Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:11:13 Player: Ragonath Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2662) 2662 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 5663 Bonus ------- High Alert Combat Kills 96 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 23/550 Matter 295/300 Energy 124/160 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Improved Light Armor Plating Improved Light Armor Plating [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Improved Medium Laser Ballistic Gun Flak Gun Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 39 | 5 3 15 9 7 Power 6 | 1 1 2 . 2 Engine 5 | 1 1 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 1 8 3 1 Treads 15 | 2 1 8 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 1 2 1 Device . | . . . . . Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 2 . 4 4 3 Energy Gun 5 | . . 2 1 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 2 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 20 | . 1 6 1 12 Power 4 | . 1 1 . 2 Propulsion 9 | . . 3 1 5 Utility . | . . . . . Weapon 7 | . . 2 . 5 Highest Loss Streak 6 | . 1 3 1 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 86 | . 70 91 96 83 Engine 8 | . 11 7 9 8 Treads 34 | . 28 43 34 23 Storage 8 | . 2 11 9 9 Processor 3 | . . . 7 9 Hackware 1 | . . . . 8 Protection 4 | . . 6 10 . Energy Gun 9 | . . 18 1 5 Ballistic Gun 14 | . 28 2 24 19 Naked Turns . | . . . . . Heaviest Build 30 | 7 12 21 30 25 Greatest Support 83 | 40 40 83 82 82 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 5 8 8 8 Most Carried 8 | 4 8 8 8 6 Average Carried 5 | 1 1 7 5 4 Final Capacity 8 | 5 8 8 8 8 Final Carried 8 | 1 8 8 6 4 Class Distribution -------------------- 64% | Mutant 25% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1747 | 220 242 239 298 748 Remotely . | . . . . . Salvage Created 2683 | . 344 1057 426 856 Parts 166 | . 36 58 28 44 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 70 | . 14 25 9 22 Guns 70 | . 14 25 9 22 Classes Destroyed 10 | . 4 1 2 3 Worker 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 5 | . 1 3 1 . Swarmer 16 | . 9 7 . . Grunt 33 | . 5 10 3 15 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 15 | . . 8 5 2 Specialist 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 6 5 4 6 Combat Bots Only 6 | . 6 5 3 6 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 329 | . 42 121 38 128 Missed 69 | . 10 18 13 28 Damage Taken 3804 | . 386 1207 531 1680 Core 696 | . 84 85 114 413 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 66 78 . . Volleys Fired 187 | . 37 56 25 69 Largest 3 | . 2 2 3 3 Hottest 149 | . 40 112 102 149 Shots Fired 428 | . 74 109 71 174 Gun 428 | . 74 109 71 174 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 291 | . 74 22 57 138 Thermal 137 | . . 87 14 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 8 17 18 16 Robot Miss Streak 8 | . 3 5 8 6 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 263 | . 40 72 49 102 Core Hits 227 | . 22 39 43 123 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 4 . 1 Burn 5 | . . 4 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4524 | . 513 1204 881 1926 Guns 4514 | . 512 1196 880 1926 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . 1 8 1 . Kinetic 3187 | . 512 158 780 1737 Thermal 1327 | . . 1038 100 189 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 2 1 1 . Targets Rammed 5 | . 3 1 1 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 608 | . . 339 608 263 Average Temperature 104 | . . 102 217 53 Received Heat Transfer 1443 | . 96 375 180 792 Effects 14 | . . 1 13 . Shutdowns 4 | . . . 4 . Energy Bleed 2 | . . 1 1 . Matter Decay 2 | . . . 2 . Short Circuit 4 | . . . 4 . Damage (minor) 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 8 . 2 Heat Transferred 3330 | . . 2553 222 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 514 | . 243 388 230 514 Initial 122 | . . 102 57 122 Average 228 | . 129 237 135 366 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 47 | 100 83 29 92 19 Level 1 39 | . 16 70 7 26 Level 2 12 | . . . . 54 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 4 3 . Investigation 5 | . 1 4 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 24 29 13 22 Peak Tracking Total 5 | . 5 5 3 4 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 7 | . 2 4 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 1 5 1 2 Terminals 6 | . 1 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 1 10 2 3 Successful 9 | . . 6 1 2 Failed 7 | . 1 4 1 1 Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 6 | . 1 5 . . Terminals 9 | . 1 5 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 4 | . . 2 . 