Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 20:43:49 Player: Intraloper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1519) 1519 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 4049 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 116 Friendly Fire -140 Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Grenade Launcher Grenade Launcher Grenade Launcher > --- INVENTORY -------- Ion Engine Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 24 | 6 1 9 1 . . 7 Power 3 | 1 . 1 . . . 1 Engine 3 | 1 . 1 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 3 . . . 1 Treads 6 | 2 . 3 . . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | 1 1 . . . . 1 Device . | . . . . . . . Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 . 5 1 . . 4 Energy Gun 5 | 1 . 2 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 3 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . 5 2 . . 11 Power 2 | . . . . . . 2 Propulsion 4 | . . 1 2 . . 1 Utility 1 | . . . . . . 1 Weapon 11 | . . 4 . . . 7 Highest Loss Streak 4 | . . 4 1 . . 4 Average Slot Usage (%) 82 | . 98 99 83 77 77 40 Engine 11 | . 14 11 11 11 11 6 Treads 19 | . 28 32 17 11 11 3 Storage 21 | . 26 22 22 22 22 10 Energy Gun 6 | . 14 13 . . . 1 Ballistic Gun 4 | . 14 3 . . . . Launcher 19 | . . 15 33 33 33 18 Naked Turns 21 | . . . . . . 21 Heaviest Build 36 | 11 27 34 34 34 34 36 Greatest Support 63 | 40 40 63 40 20 20 20 Greatest Overweight (x) 11 | . . . 1 1 1 11 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 8 Most Carried 11 | 2 7 8 8 11 11 11 Average Carried 6 | 1 3 5 7 10 11 5 Final Capacity 12 | 6 12 12 12 12 12 4 Final Carried 11 | 2 7 7 8 11 11 . Class Distribution -------------------- 39% | Bomber 38% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Bomber | -9/Mines Bomber | -9/Exiles Bomber | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 847 | 219 89 143 158 . 36 202 Remotely . | . . . . . . . Salvage Created 1515 | . 391 257 186 . 18 663 Parts 87 | . 28 17 8 . . 34 Haulers Intercepted 3 | . 1 1 . . . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 10 6 5 . 1 15 Guns 16 | . 10 3 . . . 3 AOE 21 | . . 3 5 . 1 12 Classes Destroyed 12 | . 3 3 3 . 1 2 Worker 1 | . . . . . . 1 Builder 6 | . . 1 . . . 5 Tunneler 1 | . . . 1 . . . Hauler 3 | . 1 1 . . . 1 Recycler 2 | . . . 1 . . 1 Mechanic 1 | . . . 1 . . . Watcher 1 | . . . . . . 1 Swarmer 7 | . 3 . 4 . . . Grunt 22 | . 7 2 1 . . 12 Duelist 1 | . . 1 . . . . Sentry 6 | . . 3 . . . 3 Hunter 1 | . . . . . 1 . Thug 1 | . . . 1 . . . Best Kill Streak 8 | . 3 5 6 . 1 8 Combat Bots Only 5 | . 3 5 4 . 1 5 Max Kills in Single Turn 4 | . 1 1 4 . 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2406 | . 297 731 142 . 53 1183 Core 737 | . 19 137 24 . 4 553 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 92 . . . 58 . Volleys Fired 94 | 1 37 17 3 . 2 34 Largest 3 | 2 2 3 3 . 3 3 Hottest 120 | 60 60 120 90 . 90 96 Shots Fired 184 | 2 73 41 9 . 6 53 Gun 121 | 2 73 28 . . . 18 Cannon . | . . . . . . . Launcher 63 | . . 13 9 . 6 35 Special . | . . . . . . . Kinetic 39 | 1 37 1 . . . . Thermal 82 | 1 36 27 . . . 18 Explosive 63 | . . 13 9 . 6 35 Electromagnetic . | . . . . . . . Robot Hit Streak 32 | 2 10 12 1 . 4 32 Robot Miss Streak 3 | . 3 1 1 . 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 128 | 2 49 30 2 . 4 41 Core Hits 123 | 1 20 19 15 . 3 65 Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4047 | 16 382 553 686 . 197 2213 Guns 812 | 16 382 218 . . . 196 Cannons . | . . . . . . . Explosions 3203 | . . 335 686 . 197 1985 Melee . | . . . . . . . Ramming 32 | . . . . . . 32 Kinetic 159 | 6 144 9 . . . . Thermal 939 | 10 238 209 286 . . 196 Explosive 2917 | . . 335 400 . 197 1985 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 110 | . . . 42 . . 68 Projectiles . | . . . . . . . Explosions 110 | . . . 42 . . 68 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 350 | . . 93 32 . 16 209 Shots 21 | . . 8 3 . 3 7 Rammed 9 | . . . . . . 9 Targets Rammed 9 | . . . . . . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 340 | 20 102 340 21 . 21 57 Average Temperature 64 | 15 27 167 14 . 14 22 Received Heat Transfer 765 | . 105 171 48 . . 441 Effects 2 | . . 2 . . . . Short Circuit 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1968 | 25 550 475 400 . . 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 648 | . 265 132 318 . 52 648 Initial 20 | . . . . . . 20 Average 134 | . 95 48 171 . 50 302 Maximum Alert Level 2 | . 1 . 1 . . 2 Low Security (%) 82 | 100 97 100 78 . 100 35 Level 1 9 | . 2 . 21 . . 18 Level 2 8 | . . . . . . 