Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.16 @ 10:17:48 Player: UlyssesB Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (216) 216 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 686 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 310/310 System Corruption 1% Temperature Cool (27) Movement Rolling (110) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Shock Rifle Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Recoil Stabilizer Insulated Plating Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Recoil Stabilizer Insulated Plating Assault Rifle Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | . 1 11 Power 1 | . . 1 Engine . | . . . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | . . 4 Treads 2 | . . 2 Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . . 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 87 | . 85 89 Engine 12 | . 14 11 Core 1 | . . 2 Treads 10 | . . 15 Leg 15 | . 28 7 Wheel 1 | . . 2 Device 2 | . . 4 Storage 14 | . 14 14 Processor 3 | . . 5 Energy Gun 13 | . 14 12 Ballistic Gun 8 | . 14 4 Ballistic Cannon 4 | . . 6 Naked Turns . | . . . Heaviest Build 33 | 13 25 33 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | . 12 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 7 10 Average Carried 7 | . 6 8 Final Capacity 10 | 6 10 10 Final Carried 7 | 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 522 | 200 53 269 Remotely . | . . . Salvage Created 280 | . 108 172 Parts 17 | . 7 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 1 11 Guns 8 | . 1 7 Cannons 4 | . . 4 Classes Destroyed 6 | . 3 3 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 3 | . 1 2 Demolisher 1 | . . 1 Assembled 5 | . . 5 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1220 | . 12 1208 Core 252 | . 11 241 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | . 16 39 Largest 2 | . 2 2 Hottest 97 | . 70 97 Shots Fired 98 | . 32 66 Gun 75 | . 32 43 Cannon 22 | . . 22 Launcher 1 | . . 1 Special . | . . . Kinetic 53 | . 16 37 Thermal 38 | . 16 22 Explosive 1 | . . 1 Electromagnetic 6 | . . 6 Robot Hit Streak 9 | . 8 9 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 58 | . 22 36 Core Hits 25 | . 7 18 Critical Hits 7 | . . 7 Critical Kills 3 | . . 3 Critical Parts Destroyed 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 908 | . 286 622 Guns 613 | . 284 329 Cannons 264 | . . 264 Explosions 29 | . . 29 Melee . | . . . Ramming 2 | . 2 . Kinetic 507 | . 135 372 Thermal 308 | . 149 159 Explosive 29 | . . 29 Electromagnetic 62 | . . 62 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 6 | . . 6 Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 218 | . 54 218 Average Temperature 59 | . 23 81 Received Heat Transfer 136 | . 6 130 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 853 | . 444 409 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 117 | . 52 117 Average Influence 40 | . 31 46 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 4 15 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 20 1 Successful 10 | . 9 1 Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Open Door 1 | . . 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1265 | . 477 788 Spaces Moved 745 | 1 288 456 Core . | . . . Treads 232 | . . 232 Legs 391 | 1 288 102 Wheels 122 | . . 122 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 145 | 120 146 144 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 2 41 81 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 22 | . . 22 Melee . | . . . Projectile 19 | . . 19 AOE 3 | . . 3 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 833 | . 310 523 Wait 6 | . 3 3 Move 743 | . 287 456 Hop . | . . . Pick Up 11 | . 1 10 Fast Attach 1 | . 1 . Attach 8 | . . 8 Detach . | . . . Swap 3 | . . 3 Drop 5 | . 1 4 Fire 55 | . 16 39 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Identified exit to Materials 166 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 478 | -10/Materials | Entered Mines 602 | -10/Mines | Assembled infested the area 607 | -10/Mines | Assisted by a Guerilla fighting off Assembled 619 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 948 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1021 | -10/Mines | Core integrity fell below 50% 1028 | -10/Mines | Core integrity fell below 20% 1067 | -10/Mines | Lost 3 parts (1n2w) 1210 | -10/Mines | Learned location of Storage (-9) 1266 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01139_ Dropped Ion Engine. 01144_ U-05 Engineer builds a Wall. 01155_ Acquired 2 matter. 01156_ Acquired 40 matter. 01167_ Acquired 21 matter. 01170_ K-01 Serf cleans the Plasma Injector. 01175_ Searching scrap... 01175_ Found 31 Matter. 01175_ Found Terrain Scanner. 01175_ Found Sml. Laser. 01176_ K-01 Serf cleans the Plasma Injector. 01190_ K-01 Serf cleans the Seismic Survey Station. 01210_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -9/Storage. 01212_ GQ-9G2(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01212_ GQ-9G2(g) slips back into the shadows. 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