2 Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Fabricator Index 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 4 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4464 | 60 783 1860 731 1030 Spaces Moved 2097 | 43 379 871 326 478 Core 25 | 17 . . . 8 Treads 2072 | 26 379 871 326 470 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 156 150 Average Speed 159 | 116 160 160 164 159 Slowest Speed 350 | 160 160 160 240 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 65 51 33 49 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2830 | 53 479 1227 465 606 Wait 464 | . 51 266 96 51 Move 2094 | 42 378 870 326 478 Hop . | . . . . . Pick Up 27 | 6 7 12 2 . Fast Attach 13 | . 1 3 5 4 Attach 19 | 5 1 7 4 2 Detach . | . . . . . Swap 7 | . 1 5 . 1 Drop 14 | . . 7 6 1 Fire 187 | . 37 56 25 69 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 3 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 6) 677 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Propulsion x2 982 | -9/Materials | Lost 3 parts (1p2w) 997 | -9/Materials | Discovered new exit (range 13) 1404 | -9/Materials | Discovered new exit (range 16) 1558 | -9/Materials | Discovered new exit (range 16) 1863 | -9/Materials | Lost 3 parts (3n) 1996 | -9/Materials | Discovered new exit (range 12) 2704 | -9/Materials | Entered another Materials area 2704 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3111 | -8/Materials | Build established: Gunner 3162 | -8/Materials | Garrison activated, responded to threat 3236 | -8/Materials | Discovered new exit (range 8) 3435 | -8/Materials | Identified exit to Garrison 3435 | -8/Materials | Entered Garrison 3450 | -8/Garrison | Installed Relay Interface Framework 3536 | -8/Garrison | Triggered checkpoint 3660 | -8/Garrison | Discovered new exit (range 9) 3690 | -8/Garrison | Triggered checkpoint 3876 | -8/Garrison | Triggered checkpoint 3916 | -8/Garrison | Discovered new exit (range 6) 3966 | -8/Garrison | Lost 6 parts (1p3n2w) 4172 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | Discovered new exit (range 12) 4326 | -8/Garrison | Core integrity fell below 50% 4330 | -8/Garrison | Build established: Scavenger-Gunner 4447 | -8/Garrison | Core integrity fell below 20% 4465 | -8/Garrison | Self-destructed Last Messages --------------- Critical hit (Burn: +37). Imp. Heat Sink melted. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Acquired 42 matter. Acquired 35 matter. Connecting with Door Terminal... Lgt. Treads destroyed. G-47 Trooper destroyed. Acquired 42 matter. Lgt. Deuterium Engine destroyed. Flak Gun destroyed. G-47 Trooper destroyed. Acquired 23 matter. Acquired 3 matter. System corrupted: Heat flow error (+132). Hvy. Assault Rifle destroyed. G-50 Soldier suffers critical hit (Burn). Acquired Lgt. Nuclear Core. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????+???????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ??????? ^#???????????????????????????????????????? | | ??????# #?????????????????+?????????????????????? | | #""""## ##??????????????????????????????????????? | | ####?+?????????????????????????????????? | | ???????+????????????????????????????? | | ?????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | | "???????????????????????##?????????????? | | "??????????????????????#"#?????????????? | | # ## #??????????????????#####"#####?????????? | | # ## ###########????????# """""#?????????? | | % #????????# " "#?????????? | | [[ #????????# "#?????????? | | ###+#### #???###### " "#??#####??? | | # ##+###??????# #???# """ ""#??# #??? | | # #???????????# #???# #### " #### #??? | | ######???????????# #???# #??# =## #??? | | ?????????????????#^ #####=#??# = #??? | | ?????????????????+ +!= *=#??# =##T# #??? | | ?????????????????# #####g#??##### ############??? | | ?????????????????# #???#@#??????# #?????????????? | | ?????????????????# #???# #??????# #?????????????? | | ?????????????????# #???# #??????# #?????????????? | | ???????????##+#### #???# #??????# #?????????????? | | ?????????# #???# #??????# #?????????????? | | ???????????####### #####+######?# #?????????????? | | ?????????????????# #?# #?????????????? | | ?????????????????# ### #?????????????? | | ?????????????????#+######### < + #?????????????? | | ?????????+???+?????????????# #####?????????????? | | ???????????????????????????#####?????????????????? | | ##???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #??????????????+????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed RecoilTerrainCharger Manual? 0 Play Time 00:36:15 Cumulative 10.3 hours Start 2024.04.10 @ 23:30:47 End 2024.04.11 @ 00:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e554ef80-8082-48c7-844e-c090f015355a