (1p2w) 4241 | -8/Materials | Identified exit to Factory 4292 | -8/Materials | Entered Factory 4292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4335 | -7/Factory | Build established: Hacker-Mutant 4381 | -7/Factory | Self-destructed Last Messages --------------- >>Network(Status) Querying network status... 6 records found: (30,115) - Idle (19,48) - Loaded: G-47 Trooper (58,13) - Loaded: B-48 Gladiator (173,51) - Loaded: Fission Core (159,65) - Loaded: G-47 Trooper (175,152) - Loaded: A-02 Transporter 04334_ ALERT: All DSF locations entering lockdown mode. 04357_ System Shield destroyed. 04365_ T-07 Excavator destroyed. 04365_ Destroyed Lgt. Nuclear Core. 04365_ Destroyed VTOL Module. 04367_ S-27 Virus destroyed. 04367_ Destroyed VTOL Module. 04369_ S-27 Virus destroyed. 04376_ Acquired 3 matter. 04377_ Hacking Suite destroyed. 04380_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?????? | | ??????????????????????????????#######/######?????? | | ??????????????????????############# #????????? | | ????????????????????# """"""""""" # #????????? | | ????????????????????# """"T"""" # #????????? | | ????????????????????# + #????????? | | ????????????????????# # #????????? | | ????????????????????# """"""""" # ########## | | ????????????????????# ! 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Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxBurstFlakker Manual? 0 Play Time 00:25:34 Cumulative 347.7 hours Start 2022.04.18 @ 00:37:35 End 2022.04.18 @ 01:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/2/3/2/0/0/0/1/0 Lore% 91 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6de39bdc-c481-43b2-b5b5-4229cbf90015