45 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 1 1 . . 3 Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault 2 | . . . 1 . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 17 9 11 . 1 31 Peak Tracking Total 8 | . 4 6 7 . 1 8 Tactical Retreats 7 | . 3 . 1 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 6 | . . . 3 . . 3 Max in Single Turn 2 | . . . 2 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 25 . . . Total Damage 401 | . . . 401 . . . Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 3095 | 116 801 463 581 602 93 439 Spaces Moved 1590 | 63 414 230 322 333 49 179 Core 105 | 4 . . . . . 101 Treads 1485 | 59 414 230 322 333 49 78 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 50 Average Speed 169 | 153 160 160 170 180 180 186 Slowest Speed 600 | 160 160 160 180 180 180 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 74 30 69 86 15 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 324 | . . 39 55 . 35 195 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 324 | . . 39 55 . 35 195 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1825 | 78 487 291 348 336 50 235 Wait 89 | 6 31 28 23 1 . . Move 1584 | 62 413 229 321 332 48 179 Hop . | . . . . . . . Pick Up 18 | 3 5 7 . 3 . . Fast Attach 11 | 5 1 . . . . 5 Attach 10 | 1 . 7 . . . 2 Detach . | . . . . . . . Swap 3 | . . 2 1 . . . Drop 7 | . . 1 . . . 6 Fire 94 | 1 37 17 3 . 2 34 Melee . | . . . . . . . Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / [*Sto]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Discovered new exit (range 7) 685 | -10/Materials | Discovered new exit (range 12) 901 | -10/Materials | Discovered new exit (range 9) 918 | -10/Materials | Entered another Materials area 918 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1199 | -9/Materials | Lost 4 parts (1n3w) 1368 | -9/Materials | Discovered new exit (range 6) 1381 | -9/Materials | Entered Mines 1382 | -9/Mines | Met a Derelict testing a Signal Generator 1460 | -9/Mines | Build established: Gunner 1758 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1916 | -9/Mines | Discovered new exit (range 13) 1941 | -9/Mines | Learned 2 Materials zone layouts 1962 | -9/Mines | Build established: Bomber 1962 | -9/Mines | Entered Exiles 2010 | -9/Exiles | Met 8R-AWN 2039 | -9/Exiles | Met EX-HEX 2090 | -9/Exiles | Met EX-BIN 2226 | -9/Exiles | Met EX-DEC 2284 | -9/Exiles | Visited The Gauntlet 2546 | -9/Exiles | Discovered new exit (range 12) 2564 | -9/Exiles | Entered Mines 2643 | -8/Mines | Discovered new exit (range 8) 2657 | -8/Mines | Entered Materials 2657 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2658 | -8/Materials | Identified exit to Factory 2668 | -8/Materials | Discovered new exit (range 16) 3023 | -8/Materials | Core integrity fell below 50% 3057 | -8/Materials | First assault squad dispatched 3089 | -8/Materials | Core integrity fell below 20% 3096 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03055_ Acquired Lgt. Deuterium Engine. 03057_ ALERT: Significant disruption in Zone 7T, assault force dispatched. 03058_ System corrupted: Energy discharge (-18). 03073_ G-47 Trooper heat short circuits Particle Gun. 03077_ Lgt. Deuterium Engine destroyed. 03080_ Y-45 Defender destroyed. 03084_ C-30 ARC bursts open, deploying its payload. 03084_ L-31 Rogue unfolds itself. 03084_ I-25 Savior unfolds itself. 03085_ Med. Laser destroyed. 03087_ Slammed into G-47 Trooper. 03088_ Slammed into G-50 Soldier. 03088_ Com. Battery destroyed. 03088_ System corrupted by crushing effect (+4). 03089_ Slammed into G-50 Soldier. 03090_ Acquired 52 matter. 03090_ Acquired Lgt. Treads. 03092_ Slammed into B-36 Bruiser. 03093_ Lgt. Treads severed. 03093_ Slammed into G-47 Trooper. 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""" #??# # # | | ????????????????????# #??# # | | ????????????????????###########??# # | | ?????????????????????????????????? # # | | ?????????????????????????????????? ####### | | ?????????????????????????????????? ??????# | | ?????????????????????????????????? ??????# | | ?????????????????????????????????? ?????? | | ?????????????????????????????????? ?????? | | ??????????????????????????????????#?????# | | ????????????????????????????????????????? ? | | ????????????????????????????????????????# ? | | ????????????????????????????????????????? ? | | ?????????????????????????????????????????? ? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSurgeProtection Manual? 0 Play Time 00:27:23 Cumulative 9.4 hours Start 2021.07.21 @ 20:16:50 End 2021.07.21 @ 20:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77cf83b3-b8ba-4018-82a7-93a7f5a5ebf5