Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 15:32:42 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1675) 1675 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3850 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 100/100 System Corruption 16% Temperature Warm (107) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Cargo Storage Unit High-capacity Matter Pod Trap Extractor Heavy EM Pulse Gun Heavy Assault Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Tractor Beam Storage Large Storage Unit Protection Core Shielding Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 58 | . 4 21 16 17 Power 7 | . . 3 2 2 Engine 5 | . . 3 2 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | . . 4 7 6 Treads 12 | . . 2 7 3 Leg 5 | . . 2 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 2 2 3 3 Device 5 | . . 1 1 3 Storage 4 | . 1 1 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 24 | . 2 12 4 6 Energy Gun 9 | . . 6 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | . 2 6 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 2 1 Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 17 | . . . 3 14 Power 2 | . . . 1 1 Propulsion 6 | . . . . 6 Utility 3 | . . . 1 2 Weapon 6 | . . . 1 5 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 90 97 98 77 Engine 9 | . 14 10 9 2 Core 1 | . . . . 5 Treads 15 | . . 16 27 13 Leg 7 | . 28 5 . 7 Device 7 | . . 8 8 8 Storage 14 | . 18 11 18 14 Protection 7 | . . 11 9 2 Energy Gun 13 | . 15 13 17 6 Ballistic Gun 14 | . 12 18 9 13 Naked Turns 6 | . . . . 6 Heaviest Build 45 | 11 22 39 42 45 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 11 | . 1 1 . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 Average Capacity 12 | . 8 11 15 14 Most Carried 15 | . 8 15 15 14 Average Carried 10 | . 6 10 14 10 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 6 8 15 14 3 Class Distribution -------------------- 51% | Tank 18% | Mutant 12% | Scavenger-Tank 11% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1631 | 169 145 847 248 222 Remotely 473 | . . 473 . . Salvage Created 2196 | . 222 959 539 476 Parts 119 | . 9 48 30 32 Haulers Intercepted 5 | . 1 2 2 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 37 | . 3 14 12 8 Guns 33 | . 2 14 12 5 AOE 4 | . 1 . . 3 Classes Destroyed 10 | . 4 3 1 2 Worker 6 | . 2 2 1 1 Builder 1 | . . . . 1 Hauler 5 | . 1 2 2 . Recycler 3 | . . 3 . . Operator 1 | . 1 . . . Watcher 2 | . . 1 . 1 Swarmer 3 | . . . 3 . Grunt 20 | . 3 7 4 6 Sentry 13 | . . 7 5 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 4 4 6 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3533 | . 92 573 1019 1849 Core 587 | . 20 10 45 512 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . 2 11 39 Core Remaining (%) 96 | 100 92 97 . . Volleys Fired 126 | . 13 41 30 42 Largest 3 | . 2 3 3 3 Hottest 144 | . 80 144 144 107 Shots Fired 307 | . 26 122 90 69 Gun 296 | . 26 122 90 58 Cannon . | . . . . . Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 158 | . 10 77 30 41 Thermal 121 | . 3 41 60 17 Explosive . | . . . . . Electromagnetic 28 | . 13 4 . 11 Robot Hit Streak 21 | . 11 12 17 21 Robot Miss Streak 4 | . 1 3 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 210 | . 19 79 64 48 Core Hits 139 | . 13 50 55 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 4 1 Burn 5 | . . . 4 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3729 | . 419 1103 1077 1130 Guns 3055 | . 215 1092 1077 671 Cannons . | . . . . . Explosions 660 | . 204 . . 456 Melee . | . . . . . Ramming 14 | . . 11 . 3 Kinetic 1365 | . 30 618 266 451 Thermal 1676 | . 113 441 811 311 Explosive . | . . . . . Electromagnetic 674 | . 276 33 . 365 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . 5 16 Average Corruption 9 | . . . 3 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 6 | . . . . 6 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 137 | . 40 . . 97 Shots 9 | . 1 . . 8 Rammed 1 | . . 1 . . Targets Rammed 4 | . . 2 . 2 Kicked 2 | . . . . 2 Crushed 1 | . . 1 . . Highest Temperature 258 | . 82 258 229 246 Average Temperature 69 | . 27 76 70 81 Received Heat Transfer 1560 | . 30 279 567 684 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 3358 | . 175 781 1747 655 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 382 | . 191 375 382 312 Initial 139 | . . 80 111 139 Average 210 | . 105 233 234 215 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 40 | . 100 24 39 33 Level 1 59 | . . 75 60 66 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 2 1 3 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 8 21 24 13 Peak Tracking Total 7 | . 5 4 7 4 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 9 | . 1 1 5 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . 4 . . 2 Max in Single Turn 3 | . 3 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful . | . . . . . Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2351 | . 353 983 537 478 Spaces Moved 1132 | 1 221 474 247 189 Core 10 | . . . . 10 Treads 713 | . . 379 247 87 Legs 409 | 1 221 95 . 92 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 160 50 Average Speed 158 | 120 136 163 160 170 Slowest Speed 600 | 120 190 190 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 37 55 36 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 2 . . 10 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 2 . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1449 | . 249 594 326 280 Wait 44 | . 3 20 9 12 Move 1128 | . 220 473 246 189 Hop . | . . . . . Pick Up 36 | . 4 16 9 7 Fast Attach 17 | . 3 4 3 7 Attach 12 | . . 1 4 7 Detach 2 | . . . . 2 Swap 29 | . 1 16 9 3 Drop 51 | . 5 21 16 9 Fire 126 | . 13 41 30 42 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 910 | -9/Materials | Build established: Tank 1038 | -9/Materials | Discovered new exit (range 11) 1311 | -9/Materials | Discovered new exit (range 13) 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -8/Materials | Discovered new exit (range 14) 1874 | -8/Materials | Entered Storage 2039 | -8/Storage | Core integrity fell below 50% 2064 | -8/Storage | Lost 8 parts (1p3n2u2w) 2214 | -8/Storage | System corruption reached 10% 2342 | -8/Storage | Core integrity fell below 20% 2346 | -8/Storage | Released all parts (3) 2352 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02292_ System corrupted: Matter fused (-5). 02292_ Aluminum Leg destroyed. 02309_ Imp. Medium Laser destroyed. 02311_ G#JDN,,